After Smash-style games, another common medium for mascot crossovers brought up is Kart racers, where the characters drive around in little cars and race each other on tracks based on their home series. I figured I could go through each of these characters, imagine what kind of kart each would drive, and what a special move might look like for them in that context:
1.
Pauline: A moped as seen in New Donk City
a.
Special move: singing her song and creating a
small area of effect
2.
Jumpman: based on a cement truck from Mario’s
Cement Factory
a.
Special move: cement dump causing a sticky patch
3.
Mario: a standard kart with an “M” on it
a.
Special move: fireballs
4.
Luigi: a standard kart with an “L” on it
a.
Special move: green fireballs
5.
Koopa Troopa: a kart based on a green shell
a.
Special move: homing red shells
6.
Foreman Spike: an earthmover, bulldozer, or
other construction equipment
a.
Special move: hammer starts slamming at the road
behind him
7.
Goomba: a Kuribo’s Shoe on roller blades
a.
Special move: deposits a Goomba to walk along
the road
8.
Piranha Plant: a pipe like Petey Piranha’s car
or a pot
a.
Special move: takes a bite at nearby players
9.
Bowser: his Bowser kart from Double Dash or a
Koopa Klown Kar
a.
Special move: his big Bowser shell
10.
Toad: a standard blue kart with a mushroom insignia
a.
Special move: super mushroom
11.
Blooper: a kart based on the surfing bloopers
from Sunshine
a.
Special move: inking the screen
12.
Cheep Cheep: a kart based on Torpedo Ted
a.
Special move: the kart gets picked up on a wave
and carried a short distance
13.
Lakitu & Spinies: a cloud-based kart
a.
Special move: throwing spinies at players
14.
Hammer Bro: a kart with two large hammers built onto
the front
a.
Special move: throwing hammers in every
direction
15.
Buzzy Beetle: a kart based on a Buzzy shell
a.
Special move: defense from attack
16.
Princess Peach: the Peach Buggy from Double Dash
a.
Special move: the Peach heart
17.
Ninji: a spinning shuriken kart
a.
Special move: turns invisible for a while
18.
Birdo: a large pink-spotted egg kart
a.
Special move: shoots a series of eggs straight
forward
19.
Beezo: a Pidgit carpet
a.
Special move: jabs at players with its spear
20.
Mouser: a motocross bike from the cartoon
a.
Special move: throws out a bomb
21.
Pokey: a desert twister
a.
Special move: has to be hit several times before
taking damage
22.
Tryclyde: a motocross bike from the cartoon
a.
Special move: three fireballs in three different
directions
23.
Bob-Omb: a bomb car like when you lose in Battle
Mode
a.
Special move: after a few seconds, explodes and
takes out everyone nearby
24.
Flurry: a pair of ice skates
a.
Special move: summons up an ice block and pushes
it forward
25.
Wart: a Pidgit carpet
a.
Special move: spews several bubbles around him
26.
Fursuit Mario: a kart with tanooki ears and a
tail
a.
Special move: tail deflects attack
27.
Dry Bones: a kart based on a Dry Bones shell
a.
Special move: able to recover faster
28.
Boom Boom: an airship-themed kart
a.
Special move: starts spinning his arms to move
faster
29.
The Koopalings: Koopa Klown Kars
a.
Special move: throws Wendy’s ring to trap an
opponent for a second
30.
Thwomp: a kart using the big rolling wheel
Thwomps as tires
a.
Special move: summons a Thwomp over an opponent’s
head
31.
Boo: a ghostly hearse
a.
Special move: turns invisible and intangible
32.
Chain Chomp: It’s chain tied to a post on a
small wheeled kart
a.
Special move: a sudden thrust of movement
forward
33.
Spike: a kart using their spike bars as wheels
a.
Special move: tosses out a spike bar the width
of the road behind it
34.
Pionpi: a kart based on Dragonzamasu
a.
Special move: fires off super balls that bounce
around the track
35.
Tatanga: his spaceship
a.
Special move: fires an array of laser balls
36.
Princess Daisy: the plane from Super Mario Land
a.
Special move: causes flowers to bloom across the
road
37.
Dr. Mario: an ambulance
a.
Special move: tosses out a pill that seeks out
its matching color
38.
Rex: a Reznor
a.
Special move: only becomes squatty when hit once
39.
Chargin’ Chuck: his squad carrying him and
charging
a.
Special move: team rush for the endzone
40.
Monty Mole: a tank
a.
Special move: burrows underground for a while
41.
Wiggler: a train car based on their angry form
a.
Special move: turns red and gains a massive
boost in speed
42.
Mechakoopa: one of those karts from Super Mario
Maker
a.
Special move: glitches and creates an area of electricity
around it
43.
Mario Kart: self-explanatory
a.
Special move: Super 7
44.
Wanda: a kart based on the bucket from Mario
& Wario
a.
Special move: drops a bucket onto an opponent’s
head, obscuring their vision
45.
King Bob-Omb: his bob-omb minions carrying him
a.
Special move: tosses several bombs all around
him
46.
Whomp: a cement mixer
a.
Special move: another Whomp slams down on anyone
directly in front of them
47.
Mr. Blizzard: a pair of skis
a.
Special move: freezes an opponent in place
48.
Koopa Kid: a kart from Mario Party
a.
Special move: a hot air balloon that lets him
float over the track
49.
Plum: a golf cart
a.
Special move: smacks a golf ball hard enough to
light it on fire
50.
Kid: a golf cart
a.
Special move: causes a sand trap to cover a section
of the course
51.
Alex & Nina: a Royal Academy bus
a.
Special move: a special serve on the nearest
opponent
52.
Tumble: a kart from Mario Party
a.
Special move: he rolls the dice for a random
item
53.
Ghost: Henry and Orville’s toy vehicles
a.
Special move: other ghosts pull jumpscares on
their opponents
54.
Professor E. Gadd: something similar to Ghostbusters
truck
a.
Special move: uses suction to pull an opponent
closer
55.
Vacuum Luigi: the Poltergust kart from Mario
Kart DS
a.
Special move: creates a decoy Gooigi driver
56.
King Boo: a grave-themed kart
a.
Special move: traps an opponent in a painting
briefly
57.
Toadsworth: that golden kart he drives in Double
Dash
a.
Special move: leaves behind mushrooms for other
players
58.
Pianta: a truck full of watermelons
a.
Special move: grabs and flips other players into
the air
59.
Shadow Mario: one of the ride cars from Pinna
Park
a.
Special move: leaves a mess of toxic paint
behind him
60.
FLUDD Mario: a kart based on FLUDD itself
a.
Special move: uses the rocket nozzle to boost
forward
61.
Petey Piranha: a giant green pipe car
a.
Special move: creates twisters that spin out
other players
62.
Bowser Jr.: a Koopa Klown Kar
a.
Special move: fires a cannonball with his Klown
Kar
63.
Toadette: a pink kart with a mushroom on it
a.
Special move: uses triple mushrooms
64.
Mini Marios: a kart based on their little
capsules
a.
Special move: floods the street with toy
capsules
65.
Brighton & Twila: a kart based on a
spaceship from their game
a.
Special move: turns the stage dark for a time
66.
Robo Mario: his own kart
a.
Special move: leaves behind an oil slick
67.
Perry: a kart form of himself
a.
Special move: causes an angry effect that lights
the other players on fire
68.
Super Team: a kart based on their spaceships
a.
Special move: they will pull off a special kick
69.
Ace & Clay: a Royal Academy bus
a.
Special move: they will leave a tennis net on
the field behind them
70.
Dry Bowser: a skeleton version of the Bowser
Kart
a.
Special move: he’ll leave a lava trap behind him
71.
Mini Donkey Kong: a kart based on their little
capsules
a.
Special move: they will grab a player and stash
them in their bag for a while
72.
MC Ballyhoo and Big Top: a carnival ride car
a.
Special move: they will turn into a ball and
roll
73.
Rosalina & Luma: a kart based on a shooting
star
a.
Special move: she will pass through a warp star
and launch forward
74.
Honeybee: a kart based on a beehive
a.
Special move: they will leave a patch of honey
behind
75.
Captain Toad: a minecart from Treasure Tracker
a.
Special move: he will flash a bright light and
blind his opponents
76.
Pom Pom: an airship with a pink paintjob
a.
Special move: she will throw her pink shuriken
forward
77.
Nabbit: his own two feet
a.
Special move: he will toss out random items from
his bag behind him
78.
Sprixie Princess: a kart based on Plessie
a.
Special move: they will warp through a magic box
to a spot further along the track
79.
Cat Mario: a kart based on the Mama Cat from
Bowser’s Fury
a.
Special move: he will become gigantic and crush
the other players
80.
Dr. Luigi: an ambulance
a.
Special move: he will toss out an L-shaped pill
that will move erratically
81.
Builder Mario: the karts from Super Mario Maker
2
a.
Special move: he will be able to create a temporary
shortcut
82.
Rabbid Mario: a kart based on their remote bombs
a.
Special move: they will be able to send out a
remote bomb
83.
Ziggy: a warped kart mixed with a rabbid
a.
Special move: they will blast an opponent with a
warping beam
84.
Rabbid Kong: a kart based on the washing machine
a.
Special move: he will pound the ground, causing
an earthquake
85.
Cappy: Cappy possessing a taxicab
a.
Special move: he will be able to possess a
player ahead of him for a while
86.
The Broodals: a kart based on an airship
a.
Special move: they will send their hats spinning
out with some control
87.
Peachette: that mushroom kart from Double Dash
a.
Special move: she’ll be able to give herself a
stat boost
88.
Mallow: a kart based on Sergeant Flutter
a.
Special move: he’ll cause a lightning strike on
a single opponent
89.
Croco: his own two feet
a.
Special move: he’ll be able to snag an item from
an opponent
90.
The Smithy Gang: a kart based on Mack’s pogo
sword
a.
Special move: they’ll cause Exor to stab into
the track as an obstacle
91.
Geno: a Geno doll kart
a.
Special move: his cannon will form and he’ll fire
a solar beam forward
92.
Booster: his train
a.
Special move: he’ll cause bouncy balls to bounce
around the track
93.
Jonathan Jones: a kart made from his sunken ship
a.
Special move: he will throw his trident at a
player
94.
Culex: his cloud of darkness
a.
Special move: one of his four crystals will
appear and fire an elemental blast
95.
Valentina and Dodo: Dodo literally carrying her
a.
Special move: Dodo will lift her up from the
track for a short time
96.
Axem Rangers: a kart based on The Blade
a.
Special move: the Blade’s megazord head will
fire a beam behind them
97.
Smithy: a kart based on his forge
a.
Special move: His forge will spew a mess of
superheated liquid metal
98.
Star Spirits: a kart based on their airship from
the end of the game
a.
Special move: they will cause a rain of shooting
stars across the stage
99.
Kammy Koopa: her broom
a.
Special move: she will cast an invulnerability
spell on herself
100.
Paper Mario: an origami kart
a.
Special move: He will turn sideways, making
projectiles blow past him
101.
Jr. Troopa: a broken egg kart
a.
Special move: he can tuck into his shell at the
moment of a strike to lessen the damage
102.
Merlon: a kart based on his house
a.
Special move: one of his family members can
bless him with a random item
103.
Mario & Luigi: a handcart pumped by both
brothers
a.
Special move: they can carry two items at once
104.
Cackletta: a kart based on the Koopa Cruiser
a.
Special move: she can cause long arms to extend
and spin around her
105.
Fawful: the Fawful Express
a.
Special move: an strong suction that will pull opponents
in and send them spinning
106.
Popple: his own two feet
a.
Special move: He will be able to flee outside
the track boundary without slowing down
107.
Prince Peasley: his flying pillow
a.
Special move: he will be able to use his rapier
to slash at nearby opponents
108.
Lord Crump: being carried by a horde of X-Nauts
a.
Special move: his x-nauts will gather up into a
giant ball to crush other racers
109.
Sir Grodus: a floating kart based on an X-Yux
a.
Special move: he will have two Yuxes form a
shield around him requiring two hits
110.
The Shadow Sirens: a kart based on the Shadow
Queen’s tomb
111.
Special move: the Shadow Queen’s tentacles will
pull a player in for a short time
112.
Flurrie: a kart based on Huff N. Puff
a.
Special move: She will blow a strong wind and
send racers spinning
113.
Rawk Hawk: based on the balloon that travels to
Glitzville
a.
Special move: he’ll be able to leap into the air
and slam down on an opponent
114.
Doopliss: riding on a pig
a.
Special move: he’ll be able to turn into another
racer
115.
Shroob: based on a Shroob saucer
a.
Special move: a saucer will appear above them
and shoot lasers at opponents
116.
Princess Shroob: based on the Shroob mothership
a.
Special move: she will be able to go back to a
previous position if she falls behind
117.
Count Bleck: a kart made of the grids from his
palace
a.
Special move: he will create a black hole that
will suck in any too close
118.
Tippi & Pixls: a brand new Pixl named
Karter, or just Carrie
a.
Special move: Thoreau will be able to grab an
opponent and toss them backwards
119.
O’Chunks: a car based on Lineland’s visuals
a.
Special move: He will fart and give himself a
boost
120.
Mimi: carried by her slaves
a.
Special move: she will turn into her spider form
for a short time
121.
Dimentio: a kart based on his ending mech
a.
Special move: He will trap opponents in a box and
make them explode
122.
Francis: riding on one of his maids
a.
Special move: he will stick his tongue to an
opponent, trapping them together for a time
123.
Mr. L: Brobot as a kart
a.
Special move: he will fire one of Brobot’s
missiles
124.
Midbus: a Fawful car
a.
Special move: he will charge forward like a bull
125.
Broque Monsieur: the block drill cart from Dream
Team
a.
Special move: He will leave a few fake item
blocks behind
126.
Durmite/Wisdurm: a kart based on Bowser’s
insides
a.
Special move: she will shoot out a web then get pulled
to where it sticks
127.
Dark Star: like the Bowser Kart but with his
colors
a.
Special move: it will create a solid wall behind
it as a shield
128.
Kersti: a kart absolutely covered in stickers
a.
Special move: She will slap a sticker to an opponent,
trapping them in place
129.
Antasma: a nightmare cloud
a.
Special move: he will put opponents to sleep for
a short time
130.
Prince Dreambert: a car made of a million Dreamy
Luigis
a.
Special move: the Luigis will form a hammer that
will be swung around for a second
131.
Massif Bros: their squad carrying them to prove
their beefiness
a.
Special move: the pair will perform the drill
dash and speed forward
132.
Huey: a section of the paint fountain as a kart
a.
Special move: he will leave a mess of paint
behind
133.
Team Captains: based on the Koopa Cruiser
a.
Special move: they will summon a crowd of
enemies to surround one opponent
134.
Best Fitness Friends: a van selling their energy
drink
a.
Special move: They will leave behind an item box
containing their special toxic drink
135.
King Olly: the tape dispenser as a kart
a.
Special move: he will leave behind a bunch of
origami spikes
136.
Olivia: an origami kart based on the giant
turtle
a.
Special move: her extend-o-arms will allow her
to grab item boxes from farther away
137.
Bones Bailey: his and Junior’s bike with a
sidecar attached
a.
Special move: he will stumble on a trashcan, inadvertently
taking out opponents nearby
138.
Clovis: based on the pirate ship from his movie
a.
Special move: he will drop a bag of sand behind
him that could crush an opponent
139.
Barney Todd: a circus truck with a cage at the
back
a.
Special move: he will extend a large net to
scoop up opponents and toss them away
140.
Dr. Demise: based on his helicopter
a.
Special move: he will use meteor dust to deprive
an opponent of a special move
141.
Kid Dynamo: based on the blue meteorite
a.
Special move: he will leave his kart behind and
fly at high speed over the track
142.
Master Brian: based on his family’s limo
a.
Special move: he will be able to store an item
in his family vault for later
143.
Gorilla Ghost: riding an elephant
a.
Special move: his captive animals will break out
into a stampede
144.
Prince Haru: based on the flying ship from the
movie
a.
Special move: his amulet will flash, clearing
out any oncoming projectiles
145.
Mechakuribo: based on the submarine from Super
Mario Land
a.
Special move: she will propel herself up into
the air to avoid a projectile
146.
TV Mario: based on their plumber’s truck
a.
Special move: he will toss a plunger at an
opponent and pull them backwards
147.
TV Luigi: based on their plumber’s truck
a.
Special move: he will use a plumber’s snake to
grab an item from a distance
148.
Princess Toadstool: based on her snowmobile from
one episode
a.
Special move: she will use a white flower to
give herself a super effect for a short time
149.
TV Toad: his Mad Max bike
a.
Special move: he will be able to soften a fall
by using his hat as a parachute
150.
King Koopa: riding an Ostro
a.
Special move: he will summon a door with a
potion, allowing him to skip ahead a little
151.
Mervin the Magician: a horse from Cramalot
a.
Special move: he will be able to teleport
himself ahead a little
152.
The Genie: one of the souped-up magic carpets
from her episode
a.
Special move: she will grant three random items
to other players
153.
Brutius Maximus Grouchimus: a chariot from his
coliseum
a.
Special move: he will throw a weighted net over
a nearby player
154.
Quirks: based on the spaceships from their
episode
a.
Special move: they will let off blasts of sound
to wipe out those nearby
155.
Salvador Drainado: constructed from broken pipes
and scraps
a.
Special move: he will unclog a drain and let
loose a deluge of water straight ahead
156.
Hercufleas: a chariot pulled by fire
a.
Special move: he will be able to summon balls of
fire and send them flying
157.
Captain Clump: based on his ship
a.
Special move: he will bounce across the track on
his giant peg leg
158.
James Blonde: the spy plumber’s truck
a.
Special move: he will use some of the traps
provided by his agency
159.
Vampa White: based on the Wheel of Torture
a.
Special move: she will spin her wheel, which
will land on a random effect
160.
Captain Abidab: based on her ship
a.
Special move: she will throw a harpoon at the
nearest player
161.
Flab Boys: based on a DJ stand
a.
Special move: they will get out of their car and
roll, bouncing when hit
162.
Zero: based on the taco stand where she works
a.
Special move: she will use her whip to keep those
around her at a distance
163.
Mugga the Medicine Woman: a Flintstones-type car
a.
Special move: she will send a large round stone
rolling in front of her
164.
Sergeant Kooperman: a Plumber’s Academy company
car
a.
Special move: he will dump a large bathtub on
top of an opponent, slowing them down
165.
Misaki: based on elements of Sayonara
a.
Special move: he will launch a catapult with a
giant rock across the track
166.
Waldo the Wizard: one of those lawn chairs he
was driving around
a.
Special move: he will shrink all the other
players
167.
Robo Koopa: a car based on his enhancements
a.
Special move: his extendable arm with a
flyswatter will extend and smack other racers
168.
Bunsen: a robo kart built by her creator
a.
Special move: an extendable punching glove with
spring from her chest and hit players
169.
Herman Smirch: his flying car
a.
Special move: he will unleash a tiny Tatanga who
will harass other players
170.
Mushroom King: a royal kart driven by his butler
a.
Special move: he will drizzle magic water across
the track, causing plants to spring up
171.
Dirk Drainhead: sort of a Batmobile based around
him
a.
Special move: he will use a plunger to pull himself
up to his opponents
172.
Tommy Treehugger & Co-MC: a couple of skateboards
a.
Special move: they will be able to pull
projectiles back like a yo-yo
173.
Evil Eric & Tammy Treehugger: a couple of
skateboards
a.
Special move: they will tie up a random opponent
174.
TV Koopalings: based on the Doomship
a.
Special move: they will toss garbage down a pipe
which will deposit it somewhere else
175.
Queen Mushroomkhamen: based on her sarcophagus
a.
Special move: she will stomp and cause earthquakes
176.
Mighty Plumber: an Indiana Jones minecart with
some of his flair
a.
Special move: he will flood the surrounding area
with water and swing above it
177.
Wizard King of the West: his snail steed
a.
Special move: he will enchant elements of the track
to attack other players
178.
Junior: a toy car his parents bought him
a.
Special move: he will leave a trap behind to bury
other fighters
179.
Crime Wave Clyde: a prison bus he hijacked
a.
Special move: he will chain a bomb to the
nearest player
180.
Mario-kun: a kart from the manga
a.
Special move: when hit, he will simply go
cartoonishly flat and keep going
181.
Oogtar: one of the stone cars built for the
cavepeople
a.
Special move: he will bring out his club and
smack opponents
182.
Wizenheimer: a broom
a.
Special move: he will turn another player into
an egg
183.
Dino Riders: their bikes
a.
Special move: they will tag an opponent’s screen,
obscuring their vision
184.
Tomboy Peach: a catapult primed to fire a pie
a.
Special move: she will leave behind a hammock
full of glue to trap opponents
185.
Film Mario: their plumber’s truck
a.
Special move: he will set loose a bob-omb which
will walk along the track for a while
186.
Film Luigi: their plumber’s truck
a.
Special move: he will use a car version of the
super boots and launch forward
187.
Film Daisy: a kart based on the movie’s Yoshi
a.
Special move: she will bounce across her father’s
fungus
188.
Film Goomba: the cars the Goombas drive
a.
Special move: they will cover the track in
disinfecting goop
189.
President Koopa: based on that bucket lift he
was in during the finale
a.
Special move: he will hit an opponent with a
de-evolution ray, turning them 8-bit
190.
Big Bertha: a kart based on her game counterpart
a.
Special move: she will physically grab an
opponent and pull an item from their hands
191.
Lego Mario: a kart made of legos
a.
Special move: a track of legos will be built
under him, letting him pass over opponents
192.
Donkey Kong: Rambi
a.
Special move: he will leave a giant banana
behind him
193.
Donkey Kong Jr.: a kart based on a Klaptrap from
his game
a.
Special move: he will send klaptraps forward,
snapping at other players
194.
Stanley the Bugman: a pest-control van
a.
Special move: bees will fly out, trying to grab
and carry away other racers
195.
Cranky Kong: a cart made from purple scaffolding
a.
Special move: he will hop across the track on
his cane
196.
Diddy Kong: a kart based on the rocketbarrels
a.
Special move: he will start up his rocketbarrels
and blaze over the track
197.
Kritter: a minecart
a.
Special move: they will use a shield to block
attacks from all sides
198.
Klump: a minecart
a.
Special move: he will use a barrel catapult to
launch himself flying forward
199.
Candy Kong: a kart based on Bluster’s Barrel Works
a.
Special move: she will place a placement checkpoint
for herself to skip ahead to
200.
Funky Kong: his biplane
a.
Special move: he will hop on his surfboard which
will let him skate over all hazards
201.
Krusha: a minecart
a.
Special move: he will use a club to send an
opponent high into the air
202.
King K. Rool: based on the Blast-o-matic
a.
Special move: he can throw his crown forward
multiple times
203.
Dixie Kong: Ellie the Elephant
a.
Special move: she can use her hair like a
Tanooki tail
204.
Wrinkly Kong: a wheeled version of her rocking
chair
a.
Special move: she will turn intangible for a second
205.
Bluster Kong: his barrel copter
a.
Special move: his machinery will appear around
an opponent and trap them in a barrel
206.
Kiddy Kong: the raft from Dixie Kong’s Double
Trouble
a.
Special move: he will ride his raft along some
rapids for a short time
207.
Timber: self-explanatory
a.
Special move: he will be able to use any random
move from Diddy Kong Racing
208.
Wizpig: the missile he rides on
a.
Special move: his missile will become a heat
seeker and blow up a nearby racer
209.
Baby Kong: his baby carriage
a.
Special move: he will turn a random player into
a baby version of themselves for a time
210.
Kaptain Skurvy: based on his galleon
a.
Special move: he will fire a Klaptrap gun which
will cause a player to spin out
211.
Eddie the Mean Old Yeti: a minecart from the
cartoon
a.
Special move: he will punch an ice block and
send it speeding forward
212.
Kong Fu: a pair of skis
a.
Special move: he will make everything go dark
for a short time
213.
Tiny Kong: a car from Diddy Kong racing
a.
Special move: she will get smaller but much
faster
214.
Lanky Kong: barrel rockets from Barrel Blast
a.
Special move: he will extend his arms around
himself
215.
Chunky Kong: a minecart from Donkey Kong 64
a.
Special move: he will pick up a boulder and
throw it ahead as an obstacle
216.
Metal Head: its body reshaped into a car
a.
Special move: he will switch physical locations
with another player
217.
Evil Kings: the tank mammoths
a.
Special move: they will be able to unleash a
volley of punches at anyone nearby
218.
Kalypso: the rockets from Barrel Blast
a.
Special move: she will be able to use a random item
from Barrel Blast
219.
Xananab: his banana spaceship
a.
Special move: his banana ship will drop hundreds
of bananas across the track
220.
Tiki Tong: a kart made from other Tikis
a.
Special move: he will leave Tiki Taks behind to
wander the track
221.
Tucks: a snow sled
a.
Special move: their giant mech will run along
beside them, taking out any nearby
222.
Lord Fredrik: based on one of his longboats
a.
Special move: he will blow his horn and freeze
the entire track
223.
Shy Guy: General Guy’s tank
a.
Special move: they will summon a Bullet Bill car
from Super Mario 2 to drive on its own
224.
Yoshi: a Yoshi car transformation
a.
Special move: he will toss out a giant egg
225.
Kamek: his broom
a.
Special move: he will cast random spells at
opponents
226.
Baby Mario: the stork or the carriages from
Double Dash
a.
Special move: they will go into super cape form,
which will make them faster
227.
Bandit: a stolen car
a.
Special move: they will bounce on a giant pink
bouncy ball
228.
Poochy: his own feet
a.
Special move: he will be able to walk across
hazards no sweat
229.
Tiny Mouser: a Ms. Mowz-mobile
a.
Special move: they will be able to steal an opponent’s
items
230.
Ukiki: one of the purple wind-up enemies from
Super Mario 64
a.
Special move: they will be able to jump out of
the way of an attack
231.
Baby Bowser: his pets from Yoshi’s Story
a.
Special move: he will be blown up to gargantuan size
232.
Yarn Yoshi: a kart built from crafts
a.
Special move: he will unravel, spin around a
spool, and shoot ahead
233.
Wario: his big purple muscle car
a.
Special move: he will get a power-up from an attack
instead of taking damage
234.
Captain Syrup: based on the S.S. Teacup
a.
Special move: her genie will appear over her
head and watch out for attacks
235.
Rudy the Clown: based on his music box
a.
Special move: Mad Scienstein will toss out a
shrinking potion as a hazard
236.
Waluigi: his bike from Mario Kart DS
a.
Special move: he will leap into the air and spin,
deflecting oncoming projectiles
237.
Princess Shokora: based on her cat form
a.
Special move: a beam from heaven will shine on
her, protecting her
238.
Biker Wario: his motorcycle
a.
Special move: a bunch of Mini Warios will swarm
an opponent behind him
239.
Pyoro: based on his game console
a.
Special move: he will grab a hazard with a
tongue and swallow it
240.
Jimmy T.: a pair of skis
a.
Special move: a squad of cats will follow him,
absorbing any attacks
241.
Dribble & Spitz: their taxicab
a.
Special move: Spitz will pull out a bazooka and
fire off shots
242.
Mona: her moped
a.
Special move: her animals will hop out and toss
pizza items behind her
243.
9-Volt: his hoverboard
a.
Special move: a bunch of 8-bit references from
old games will swarm around the stage
244.
Orbulon: his Oinker spaceship
a.
Special move: he will use a tractor beam to pull
players and items in
245.
Dr. Crygor: a jetpack
a.
Special move: he will get a sudden boost that
will take him a ways but he’ll be slow after
246.
Kat & Ana: their animal companions
a.
Special move: they will leap from their car
together and pull off a double ninja slash
247.
18-Volt: his own hoverboard
a.
Special move: his boom box will make sound waves
248.
5-Volt: her minivan
a.
Special move: her demonic form will flash before
her opponents and spin them out
249.
Ashley & Red: her broom
a.
Special move: Red will hover over an opponent,
dropping bombs on them
250.
Mike: an alien bunny spacecraft
a.
Special move: he will make soundwaves across the
full track
251.
Young Cricket: a balance board kart
a.
Special move: his car will be able to leap high
into the air
252.
Master Mantis: an amusement park ride
a.
Special move: he’ll be able to go anti-gravity
for a short time
253.
Penny Crygor: a car based on her bubble pack
a.
Special move: she’ll blow a bunch of bubbles
behind her
254.
Count Cannoli: his very tired balloon creature
a.
Special move: he’ll be able to draw blocks as
obstacles on the track
255.
Carpaccio: based on his ice head
a.
Special move: he’ll create an electric barrier directly
in front of an opponent
256.
Terrormisu: based on one of her final forms
a.
Special move: she will cause one of her elemental
phases to wreak havoc on the track
257.
The Shake King: that one car boss
a.
Special move: he will snag a nearby racer and
shake them up before throwing them
258.
Lulu: a
Luxeville luxury car
a. Special move: she’ll be able to fly with her bow
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