Showing posts with label Kart Racing. Show all posts
Showing posts with label Kart Racing. Show all posts

Saturday, March 11, 2023

Legend of Zelda Kart Racers

LEGEND OF ZELDA KART RACERS

This is what it might look like if there was a Kart Racing mode in this hypothetical game:

1.       Link: the Epona-based cycle from Mario Kart 8

a.       Special move: throwing sword beams ahead of him

2.       Octorok: a whirlpool from Wind Waker

a.       Special move: firing rocks behind it

3.       Old Man: a kart with the torches from his cave

a.       Special move: gifting items to nearby players

4.       Moblin: a vehicle built for charging, with a spear built onto it

a.       Special move: charging forward with a spear

5.       Armos: a vehicle based on the ancient Lanayru technology of Skyward Sword

a.       Special move: firing a Beamos beam at anyone too close

6.       Great Fairy: a hot tub version of their fountain

a.       Special move: using fairies to recover from damage

7.       Lynel: their own four hooves

a.       Special move: causing lightning to strike the other racers

8.       Stalfos: an undertaker’s carriage

a.       Special move: causing Stalchildren to rise on the track behind them

9.       Goriya: a spinning boomerang-shaped vehicle

a.       Special move: throwing a boomerang at opponents

10.   Vire/Keese: a giant keese

a.       Special move: turning into a keese and flying across the track

11.   Dodongo: rolling on their own

a.       Special move: they will be able to swallow oncoming projectiles

12.   Darknut: an armored tank

a.       Special move: having special armor that will take two hits

13.   Manhandla: a big spinning flower pot

a.       Special move: All four heads lashing out in four different directions

14.   Wizzrobe: a cloud of magic

a.       Special move: teleport forward a certain distance

15.   Gohma: a large cluster of eggs

a.       Special move: leaving behind eggs that will hatch into Skulltulas

16.   Ganon: a cart carried by his minions

a.       Special move: he will turn invisible for a short time except his shadow

17.   Princess Zelda: a royal steed

a.       Special move: she will be able to protect herself with the Triforce

18.   Thunderbird: a Fokkeru statue on wheels

a.       Special move: they will be able to cover their faces, making them temporarily impervious

19.   Dark Link: a shadowy Epona

a.       Special move: he will cast sword beams behind him

20.   Agahnim: a royal carriage

a.       Special move: he will transport to a “Dark World” version of the track, out of reach of opponents

21.   Hylian Soldier: a royal chariot

a.       Special move: they will spin a ball and chain around themselves

22.   Poe: based on a grave from Dampe’s graveyard

a.       Special move: they will turn invisible and intangible

23.   Sahasrahla: a vehicle based on the Eastern palace’s structures

a.       Special move: he will use the fire rod to set fire to an opponent

24.   Hinox: a minecart full of bombs

a.       Special move: he will toss out bombs behind him

25.   Monkey: other monkeys carrying them

a.       Special move: other monkeys will latch onto opponents and cause them to veer

26.   Marin: the Wind Fish

a.       Special move: she will sing, creating an area of effect around her

27.   Nightmare: a kart made of shadow

a.       Special move: he will copy an opponent’s stats for a short time

28.   The Youth: a kart based on the stone tablets

a.       Special move: a tiny fairy will circle around them and randomly attack those who come close.

29.   Din: a car based on her traveling circus wagon

a.       Special move: she will “change the track’s season” making the track slippery, covering it in leaves, clearing out obstacles, or making things wavy with heat

30.   Onox: based on his dragon form

a.       Special move: he will throw his ball and chain forward, right into a nearby opponent

31.   Maple: her broom

a.       Special move: she will be able to pick up multiple items

32.   Ricky: based on Moosh

a.       Special move: he will punch opponents who get too close

33.   Subrosian: based on features of the underground world

a.       Special move: they will leave behind a volcano that will start to erupt

34.   Pirate Captain: based on his pirate ship

a.       Special move: he will cause pirate Stalchildren to rise, which will be more aggressive than the Stalfos’s Stalchildren

35.   Nayru: Basically a floating time portal

a.       Special move: She will send out a time portal that will revert a racer back to a previous placement in the race.

36.   Ralph: patterned after Queen Ambi

a.       Special move: he will return to a previous placement in the race using a time portal

37.   Veran: a large bat vehicle

a.       Special move: she will possess a racer ahead of her and let them carry her for a while

38.   Vaati: based on his demon form

a.       Special move: he will cause strong winds to blow across the track

39.   Four Links: a kart with seats for all four

a.       Special move: they will split into four separate karts

40.   Ezlo: a kart based on his cap form

a.       Special move: he will be able to shrink an opponent down

41.   Picori: made out of a shoe

a.       Special move: they will be able to shrink down themselves

42.   Oshus & Ciela: based on Oshus’s true form

a.       Special move: He will create a square of light under him that will make him undetectable by projectiles

43.   Linebeck: based on the S.S. Linebeck

a.       Special move: he will hide himself in a box (still moving) protecting himself from attack.

44.   Jolene: based on her own ship

a.       Special move: her kart will sprout a cannon which she can fire several times.

45.   Bellum: a kart based on Bellumbeck’s armor

a.       Special move: it can latch itself to another player and take control of them

46.   Alfonzo: his train engine

a.       Special move: his kart will become a full train and charge forward

47.   Cole & Malladus: Cole riding atop Malladus

a.       Special move: they will pull an opponent’s soul from their body for a short time, leaving the body immobile in the middle of the track

48.   Toon Zelda: a kart based on her phantom

a.       Special move: she will roll forward in the phantom’s ball form

49.   Byrne: a kart based on Anjean

a.       Special move: he will slash at the air, sending two beam slashes forward in different directions

50.   Yuga: a giant floating frame

a.       Special move: he will make characters a two-dimensional painting on the track for a short time

51.   Ravio: a traveling salesman’s cart

a.       Special move: he can pull a random item from his own bag

52.   Princess Hilda: a dark royal steed

a.       Special move: she will be able to become 2-Dimensional, protecting her from harm

53.   Madame Couture: based heavily on her tent

a.       Special move: she will put on a new outfit, giving herself a buff

54.   Lady Maud: her pets

a.       Special move: she will trap an enemy player in a bodysuit, making them incapable of using items.

55.   Yves: a car based on the Lute

a.       Special move: he will burrow underground away from harm for a short time

56.   Young Link: baby Epona

a.       Special move: he will transform into Fierce Deity Link, basically acting as a Starman for a while

57.   Ganondorf: his dark steed

a.       Special move: he will throw a ball of dark energy at an opponent, which the opponent might be able to reflect back at him with an item of their own

58.   Saria: constructed entirely from the trees of her forest

a.       Special move: Mido will appear behind her, protecting her from projectiles from behind

59.   Skull Kid: floating on his own

a.       Special move: he will summon puppets all around the stage that will move toward nearby players

60.   Deku Baba: a pot on wheels

a.       Special move: they will spit Deku Seeds at players and make them dizzy

61.   Deku Scrub: their propellers

a.       Special move: they will be able to skip across water hazards

62.   Malon: the Romani Ranch milk cart

a.       Special move: she will toss out a Cucco, which will then summon a flock to swarm the next player to collide with it

63.   Epona: just running by herself

a.       Special move: she will eat up to three carrots, giving her an added boost of speed

64.   Impa: her horse

a.       Special move: she will leap from her kart and perform a quick shadow slash on the player in the lead

65.   Happy Mask Salesman: based on his mask-covered pack

a.       Special move: he will leave behind a statuette of himself as an obstacle

66.   Darunia: just rolling on his own

a.       Special move: he will smack with his hammer around himself, creating lava spouts on the track

67.   Lizalfos: a Helmasaur

a.       Special move: they will send a Helmasaur charging forward

68.   Ruto: based on Lord Jabu-Jabu

a.       Special move: two puddles will appear on the track, allowing her to drive into one and come out the other.

69.   Sheik: Impa’s horse

a.       Special move: she will play the Song of Storms and cause a storm to rage across the track

70.   Nabooru: based on an Iron Knuckle

a.       Special move: Gerudo guards will surround the leader and send them back to the start of the lap

71.   Twinrova: their brooms

a.       Special move: they will cast ice and fire patches behind them on the track

72.   Beast Ganon: simply charging on his own

a.       Special move: going into a rage and shooting forward uncontrollably

73.   Chuchu: rolling on their own

a.       Special move: they will split into two karts when hit by a projectile

74.   Gekko: riding on top of their turtle companion

a.       Special move: they will leave a large bubble of goop lying on the track

75.   Darmani: rolling on his own

a.       Special move: he will be able to charge a roll and race forward at top speed

76.   Mikau: swimming through the air

a.       Special move: he will spin, creating a damaging shield around himself

77.   Garo: based on architecture of the Stone Tower

a.       Special move: they will create a barrier around themselves and their nearest opponent, not letting any other player or projectile get in, and not letting the opponent escape

78.   Majora: just the mask spinning through the air

a.       Special move: the moon will appear over the track, causing the road to shake and the other players to be slowed by the moon’s gravity

79.   Toon Link: his train engine

a.       Special move: he will use the Sand Wand to create a sand trap on the track to slow opponents down

80.   Tetra: based on her ship

a.       Special move: her catapult will appear and catch an opponent in it, launching them backwards

81.   Bokoblin: based on one of their encampments in Breath of the Wild

a.       Special move: they will blow a horn, and hordes of Bokoblins will race across the track, getting in players’ ways

82.   Toon Ganondorf: based on the Helmaroc King

a.       Special move: the Helmaroc King will grab a racer and pick them up before dropping them

83.   King Daphnes: based on the King of Red Lions

a.       Special move: his fishing line will descend and pull up a bonus item box

84.   Beedle: his stationary bike from Skyward Sword

a.       Special move: he’ll be able to give an opponent an item in exchange for whatever they currently have

85.   Medli: based on Valoo

a.       Special move: a beam of light with shoot from behind her, taking out anyone hit

86.   Makar: on a wooden cart, blown by a Deku Leaf

a.       Special move: he will use a Deku Leaf to blow himself forward

87.   Ilia: Epona

a.       Special move: targets from Link’s Crossbow Training will appear on opponent’s cars, making projectiles more drawn to them

88.   Bulblin: their pigs that they ride

a.       Special move: they will be able to abduct the first opponent they collide with for a short time

89.   King Bulblin and Lord Bulbo: just riding Lord Bulbo

a.       Special move: he will leave a bomb behind him with a wide blast radius

90.   Wolf Link: running on his own

a.       Special move: he will create an area of range and then attack anyone in the range

91.   Midna: riding on a wolf

a.       Special move: She will disappear into shadow, safe from harm

92.   Zant: riding a Wallmaster from his palace

a.       Special move: he will blast bright light and cause the players to spin out

93.   Hero’s Shade: riding a skeletal horse

a.       Special move: he will perform a spin attack around himself

94.   Agitha: riding a giant butterfly

a.       Special move: bugs will swarm nearby opponents

95.   Yeto/Yeta: snowboarding

a.       Special move: icicles will fall across the stage

96.   Twili Midna: riding a wolf

a.       Special move: she will cause an area of twilight across part of the track, making players unable to use items while passing through it

97.   Groose: his loftwing

a.       Special move: the Groosenator will move along a track beside him, shooting anyone who tries to pass him

98.   Fi: flying in her sword form

a.       Special move: she will dance and twirl, giving her heightened speed and protecting her from harm

99.   Ghirahim: flying in his sword form

a.       Special move: he will create a line of daggers and send them flying either forward or backwards

100.                       Mogma: burrowing through the ground

a.       Special move: they will burrow fully underground, allowing them to come back up under an opponent

101.                       Ancient Robot: a minecart with a time stone in it

a.       Special move: they will activate a time stone, creating a bridge across gaps made from their old technology

102.                       Demise: based on The Imprisoned

a.       Special move: he will take his Imprisoned form and stomp across the stage

103.                       Volga: his dragon form

a.       Special move: he will turn into Volvagia and spew fire in a wide circle around him

104.                       Wizzro: pulled along by his shadow demons

a.       Special move: a Wallmaster will grab an opponent and drag them back to behind Wizzro

105.                       Lana: riding her giant light block

a.       Special move: she will create a light barrier behind her on the track, forcing players to go around it

106.                       Cia: carried by Dark Links

a.       Special move: she will create Dark Link racers that will act on their own and can even use items.

107.                       Linkle: her horse

a.       Special move: her kart will grow Pegasus boot wings, allowing her to cross brief gaps

108.                       Tingle: floating on his balloon

a.       Special move: he will be able to float above the track for a short time

109.                       Uncle Rupee: a golden limo

a.       Special move: he will collect rupees based on any damage he does, giving himself buffs

110.                       Pinkle: floating on her own balloon

a.       She will toss out rupees for others to collect and give them bonuses

111.                       Aba: Riding in a large fight cloud with wheels

a.       A bodyguard will appear behind her and actively crash its car into anyone who tries to pass her

112.                       Oinker: a cart built by Oinkers

a.       Special move: They will rope nearby opponents into a fight cloud, stealing their items and leaving them spinning out

113.                       Yamori: A car designed to look like a special type of camouflage.

a.       Special move: He will blend in with his surroundings, making him difficult to aim at.

114.                       Tingle’s Troupe: Buriki reformatted into a car

a.       Special move: they will take a ride on Azusa’s train for a short time

115.                       Segare: his goat steed

a.       Special move: he will get into his armored mech and tromp across the track

116.                       Majiyo: a magical carpet

a.       Special move: she will trap an opponent in a book for a short time

117.                       Wild Zelda: the Master Cycle

a.       Special move: She will be able to freeze opponents in place for a short time (any projectiles that hit them in this state will give them a speed boost on release)

118.                       Wild Link: the Master Cycle

a.       Special move: he will throw remote bombs behind him and detonate them at will

119.                       Old Man Rhoam: his paraglider

a.       Special move: he will be able to eat food and give himself a speed boost

120.                       Ancient Guardian: reformatted to have wheels

a.       Special move: they will target a nearby opponent and fire a devastating beam

121.                       Calamity Ganon: moving by himself

a.       Special move: he will leave malice in a trail across the track behind him

122.                       King Rhoam: a royal chariot

a.       Special move: he will use his broadsword to strike down any racers within range

123.                       Yiga Footsoldier: a cart using their circular weapons as wheels

a.       Special move: they will be able to disguise themselves as another opponent for a while

124.                       Hestu: a kart made of wood

a.       Special move: he will leave behind golden seeds as obstacles, hidden until struck

125.                       Wild Impa: her giant frog

a.       Special move: she will summon shadow clones around her

126.                       Wild Fairies: their fountains

a.       Special move: they will be able to grab an opponent and pull them into their fountain

127.                       Purah & Robbie: a kart made from Sheikah technology

a.       Special move: they will be able to teleport themselves ahead with their Sheikah slate

128.                       Sidon: swimming as if up a waterfall

a.       Special move: he will be able to swim fast across a water hazard

129.                       Mipha: based on Vah Ruta

a.       Special move: she will be able to heal others from status effects

130.                       Yunobo: a tank based on his cannons

a.       Special move: he will fire himself forward from a cannon

131.                       Daruk: based on Vah Rudania

a.       Special move: he will project an impenetrable shield

132.                       Teba, flying on his own

a.       Special move: he will fly up and fire pinpoint arrow shots at his opponents

133.                       Revali: based on Vah Medoh

a.       Special move: he will launch an opponent high into the air with Revali’s Gale

134.                       Riju: walrus-surfing

a.       Special move: she will use the thunder helm to create an area of lightning effect around her

135.                       Master Kohga: his giant spiky ball

a.       Special move: he will send a giant spike ball rolling forward

136.                       Urbosa: based on Vah Naboris

a.       Special move: she will call down a lightning strike on the leader

137.                       Monk Maz Koshia: a kart based on a shrine

a.       Special move: he will grow to gigantic proportions

138.                       Terrako: reformatted to have wheels

a.       Special move: he will extend bladed arms and spin them all around himself

139.                       Sooga: a Yiga chariot

a.       Special move: he will lunge forward with a sudden blade strike

140.                       Astor: pulled along by a blight

a.       Special move: he will summon his magic spheres along the track around him

141.                       Manga Link: based on the Ran manga Link’s parrot companion

a.       Special move: he will use the Triforce of Courage to make his opponents spin out

142.                       Manga Zelda: riding the giant lizard from the Ran manga

a.       Special move: she can trap an opponent inside of a crystal for a short time

143.                       Biri: a royal chariot

a.       Special move: an enormous version of Link’s parrot will carry him over the track

144.                       Ganos: A lion based on his own appearance

a.       Special Move: He will spew obscuring smoke that will spill across the track

145.                       Com: A cycle based on her crystal bird

a.       Special Move: Her bird will emerge and fly around her, rescuing her any time she flies off the track

146.                       Ganon’s Minion: a vehicle for his altar

a.       Special move: Ganon’s arm will burst from his chest, grab an opponent, and throw them backwards

147.                       Gump: based on the boat he and Link used

a.       Special move: he will land quick slashes on several opponents directly around him

148.                       Shemlon: a kart made from his forge

a.       Special move: he will use his forge to craft himself an item without an item box

149.                       TV Link: Catherine

a.       Special move: he will be able to store items in his pouch

150.                       TV Zelda: her own horse

a.       Special move: the Triforce of Wisdom will highlight which item box to pick from

151.                       TV Ganon: a shadowy steed drawn from his jar

a.       Special move: he will summon a random enemy from his jar to patrol the track

152.                       King Harkinian: A royal chariot pulled by horses

a.       Special move: He will cast a projectile spell with the wand of Gamelon and cause a race to spin out

153.                       Sing: her Pegasus

a.       Special move: she will throw out shurikens at opponents around her

154.                       Sleezenose: his cart used in his ruses

a.       Special move: he will steal an item from an opponent

155.                       Doof & Automaton: a kart built from his automaton

a.       Special move: he will summon his automaton to charge ahead of him

156.                       Water Monster: moving on its own

a.       Special move: it will flood the track around it

157.                       Queen Seline: Her horse that she rides in the comic

a.       Special move: She will cast a strong magical blast in eight directions

158.                       Ganon’s Heart: A smoky car based on Demon Ganon

a.       Special move: Demon Ganon will emerge and turn the track completely dark, before his head emerges and strikes down the racer in the lead

159.                       Roam: based on his bird form

a.       Special move: he will turn into a bird and fly over the track

160.                       Riruto: his horse

a.       Special move: he will be able to return to his place in the lineup after taking a bad hit

161.                       Haggis: his horse

a.       Special move: he will fire a Dragon Ball-style energy blast

162.                       Gonza: a horse that he rides

a.       Special move: he will steal an item and send the character spinning

163.                       Kala: the cart driven by her companion

a.       Special move: her companion’s rope will fly out and tie up a racer

164.                       Raska: based on Moldorm

a.       Special move: he will land a strong punch on any opponent who gets too close

165.                       Captain Arjuna: his royal steed

a.       Special move: His Link and Raska will stand on the back of his ride and defend him from projectiles

166.                       Tou: Based on a larger Moldorm

a.       Special move: He will let out an inspiring shout, giving himself a temporary speed boost

167.                       Rouro: flying on his own

a.       Special move: he will summon a hurricane to wreak havoc on the track

168.                       Sir Raven: his horse

a.       Special move: he will plant a seed on the track that will eventually sprout into, basically, a land mine

169.                       Ghanti: based on her wolf form

a.       Special move: she will pull out the silver arrow and fire it in a straight line directly ahead of her, striking with powerful force