KID DYNAMO
Now, we have finished the television series, and we have SO many characters to cover, from all across the spectrum. There are a few characters here and there that might get a few upgrades to their movesets, mostly being the Donkey Kong cast (one example, I think Klump should absolutely have a Klaptrap gun now). But, there are so many that are so distinct from their game counterparts, I could only make a brand new slot for them. They are:
1. Beezo
2. Flurry
3. Rex
4. Tryclyde
5. TV Mario
6. TV Luigi
7. Tommy Treehugger & Co-MC
8. Evil Eric & Tammy Treehugger
9. Princess Toadstool
10. TV Toad
11. Bones Bailey
12. Oogtar
13. King Koopa
14. Robo Koopa
15. TV Koopalings
16. Wizenheimer
17. Clovis
18. Barney Todd
19. Master Brian
20. Kid Dynamo
21. Dr. Demise
22. Gorilla Ghost
23. Mervin the Magician
24. Genie
25. Brutius Grouchimus Maximus
26. Captain Clump
27. Bunsen
28. Hercufleas
29. Salvador Drainaro
30. Sergeant Kooperman
31. Flab Boys
32. James Blonde
33. Vampa White
34. Zero
35. Captain Abidab
36. Mugga the Medicine Woman
37. Misaki
38. Waldo the Wizard
39. Quirks
40. Queen Mushroomkhamen
41. Wizard King of the West
42. Junior
43. Mighty Plumber
44. Crime Wave Clyde
45. Dino Riders
46. Candy Kong
47. Bluster Kong
48. Eddie the Mean Old Yeti
49. Baby Kong
50. Kong Fu
51. Metal Head
52. Captain Skurvy
Kid Dynamo: fly, catch, whirlwind, spin, dog sidekick
Today, let's go over Kid Dynamo from the Donkey Kong Jr. episode "Junior Meets Kid Dynamo." Kid Dynamo, or Ricky, is a ten-year-old boy endowed with superpowers at the moment of his birth by the dust of a meteor passing over his head. His family's dog Lightning was also granted heightened intelligence by the same meteor, and he acted as Ricky's sidekick and mentor as they grew. In the episode, Ricky demonstrates super speed and strength, the ability to fly, the ability to whip up whirlwinds, and the ability to spin like a drill. Interaction with red meteor dust deprives him of his powers while blue meteor dust restores them.
Here's the moveset I came up with:
Standard B: Whirlwind
First up, we'll have Ricky perform his whirlwind attack, creating a small whirlwind that will catch opponents inside it and fling them up into the air.
Side B: Drill Spin
Ricky will spin himself like a drill at superfast speed, flying forward and drilling into any opponent in his way.
Up B: Flight
A bit more basic, but Ricky will fly upwards, being able to glide back down afterwards.
Down B: Lightning
His faithful pal Lightning will jump out, biting onto opponents and clinging onto them with all of his might.
Final Smash: Blue Meteor
Ricky will be exposed to blue meteor dust, which will give his powers a temporary boost that he will use to rush around at supersonic speeds, doing heavy damage to anyone he encounters.
Entrance: He will fly in, fixing his towel cape around his neck.
Taunts: Up, he and Lightning will fly up and high-five. Side, he will adjust the towel around his neck. Down, he will rake up some leaves from his backyard.
Thanks for reading! Now, let's cover his nemesis, Dr. Demise!
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