Saturday, September 16, 2023

Character Sheet: Integra

INTEGRA


And now we have a long list of character who appear exclusively within the Metroid comics, manga, and other non-game media. These will all act as a roster on their own, separate from the standard game roster. They are:

1. Joey Apronika

2. Kreatz

3. Mauk

4. Diesel

5. GFS Tyr Crew

6. Armstrong Houston

7. Zegan Doh

8. Bomad

9. U-Ton

10. Papa Lightning

11. Chozo Elders

12. Greed

13. Bishop

14. Knight

15. Dangelo

16. Pirate Boss

17. Amokmaw

18. Integra

19. Megaroid

Next up, we have the Integra robots built by the Dominion. Before she met Greed and learned what the Dominion's plans were, her investigations into them led her to a factory where they were being built. One came to life, leading to a battle. Later, during the climax of Metroid EX, an army of them surrounded Joey, Diesel, and Knight, but were held off by former adversaries Zegan Doh and Bomad.

Integras were primarily designed in an attempt to approximate Samus's powerup abilities, a running thread that informs Greed's stealing of said abilities later. Most especially, the robots have four arms, two of which shoot plasma cannons and two of which can grab. The robot is also capable of dropping multiple power bombs at once.

Here's the moveset I came up with:


Standard B: Double Plasma Beam

This will be like Samus's Power Beam, just less powerful, but with two shots instead of one.


Side B: Vice Grip

The robot will use its regular hands to grab an opponent and hold onto them tightly. This will be harder to break out of than most grabbing moves.


Up B: Space Jump

The robot will start up rockets on its back and launch itself up into the air for a short distance.


Down B: Power Bomb Drop

The robot will dump a batch of about five bombs, all likewise less powerful than Samus's one, but making up for it with multiple blasts.


Final Smash: Dominion Army

A horde of them will drop onto the stage, blasting into the center with their power beams.


Entrance: It will activate and break free of its connections.


Taunts: Up, the robot will raise its four arms and spin them, making slight adjustments. Side, the robot will hold out its arms and adjust its cannons. Down, the robot will lean over and shut down for a second.


Kirby Hat: Its helmet.


Kart: Based on its own model.

Special Move: It will drop a batch of bombs behind it.


Spirit Battle: A small horde of giants on Hall of the Gods.


Victory Screen: The robot will spin its arms and say "Elimination Complete."

Losing Screen: The robot will spark and break down, ending in an explosion.


Color Swaps: All based on Samus's various color swaps, except with Dominion flares.


Thanks for reading! Next up, a special type of Metroid created through science. (We haven't seen that before)

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