GREAT FAIRY
Now we begin probably our largest run of character sheets yet, sure to only be topped by Pokemon when we get there. At our standard rate, it'll take about ten weeks, but well worth the time and effort with lots of beloved and memorable characters being covered here. Let's begin:
1. Young Link
2. Toon Link
3. Wild Link
4. Wolf Link
5. Hero’s Shade
6. Tetra
7. Sheik
8. Impa
9. Midna
10. Fi
11. Saria
12. Darunia
13. Daruk
14. Ruto
15. Mipha
16. Nabooru
17. Urbosa
18. Medli
19. Revali
20. Makar
21. Malon
22. Happy Mask Salesman
23. Beedle
24. Ilia
25. Yeto/Yeta
26. Groose
27. Mogma
28. Ancient Robot
29. Monkey
30. King Daphnes
31. King Rhoam
32. Great Fairy
33. Ganondorf
34. Toon Ganondorf
35. Beast Ganon
36. Calamity Ganon
37. Skull Kid
38. Majora
39. Zant
40. Ghirahim
41. Demise
42. Twinrova
43. Bokoblin
44. Octorok
45. Lizalfos
46. Darknut
47. Bulblin
48. King Bulblin
49. Wizzrobe
50. Poe
51. Deku Scrub
52. Deku Baba
53. Chuchu
54. Armos
55. Garo
56. Yiga Footsoldier
57. Lynel
58. Hinox
59. Gohma
60. Dodongo
61. Gekko
62. Master Kohga
63. Ancient Guardian
Ah, the great fairies, the . . . very forwardly flirtatious and scantily clad beings of immense power, or at least, depending on the version. Watery tarts distributing swords and all that, you get the gist. They appear in most games, giving Link powerups or healing him depending on their role in the story.
Across the various games, they can heal you, expand your pouch and your magic meter, distribute your sword, and in Ocarina, teach you the three Goddess powers that currently make up Zelda's moveset in the main game. Seems like a natural fit there. I will be going with the Ocarina design as at least the base color swap, though with the others filling out the rest. As always, the Warriors games will probably result in the BOTW Fairies becoming separate eventually, but we'll cross that bridge when we come to it.
Here's the moveset I came up with:
Standard B: Nayru's Love
It will function more or less the same as it does for Zelda.
Side B: Din's Fire
Likewise same, possibly more powerful.
Up B: Farore's Wind
Once again, same as for Zelda.
Down B: Healing Magic
This one would work well if we incorporated the team mechanics of MultiVersus. She could just heal herself, but I'd prefer it even more if she could heal a teammate.
Final Smash: Great Fairy Fountain
She will strike an opponent, who will be taken to a fairy fountain. She will then give them . . . um, fountain eyes before grabbing them and taking them into the fountain with her.
Entrance: She will burst from a fairy fountain.
Taunts: Up, she will pull a loop-de-loop in the air. Side, she will float on her belly and gesture with her finger. Down, she will swoop around in a circle.
Thanks for reading! Now, we begin our villains, starting with four versions of the king of evil himself.
No comments:
Post a Comment