OCTOROK
Now we begin probably our largest run of character sheets yet, sure to only be topped by Pokemon when we get there. At our standard rate, it'll take about ten weeks, but well worth the time and effort with lots of beloved and memorable characters being covered here. Let's begin:
1. Young Link
2. Toon Link
3. Wild Link
4. Wolf Link
5. Hero’s Shade
6. Tetra
7. Sheik
8. Impa
9. Midna
10. Fi
11. Saria
12. Darunia
13. Daruk
14. Ruto
15. Mipha
16. Nabooru
17. Urbosa
18. Medli
19. Revali
20. Makar
21. Malon
22. Happy Mask Salesman
23. Beedle
24. Ilia
25. Yeto/Yeta
26. Groose
27. Mogma
28. Ancient Robot
29. Monkey
30. King Daphnes
31. King Rhoam
32. Great Fairy
33. Ganondorf
34. Toon Ganondorf
35. Beast Ganon
36. Calamity Ganon
37. Skull Kid
38. Majora
39. Zant
40. Ghirahim
41. Demise
42. Twinrova
43. Bokoblin
44. Octorok
45. Lizalfos
46. Darknut
47. Bulblin
48. King Bulblin
49. Wizzrobe
50. Poe
51. Deku Scrub
52. Deku Baba
53. Chuchu
54. Armos
55. Garo
56. Yiga Footsoldier
57. Lynel
58. Hinox
59. Gohma
60. Dodongo
61. Gekko
62. Master Kohga
63. Ancient Guardian
Octoroks were the first enemies ever seen in a Zelda game, appearing in the first couple of squares around the square where Link's journey first starts in The Legend of Zelda. Their core concept comes down to "weird bulbous thing that wanders around on tentacles and shoots rocks" but they've been reimagined multiple times, the 3D games giving them the Zoras' old job of being "thing that lives in water and shoots projectiles," while Wind Waker, being set on the water, gave them a massive upgrade to giant Kraken-level threat.
Obviously their rock projectiles are their most prominent and important move. In Wind Waker, they also attacked with their tentacles and created whirlpools around themselves. In Skyward Sword, they could fly, acting as a threat in the Cloud Sea as they would in the waters. Finally, in Ocarina of Time, a large one called Big Octo acted as a boss, spinning around a large spiked platform using its own shell. I think we have more than enough here.
Here's the moveset I came up with:
Standard B: Rock Spit
The natural obvious first choice. The Octorok will throw back its head and fire out a large rock as a projectile.
Side B: Tentacle
It will whip out a longer tentacle, grabbing an enemy fighter, flinging them around and then tossing them back to the ground.
Up B: Flight
The Octorok will fly upwards using the same means it uses in Skyward Sword.
Down B: Whirlpool
The Octorok will spin and whip up a whirlpool around itself, deflecting projectiles while pulling in fighters standing too close.
Final Smash: Big Octo
This uses the name of the mini-boss, but largely pulls from their boss fights throughout Wind Waker, the Octorok jumping off the stage, an Octorok from Wind Waker rising in the background and whipping up a whirlpool and storm just like in their battles.
Entrance: The Octorok will pop up out of water behind the stage.
Taunts: The Octorok will start its propellers and float like in Skyward Sword for a second. Side, the Octorok will turn into its eight-bit form and move back and forth for a moment. Down, the Octorok will tuck down as if to hide.
Thanks for reading! Next up, the Lizalfos species of enemy.
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