Wednesday, June 22, 2022

Character Sheet: Octorok

OCTOROK


Now we begin probably our largest run of character sheets yet, sure to only be topped by Pokemon when we get there. At our standard rate, it'll take about ten weeks, but well worth the time and effort with lots of beloved and memorable characters being covered here. Let's begin:

1.       Young Link

2.       Toon Link

3.       Wild Link

4.       Wolf Link

5.       Hero’s Shade

6.       Tetra

7.       Sheik

8.       Impa

9.       Midna

10.   Fi

11.   Saria

12.   Darunia

13.   Daruk

14.   Ruto

15.   Mipha

16.   Nabooru

17.   Urbosa

18.   Medli

19.   Revali

20.   Makar

21.   Malon

22.   Happy Mask Salesman

23.   Beedle

24.   Ilia

25.   Yeto/Yeta

26.   Groose

27.   Mogma

28.   Ancient Robot

29.   Monkey

30.   King Daphnes

31.   King Rhoam

32.   Great Fairy

33.   Ganondorf

34.   Toon Ganondorf

35.   Beast Ganon

36.   Calamity Ganon

37.   Skull Kid

38.   Majora

39.   Zant

40.   Ghirahim

41.   Demise

42.   Twinrova

43.   Bokoblin

44.   Octorok

45.   Lizalfos

46.   Darknut

47.   Bulblin

48.   King Bulblin

49.   Wizzrobe

50.   Poe

51.   Deku Scrub

52.   Deku Baba

53.   Chuchu

54.   Armos

55.   Garo

56.   Yiga Footsoldier

57.   Lynel

58.   Hinox

59.   Gohma

60.   Dodongo

61.   Gekko

62.   Master Kohga

63.   Ancient Guardian

Octoroks were the first enemies ever seen in a Zelda game, appearing in the first couple of squares around the square where Link's journey first starts in The Legend of Zelda. Their core concept comes down to "weird bulbous thing that wanders around on tentacles and shoots rocks" but they've been reimagined multiple times, the 3D games giving them the Zoras' old job of being "thing that lives in water and shoots projectiles," while Wind Waker, being set on the water, gave them a massive upgrade to giant Kraken-level threat.

Obviously their rock projectiles are their most prominent and important move. In Wind Waker, they also attacked with their tentacles and created whirlpools around themselves. In Skyward Sword, they could fly, acting as a threat in the Cloud Sea as they would in the waters. Finally, in Ocarina of Time, a large one called Big Octo acted as a boss, spinning around a large spiked platform using its own shell. I think we have more than enough here.

Here's the moveset I came up with:


Standard B: Rock Spit

The natural obvious first choice. The Octorok will throw back its head and fire out a large rock as a projectile.


Side B: Tentacle

It will whip out a longer tentacle, grabbing an enemy fighter, flinging them around and then tossing them back to the ground.


Up B: Flight

The Octorok will fly upwards using the same means it uses in Skyward Sword.


Down B: Whirlpool

The Octorok will spin and whip up a whirlpool around itself, deflecting projectiles while pulling in fighters standing too close.


Final Smash: Big Octo

This uses the name of the mini-boss, but largely pulls from their boss fights throughout Wind Waker, the Octorok jumping off the stage, an Octorok from Wind Waker rising in the background and whipping up a whirlpool and storm just like in their battles.


Entrance: The Octorok will pop up out of water behind the stage.


Taunts: The Octorok will start its propellers and float like in Skyward Sword for a second. Side, the Octorok will turn into its eight-bit form and move back and forth for a moment. Down, the Octorok will tuck down as if to hide.


Thanks for reading! Next up, the Lizalfos species of enemy.

No comments:

Post a Comment