Monday, June 20, 2022

Character Sheet: Twinrova

TWINROVA


Now we begin probably our largest run of character sheets yet, sure to only be topped by Pokemon when we get there. At our standard rate, it'll take about ten weeks, but well worth the time and effort with lots of beloved and memorable characters being covered here. Let's begin:

1.       Young Link

2.       Toon Link

3.       Wild Link

4.       Wolf Link

5.       Hero’s Shade

6.       Tetra

7.       Sheik

8.       Impa

9.       Midna

10.   Fi

11.   Saria

12.   Darunia

13.   Daruk

14.   Ruto

15.   Mipha

16.   Nabooru

17.   Urbosa

18.   Medli

19.   Revali

20.   Makar

21.   Malon

22.   Happy Mask Salesman

23.   Beedle

24.   Ilia

25.   Yeto/Yeta

26.   Groose

27.   Mogma

28.   Ancient Robot

29.   Monkey

30.   King Daphnes

31.   King Rhoam

32.   Great Fairy

33.   Ganondorf

34.   Toon Ganondorf

35.   Beast Ganon

36.   Calamity Ganon

37.   Skull Kid

38.   Majora

39.   Zant

40.   Ghirahim

41.   Demise

42.   Twinrova

43.   Bokoblin

44.   Octorok

45.   Lizalfos

46.   Darknut

47.   Bulblin

48.   King Bulblin

49.   Wizzrobe

50.   Poe

51.   Deku Scrub

52.   Deku Baba

53.   Chuchu

54.   Armos

55.   Garo

56.   Yiga Footsoldier

57.   Lynel

58.   Hinox

59.   Gohma

60.   Dodongo

61.   Gekko

62.   Master Kohga

63.   Ancient Guardian

Today, we will cover a pair of Gerudo witches, sisters Kotake and Koume who raised Ganondorf as an infant and became his most loyal henchwomen in his adulthood. Their character models (and names) were reused in Majora's Mask, but I'm . . . fairly certain they're not the same people. They also play a prominent role in the Oracles games, but we're not there yet. Now, they have a few moves that gave them just the edge they need, including their brooms that they fly around on, their fire and ice magic, the quicksand they used to capture Nabooru, and their ability to combine into a single powerful witch named Twinrova. The way I see it, they will be able to switch between Twinrova and the sisters, Twinrova being more powerful, while the sisters would be less powerful but able to perform two attacks at once, akin to the Ice Climbers.

Here's the moveset I came up with:


Standard B: Elemental Spell

As the sisters, they will each fire their own element as a projectile at the same time, freezing and burning their targets. As Twinrova, they will only be able to fire one, and will cycle between the two.


Side B: Quicksand

They will cast a spell to place a patch of quicksand on the ground before them, burying any character that steps across it. The sisters' version will plant two, but both will only trap their victim for a second. Twinrova's version will plant one that will hold them much longer.


Up B: Twin Brooms

The witches will circle each other on their brooms upward, a dance they tend to do a lot. Twinrova will simply spin up into the air while holding a broom.


Down B: Merge

The twins will combine into Twinrova, or Twinrova will split into the twins.


Final Smash: Witches of Fire and Ice

The witches will fly up high into the air and each cast a powerful elemental spell of their own. One half of the stage will be set ablaze, while the other half will be frozen over in ice.


Entrance: The witches will magically appear as they do when catching Nabooru.


Taunts: Up, the pair will high-five, or Twinrova will clap their hands together. Side, both will hold out a wand and whip up some of their elements, while Twinrova will make the elements appear in each hand. Down, they will starts squabbling with each other, or Twinrova will let out an angry screech.


Thanks for reading! Next up, we start the last leg of our journey with the first enemy class character, the Bokoblins.

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