Tuesday, May 10, 2022

Character Sheet: Sheik

SHEIK


Now we begin probably our largest run of character sheets yet, sure to only be topped by Pokemon when we get there. At our standard rate, it'll take about ten weeks, but well worth the time and effort with lots of beloved and memorable characters being covered here. Let's begin:

1.       Young Link

2.       Toon Link

3.       Wild Link

4.       Wolf Link

5.       Hero’s Shade

6.       Tetra

7.       Sheik

8.       Impa

9.       Midna

10.   Fi

11.   Saria

12.   Darunia

13.   Daruk

14.   Ruto

15.   Mipha

16.   Nabooru

17.   Urbosa

18.   Medli

19.   Revali

20.   Makar

21.   Malon

22.   Happy Mask Salesman

23.   Beedle

24.   Ilia

25.   Yeto/Yeta

26.   Groose

27.   Mogma

28.   Ancient Robot

29.   Monkey

30.   King Daphnes

31.   King Rhoam

32.   Great Fairy

33.   Ganondorf

34.   Toon Ganondorf

35.   Beast Ganon

36.   Calamity Ganon

37.   Skull Kid

38.   Majora

39.   Zant

40.   Ghirahim

41.   Demise

42.   Twinrova

43.   Bokoblin

44.   Octorok

45.   Lizalfos

46.   Darknut

47.   Bulblin

48.   King Bulblin

49.   Wizzrobe

50.   Poe

51.   Deku Scrub

52.   Deku Baba

53.   Chuchu

54.   Armos

55.   Garo

56.   Yiga Footsoldier

57.   Lynel

58.   Hinox

59.   Gohma

60.   Dodongo

61.   Gekko

62.   Master Kohga

63.   Ancient Guardian

Today, let's go over Sheik, Zelda's alter ego during the events of Ocarina of Time, later given even more notoriety for her prominent role in Super Smash Bros. She is a ninja, disguising herself as a boy, and using methods learned from her Sheikah nurse Impa. In Ocarina, her role was primarily to teach Link songs evoking magic with his Ocarina, played on her own harp. Smash gave her more of a generic "ninja" moveset that pulled little from the actual games, while Hyrule Warriors built her moveset around her harp. Kinda funny to think Warriors was the more faithful moveset. Across it all, she can leap high into the air, disappear in a puff of smoke, and play such important songs as Zelda's Lullaby, the Song of Storms, the Sun Song, and the Song of Time. I think I'd like to make a moveset combining all these aspects.

Here's the moveset I came up with:


Standard B: Needles

Though it comes from nothing in game, I would be remiss to leave out a move that has become so synonymous with her thanks for Smash. She will charge up a set of needles and then throw them at an enemy.


Side B: Song of Storms

She will use her harp to whip up a small tornado and send it spinning forward, tossing everyone around.


Up B: Vanish

She will throw down a smoke bomb and disappear, reappearing high in the air, basically exactly as it appears in Ocarina and in Smash.


Side B: Zelda's Lullaby

Or Transform, if we keep the changing aspect, obviously. If not, my best idea for it is to have her play Zelda's Lullaby, and then a field of green light will appear directly in front of her, causing anyone caught in it to be trapped, mirroring many of its uses in Ocarina.


Final Smash: Sheikah Strike OR Song of Storms/Time/something like that.

I do like her current attack as it appears in Smash, even though it doesn't pull from anything particularly specific but does contain elements such as the Lens of Truth/Sheikah symbol. If we don't go with that, a larger scale Song of Storms, or a Song of Time that sends a character swirling through the Temple of Time animation to their KO, or something similar could work.


Entrance: She will appear from a smoke bomb.


Taunts: Up, she will pose with one leg up in a tree pose. Side, she will strum a few notes on her harp. Down, she will do the handstand thing from Smash currently.


Thanks for reading! Next up, the Sheikah who taught Sheik everything she knows, Impa!

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