NABOORU
Now we begin probably our largest run of character sheets yet, sure to only be topped by Pokemon when we get there. At our standard rate, it'll take about ten weeks, but well worth the time and effort with lots of beloved and memorable characters being covered here. Let's begin:
1. Young Link
2. Toon Link
3. Wild Link
4. Wolf Link
5. Hero’s Shade
6. Tetra
7. Sheik
8. Impa
9. Midna
10. Fi
11. Saria
12. Darunia
13. Daruk
14. Ruto
15. Mipha
16. Nabooru
17. Urbosa
18. Medli
19. Revali
20. Makar
21. Malon
22. Happy Mask Salesman
23. Beedle
24. Ilia
25. Yeto/Yeta
26. Groose
27. Mogma
28. Ancient Robot
29. Monkey
30. King Daphnes
31. King Rhoam
32. Great Fairy
33. Ganondorf
34. Toon Ganondorf
35. Beast Ganon
36. Calamity Ganon
37. Skull Kid
38. Majora
39. Zant
40. Ghirahim
41. Demise
42. Twinrova
43. Bokoblin
44. Octorok
45. Lizalfos
46. Darknut
47. Bulblin
48. King Bulblin
49. Wizzrobe
50. Poe
51. Deku Scrub
52. Deku Baba
53. Chuchu
54. Armos
55. Garo
56. Yiga Footsoldier
57. Lynel
58. Hinox
59. Gohma
60. Dodongo
61. Gekko
62. Master Kohga
63. Ancient Guardian
This one's almost running on the same logic as the previous four, except that, for the Gerudo, there are only three worthy of a slot here, and unlike Darunia and Ruto, no pre-Breath of the Wild character was included in the first Warriors game. So, in the end, this will be Nabooru's established moveset and won't be shifted to a different character later. However, for now, Urbosa will still remain her semi-clone until then.
The Gerudo are introduced in Ocarina of Time as an all-female race of thieves living in the desert, led by Ganondorf, their only male for a hundred years. Nabooru acts as his right hand, though secretly working to betray him and overthrow his reign of terror, later revealed to be the Sage of Spirit. The Gerudo as a whole also present a distinct gimmick, Link not being allowed into their fortress due to being male, requiring him to sneak or disguise himself to get through in most games. They often wield twin blades or spears, slashing or guarding with them. Nabooru's temple also provides Link with the iron gauntlets, and she is later brainwashed to fight as an Iron Knuckle (though most of that can be saved for the Darknut moveset). Urbosa and Riju also add in lightning-based abilities and walrus-surfing, though those will likely be the semi- part of all this.
Here's the moveset I came up with:
Standard B: Iron Gauntlets
Nabooru will grab an opponent with them, holding them tight and doing damage to them. This ties into the item Link gains for her temple, as well as her Iron Knuckle guise.
Side B: Gerudo Spear
She will pull out a spear just like those used by the guards and strike forward hard with it, spearing anyone in her way.
Up B: Desert Cyclone
She will spin with her swords, whipping up a tornado around her and spinning into the air. This will combine the tornadoes around the desert outside her temple, as well as her own blades.
Down B: Guard
She will cross her swords in front of her to block an attack, just as the Gerudo guards would.
Final Smash: Intruder Detected
An alert will sound, as several more Gerudo guards drop onto the stage around her. They will then enter a cutscene where they all strike the target in shadow, ending with the character finding themselves in a jail cell before being launched.
Entrance: She will drop down onto the stage like a Gerudo guard would.
Taunts: Up, she will put up her spear and look around like a guard would. Side, she will spin her twin blades around. Down, she will sit and rest from the heat for a minute.
Thanks for reading! Next up, let's cover her Breath of the Wild counterpart, Urbosa!
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