Friday, May 27, 2022

Character Sheet: Happy Mask Salesman

HAPPY MASK SALESMAN


Now we begin probably our largest run of character sheets yet, sure to only be topped by Pokemon when we get there. At our standard rate, it'll take about ten weeks, but well worth the time and effort with lots of beloved and memorable characters being covered here. Let's begin:

1.       Young Link

2.       Toon Link

3.       Wild Link

4.       Wolf Link

5.       Hero’s Shade

6.       Tetra

7.       Sheik

8.       Impa

9.       Midna

10.   Fi

11.   Saria

12.   Darunia

13.   Daruk

14.   Ruto

15.   Mipha

16.   Nabooru

17.   Urbosa

18.   Medli

19.   Revali

20.   Makar

21.   Malon

22.   Happy Mask Salesman

23.   Beedle

24.   Ilia

25.   Yeto/Yeta

26.   Groose

27.   Mogma

28.   Ancient Robot

29.   Monkey

30.   King Daphnes

31.   King Rhoam

32.   Great Fairy

33.   Ganondorf

34.   Toon Ganondorf

35.   Beast Ganon

36.   Calamity Ganon

37.   Skull Kid

38.   Majora

39.   Zant

40.   Ghirahim

41.   Demise

42.   Twinrova

43.   Bokoblin

44.   Octorok

45.   Lizalfos

46.   Darknut

47.   Bulblin

48.   King Bulblin

49.   Wizzrobe

50.   Poe

51.   Deku Scrub

52.   Deku Baba

53.   Chuchu

54.   Armos

55.   Garo

56.   Yiga Footsoldier

57.   Lynel

58.   Hinox

59.   Gohma

60.   Dodongo

61.   Gekko

62.   Master Kohga

63.   Ancient Guardian

His real name unknown, the Happy Mask Salesman is a minor NPC in Ocarina of Time that then takes on a more prominent role in Majora's Mask, a seemingly humble merchant of face masks known for his unsettling constant smile. Prior to the events of Majora's Mask, he is accosted in the woods by Skull Kid, who then steals the titular mask he'd been carrying around. I'm of the personal headcanon that he wanted this event to happen and simply allowed himself to be accosted, but the game never confirms anything like that, leaving him at least callous about the fates of the people of Termina, planning to simply leave town prior to the destruction and not do anything to stop it or help the people.

The magical masks that make up the core of the game's gimmick are the sole reason for his inclusion here today, for obvious reasons. Though I should note, the four main transformation masks will not be included in our consideration. The masks range in ability from basic non-offensive abilities to massive buffs in combat, to simple masks that let you get into a certain area. These include masks that draw in fairies, make Cucco chicks follow the wearer, let you pass Garos, Stalchildren, Gibdos, and ReDeads, turn you into a giant, see a person's heart, detect smells, lead frogs in music, and summon a Keaton. I should also mention the song of healing that he teaches to Link, and the vigorous shake he gives to Link in a brief moment of losing his cool. Also part of me wants to include the statue ability Link uses, although I don't think it actually connects to him at all. We'll see.

Here's the moveset I came up with:


Standard B: Shakedown

He will physically grab an opponent and start to shake them, just like he does in-game. It's the only thing he physically does, so I figured it was best to include.


Side B: Song of Healing

He will play the song of healing. Any fighter within range of its effects will be briefly transformed into a mask of their own face. (A fun bonus feature of the game could involved a Mask collection similar to the Trophies and Stickers, giving the player bonus points for collecting the masks of every fighter from a given series).


Up B: Cucco Piper

He will put on the Cucco Mask and start playing the song Link uses to lead the Cucco chicks around, except the chicks will instead grab him by the shoulders and carry him upward while he plays.


Down B: Great Fairy Mask

He will put on the Great Fairy Mask. If he can keep it on long enough, a fairy should arrive and circle around him, healing him of damage.


Final Smash: Giant's Mask

He will put on the Giant's Mask, making him grow to gigantic proportions, lose his constant smile, and start going to town on the other players.


Entrance: He will appear on stage with his constant smile and bow in a friendly manner.


Taunts: Up, he will adjust his large pack on his back. Side, he will put on a random mask from his collection and tilt his head. Down, his smile will turn into a frown for a brief second. (A secret taunt could involve him putting on the mask to see people's hearts, in a sort of Snake or Pit-style secret taunt).


Thanks for reading! Now, a much less morally ambiguous merchant, Beedle!

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