TETRA
Now we begin probably our largest run of character sheets yet, sure to only be topped by Pokemon when we get there. At our standard rate, it'll take about ten weeks, but well worth the time and effort with lots of beloved and memorable characters being covered here. Let's begin:
1. Young Link
2. Toon Link
3. Wild Link
4. Wolf Link
5. Hero’s Shade
6. Tetra
7. Sheik
8. Impa
9. Midna
10. Fi
11. Saria
12. Darunia
13. Daruk
14. Ruto
15. Mipha
16. Nabooru
17. Urbosa
18. Medli
19. Revali
20. Makar
21. Malon
22. Happy Mask Salesman
23. Beedle
24. Ilia
25. Yeto/Yeta
26. Groose
27. Mogma
28. Ancient Robot
29. Monkey
30. King Daphnes
31. King Rhoam
32. Great Fairy
33. Ganondorf
34. Toon Ganondorf
35. Beast Ganon
36. Calamity Ganon
37. Skull Kid
38. Majora
39. Zant
40. Ghirahim
41. Demise
42. Twinrova
43. Bokoblin
44. Octorok
45. Lizalfos
46. Darknut
47. Bulblin
48. King Bulblin
49. Wizzrobe
50. Poe
51. Deku Scrub
52. Deku Baba
53. Chuchu
54. Armos
55. Garo
56. Yiga Footsoldier
57. Lynel
58. Hinox
59. Gohma
60. Dodongo
61. Gekko
62. Master Kohga
63. Ancient Guardian
Tetra is my single favorite rendition of Zelda throughout the entire series. She is a spunky young pirate girl Link meets when his sister is kidnapped by a giant bird. Tetra allows him passage aboard her ship, and then acts as a bit of a questionable ally throughout the game, Link never quite certain whether he can trust her or not. In the end, she is taken to the sunken kingdom of Hyrule, where her true heritage is revealed as the true heir of Princess Zelda.
Throughout the game, she and her pirates demonstrate a number of abilities that can all be attributed to her. First off, she carries around a cutlass and a blunderbuss on her at all times (though she doesn't seem to ever actively use them, we'll have to wait until Hyrule Warriors for that). Then her ship can fire cannonballs, comes with raising platforms, ropes to swing on, and a catapult, and she can also carry around a spoils bag and bombs. When she embraces her identity as Zelda, she gains access to the arrows of light.
Here's the moveset I came up with:
Standard B: Blunderbuss
She will pull out her gun and fire off a shot after spinning it around a couple of times. She can fire off several in succession with subsequent taps.
Side B: Arrow of Light
She will be able to fire an arrow of light, nearly identically to Zelda's own move, giving them a tie to one another.
Up B: Catapult
Her ship's catapult will appear under her and launch her into the air, in the same way Link was launched into the Forsaken Fortress. A second jump while in the air will cause a rope to appear and allow her to swing herself forward.
Side B: Spoils Bag
This will function practically identically to Villager's pocket ability, with Tetra able to plunder various projectiles sent her way and store them in her bag.
Final Smash: Ship's Cannons
Her ship will appear in the background, with most of her crew aboard, and they will begin bombarding the stage with cannons.
Entrance: She will flip onto the stage with her weapons in hand.
Taunts: Up, she will toss her blunderbuss and cutlass into the air to switch hands. Side, she will cross her arms and wink at the player. Down, she will stab her cutlass into the ground to show she means business. Also, her Pirate's Charm has possibilities for a secret taunt between her, Toon Link, and the King of Red Lions, but as none are voiced, it would be difficult in mere reading form.
Thanks for reading! Next up, a second rendition of Princess Zelda: Sheik!
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