BEEDLE
Now we begin probably our largest run of character sheets yet, sure to only be topped by Pokemon when we get there. At our standard rate, it'll take about ten weeks, but well worth the time and effort with lots of beloved and memorable characters being covered here. Let's begin:
1. Young Link
2. Toon Link
3. Wild Link
4. Wolf Link
5. Hero’s Shade
6. Tetra
7. Sheik
8. Impa
9. Midna
10. Fi
11. Saria
12. Darunia
13. Daruk
14. Ruto
15. Mipha
16. Nabooru
17. Urbosa
18. Medli
19. Revali
20. Makar
21. Malon
22. Happy Mask Salesman
23. Beedle
24. Ilia
25. Yeto/Yeta
26. Groose
27. Mogma
28. Ancient Robot
29. Monkey
30. King Daphnes
31. King Rhoam
32. Great Fairy
33. Ganondorf
34. Toon Ganondorf
35. Beast Ganon
36. Calamity Ganon
37. Skull Kid
38. Majora
39. Zant
40. Ghirahim
41. Demise
42. Twinrova
43. Bokoblin
44. Octorok
45. Lizalfos
46. Darknut
47. Bulblin
48. King Bulblin
49. Wizzrobe
50. Poe
51. Deku Scrub
52. Deku Baba
53. Chuchu
54. Armos
55. Garo
56. Yiga Footsoldier
57. Lynel
58. Hinox
59. Gohma
60. Dodongo
61. Gekko
62. Master Kohga
63. Ancient Guardian
Not to be confused with a certain Potterverse bard, Beedle is an enthusiastic traveling merchant who has cropped up time and time again throughout the Zelda series, often running mobile shops that reflect the game's gimmick. His appearances so far have been in Wind Waker set up in a small submarine, Skyward Sword in a flying shop he powers by his own strength, and in Breath of the Wild carrying around an enormous pack.
Naturally, this variety of shops and the elements that come with them can be utilized in various ways, such as the rope he lowers to let customers climb up and the trapdoor he uses to get rid of those "merely browsing" in Skyward Sword, or simply the sheer size of his Wild pack. On top of that, we have the items he sells, though we should probably mostly stick to those things he specifically sells on a consistent basis.
Here's the moveset I came up with:
Side B: Item Purchase
This is a fun idea that I liked, though if it doesn't work, there are other options. The way I see it working is that he will toss out any item from the game's item pool to just sit on the ground for anyone to pick up. Whoever picks up said item, however, will have to pay a price with their health points, that price depending on the general effectiveness of the item (say, a Mr. Saturn might dock a mere five percent off while something big like the Dragoon would go up to maybe a hundred). Again, don't know what it would take to make it work, but it would fit well with him.
Side B: Giant Pack
His big beetle-sized pack will prove too big for him and he will topple over backwards, smashing anyone caught underneath.
Up B: Ring the Bell
His flying shop will appear over his head and lower its rope down for him to grab onto, carrying him up to the shop's level and letting him stand on it as a platform for a short time.
Down B: Pouch
One of the most common items sold by him specifically. He will grab any projectile sent his way and store it, Villager-style. He will be able to carry a certain amount before running out of room.
Final Smash: Just Browsing
He will get on his stationary bike and run a player through. That player will end up in his shop and he will give them the spiel he gives Link before pulling a cord and dropping them out of a trapdoor, leading to them KOing at the bottom of the stage.
Entrance: He will be sitting at his shop, look up, and say "Oooh!"
Taunts: Up, he will heft his large pack on his back for a second. Side, he will get on his stationary bike and work out for a second. Down, he will sit cross-legged and lay out some of his wares.
Thanks for reading! Next week, we cover Ilia, and to a broader extent, the villagers of Ordon Village.
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