METROID PRIME 3: CORRUPTION
And now, it is time for the third and final (for now) entry in the Metroid Prime series, and one that pretty drastically veers away from a lot of the standard formula, such as the Federation and other bounty hunters being a massive part of the story, and Samus's adventure covering multiple different planets. The story follows Samus as she participates in a massive assault on the Space Pirates that results in her three bounty hunter companions being infected by Phazon and drawn under the control of Dark Samus.
Samus is our main protagonist, bringing with her this time lasers, the morph ball, bombs, missiles, a grapple lasso, a hyper mode, ice missiles, the boost ball, the plasma beam, the screw attack, hyper missiles, an x-ray visor, grapple voltage, the spider ball, a hazard shield, and a hyper grapple.
Her three companions are the ice alien Rundas, the robot Ghor, and the shapeshifter Gandrayda. Rundas can shoot ice, skate on ice, create lines of ice, emerge from and disappear into ice, create ice blocks, shield himself with ice, and create ice spikes. Ghor primarily pilots a hunter mech with a blade, a laser beam, a shield, a plasma beam, and the ability to leap, spin, charge, and throw an entire ship. Gandrayda normally only leaps and throws disks herself, but being the shapeshifter can fill the same niche as Doopliss or Ditto.
Other supporting characters appear in the form of the Federation, including Admiral Castor Dane and the Space Marines, who use guns, turrets, and can supercharge things. Most of their operations are also directed by the Aurora Units, giant brainlike AI that dole out instructions. One of them is corrupted by the Pirates and serves as an endgame boss, with tentacles, a big laser, four lasers shooting out, the ability to float and spin, and laser orbs.
Dark Samus serves as our main villain, trying to spread her Phazon across the galaxy and control it all. She fires a laser blast, a blast of phazon, uses a jetpack, grows tentacles of phazon, uses a spray beam, warps around, absorbs attacks, duplicates herself, creates pillars, and causes a shockwave. Meta Ridley also appears as the main boss of the Space Pirate assault in the opening of the game. He fires a laser blast, flies, claws, fires an explosive blast, bites, breaths fire, and spins his tail. He also has heavy armor.
Our bosses include the Korakk, a beast that Space Pirates ride and can shoot lasers; Mogenar, a large war golem that stomps, rages, and shoots orbs; a Defense Drone with cannons and turrets and can jump; a Phazon Harvester Drone; Helios, a mechanoid that shoots lasers and has a sturdy shell; a Metroid Hatcher, and a Pirate Commander that can teleport and shoot energy balls. Also worth noting at the Berserker Lords, enhanced Pirates who shoot energy balls, claw, fire laser beams, spit blobs, and breathe out damaging energy. Another major aspect are the Labor Golems that Samus can use or fight, which can shoulder bash, jump, use a battering ram, breathe fire, fire an energy beam, and freeze things.
Space Pirates, of course, are our main enemy types, with lasers, grenades, aerotrooper jetpacks, shields, and armored tactical carriers. Other important enemies include the Metroids and Liquid Phazon, which can move around on its own, infect Samus, spawn more Phazon grubs, shoot blasts of Phazon, and there's lots of other basic properties of Phazon to think about. Other enemies include Gragnols, Nightbarbs, Gel Puffers, Reptilicuses, Alpha Hoppers, Warp Hounds, Pill Bugs, Gel Rays, Scorch Bugs, Shriekbats, Jelsacs, and Scritters. There are also several "Mechanoids" running around in this game, including Crawltanks, Crawlmines, Aeromines, Jumpmines, Jolly Roger Drones, Tinbots, Steamlords, and Steambots, which I may have to include separately from the Aut-stuff of Metroid II and Dread. I will look into it.
The game takes place on multiple different planets, with those acting as the areas instead of different biomes on one planet. These include Norion in the opening chapter, Bryyo, Elysia, the Pirate Homeworld, and Phaaze, with the GFS Olympus as the main command ship of the Federation, and the GFS Valhalla as a ship attacked by Space Pirates.
And that's about it! Here's what we've got so far:
Characters:
Samus: laser beam, charge beam, morph ball, missile, bomb, boost ball, space jump boots, super missile, thermal visor, spider ball, wave buster, ice beam, gravity suit, power bomb, grapple beam, x-ray visor, plasma beam, ice spreader, flamethrower, phazon suit, phazon beam, dark beam, light beam, heat-seeking launcher, dark visor, echo visor, screw attack, wall jump, annihilator beam, light armor, sunburst, grapple lasso, hyper mode, ice missiles, grapple voltage, hazard shield, hyper grapple
Rundas: shoot ice, skate on ice, lines of ice, emerge from ice, ice blocks, shields of ice, spikes of ice
Ghor: hunter mech, blade, laser beams, shield, hyper beam, spin, leap, charge, throw a ship
Gandrayda: leap, disks, shapeshift
Castor Dane/Space Marines: guns, turrets, supercharge
Aurora Unit: tentacles, laser, four lasers, float, spin, laser orbs
U-Mos/Luminoth: float, holograms, light armor, light beams, travel through light beams, all Light World
Dark Samus: lasers, dark energy beams, dark waves, surge, shields, disappear, explosion of phazon, morph ball, invisible, float, hyper beam, energy orb, blast of phazon, jetpack, tentacles, spray beam, warp, absorb, duplicate, pillars, shockwave
Meta Ridley: fly, beams, drop bombs, slam, swipe, dash, fireballs, wind shields, laser blast, claw, explosive blast, bite, breathe fire, tail spin, armor
Metroid Prime: barrel, hang, energy beams, lunge, burrow, bombs, balls of fire, green fire, invisible, final form
Emperor Ing: tentacles, light lasers, blasts, orbs, wave of darkness, jump really high
Elite Pirate/Omega Pirate/Phazon Elite: energy blasts, punch, shockwave, teleport
Space Pirates: swim, jetpack, lasers, blade, cannon, airship, jetpack, grenade, aerotrooper, shields, ATCs
Ing: dark matter, melt into pool, lasers, claw, lunge, leap
Metroids
Liquid Phazon: infect, spawn grubs, blasts of Phazon, properties of Phazon
Chozo Ghost: invisibility, float, dash, energy balls
Dark Splinter: claw, lunge, leap
"Mechanoids": Crawltanks, Crawlmines, Aeromines, Jumpmines, Jolly Roger Drones, Tinbots, Steamlords, Steambots (look into)
Berserker Lord: energy balls, claw, laser beams, spit blobs, breathe energy
Sheegoth
War Wasp
Geemer
Quadraxis/Quad: spin, body, head, lasers, shields, stomp to create shockwaves, missiles
Labor Golem: shoulder bash, jump, battering ram, fire breath, energy beam, freeze, pick up block, stomp, rage, shoot orbs
Bosses:
Parasite Queen
Flaahgra
Thardus
Amorbis
Alpha Blogg
Chykka
Korakk
Mogenar
Defense Drone
Phazon Harvester Drone
Helios
Metroid Hatcher
Pirate Commander
Stages:
Frigate Orpheon
Tallon IV
Chozo Ruins
Magmoor Caverns
Phendrana Drifts
Phazon Mines
Artifact Temple
Impact Crater
Planet Aether
Temple Grounds
Agon Wastes
Torvus Bog
Sanctuary Fortress
Sky Temple
Dark World
Norion
Bryyo
Elysia
Pirate Homeworld
Phaaze
GFS Olympus
GFS Valhalla
Thanks for reading! Next, we have three more games under the banner of Metroid Prime.