METROID ROSTER
And that is our full roster for the entire Metroid game franchise, excluding anyone originating from a comic or other non-game media. If this were a real roster in a real game, who ya mainin'?
METROID ROSTER
SAMUS ARAN
This lone bounty hunter is named Samus Aran. Although, she appears in full armor hiding her true appearance, if you complete the game with a high enough percentage, she will reveal herself as a young human woman at the end of the game. Further games would flesh out her backstory as an orphan raised by a race called the Chozo and augmented to be capable of incredible feats of strength and agility.
As a fighter, Samus Aran is quick and powerful, with solid defense owing to her power suit. Her moveset will pull from the various abilities she picks up throughout her games, such as missiles, bombs, and various types of laser beams.
Likelihood rating: Already in.
METROID EX
All three main characters return, all with the same powers and abilities seen in the previous series. Joey also gains the ability to absorb energy with his Field Knuckles, and uses a special move called Exodus. We also get to meet Diesel's people, including his mentor Papa Lightning, who help the trio by entirely disassembling a spaceship by hand, and using a drill and a rocket. Zegan Doh and Bomad, enemies of the previous comic, also appear, reformed and fighting to help Samus and her team.
Greed returns as the main villain. His ultimate plan involves unlocking an ancient power hidden in some ancient ruins, which causes black holes to start opening all over the galaxy. He spread Samus's powerups to six of his followers. Zameel gets the missiles, Golon gets the morph ball, Chrysta gets the freeze beam, Blast gets her bombs, Rockets gets the shinespark, and Defen wears the Varia Suit. Their respective battles are entirely built on using those.
Later on, we meet Greed's right hand men, Bishop and Knight. Bishop is a very Starscream-esque individual, using plasma beams, an impenetrable shield, a trap made up of blocks, and a move called void obliteration. Knight is more of an honorable knight forced to serve Greed and ultimately turns on him. He uses a sword to slice, slash, and defend, and uses moves called force blow, guillotine blast, meteor return, and explosive divide.
The comic travels to various planets being oppressed by Greed's forces, generally built around the best use of the stolen powerups, and the final battle takes place in the Hall of the Gods, where the ancient power is located.
And that's pretty much it! Here's what we've got so far:
Characters:
Samus
Joey: Field Knuckles, punches, energy barriers, wheels, stick, sparklers, Space Pirate gun, Space Pirate's skin, absorb energy, Exodus
Diesel: flotation device, weld, fix things, detonate bombs, viruses, Junk Hawk
Papa Lightning: disassemble, drill, rocket
Kreatz: energy strings
Mauk: slam, lift, bazooka, shoulder guns
Armstrong Houston: possible Samus/Federation Marine echo basis
Pyonchi
Damara
Commander Nemo
Chairman Keaton
Captain Hardy
Adam Malkovitch
Rodney and Virginia Aran
Old Bird/Gray Voice/Platinum Chest: float, healing bubble, armor, staff, staff blast
U-Ton: extendable arms, laser blasts, claws, Delta Mirage
Mother Brain
Ridley
Greed: Mind control, electrocution, drain, black hole
Bishop: plasma beam, impenetrable shield, block trap, void obliteration
Knight: sword, slice, slash, defend, force blow, guillotine blast, meteor return, explosive divide
Zameel/Golon/Chrysta/Blast/Rockets/Defen
Dragud
Doruba: mech, lasers
Big Time Brannigan: arm cannon
Jealousy
Bomad: kick, punch, gravity bomb
Zegan Doh: blade hand, shield
Dangelo: Samus's suit, invisible
Megaroid: drain energy, break apart, living shards
Amokmaw: slide, eat, jet, shoot lasers, sound waves, giant
Integra: grab, underarm blasters, power bombs
Stages:
Federation headquarters
K-2L
Junk Quixote
Liberty
Degrade
Hall of the Gods
Next up, a comic adaptation of Metroid Prime 2: Echoes!
SAMUS & JOEY
After Samus, Joey is our main character, who uses special Field Knuckles that he inherited from his father to deliver devastating punches and to create energy barriers as shields. He also has wheels on his shoes that he uses to get around fast, attacks with a stick and sparklers, steals a Space Pirate gun at one point, and steals a Space Pirate's skin to disguise himself and wave around as a flag.
Another major character is Diesel, an engineer working on Junk Quixote, a run-down refueling station where Samus stops for a tune-up and treats as a general home base. Diesel can fly around on a little flotation device, weld and fix things, detonate bombs remotely, upload viruses, and has a ship called the Junk Hawk. Joey's mother, Diana, also appears in the story, having been gone for several years on a relief mission.
The major space pirates appearing in the opening story arc are the general Dragud and the warrior Doruba. Doruba has a giant mech and can shoot lasers, but that's it for him. They turn out to be cloning what they call a Megaroid from the DNA of dead Metroids, which then turns against its captors and breaks loose, draining energy from the Space Pirate ship to get even bigger. The Megaroid can also break apart into a dozen little pieces, which then come alive as living shards to drain the people of the planet.
Samus and Joey later find Diesel held captive by a Space Pirate named Jealousy, using a bounty hunter named Bomad as protection. Bomad kicks, punches, and uses a special item called a gravity bomb to keep the two heroes at bay. Later, Samus and Joey go on a mission to rescue Joey's mother and her team after they become stranded on an icy planet, where their lives are hounded by carnivorous penguin things called Amokmaw, who can slide around, eat ravenously, jet forward at high speed, shoot lasers and disrupt things with strong sound waves, and a giant one appears at the end.
Another story features a dangerous robot called U-Ton that Joey befriends but ultimately has to be destroyed (a la Iron Giant). U-Ton can extend its arms out really far, shoots laser blasts, strikes with claws, and has a very powerful attack called the Delta Mirage. Yet another features Dangelo, an escaped convict from Samus's past, who steals a suit similar to hers but can also turn invisible.
Toward the end of the series, Samus starts to track down a group called Dominion, behind many of the events of the story. They first have to face Integra, a giant mech that attacks by grabbing, using underarm blasters, and dropping power bombs. Then a bounty hunter named Zegan Doh is hired to kill them using a blade hand and a shield. Finally, the true mastermind is revealed as a former pirate named Greed, of the same species as Ridley, come for revenge against her. He uses mind control on Joey, forcing him to electrocute himself unless Samus willingly gives up all of her suit's abilities to him. The series then ends on a cliffhanger, leading into a sequel series.
And that's about it. Here's what we've got so far:
Characters:
Samus
Joey: Field Knuckles, punches, energy barriers, wheels, stick, sparklers, Space Pirate gun, Space Pirate's skin
Diesel: flotation device, weld, fix things, detonate bombs, viruses, Junk Hawk
Kreatz: energy strings
Mauk: slam, lift, bazooka, shoulder guns
Armstrong Houston: possible Samus/Federation Marine echo basis
Pyonchi
Damara
Commander Nemo
Chairman Keaton
Captain Hardy
Adam Malkovitch
Rodney and Virginia Aran
Old Bird/Gray Voice/Platinum Chest: float, healing bubble, armor, staff, staff blast
U-Ton: extendable arms, laser blasts, claws, Delta Mirage
Mother Brain
Ridley
Greed: Mind control, electrocution, drain
Dragud
Doruba: mech, lasers
Big Time Brannigan: arm cannon
Jealousy
Bomad: kick, punch, gravity bomb
Zegan Doh: blade hand, shield
Dangelo: Samus's suit, invisible
Megaroid: drain energy, break apart, living shards
Amokmaw: slide, eat, jet, shoot lasers, sound waves, giant
Integra: grab, underarm blasters, power bombs
Stages:
Federation headquarters
K-2L
Junk Quixote
Liberty
Degrade
Next up, the sequel to Samus & Joey!
MAGAZINE Z
Major characters include Rodney and Virginia Aran, Samus's parents and miners from the planet K-2L. When Ridley and his pirates attack the planet for the precious resource Afloratite, Rodney sacrifices himself by detonating an entire cargo shipment of the stuff to prevent the pirates from taking it, and Virginia is killed defending Samus after the naive little girl comes across Ridley and tries to befriend him.
After them, we have the major Chozo characters. Old Bird, who we met already, is Samus's first Chozo friend and a wise pacifist who teaches her about life. Gray Voice is more serious and stern with her, but as we come to discover, came to care about her deeply and supplied the genetic material used to enhance her, making him her surrogate father. Gray Voice is especially notable for taking up an ancient suit of armor and taking on Mother Brain alone, wielding a staff that he can fire blasts from. Platinum Chest is also important, but not as ingrained in the story as Old Bird and Gray Voice.
Chairman Keaton and Captain Hardy return from the previous comic as well, as major players in the Federation. Samus also has a pair of partners working with her in the federation, Kreatz and Mauk. Kreatz comes from an alien race responsible for a previous war and Mauk's species was only recently recognized as sapient, and both face discrimination for it. Kreatz shoots energy strings from his fingers and uses them in several creative ways, while Mauk is big and huge, slamming and lifting with his immense strength, and later wields a bazooka and shoulder guns. Samus also has a pet named Pyonchi who follows her around, and a young girl named Damara was saved by Samus early on and she crops up again as a new recruit to the academy.
And that's pretty much it! Here's what we've got so far:
Characters:
Samus
Kreatz: energy strings
Mauk: slam, lift, bazooka, shoulder guns
Armstrong Houston: possible Samus/Federation Marine echo basis
Pyonchi
Damara
Commander Nemo
Chairman Keaton
Captain Hardy
Adam Malkovitch
Rodney and Virginia Aran
Old Bird/Gray Voice/Platinum Chest: float, healing bubble, armor, staff, staff blast
Mother Brain
Ridley
Big Time Brannigan: arm cannon
Stages:
Federation headquarters
K-2L
Next up, a weird concept for a story, but ended up being a really good time all the same.
SUPER METROID (NINTENDO POWER)
Other supporting characters include Chairman Keaton, the leader of the Federation, and Captain Hardy, Samus's somewhat incompetent dispatcher, who will reappear in Magazine Z. There is also Old Bird, the Chozo who rescued Samus as a child and will play a massively pivotal role in Magazine Z, who Armstrong takes Samus to to be healed after she is severely wounded in battle.
And that's about it! Here's what we've got so far:
Characters:
Samus
Armstrong Houston: possible Samus/Federation Marine echo basis
Commander Nemo
Chairman Keaton
Captain Hardy
Old Bird: float, healing bubble
Big Time Brannigan: arm cannon
Stages:
Federation headquarters
Next up, one of the best Nintendo comics out there, and possibly the most canon comic as well!
VICTORY TECHNIQUES FOR METROID
Either way, the comic isn't much more than a humorous player's guide, showing our cocky Bond-type coming up to the various challenges of the game and having to maneuver around them. He had a boss named Commander Nemo, but that's really all there is in terms of original characters, and Samus and all bosses and enemies that appear are basically the same as they appear in the game.
And that's about it! Here's what we've got so far:
Characters:
Samus
Commander Nemo
Next up, Samus's adventures as they appeared in the Nintendo Comics System!
METROID PRIME: FEDERATION FORCE
That said, the Rocket League portion is more of a multiplayer side mode with a demo focused on it that released prior, while the actual story mode is more mission-based, and it's . . . fine. You play as a chibi Space Marine piloting a mech to carry out various missions, the mech equipped with guns, missiles, a repair capsule, a booster, ziplines, an extractor, combat drones, freeze beams, tractor beams, a shock shot, proximity bombs, a slow beam, and a shield. The Blast Ball mode also features said mech using these features to knock around a large ball into their opponents' goals.
Alex Miles is your commanding officer laying out your missions, and Samus Aran appears toward the end, having been captured by Space Pirates who took control of her suit and forced her to act as your final boss, rolling around in her Morph Ball form and leaving bombs behind.
The Space Pirates are your main villain, with an AI called Master Brain controlling the shield that protects their ship. You must destroy this to beat the game. Other enemies and bosses include Ice Hoppers and Ice Titans, Collosun, Sawken, Rohkor, Cyranon, and Mainframe, all of which are pretty basic and just perform certain functions to challenge you in your mission.
As for your stages, you have the GFS Aegis, the training area and ship you serve on. It's also where the Blast Ball arena is located. Then you have the ice planet Excelcion, the desert planet Bion, and the gas planet Talvania. Finally, you have the Doomseye, the superweapon that the Space Pirates are building.
And that's pretty much it! Here's what we've got so far:
Characters:
Samus: laser beam, charge beam, morph ball, missile, bomb, boost ball, space jump boots, super missile, thermal visor, spider ball, wave buster, ice beam, gravity suit, power bomb, grapple beam, x-ray visor, plasma beam, ice spreader, flamethrower, phazon suit, phazon beam, dark beam, light beam, heat-seeking launcher, dark visor, echo visor, screw attack, wall jump, annihilator beam, light armor, sunburst, grapple lasso, hyper mode, ice missiles, grapple voltage, hazard shield, hyper grapple
Federation Mech: guns, missiles, repair capsule, booster, zipline, extractor, combat drones, freeze beams, tractor beams, shock shot, proximity bombs, slow beam, shield, Blast Ball
Rundas: shoot ice, skate on ice, lines of ice, emerge from ice, ice blocks, shields of ice, spikes of ice
Ghor: hunter mech, blade, laser beams, shield, hyper beam, spin, leap, charge, throw a ship
Gandrayda: leap, disks, shapeshift
Noxus: Judicator, Vhoscythe, shield of ice, arm attack
Sylux: shock coil, Lockjaw, electric bombs, tripwire, Delano 7
Spire: Magmaul, Dialanche, pummel with arms, shockwaves
Trace: Imperialist, Triskelion, jump strike, invisible
Kanden: Stinglarva, Volt Driver, shield, tail bomb
Weavel: Battlehammer, mortar, Half-Turret, scythe, pistol weapon
Castor Dane/Space Marines: guns, turrets, supercharge
Aurora Unit: tentacles, laser, four lasers, float, spin, laser orbs
U-Mos/Luminoth: float, holograms, light armor, light beams, travel through light beams, all Light World
Dark Samus: lasers, dark energy beams, dark waves, surge, shields, disappear, explosion of phazon, morph ball, invisible, float, hyper beam, energy orb, blast of phazon, jetpack, tentacles, spray beam, warp, absorb, duplicate, pillars, shockwave
Meta Ridley: fly, beams, drop bombs, slam, swipe, dash, fireballs, wind shields, laser blast, claw, explosive blast, bite, breathe fire, tail spin, armor
Metroid Prime: barrel, hang, energy beams, lunge, burrow, bombs, balls of fire, green fire, invisible, final form
Emperor Ing: tentacles, light lasers, blasts, orbs, wave of darkness, jump really high
Gorea: tentacles, drain, lasers, energy balls, hover upside down, hunters' attacks, warp, final form
Elite Pirate/Omega Pirate/Phazon Elite: energy blasts, punch, shockwave, teleport
Space Pirates: swim, jetpack, lasers, blade, cannon, airship, jetpack, grenade, aerotrooper, shields, ATCs
Ing: dark matter, melt into pool, lasers, claw, lunge, leap
Metroids
Liquid Phazon: infect, spawn grubs, blasts of Phazon, properties of Phazon
Chozo Ghost: invisibility, float, dash, energy balls
Dark Splinter: claw, lunge, leap
"Mechanoids": Crawltanks, Crawlmines, Aeromines, Jumpmines, Jolly Roger Drones, Tinbots, Steamlords, Steambots (look into)
Berserker Lord: energy balls, claw, laser beams, spit blobs, breathe energy
Sheegoth
War Wasp
Geemer
Quadraxis/Quad: spin, body, head, lasers, shields, stomp to create shockwaves, missiles
Labor Golem: shoulder bash, jump, battering ram, fire breath, energy beam, freeze, pick up block, stomp, rage, shoot orbs
Bosses:
Parasite Queen
Flaahgra
Thardus
Amorbis
Alpha Blogg
Chykka
Korakk
Mogenar
Defense Drone
Phazon Harvester Drone
Helios
Metroid Hatcher
Pirate Commander
Cretaphid
Slench
Fire Spawn
Arctic Spawn
Master Brain
Ice Titan
Collosun
Sawken
Rohkor
Cyranon
Mainframe
Stages:
Frigate Orpheon
Tallon IV
Chozo Ruins
Magmoor Caverns
Phendrana Drifts
Phazon Mines
Artifact Temple
Impact Crater
Planet Aether
Temple Grounds
Agon Wastes
Torvus Bog
Sanctuary Fortress
Sky Temple
Dark World
Norion
Bryyo
Elysia
Pirate Homeworld
Phaaze
GFS Olympus
GFS Valhalla
Pinball Game
Celestial Archives
Alinos
Vesper Defense Outpost
Arcterra
Oubliette
GFS Aegis
Blast Ball arena
Excelcion
Bion
Talvania
Doomseye
Thanks for reading! And now, we do some character work, starting with our Federation Mechs.
METROID PRIME PINBALL
Here's what we've got so far:
Characters:
Samus: laser beam, charge beam, morph ball, missile, bomb, boost ball, space jump boots, super missile, thermal visor, spider ball, wave buster, ice beam, gravity suit, power bomb, grapple beam, x-ray visor, plasma beam, ice spreader, flamethrower, phazon suit, phazon beam, dark beam, light beam, heat-seeking launcher, dark visor, echo visor, screw attack, wall jump, annihilator beam, light armor, sunburst, grapple lasso, hyper mode, ice missiles, grapple voltage, hazard shield, hyper grapple
Rundas: shoot ice, skate on ice, lines of ice, emerge from ice, ice blocks, shields of ice, spikes of ice
Ghor: hunter mech, blade, laser beams, shield, hyper beam, spin, leap, charge, throw a ship
Gandrayda: leap, disks, shapeshift
Castor Dane/Space Marines: guns, turrets, supercharge
Aurora Unit: tentacles, laser, four lasers, float, spin, laser orbs
U-Mos/Luminoth: float, holograms, light armor, light beams, travel through light beams, all Light World
Dark Samus: lasers, dark energy beams, dark waves, surge, shields, disappear, explosion of phazon, morph ball, invisible, float, hyper beam, energy orb, blast of phazon, jetpack, tentacles, spray beam, warp, absorb, duplicate, pillars, shockwave
Meta Ridley: fly, beams, drop bombs, slam, swipe, dash, fireballs, wind shields, laser blast, claw, explosive blast, bite, breathe fire, tail spin, armor
Metroid Prime: barrel, hang, energy beams, lunge, burrow, bombs, balls of fire, green fire, invisible, final form
Emperor Ing: tentacles, light lasers, blasts, orbs, wave of darkness, jump really high
Elite Pirate/Omega Pirate/Phazon Elite: energy blasts, punch, shockwave, teleport
Space Pirates: swim, jetpack, lasers, blade, cannon, airship, jetpack, grenade, aerotrooper, shields, ATCs
Ing: dark matter, melt into pool, lasers, claw, lunge, leap
Metroids
Liquid Phazon: infect, spawn grubs, blasts of Phazon, properties of Phazon
Chozo Ghost: invisibility, float, dash, energy balls
Dark Splinter: claw, lunge, leap
"Mechanoids": Crawltanks, Crawlmines, Aeromines, Jumpmines, Jolly Roger Drones, Tinbots, Steamlords, Steambots (look into)
Berserker Lord: energy balls, claw, laser beams, spit blobs, breathe energy
Sheegoth
War Wasp
Geemer
Quadraxis/Quad: spin, body, head, lasers, shields, stomp to create shockwaves, missiles
Labor Golem: shoulder bash, jump, battering ram, fire breath, energy beam, freeze, pick up block, stomp, rage, shoot orbs
Bosses:
Parasite Queen
Flaahgra
Thardus
Amorbis
Alpha Blogg
Chykka
Korakk
Mogenar
Defense Drone
Phazon Harvester Drone
Helios
Metroid Hatcher
Pirate Commander
Stages:
Frigate Orpheon
Tallon IV
Chozo Ruins
Magmoor Caverns
Phendrana Drifts
Phazon Mines
Artifact Temple
Impact Crater
Planet Aether
Temple Grounds
Agon Wastes
Torvus Bog
Sanctuary Fortress
Sky Temple
Dark World
Norion
Bryyo
Elysia
Pirate Homeworld
Phaaze
GFS Olympus
GFS Valhalla
Pinball Game
Thanks for reading! Next up, a game featuring several popular characters exclusive to it.
SAMUS ARAN
1. Samus
2. Adam Malkovitch
3. Mother Brain
4. MB*
5. Ridley
6. Kraid
7. Raven Beak
8. SA-X
9. Space Pirate
10. Kihunter
11. Metroid
12. X-Parasite
13. Autoad
14. Chozo Soldier
15. Robot Chozo Soldier
16. EMMI
17. Torizo
18. Phantoon
19. Nightmare
20. Metroid Queen
METROID
The first game followed Samus Aran, a bounty hunter tasked with infiltrating a space pirate compound and eradicating the super-parasites they had engineered to overthrow the Galactic Federation. She starts out with her basic power suit and a power beam projectile. As she goes along, she picks up the ability to morph into a ball, missiles, a long beam, bombs, the ice beam, boots that let her jump higher, a stronger Varia Suit, a spinning energy move called the Screw Attack, and the wave beam that can go through walls. In the end of the game, if you've earned enough points, she'll remove her suit to reveal that she's (gasp!) a girl. You can then play the game over again in her unarmored form, but its pretty much the same.
There are basically no supporting good characters, so let's move on to the villains. Mother Brain is your final boss, a giant brain in a jar that fires lasers at you, is protected by a glass casing, and is protected by energy rings called Rinkas. Her two main bosses are Ridley and Kraid, both two prolific names that will crop up time and time again from here on out. Ridley hops around and spits fireballs, while Kraid fights with blades and shoots spikes from his chest.
Obviously, the most important enemies are the titular Metroids themselves, who appear in the final area, and mostly float around or latch on to Samus and drain her energy. Other such enemies include: Zoomers and Zeela, who crawl on the walls; Skrees, Rios, Wavers, Mellows, Gerutas, Holtzes, and Zebbos, who can fly; Rippers, Ripper IIs, Gamets, and Zebs, who float in the air; Novas, Dragons, and Polyps, that attack with fire; Squeepts, that leap; Violas and Multiviolas, who bounce; and Sidehoppers, Geegas, and Dessgeegas, who hop around. Most are pretty basic, filling specific niches to challenge Samus. Not too much to say on really any of them.
As for the stages, most of the game takes place on Planet Zebes, with three distinct zones including Brinstar, containing Kraid's lair, Norfair, containing Ridley's lair, and Tourian, where Mother Brain awaits. And really, that's about it.
Here's what we've got so far:
Characters:
Samus Aran: power suit, power beam, morph ball, missile, long beam, bomb, ice beam, high jump boots, Varia Suit, Screw Attack, wave beam
Zero-Suit Samus: All listed above (except suits of course)
Mother Brain: laser, glass casing, Rinkas, energy barriers
Ridley: hop, fireballs
Kraid: blades, spikes
Metroid: float, drain energy
Stages:
Planet Zebes
Brinstar
Norfair
Tourian
Thanks for reading! Next up, the game's handheld sequel!