Showing posts with label Metroid Prime Hunters. Show all posts
Showing posts with label Metroid Prime Hunters. Show all posts

Tuesday, October 10, 2023

Celestial Archives

CELESTIAL ARCHIVES


Metroid Prime Hunters was a game that set you up in various labyrinthine maps specifically designed to give you a space to go toe-to-toe with other others, both in open combat, but also sneaking around and hunting your opponents.

Celestial Archives will be based on the first level of the game, with at least two different levels and multiple ways to get up and down, with various forms of cover. This lends players the opportunity to be slippery in their battle, using various methods to sneak around the stage and get the drop on their opponent.

Possible theme: https://www.youtube.com/watch?v=ErMydjOmIMs

Tuesday, October 3, 2023

Gorea

GOREA


Finally, all seven hunters make their way to the Alimbic Cluster and find a ship, the Oubliette, locked in another plane of existence. Their efforts to board it and pull it back to their own plane end up revealing the true secrets hidden within.

The Oubliette does not in fact contain an ultimate power, but was designed as a prison for a powerful being called Gorea who had attempted to wipe out the Alimbics centuries before. After years of imprisonment, Gorea managed to telepathically put out a message promising ultimate power, hoping to draw in the greedy and power-hungry to free him.

As a fighter, Gorea will be powerful with his hits, but also a little floaty, and capable of stealing and using others’ abilities. His moveset will pull primarily from his boss fight at the end of the game.

Likelihood rating: Probably not.

Trace

TRACE


Noxus’s opponent turns out to be a sniper, an alien scout seeking a new world for his people to invade.

This is Trace, a young member of his species undergoing a coming-of-age ritual that requires him to seek suitable planets to conquer. He seeks the ultimate power to give himself a boosted chance of passing.

Like his comrades, he will differ from Samus in the same ways he does in-game, mainly being smaller, quicker, and better with ranged attacks. His moveset will pull from his demonstrated abilities.

Likelihood rating: Could happen.

Noxus

NOXUS


On the icy planet of Arcterra, Samus will encounter two more bounty hunters locked in deadly combat.

The first of these is Noxus, a law enforcement officer with a strict adherence to law and order, who seeks the ultimate power to keep it out of more unsavory hands.

Like the others, Noxus’s stats will mirror those he has in comparison to Samus Aran. His moveset, primarily ice-based, will pull from his abilities as shown.

Likelihood rating: Could happen.

Sylux

SYLUX


Among the most intriguing of Samus’s opponents is a warrior clad in blue, of whom little is known except that he hates the Federation and anyone affiliated with it.

This is Sylux. He seeks the ultimate power in order to destroy the federation. He would crop up again, his ship pursuing Samus’s at the end of Corruption, and stealing a Metroid from a Federation base in Federation Force. Rumors suggest he will be the villain of Metroid Prime 4.

Like his previous counterparts, Sylux will likewise differ in stats from Samus in the same ways he does now. His moveset will also pull from his abilities shown in the game.

Likelihood rating: Strong.

Monday, October 2, 2023

Weavel

WEAVEL


On her way to escape from an explosion, Samus finds herself attacked by an old enemy, a Space Pirate grievously wounded on her first adventure, rebuilt as a cyborg.

This is Weavel, who has sworn eternal vengeance against Samus for her destruction of his body. He seeks the ultimate power for the glory of the Space Pirates.

Like his counterparts, Weavel will differ in stats from Samus in the same ways he already does, notably with higher defenses and projectiles. His moveset will pull from his moves shown in game.

Likelihood rating: Could happen.

Spire

SPIRE


The second warrior that Samus encounters is a fiery rock-like creature, the last of his kind.

This is Spire, who seeks the ultimate power not for conquest or personal gain, but for the ability to learn what happened to the rest of his people and why he is alone.

Like Kanden, Spire will differ in stats in exactly the same ways from Samus as he doesn in-game, in this instance being heavier with fiery attacks. His moveset will likewise pull from his moves in the game.

Likelihood rating: Could happen.

Kanden

KANDEN


In between Metroid Prime trilogy installments, Nintendo also released spinoffs related to each game, somewhat presenting possible new playstyles for the series to go in. With the first game, the Metroid series saw a pinball game. After the second game came Hunters, a multiplayer game that pitted Samus against six other bounty hunters in a quest for a mythical ultimate power.

The first Samus encounters on this quest is Kanden, an escaped laboratory experiment designed to be the ultimate warrior. Kanden is power-hungry and ruthless, and seeks the ultimate power in order to gain even more power for himself.

As a fighter, Kanden will have all the same stat differences and advantages that he has to Samus in Hunters. His moveset will pull from his moveset shown in the game.

Likelihood rating: Could happen.

Monday, July 31, 2023

Character Sheet: Gorea

GOREA


And now, we have another set of characters, this time hailing from the Prime series of games. You'd think a series like Metroid wouldn't have that many, but we're pretty close to fifty now. Our new ones include:

1. Federation Mech

2. Rundas

3. Ghor

4. Gandrayda

5. Noxus

6. Sylux

7. Spire

8. Trace

9. Kanden

10. Weavel

11. U-Mos

12. Aurora Unit

13. Dark Samus

14. Meta Ridley

15. Metroid Prime

16. Emperor Ing

17. Gorea

18. Chozo Ghost

19. Mechanoid

20. Ing

21. Liquid Phazon

22. Quad

23. Phazon Elite

24. Berserker Lord

25. Labor Golem

Next up, let's cover Gorea, the main villain of Metroid Prime Hunters. Gorea is a powerful being who attempted to conquer the Alimbics thousands of years before and ended up sealed away inside another dimension by them. Millenia later, he manages to send out a telepathic message suggesting that an Ultimate Power was hidden in the Alimbic Cluster in order to draw in bounty hunters to break his seal.

Gorea can attack with his tentacles and hover upside down, he can drain his enemies of their power, which then gives him access to their abilities. He can fire lasers and energy balls and can warp around to teleport, and he has a final form that he transforms into.

Here's the moveset I came up with:


Standard B: Power Drain

This is a Kirby-style move, just with him taking on the most prominent color of his victims, and then being able to use their standard B.


Side B: Laser

He will fire high-powered beams of light from his big shoulder things at his opponents.


Up B: Warp

He can warp out of existence and then reappear in a new location.


Down B: Light Tentacles

He will lash out with his tentacles, slapping opponents around a bit.


Final Smash: Seal Sphere

The Seal Sphere the Alimbics used to seal him away will appear, drawing in Gorea's opponents and trapping them in another dimension.


Entrance: He will emerge from the Seal Sphere.


Taunts: Up, he will glow and light will emanate from his head. Side, his tentacle will lash out and wiggle around. Down, the message will be heard.


Kirby Hat: His glowing head thing floating above Kirby's head.


Kart: Based on the Oubliette.

Special Move: He will shoot a tentacle at another player and steal their items if it connects.


Spirit Battle: A giant battle on Celestial Archives, with the six hunters as your allies.


Victory Screen: He will completely break free and his light will spread across the universe.

Losing Screen: His death animation will play out.


Color Swaps: His normal colors, and then the colors of each of the seven hunters from the game.


Thanks for reading! Next up . . . wait, did you just see something? I could have sworn I--

Saturday, July 22, 2023

Character Sheet: Weavel

WEAVEL


And now, we have another set of characters, this time hailing from the Prime series of games. You'd think a series like Metroid wouldn't have that many, but we're pretty close to fifty now. Our new ones include:

1. Federation Mech

2. Rundas

3. Ghor

4. Gandrayda

5. Noxus

6. Sylux

7. Spire

8. Trace

9. Kanden

10. Weavel

11. U-Mos

12. Aurora Unit

13. Dark Samus

14. Meta Ridley

15. Metroid Prime

16. Emperor Ing

17. Gorea

18. Chozo Ghost

19. Mechanoid

20. Ing

21. Liquid Phazon

22. Quad

23. Phazon Elite

24. Berserker Lord

25. Labor Golem

Honestly, I'm surprised the Metroid series doesn't utilize this guy more. A space pirate wounded in battle with Samus, rebuilt as a cyborg bounty hunter and now seeking revenge against her? That just feels like prime storytelling for at least a recurring miniboss. But either way, Weavel is the last of our six rival bounty hunters, and another firmly on the evil side.

Weavel wields a weapon called the Battlehammer that fires powerful mortar shots, and basically transforms into a tank called the Half-Turret which can fire shots from its cannon. He also has a scythe on his arm that he can attack with, and carries a smaller pistol weapon that he fires during a cutscene.

Here's the moveset I came up with:


Standard B: Battlehammer

He will fire the Battlehammer, which will hit with heavy damage.


Side B: Blade Slash

He will dash forward and slice with his arm blade.


Up B: Aerotrooper

Unfortunately lacking in directly aerial moves, we can at least extrapolate a little from his backstory and give him an Aerotrooper jetpack.


Down B: Half-Turret

He will transform into his tank form, allowing him to drive around with additional armor while firing shots around him.


Final Smash: Full Turret

Expanding on the Half-Turret, he will transform into his tank form, and other Space Pirate tanks will appear behind him and start firing on the stage.


Entrance: He will start the battle with the Hunters' starting animation.


Taunts: Up, he will raise his scythe into the air. Side, he will hold his side and look vengeful. Down, he will shift into the Half-Turret and back.


Kirby Hat: His mask.


Kart: Based on the Half-Turret.

Special Move: He will be able to fire mortar shells from his turret.


Spirit Battle: On Celestial Archives, with Space Pirates as backup.


Victory Screen: His victory pose from Hunters.

Losing Screen: His defeat animation from Hunters.


Color Swaps: His normal colors, a color scheme based on the green pirates, red pirates, blue pirates, and gold pirates, a purple scheme based on Ridley, a black scheme, and a white scheme.


Thanks for reading! Next up, we start off next week with a small assortment of ally characters.

Friday, July 21, 2023

Character Sheet: Kanden

KANDEN


And now, we have another set of characters, this time hailing from the Prime series of games. You'd think a series like Metroid wouldn't have that many, but we're pretty close to fifty now. Our new ones include:

1. Federation Mech

2. Rundas

3. Ghor

4. Gandrayda

5. Noxus

6. Sylux

7. Spire

8. Trace

9. Kanden

10. Weavel

11. U-Mos

12. Aurora Unit

13. Dark Samus

14. Meta Ridley

15. Metroid Prime

16. Emperor Ing

17. Gorea

18. Chozo Ghost

19. Mechanoid

20. Ing

21. Liquid Phazon

22. Quad

23. Phazon Elite

24. Berserker Lord

25. Labor Golem

Next up, we have another more or less on the evil end of things. Kanden is a super-soldier and the result of biological engineering by his people. He ended up breaking out and going rogue, seeking the ultimate power in order to make himself even stronger. So, he's basically Mewtwo, or Shadow the Hedgehog, or Rampage from Beast Wars, or . . . actually, there's quite a few characters with similar backstories. If any reference was intentional, I would guess Mewtwo, but I assume it's common enough just to be a repeated trope.

Kanden is also an electric-type, but also a bug-type. He wields the Volt Driver as his main weapon, and can transform into a small insectoid form called the Stinglarva. He can also protect himself with a shield, and his Stinglarva form can leave its tail behind as a bomb.

Here's the moveset I came up with:


Standard B: Volt Driver

He will fire his Volt Driver as a projectile, which will shock anyone it hits.


Side B: Stinglarva

He will transform into the Stinglarva in order to crawl under attacks and escape damage.


Up B: Larva Bomb

He will transform into a Stinglarva and eject his tail, propelling him upward. The tail will then move toward the nearest player and explode after a few seconds.


Down B: Electric Shield

He will shield himself with electricity for a few seconds.


Final Smash: Laboratory Breakout

He will slam into an opponent, triggering a cutscene that places the fighter in the lab he was created in, on the day of his breakout, with similar imagery as Hunters' opening cutscenes for him.


Entrance: He will start the battle with the Hunters' starting animation.


Taunts: Up, he will rise into the air and lightning crackles around him. Side, he will hold out the Volt Driver and charge a shot. Down, he will turn into a Stinglarva and circle once.


Kirby Hat: His green singular eye thing on his forehead.


Kart: Based on a Stinglarva.

Special Move: He will be able to drop a larva bomb that will home in on the nearest racer behind him.


Spirit Battle: On Celestial Archives, with an electrified floor.


Victory Screen: His victory pose from Hunters.

Losing Screen: His defeat animation from Hunters.


Color Swaps: His normal colors, a red color, a blue color, a purple color, a yellow color, pink color, a black color, a silver color.


Thanks for reading! Next up, the final hunter with the biggest grudge against Samus herself.

Thursday, July 20, 2023

Character Sheet: Trace

TRACE


And now, we have another set of characters, this time hailing from the Prime series of games. You'd think a series like Metroid wouldn't have that many, but we're pretty close to fifty now. Our new ones include:

1. Federation Mech

2. Rundas

3. Ghor

4. Gandrayda

5. Noxus

6. Sylux

7. Spire

8. Trace

9. Kanden

10. Weavel

11. U-Mos

12. Aurora Unit

13. Dark Samus

14. Meta Ridley

15. Metroid Prime

16. Emperor Ing

17. Gorea

18. Chozo Ghost

19. Mechanoid

20. Ing

21. Liquid Phazon

22. Quad

23. Phazon Elite

24. Berserker Lord

25. Labor Golem

Next up, we have probably the most blatantly evil of the six rivals: Trace. Trace comes from a planet of invaders, undergoing a coming-of-age ritual that involves him finding a new planet for his people to attack and conquer. He begins seeking the ultimate power basically because it will be just as good as a new planet.

Trace is the sniper of the group, and wields a sniper-rifle-style weapon called the Imperialist. He can transform into a three-legged form called the Triskelion. While in this form, he can jump and strike, and while immobile, he can turn himself invisible.

Here's the moveset I came up with:


Standard B: Imperialist

He will fire his weapon, which will have a longer range than most of his rivals.


Side B: Triskelion

He will transform into his Triskelion form and skitter forward at high speeds.


Up B: Jump Strike

He will leap into the air and slice forward, doing damage while gaining some air.


Down B: Cloak

He will turn invisible. This cloak will only last as long as he is not moving.


Final Smash: Kriken Invasion

He will summon in his people's fleet, deeming the stage as his chosen planet for them to invade. Krikens like him will descend onto the stage and start attacking everything in sight. (Also, side note: before my Invader Zim jokes were mostly just jokes, but now I notice Kriken is very similar to Zim's species Irken, and I have to assume it is very much an intended reference).


Entrance: He will start the battle with the Hunters' starting animation.


Taunts: Up, he will raise an arm into the air as if to proclaim glory to the Kriken Empire. Side, he will look around and slink backwards a little. Down, he will crouch as if getting ready to snipe. (None of these will be voiced by Richard Steven Horvitz, but it would be funny if they were).


Kirby Hat: His little spiky head thing.


Kart: Based on the Triskelion.

Special Move: He will be able to turn invisible for a short time.


Spirit Battle: On Celestial Archives.


Victory Screen: His victory pose from Hunters.

Losing Screen: His defeat animation from Hunters.


Color Swaps: His normal colors, a green color, a blue color, a magenta color, a black fiery color, a gold color, a silver color, a green-headed and purple-bodied color.


Thanks for reading! Next up, a science experiment gone wrong.

Wednesday, July 19, 2023

Character Sheet: Spire

SPIRE


And now, we have another set of characters, this time hailing from the Prime series of games. You'd think a series like Metroid wouldn't have that many, but we're pretty close to fifty now. Our new ones include:

1. Federation Mech

2. Rundas

3. Ghor

4. Gandrayda

5. Noxus

6. Sylux

7. Spire

8. Trace

9. Kanden

10. Weavel

11. U-Mos

12. Aurora Unit

13. Dark Samus

14. Meta Ridley

15. Metroid Prime

16. Emperor Ing

17. Gorea

18. Chozo Ghost

19. Mechanoid

20. Ing

21. Liquid Phazon

22. Quad

23. Phazon Elite

24. Berserker Lord

25. Labor Golem

Next up, we have Spire, a big rock/lava golem creature who is the last of his kind and is seeking the Ultimate Power in order to learn what happened to them all. So, right up there with Noxus on the good end of the alignment chart (unless he then uses it to seek revenge on those responsible, I suppose, but then, it would be against someone responsible for a genocide, so . . .).

As the Rock/Fire-type in the group, his weapon is the Magmaul, which fires molten lava at his opponents, while his transformation is called the Dialanche, a giant boulder that rolls around Goron-style. He can also pummel his opponents with his big volcanic arms, and create shockwaves on the ground.

Here's the moveset I came up with:


Standard B: Magmaul

He will fire a blast of lava forward, dealing heavy burn damage on his opponents.


Side B: Dialanche

He will curl up into his boulder form and roll around the stage, the way a Goron or Yoshi's Egg would.


Up B: Shockwave

He will jump up into the air and pound the ground, letting off a powerful shockwave around him.


Down B: Pummel

He will pull back his powerful arms and start pummeling anyone directly in front of him.


Final Smash: Volcanic Eruption

He will curl into the Dialanche, raise into the air and pound the ground, causing a volcanic plume to burst from the stage, dealing heavy burn damage to everyone.


Entrance: He will start the battle with the Hunters' starting animation.


Taunts: Up, he will raise his fist into the air in victory. Side, he will grasp his weapon and look thoughtful and lonely. Down, he will curl into the Dialanche and just sit there for a second.


Kirby Hat: His lava spikes.


Kart: Based on the Dialanche.

Special Move: He will transform into the Dialanche and go rolling across the stage.


Spirit Battle: On Celestial Archives, with a lava floor.


Victory Screen: His victory pose from Hunters.

Losing Screen: His defeat animation from Hunters.


Color Swaps: His normal colors, a bluish color, a yellow color, a green color, a black coal-like color, a purple color, a metallic silvery color, a white-and-black color.


Thanks for reading! Next up, Invader Zim's coming early this year.

Tuesday, July 18, 2023

Character Sheet: Sylux

SYLUX


And now, we have another set of characters, this time hailing from the Prime series of games. You'd think a series like Metroid wouldn't have that many, but we're pretty close to fifty now. Our new ones include:

1. Federation Mech

2. Rundas

3. Ghor

4. Gandrayda

5. Noxus

6. Sylux

7. Spire

8. Trace

9. Kanden

10. Weavel

11. U-Mos

12. Aurora Unit

13. Dark Samus

14. Meta Ridley

15. Metroid Prime

16. Emperor Ing

17. Gorea

18. Chozo Ghost

19. Mechanoid

20. Ing

21. Liquid Phazon

22. Quad

23. Phazon Elite

24. Berserker Lord

25. Labor Golem

Today, let's cover the most popular of the six rival hunters from Metroid Prime Hunters, Sylux. Sylux is the wild card of the group, with little being known about him except that he hates the Federation and is seeking to overthrow them. Why? No one yet knows. He has since appeared in Federation Force, stealing a Metroid from the Federation in the background of one mission, and his ship appeared to pursue Samus at the end of Corruption, both suggesting that he is the villain of Metroid Prime 4.

Sylux is the Electric-type Pokemon of the ground, wielding a weapon called the Shock Coil as a projectile weapon, and leaving electric bombs and tripwires all over the place as traps for Samus. He can also transform into a little box with an electric orb inside of it called the Lockjaw as his "Morph Ball" transformation. Another unique aspect of the character is his ship, the Delano 7, which he can call in to perform an airstrike on the fight below.

Here's the moveset I came up with:


Standard B: Shock Coil

He will use his weapon to fire an electric blast at his opponents.


Side B: Lockjaw

He will transform into the Lockjaw and drive around for a little while at much higher speed.


Up B: Delano Takeoff

His ship will appear beneath him and carry him up for a little while.


Down B: Electric Bomb

He will roll electric bombs along the ground that will explode and stun anyone caught in their vicinity. His tripwire could work here too.


Final Smash: Delano 7

He will call in his ship that will hover above the stage and fire its cannons down onto the fighters below.


Entrance: He will start the battle with the Hunters' starting animation.


Taunts: Up, he will hold up a Federation helmet and crush it. Side, he will hold out his shock coil as electricity crackles along it. Down, he will clutch a containment unit holding a Metroid for a second and look around.


Kirby Hat: His helmet.


Kart: Based on the Lockjaw.

Special Move: He can call in his ship to bombard the stage.


Spirit Battle: On Celestial Archives, with an electrified floor.


Victory Screen: His victory pose from Hunters.

Losing Screen: His defeat animation from Hunters.


Color Swaps: His normal colors, one with red lights, one with blue lights, one with yellow lights, a black skin with white lights, a black skin with gold lights, a silver skin, a gold skin.


Thanks for reading! Next up, the most/second most genuinely heroic of the six rivals.

Monday, July 17, 2023

Character Sheet: Noxus

NOXUS


And now, we have another set of characters, this time hailing from the Prime series of games. You'd think a series like Metroid wouldn't have that many, but we're pretty close to fifty now. Our new ones include:

1. Federation Mech

2. Rundas

3. Ghor

4. Gandrayda

5. Noxus

6. Sylux

7. Spire

8. Trace

9. Kanden

10. Weavel

11. U-Mos

12. Aurora Unit

13. Dark Samus

14. Meta Ridley

15. Metroid Prime

16. Emperor Ing

17. Gorea

18. Chozo Ghost

19. Mechanoid

20. Ing

21. Liquid Phazon

22. Quad

23. Phazon Elite

24. Berserker Lord

25. Labor Golem

This week, let's cover the six rival bounty hunters going up against Samus in Metroid Prime Hunters. First is Noxus, an ice alien similar to Rundas and an overzealous law enforcement officer seeking the ultimate power in order to keep it out of the hands of others with wicked intentions. So, after Samus, arguably the most "good"/least dangerous to get ahold of it. (Assuming he doesn't start using it in a totalitarian manner).

Noxus: Judicator, Vhoscythe, shield of ice, arm attack

Like all hunters in the game, Noxus has a signature weapon and some form of transformation that lets him get through tight spaces like the Morph Ball. His weapon is called the Judicator, which shoots an icy blast that freezes opponents. His transformation is called the Vhoscythe, which basically lets him curl up into a spinning top shape. He can extend his arm during this to attack, and he can also protect himself with a shield of ice.

Here's the moveset I came up with:


Standard B: Judicator

He will fire his Judicator weapon and freeze an opponent solid.


Side B: Vhoscythe Arm

He will spin forward into his Vhoscythe form, extending his arm out and striking an opponent hard.


Up B: Vhoscythe Spin

He will spin rapidly into his Vhoscythe form, the spin taking him up into the air a little.


Down B: Ice Shield

He will protect himself with an ice shield for a moment.


Final Smash: Final Judgment

This one more expands on his role and intention. Basically he will fire his Judicator, freezing an opponent in ice and triggering a cutscene where he pronounces judgment upon the opponent and the ice shatters.


Entrance: He will start the battle with the Hunters' starting animation.


Taunts: Up, he will raise the Judicator into the air and pump it. Side, he will show his people's badge of authority. Down, he will spin as the Vhoscythe for a second.


Kirby Hat: The top of his head.


Kart: Based on the Vhoscythe.

Special Move: He will start spinning really fast, and dealing damage to those in the nearby area.


Spirit Battle: On Celestial Archives, with an icy floor.


Victory Screen: His victory pose from Hunters.

Losing Screen: His defeat animation from Hunters.


Color Swaps: His normal colors, a lighter blue color, a red color, a green color, a yellow color, a black color, a pink color, and a Rundas-based color scheme.


Thanks for reading! Next up, the most popular of the six hunters.

Monday, July 10, 2023

Metroid Prime Hunters

METROID PRIME HUNTERS


And now for a very popular game, largely for its cast of playable characters, including six rival hunters alongside Samus, each completing various missions and going up against each other in battles on their quest to achieve it. Each one is going after an ancient power recently discovered in the far reaches of space, each with their own motives for doing so.

Each is relatively similar in playstyle, each having their own version of the laser and morph ball and so on. Samus is her basic self with all the things you'd expect from her. Noxus is an icy alien similar to Rundas who seeks absolute law and justice and seeks the weapon to keep it from falling into evil hands. His laser weapon is the Judicator, while instead of a morph ball, he can change into a small insectoid form called the Vhoscythe. He can also project a shield of ice around himself and attack with his arm at close range.

Sylux is easily the most popular of these six, a mysterious hunter with an intense grudge against the Federation, strongly implied to be the villain of Metroid Prime 4 (if it ever actually comes out). Sylux mainly uses electrical weapons, including a shock coil as his main weapon, and his Morph ball form is called the Lockjaw, a ball of electricity in metallic casing. He can also use electric bombs, a tripwire, and he can call in his ship, the Delano 7, when needed.

Spire is the last of his kind, and is seeking the ultimate power in order to learn what happened to his people. He uses the Magmaul to fire lava, and becomes a rolling ball of rock called the Dialanche. He can also pummel with his arms and create shockwaves. Trace is . . . basically Invader Zim. He's a young member of an invader race on a rite of passage to find a planet to conquer. He wields the Imperialist which he uses as a sniping weapon, whereas his body transforms into a small form called the Triskelion that he can jump strike with. He can also turn himself invisible.

Kanden is a biological experiment that broke out and went rogue, and now seeks the ultimate power to become even stronger. He can turn into a little bug called a Stinglarva, and he wields the Volt Driver to shoot electromagnetic blasts. He can also use a shield, and detach his tail to leave behind as a bomb. Weavel is a former space pirate, wounded in battle with Samus, who now seeks revenge against her. He wields a weapon called the Battlehammer, which acts as a handheld mortar, and he can take on a tank form called the Half-Turret. He also has a scythe for an arm and can use a smaller pistol weapon.

In the end, this Ultimate Power was simply a ruse sent into the galaxy telepathically by an ancient evil called Gorea, that had nearly wiped out an ancient race called the Alimbics and had been sealed away in another dimension to contain it. The hunters' search for the power accidentally unleashed Gorea, and it acted as the final boss against them. It has long tentacles to attack with and drain energy from its victims. It can also shoot lasers, toss energy balls, hover upside down, copy and use the hunters' attacks, warp around, and take on a final form. Other bosses include the Cretaphid, Slench, the Fire Spawn, and the Arctic Spawn, most of which are pretty basic.

The game takes place across five different locations where battles can be fought. These include the Celestial Archives (a giant library), Alinos (a fire planet), an abandonded station called Vesper Defense Outpost, an ice planet called Arcterra, and the Oubliette, the ship Gorea was trapped inside.

And that's pretty much it. Here's what we've got so far:


Characters:

Samus: laser beam, charge beam, morph ball, missile, bomb, boost ball, space jump boots, super missile, thermal visor, spider ball, wave buster, ice beam, gravity suit, power bomb, grapple beam, x-ray visor, plasma beam, ice spreader, flamethrower, phazon suit, phazon beam, dark beam, light beam, heat-seeking launcher, dark visor, echo visor, screw attack, wall jump, annihilator beam, light armor, sunburst, grapple lasso, hyper mode, ice missiles, grapple voltage, hazard shield, hyper grapple

Rundas: shoot ice, skate on ice, lines of ice, emerge from ice, ice blocks, shields of ice, spikes of ice

Ghor: hunter mech, blade, laser beams, shield, hyper beam, spin, leap, charge, throw a ship

Gandrayda: leap, disks, shapeshift

Noxus: Judicator, Vhoscythe, shield of ice, arm attack

Sylux: shock coil, Lockjaw, electric bombs, tripwire, Delano 7

Spire: Magmaul, Dialanche, pummel with arms, shockwaves

Trace: Imperialist, Triskelion, jump strike, invisible

Kanden: Stinglarva, Volt Driver, shield, tail bomb

Weavel: Battlehammer, mortar, Half-Turret, scythe, pistol weapon

Castor Dane/Space Marines: guns, turrets, supercharge

Aurora Unit: tentacles, laser, four lasers, float, spin, laser orbs

U-Mos/Luminoth: float, holograms, light armor, light beams, travel through light beams, all Light World

Dark Samus: lasers, dark energy beams, dark waves, surge, shields, disappear, explosion of phazon, morph ball, invisible, float, hyper beam, energy orb, blast of phazon, jetpack, tentacles, spray beam, warp, absorb, duplicate, pillars, shockwave

Meta Ridley: fly, beams, drop bombs, slam, swipe, dash, fireballs, wind shields, laser blast, claw, explosive blast, bite, breathe fire, tail spin, armor

Metroid Prime: barrel, hang, energy beams, lunge, burrow, bombs, balls of fire, green fire, invisible, final form

Emperor Ing: tentacles, light lasers, blasts, orbs, wave of darkness, jump really high

Gorea: tentacles, drain, lasers, energy balls, hover upside down, hunters' attacks, warp, final form

Elite Pirate/Omega Pirate/Phazon Elite: energy blasts, punch, shockwave, teleport

Space Pirates: swim, jetpack, lasers, blade, cannon, airship, jetpack, grenade, aerotrooper, shields, ATCs

Ing: dark matter, melt into pool, lasers, claw, lunge, leap

Metroids

Liquid Phazon: infect, spawn grubs, blasts of Phazon, properties of Phazon

Chozo Ghost: invisibility, float, dash, energy balls

Dark Splinter: claw, lunge, leap

"Mechanoids": Crawltanks, Crawlmines, Aeromines, Jumpmines, Jolly Roger Drones, Tinbots, Steamlords, Steambots (look into)

Berserker Lord: energy balls, claw, laser beams, spit blobs, breathe energy

Sheegoth

War Wasp

Geemer

Quadraxis/Quad: spin, body, head, lasers, shields, stomp to create shockwaves, missiles

Labor Golem: shoulder bash, jump, battering ram, fire breath, energy beam, freeze, pick up block, stomp, rage, shoot orbs


Bosses:

Parasite Queen

Flaahgra

Thardus

Amorbis

Alpha Blogg

Chykka

Korakk

Mogenar

Defense Drone

Phazon Harvester Drone

Helios

Metroid Hatcher

Pirate Commander

Cretaphid

Slench

Fire Spawn

Arctic Spawn


Stages:

Frigate Orpheon

Tallon IV

Chozo Ruins

Magmoor Caverns

Phendrana Drifts

Phazon Mines

Artifact Temple

Impact Crater

Planet Aether

Temple Grounds

Agon Wastes

Torvus Bog

Sanctuary Fortress

Sky Temple

Dark World

Norion

Bryyo

Elysia

Pirate Homeworld

Phaaze

GFS Olympus

GFS Valhalla

Pinball Game

Celestial Archives

Alinos

Vesper Defense Outpost

Arcterra

Oubliette


Thanks for reading! Next up, a game that was much less popular.