CALAMITY CASTLE
Another feature of the game I wanted represented was actually two-fold, the version of the castle in the center of the map, and the purple calamity goop that posed a constant threat to Link in his adventure.
This stage will take place on the castle walls, probably about where Rhoam stood to deliver his speeches, maybe with the balcony leading to Zelda’s study. Malice will cover basically everything, leaving the players with very little place to stand without taking damage. Occasionally, a Calamity eye will appear in a random location. If a player can strike it before it closes, the malice will disappear, making the stage a much safer place to play on. If the fight goes on long enough, malice will start growing back again.
Potential theme: https://www.youtube.com/watch?v=RhKROT_P7xo
No comments:
Post a Comment