Thursday, February 23, 2023

Bokoblin Camp

BOKOBLIN CAMP


As for Breath of the Wild itself, I had at least five specific features of the game that I wanted to make sure were represented. First of all was the enemy encounters, often occurring around camps the enemies had made, with large skull-shaped huts and lookout towers where one Bokoblin would alert the others to your approach.

This stage would be set mostly within a valley where one of these camps would be located, with walkoffs on either side. The skull would appear in the background, and a lookout tower would act as a platform on one side, an NPC Bokoblin standing on top, occasionally blowing his horn or firing an arrow at you. He can be killed by the players. Other structures frequently seen around these camps will also act as platforms.

Potential theme: https://www.youtube.com/watch?v=CeT4_y9iXvc

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