TERRAKO
Breath of the Wild proved a huge success, selling millions of copies and going down in history as another of the greatest games ever made, with many of the characters, especially the four champions, becoming well-beloved icons of the franchise. This popularity soon saw a . . . prequel/sequel/spinoff/something in the form of a new Hyrule Warriors game, set in the era pre-Calamity, that initially presented itself as a game actually documenting the tragedy of all these characters’ fall, but instead ended up being more the creation of an alternate timeline (something not unfamiliar to the Zelda series) where the champions were saved from their fates. It all starts off with Zelda unlocking her magic and using it to seal Calamity Ganon, inadvertently waking a small robot locked away inside the castle, taking her wish to save everyone as an order, opening a time portal and taking it back in time a few months before the calamity started.
This robot is Terrako, a machine Zelda and her mother had put together before her mother had died, locked away by her father so that she might focus on unlocking her magic. Terrako would prove the catalyst for this new timeline, setting the characters down different paths and opening more time portals through which the champions’ four descendants would emerge and deflect the killing blows.
As a fighter, Terrako will be small and quick, his moveset pulling from his moveset in Hyrule Warriors, heavily based on the various Ancient Guardian variants seen throughout Breath of the Wild.
Likelihood rating: Piranha Plant clause.
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