THE LEGEND OF ZELDA: MINISH CAP
Today, let's cover The Legend of Zelda: Minish Cap, a Game Boy Advance game that serves as a prequel to the Four Swords games, telling the origin story of Vaati, how he was a Minish (a race of tiny people living in Hyrule) who stole his master's cap to gain powerful magic and then broke into Hyrule Castle, stealing a sacred chest and turning Zelda to stone.
Link is our protagonist, here portrayed as the lazy apprentice of a blacksmith and friend of Princess Zelda. When Vaati's attack occurs, the only blade that can save Zelda is shattered, requiring him to seek out the Minish and ask them to repair it. He uses such weapons as his sword and shield, a gust jar to blow winds, the Cane of Pacci that can flip over anything, a boomerang, mole mitts, a flame lantern, bombs, the Pegasus boots and Roc's cape, an ocarina to control wind, and a bow and arrow.
He is constantly accompanied throughout the game by the Minish sorcerer Ezlo, transformed into a hat by Vaati. Vaati teaches him how to get to the world of the Minish, and frequently helps him use items from their world (making him at least a partial gimmick rep). He and his race, the Picori, also have a few distinct abilities they can use, having adapted to life at minuscule size. They shrink and grow by traveling through special cracks, they can use elastic mushrooms to spring themselves, they can be blown up into the air by strong updrafts, and they can parachute via leaves, or his own body in Ezlo's case.
Zelda is our primary supporting character, though she spends much of her time as stone. Her father King Daltus and Link's mentor Master Smith, as well as a lot of regulars such as Malon, Dampe, Tingle, and the Great Fairy, make up a lot of the supporting NPC cast, as well as a few important Minish like Festari or Melari.
Vaati is our main villain this time, luckily staying free of Ganon and getting to shine on his own, and gaining a humanoid form instead of just his big monstrous form like the other games. In game, we see him throw a ball of lightning, turn people to stone, teleport, throw flames, turn into a flying eyeball, then a dark blob, fire lasers from his eyes, grow purple spikes, and then attack with his arms in his final monstrous form.
The bosses include a giant Chuchu (probably regular size, but you're tiny so . . .), Gleerok (basically a Gleeok, but with a rock shell), Mazaal (a big Mesoamerican-looking statue), a giant Octorok (again, probably regular size), and a pair of Gyorgs. A giant caterpillar called Madderpillar and a few Darknuts also act as minibosses. Our returning enemies include Chuchus (who can grow spikes now), Octoroks, Spiny Beetles, Tektites, Helmasaurs, Bob-Ombs, Peahats, Moblins, Moldorms, Ropes, Eyegors, Armos, Stalfos (who can throw bones), Wallmasters, Wizzrobes, Gibdos, and Ghinis. A few newcomers include: Acrobandits, masked ducks that stand on top of each other; Pestos, basically flies; Puffstools, walking mushrooms; Mulldozers, basically beetles; Rollobites, basically pillbugs; Sluggulas, basically slugs; and Keatons, masked foxes with knives.
The Hyrule of this game features a lot of the basics, including Hyrule Castle, Castle Town, Lon Lon Ranch, Eastern Hills, Minish Woods where you find the Minish and their village, Hyrule Field, the Trilby Highlands and Mount Crenel, the Western Wood, Castor Wilds, the Wind Ruins, Lake Hylia, the Royal Crypt, Veil Falls, and the Cloud Tops. The dungeons specifically include Deep Wood Shrine, the Cave of Flame, the Fortress of Winds, the Temple of Droplets, and Vaati's base of operations, the Palace of Winds.
Here's what we've got so far:
Characters:
Link: sword, shield, bombs, bombchus, boomerang, flute, ember seeds, gale seeds, Pegasus seeds, slingshot, magnetic gloves, power bracelet, Roc's feather, shovel, rod of seasons, switch hook, Harp of Ages, Tune of Echoes, Tune of Currents, Tune of Ages, gust jar, Cane of Pacci, mole mitts, flame lantern, Ocarina of Winds
Four Links: sword, shield, bow and arrows, boomerang, bombs, Pegasus shoes, Roc's cape, magnetic glove, spark his swords, pull apart, pick up and throw, push, push together, Force gems, fire rod, the fire arrows, quake, bombos medallions, hammer, shovel, power bracelet, cannon, box, vertical line, horizontal line.
Zelda: sealing spell, rainbow bridge, stone
Ezlo: gust jar, Cane of Pacci, mole mitts, flame lantern, Ocarina of Winds, shrink, grow, elastic mushrooms, updrafts, parachute, magic cap
Din: dance, seasons
Nayru: sing, harp of ages, echoes tune, currents tune, ages tune, time portals, fireballs, warp
Ralph: sword, (maybe?) bombs, bombchus, boomerang, flute, ember seeds, gale seeds, Pegasus seeds, slingshot, magnetic gloves, power bracelet, Roc's feather, shovel, switch hook
Farore
Impa
Ricky: pouch, leap high, pair of gloves
Moosh: fly
Dimitri: swim
Malon
Talon
Tingle: steal Force gems
Dampe
Maple: broom, crash, potions
Goron
Gerudo
Deku Scrub
Minish/Picori: shrink, grow, elastic mushroom, updrafts, parachute
Subrosians: shovels, hammers, boomerangs, warp points, buckets, smelt ore
Tokay: steal, swim
Pirate Captain
Great Fairy
Ganon: disappear, trident, energy balls, slam, warp, seal Zelda, lightning
Onox: lightning, cyclones, mace, stomp to make rocks fall, blue flames, dragon form
Veran: possession, ghostly form, summon enemies, dark Links, dark energy balls, fairy, turtle, and spider forms, time warps
Vaati: fly, tentacles, cyclones, lightning balls, colored energy balls, claws, ring of energy balls, stone, teleport, flames, eyeball, dark blob, laser eyes, purple spikes, arms, magic cap
Dark Link: sword, shield, bombs, giant bomb, leap, multiply, fiery floor, icy floor
Twinrova: combine, fly, fire and ice, lava, glaciers
Vire: fireballs, shadow balls, fly, turn into keese
Armos
Hylian Soldiers
Wizzrobes
Deku Scrubs
Buzz Blobs
Darknuts
Keese
Gibdos
Lynels
Moblins
Octoroks
Goriyas
Zoras
Stalfos: scythe
Poes
Dodongo
Gohma
Eyegor
Helmasaur
Helmaroc King
Phantom Ganon
Hinox
Chuchu: spikes
Darknut
Keaton: knives
Bosses:
Aquamentus
Dodongo
Mothula
Gohma
Digdogger
Manhandla
Gleeok
Medusa Head
Facade
Agunima
Frypolar
Pumpkin Head
Head Thwomp
Shadow Hag
Eyesoar
Smog
Octogon
Plasmarine
Ramrock
Swoop
Subterror
Smasher
Angler Fish
Dera Zol
Gouen
Dodongo
Gohma
Phantom Ganon
Stone Arrghus
Helmaroc King
Big Poe
Frostare
Giant Chuchu
Gleerok
Mazaal
Giant Octorok
Madderpillar
Stages:
Eastern Coast
Eyeglass Lake
Goron Mountain
Graveyard
Horon Village
Lost Woods
Moblin's Keep
Mt. Cucco
Natzu Prairie
Samasa Desert
Spool Swamp
Sunken City
Tarm Ruins
Woods of Winter
Temple Remains
Subrosia
Temple of Seasons
Gnarled Root Dungeon
Snake's Remains
Poison Moth's Lair
Dancing Dragon Dungeon
Unicorn's Cave
Ancient Ruins
Explorer's Crypt
Sword & Shield Maze
Onox's Castle
Labrynna
Cheval's Tomb
Crescent Island
Eyeglass Island Library
Fairies' Woods
Forest of Time
Jabu-Jabu's Shrine
Lynna City
Nuun Highlands
Rolling Ridge
Sea of Storms
Symmetry City
Talus Peaks
Yoll Graveyard
Zora Seas
Ambi's Palace
Coast of No Return
Deku Forest
Sea of No Return
Black Tower
Spirit's Grave
Wing Dungeon
Moonlit Grotto
Skull Dungeon
Crown Dungeon
Mermaid's Cave
Jabu-Jabu's Belly
Ancient Tomb
Room of Rites
Chamber of Insight
Sea of Trees
Talus Cave
Death Mountain
Palace of Winds
Lake Hylia
Cave of No Return
Hyrule Castle
The Coast
Village of the Blue Maiden
Eastern Temple
Death Mountain Foothills
Mountain Path
Tower of Flames
Field
Swamp
Lost Woods
Kakariko Village
Temple of Darkness
Desert of Doubt
Desert Temple
Pyramid
Frozen Hyrule
Ice Temple
Tower of Winds
Realm of the Heavens
Dark Cloud
Palace of Winds
Minish Woods
Trilby Highlands
Mount Crenel
Castor Wilds,
Royal Crypt
Cloud Tops
Deep Wood Shrine
Cave of Flame
Fortress of Winds
Temple of Droplets
Thanks for reading! Next up, a direct handheld sequel to a console game. That's rare.
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