THE LEGEND OF ZELDA: SPIRIT TRACKS
Today, the Legend of Zelda has trains! But, seriously, today, we'll be covering Spirit Tracks, a game set roughly a hundred years after Wind Waker and Phantom Hourglass, on a new continent where Toon Link and Tetra's descendants have built a brand new Hyrule, and have apparently gone through enough of an industrial revolution to have constructed trains. The story follows a new Link and his best friend Zelda after her soul is ripped from her body by her advisor, secretly plotting to resurrect a demon named Malladus (Not Ganon, but really might as well be).
Toon Link is our main character, armed with such standard weapons as his sword, his shield, his bow and arrows, his boomerang, and his bombs, as well as a fan that summons whirlwinds, a whip, the sand wand that creates blocks of sand as platforms, and a flute that summons fairies, heals, and reveals hidden items. As a train engineer in training, he also has a train at his disposal, which can come with a cannon and a passenger or freight car, and a drill in the front for certain engines. You can also catch things with a net from the train, so . . . there's that.
This game's version of Zelda acts as Link's constant companion, giving the pair one of the most distinctly close relationships of the series (and making her one of my favorites after Tetra and Wild Zelda). She spends most of the game as a ghost, able to possess the phantom suits of armor seen in the Tower of Spirits. This phantom comes with a sword and shield, can walk through lava, can carry a torch, can warp around, and can become a wrecking ball. She also sings and gives Link the spirit flute.
As for our secondary characters, the most important here is Alfonzo, Link's instructor as an engineer (an obvious contender to take on all the train-related stuff seen above, but he is also shown to use a sword at one point). There is also Anjean, your mentor of sorts at the Tower of Spirits, and Niko, your father figure. A descendant of Linebeck and, I assume Jolene, shows up running a store as Linebeck III, and the Anouki and Gorons pop up here and there.
This game has three core villains. Chancellor Cole is Zelda's advisor secretly working to revive the demon Malladus using Zelda's body, but when Zelda gets her body back, Malladus uses Cole's body instead. Cole on his own can float, cast dark spells, and summon lightning bugs. Malladus can fire laser beams, summon a destruction orb, and fire meteor breath. Honestly, probably going to combine them. Byrne is a warrior acting as Cole's enforcer and the former pupil of Anjean. He has a clawed gauntlet he can slash with, extend out a ways, and shield with, and he can also fire off a stunning blast, lunge, and jump around.
Our bosses include a giant beetle called Stagnox, a being of fire and ice called Fraaz, a large tentacle-y monster called Phytops, a fiery stone statue called Cragma, and a living skeleton-tank thing called Skeldritch. The mini-bosses include a Mothula, a rock Tektite called Rocktite, a Geozard, a big Moblin called Big Blin, a whip-wielding enemy called Snapper, a fire tortoise called Heatoise, and a Dark Link.
Our returning enemies include Chuchus, Crows, Tektites, Armos, Wolfos, Miniblins, Deku Babas, Like Likes, Keese, Stalfos, Bubbles, Bulblins, Wallmasters, Octoroks, Skulltulas, and Gyorgs. Some new enemies include Enemy Trains that try to ram you, spiky Goomba things called Spinuts, enemies that throw projectiles from behind cover called Lobarriers, blobby projectile shooters called Octives, and ghosts called Nocturns.
Much like the game's prequels with boats, you spend a lot of time on your train, traveling from place to place. Naturally the Spirit Train itself then makes for a strong stage, as Smash has already agreed, as well as the Demon Train controlled by Cole and Malladus. The Tower of Spirits plays a similar role to the Temple of the Ocean King as well, except that here Zelda plays an essential role throughout it. Each area is divided into realms, with the Forest Realm housing Hyrule Castle, Link's home of Aboda Village, and the Forest Temple, the Snow Realm housing the Snow Temple, the Ocean Realm housing the Ocean Temple, the Fire Realm housing the Fire Temple, and the Sand Realm housing the Sand Temple. The Dark World is where the final battle takes place.
Here's what we've got so far:
Characters:
Link: sword, shield, bombs, bombchus, boomerang, flute, ember seeds, gale seeds, Pegasus seeds, slingshot, magnetic gloves, power bracelet, Roc's feather, shovel, rod of seasons, switch hook, Harp of Ages, Tune of Echoes, Tune of Currents, Tune of Ages, gust jar, Cane of Pacci, mole mitts, flame lantern, Ocarina of Winds
Toon Link: sword, shield, bow and arrows, boomerang, bombs, bombchu, shovel, hammer, grappling hook, Phantom Hourglass, whirlwind, whip, sand wand, spirit flute, train
Four Links: sword, shield, bow and arrows, boomerang, bombs, Pegasus shoes, Roc's cape, magnetic glove, spark his swords, pull apart, pick up and throw, push, push together, Force gems, fire rod, the fire arrows, quake, bombos medallions, hammer, shovel, power bracelet, cannon, box, vertical line, horizontal line.
Zelda: sealing spell, rainbow bridge, stone
Tetra: stone, basic pirate stuff
Toon Zelda: spirit form, possess phantom, sword and shield, walk through lava, carry a torch, warp , wrecking ball, sing, spirit flute.
Ezlo: gust jar, Cane of Pacci, mole mitts, flame lantern, Ocarina of Winds, shrink, grow, elastic mushrooms, updrafts, parachute, magic cap
Linebeck: ship, cannon, salvage arm, anchor, drill, tornado, hide in a box
Oshus/Ciela: true form, teleport, fuse with magic, elements of his temple, safe zones, Phantoms, Phantom Hourglass
Din: dance, seasons
Nayru: sing, harp of ages, echoes tune, currents tune, ages tune, time portals, fireballs, warp
Ralph: sword, (maybe?) bombs, bombchus, boomerang, flute, ember seeds, gale seeds, Pegasus seeds, slingshot, magnetic gloves, power bracelet, Roc's feather, shovel, switch hook
Alfonzo: train, cannon, passenger, freight car, drill, net, sword
Anjean
Jolene: cannons, cutlasses, lunging, blocking
Farore
Impa
Ricky: pouch, leap high, pair of gloves
Moosh: fly
Dimitri: swim
Malon
Talon
Tingle: steal Force gems
Dampe
Maple: broom, crash, potions
Beedle
Goron
Gerudo
Deku Scrub
Minish/Picori: shrink, grow, elastic mushroom, updrafts, parachute
Subrosians: shovels, hammers, boomerangs, warp points, buckets, smelt ore
Tokay: steal, swim
Anouki
Pirate Captain
Great Fairy
Ganon: disappear, trident, energy balls, slam, warp, seal Zelda, lightning
Onox: lightning, cyclones, mace, stomp to make rocks fall, blue flames, dragon form
Veran: possession, ghostly form, summon enemies, dark Links, dark energy balls, fairy, turtle, and spider forms, time warps
Vaati: fly, tentacles, cyclones, lightning balls, colored energy balls, claws, ring of energy balls, stone, teleport, flames, eyeball, dark blob, laser eyes, purple spikes, arms, magic cap
Bellum: swim, hang, tentacles, blobs, pink goop, ghost ship, Bellumbeck, sword, spinning tornado
Cole/Malladus: float, dark spells, lightning bugs, laser beam, destruction orb, meteor breath, possession
Byrne: clawed gauntlet, slash, extend, shield, stunning blast, lunge, jump around
Dark Link: sword, shield, bombs, giant bomb, leap, multiply, fiery floor, icy floor
Twinrova: combine, fly, fire and ice, lava, glaciers
Vire: fireballs, shadow balls, fly, turn into keese
Armos
Hylian Soldiers
Wizzrobes
Deku Scrubs
Buzz Blobs
Darknuts
Keese
Gibdos
Lynels
Moblins
Octoroks
Goriyas
Zoras
Stalfos: scythe
Poes
Dodongo
Gohma
Eyegor
Helmasaur
Helmaroc King
Phantom Ganon
Hinox
Chuchu: spikes
Darknut
Keaton: knives
Phantom: sword, shield
Bulblin
Bosses:
Aquamentus
Dodongo
Mothula
Gohma
Digdogger
Manhandla
Gleeok
Medusa Head
Facade
Agunima
Frypolar
Pumpkin Head
Head Thwomp
Shadow Hag
Eyesoar
Smog
Octogon
Plasmarine
Ramrock
Swoop
Subterror
Smasher
Angler Fish
Dera Zol
Gouen
Dodongo
Gohma
Phantom Ganon
Stone Arrghus
Helmaroc King
Big Poe
Frostare
Giant Chuchu
Gleerok
Mazaal
Giant Octorok
Madderpillar
Blaaz
Cyclok
Crayk
Diabolical Cubus Sisters
Dongorongo
Gleeok
Eox
Eye Plant
Massive Eye
Stagnox
Fraaz
Phytops
Cragma
Skeldritch
Rocktite
Big Blin
Snapper
Heatoise
Stages:
Eastern Coast
Eyeglass Lake
Goron Mountain
Graveyard
Horon Village
Lost Woods
Moblin's Keep
Mt. Cucco
Natzu Prairie
Samasa Desert
Spool Swamp
Sunken City
Tarm Ruins
Woods of Winter
Temple Remains
Subrosia
Temple of Seasons
Gnarled Root Dungeon
Snake's Remains
Poison Moth's Lair
Dancing Dragon Dungeon
Unicorn's Cave
Ancient Ruins
Explorer's Crypt
Sword & Shield Maze
Onox's Castle
Labrynna
Cheval's Tomb
Crescent Island
Eyeglass Island Library
Fairies' Woods
Forest of Time
Jabu-Jabu's Shrine
Lynna City
Nuun Highlands
Rolling Ridge
Sea of Storms
Symmetry City
Talus Peaks
Yoll Graveyard
Zora Seas
Ambi's Palace
Coast of No Return
Deku Forest
Sea of No Return
Black Tower
Spirit's Grave
Wing Dungeon
Moonlit Grotto
Skull Dungeon
Crown Dungeon
Mermaid's Cave
Jabu-Jabu's Belly
Ancient Tomb
Room of Rites
Chamber of Insight
Sea of Trees
Talus Cave
Death Mountain
Palace of Winds
Lake Hylia
Cave of No Return
Hyrule Castle
The Coast
Village of the Blue Maiden
Eastern Temple
Death Mountain Foothills
Mountain Path
Tower of Flames
Field
Swamp
Lost Woods
Kakariko Village
Temple of Darkness
Desert of Doubt
Desert Temple
Pyramid
Frozen Hyrule
Ice Temple
Tower of Winds
Realm of the Heavens
Dark Cloud
Palace of Winds
Minish Woods
Trilby Highlands
Mount Crenel
Castor Wilds
Royal Crypt
Cloud Tops
Deep Wood Shrine
Cave of Flame
Fortress of Winds
Temple of Droplets
Mercay Island,
Temple of the Ocean King
Tetra's ship
Ghost Ship
S.S. Linebeck
Temple of Fire
Temple of Wind
Temple of Courage
Goron Temple
Temple of Ice
Mutoh's Temple
Spirit Train
Demon Train
Tower of Spirits
Forest Realm
Aboda Village
Forest Temple
Snow Realm
Snow Temple
Ocean Realm
Ocean Temple
Fire Realm
Fire Temple
Sand Realm
Sand Temple
The Dark World
Thanks for reading! Next up, more of a sequel to A Link to the Past.
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