18-VOLT
Let's begin our character sheets for our Wario Ware characters. Although it felt a little touch and go there, with most gameplay not being tied to the characters themselves, each one did do enough across the nine games to warrant their inclusion, with the only one I really had to fudge a little being Mike. (At that point, with everyone else in, it just felt a little wrong to leave him out). Either way, here they are:
1. Wario
2. Biker Wario
3. Mona
4. Jimmy T.
5. Ashley & Red
6. 9-Volt
7. 18-Volt
8. 5-Volt
9. Kat and Ana
10. Young Cricket
10e. Master Mantis
11. Dribble & Spitz
12. Dr. Crygor
12e. Penny Crygor
13. Mike
14. Orbulon
15. Lulu
So, as mentioned before, rather than simply making 9-Volt, 18-Volt, and 5-Volt echoes and color swaps of each other, I figured there was plenty in their specific brand of Nintendo throwbacks to be spread around evenly between them. 18-Volt is 9-Volt's best friend, either a much older teenager who has been held back or a very large child. Either way, in many of the stories, his role is to simply play games right alongside 9-Volt, though in more recent games, the two have started to branch away, with his D.I.Y. appearance involving him flying around on a jetpack and shooting fronks from a large gun, and his Gold appearance seeing him beating a teenage bully named 13-Amp in a rap battle. He is rarely seen without his iconic boom box.
Here's his moveset:
Standard B: Boom Box
His most iconic item had to appear somehow. He will toss out his boom box that will then let off a sonic boom that will damage anyone in the vicinity with a shockwave.
Side B: Fronk Launcher
The Fronks that appear frequently in tandem with 9-Volt and 18-Volt's games will be represented here, with him pulling out his small Fronk launcher from his D.I.Y. appearance and shooting Fronks out as projectiles.
Up B: Jetpack
The jetpack used in his D.I.Y. appearance will take up this spot, with him strapping it on and taking off into the sky for a brief stretch.
Down B: Amiibo
This one is primarily tied to the throwback representations and is similar to 9-Volt's version. However, as all of 9-Volt's were 8-bit versions of the characters, his will be 16-bit versions, mirroring the theme of their names. His will include: Samus, who will hop around and shoot lasers; Pikmin, a horde of pikmin will run across the stage and latch onto enemies; Villager, a villager will come out and start collecting random items; Advance Wars, soldiers and tanks will storm across the stage (basically the old assist trophy); and Birdo from Super Mario Advance, who will pace back and forth shooting eggs.
Final Smash: Jet 18Volt
This one is similar to Diddy's final smash in the game, as it combines two of his previous moves. 18-Volt will strap on the jetpack and pull out his Fronk launcher and fly off screen, with a small crosshairs appearing so that he can shoot down the opponents from afar.
Entrance: He will strut on carrying his boom box on his shoulder.
Taunts: Sitting down and playing a video game, rocking out with his boom box, so on.
Thanks for reading! Next up, almost in time for American Mother's Day, Nintendo's best mom herself, 5-Volt!
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