Thursday, May 21, 2020

Character Sheet: Orbulon (Wario Ware)

ORBULON

Let's begin our character sheets for our Wario Ware characters. Although it felt a little touch and go there, with most gameplay not being tied to the characters themselves, each one did do enough across the nine games to warrant their inclusion, with the only one I really had to fudge a little being Mike. (At that point, with everyone else in, it just felt a little wrong to leave him out). Either way, here they are:

1. Wario
2. Biker Wario
3. Mona
4. Jimmy T.
5. Ashley & Red
6. 9-Volt
7. 18-Volt
8. 5-Volt
9. Kat and Ana
10. Young Cricket
10e. Master Mantis
11. Dribble & Spitz
12. Dr. Crygor
12e. Penny Crygor
13. Mike
14. Orbulon
15. Lulu

Orbulon is an alien from another planet who came to Earth with the intent to invade, but ended up crash-landing in Diamond City. After spending a stretch of time there, he came to love the planet and its culture and simply decided to stay, although his rough understanding of the human world can lead to a number of comical and occasionally adorable misunderstandings.

First off, we should acknowledge Orbulon's ship, a pig-based vessel called the Oinker, and the Alien Bunnies, a race of aliens frequently connected with Orbulon himself. In Mega Microgames, his ship is hit by a meteor and he is helped out by said bunnies, before he tries to betray them and take over their ship, promptly being ejected as a result. In Twisted, he and his bunny crew fall asleep at the helm and end up in the gravity well of a black hole, trying desperately to escape it. He doesn't have a story in Touched, simply acting as prey for Ashley and Red to complete their potion. In Smooth Moves, he discovers the Form Baton and Balance Stone, which allow him to turn the Temple of Form into a spaceship itself for a short time. In D.I.Y., he ends up getting stuck in a rocket being launched into space, while his Game & Wario game is basically just a drawing pad. In Gold, he becomes obsessed with hamburgers, buying a fast food place out of them, then, wanting to help, goes out and collects a bunch of pigs to make more. After realizing his mistake, he befriends all the pigs he captured. Most of his microgame themes tend to revolve around being a bit more complicated than the usual games, requiring the player to exert a bit more brain power to pass them. These don't really lend themselves well to play style, but it should be considered nonetheless. I think he should generally be floating around inside the Oinker for his gameplay, first off.

Here's his moveset:

Standard B: Piggy
Basically he will toss out one of the many pigs he collected during his storyline in Gold, which will generally just bounce of the player, acting similar to a Mr. Saturn if you will.

Side B: Alien Bunny
The alien bunnies had to be represented somehow. Orbulon will point with his fingers and a group of alien bunnies will march straight ahead, surrounding the nearest player and smack at him, doing minor damage.

Up B: Rocket Launch
Orbulon will get stuck in the rocket from D.I.Y., struggle to get out of it for a second, before it launches high into the air and explodes, releasing him from it.

Down B: Meteor
This will be sorta similar to Pikachu's lightning, as Orbulon will laugh bombastically, before a meteor falls from the sky and lands on him, doing damage to anyone else it hits, but merely making him rub his head a little.

Final Smash: Black Hole
This one is based on his Twisted appearance. A Black Hole will appear on one side of the stage, sucking the players in. Some will simply be sucked in and KO'ed, while those not sucked in will be launched in the opposite direction and end up getting eaten by a living planet, who will chew them up for a second before spitting them out and KO'ing them.

Entrance: He will float down in his Oinker.

Taunts: He'll play with a piggy, he'll let out an evil laugh only for a tiny meteor to hit him on the head, he'll swirl around in his Oinker, so on.

Thanks for reading! Next up, let's check out the final character for the list: Lulu!

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