Wednesday, February 26, 2020

Character Sheet: Baby Bowser (Yoshi Main Series)

BABY BOWSER

Today, let's get started on the Mario spinoff series/prequel and all the characters that appeared there. As before with the Donkey Kong series, this will result in a split roster, but for now, let's just cover them all together.

1. Yoshi (Revision)
2. Bowser (Revision)
3. Kamek (Revision)
4. Koopa Troopa (Revision)
5. Shy Guy (Revision)
6. Goomba (Revision)
7. Piranha Plant (Revision)
8. Boo (Revision)
9. Blooper (Revision)
10. Lakitu and Spinies (Revision)
11. Monty Mole (Revision)
12. Yarn Yoshi
13. Baby Mario
14. Baby Bowser
15. Bandit
16. Ukiki
17. Chain Chomp

Today, we'll cover Baby Bowser, who alongside Kamek acts as the main villain of the series and appears in all four games covered so far. In most of his battles, his abilities tend to consist of jumping up and stomping to shake the ground and spit fireballs, before growing gigantic and being able to drop rocks from the ceiling. In Yoshi's Story, he could ride around on green ghostly enemies whose only name apparently is Bowser's Pets. He can also kick up lava spouts on occasion, and in Yoshi's Woolly World, he can throw balls of yarn as well. In Crafted World, he pilots the "Great King Bowser," from which he can throw stars or smack with a giant hammer.

Let's see what we can do:

Standard B: Fire Breath
This is similar to Bowser's Standard B, except that the baby version spits a single fireball in a straight line, as presented in most of the Yoshi games.

Side B: Bowser's Pet
One of his ghostly pets will spawn, wiggling across the stage while he can just let them fly or hop on top and ride them.

Up B: Super Jump
This is based on the massive jump and ground pound seen in most of his games. Bowser has something like this too for his Down B, but I figure the baby's smaller size gives him higher distance.

Down B: Rock Fall
This one is similar to Pikachu's in a sense. Baby Bowser will stomp on the ground really hard, hard enough to knock loose a rock from somewhere above the stage, causing it to fall and hit any character below it.

Final Smash: Giant Bowser
While the Great King Bowser might have worked, I feel Baby Bowser's giant form is more true to his appearances across all of the games. Baby Bowser will grow gigantic and slowly approach the stage from the background, spewing meteors from his mouth.

Entrance: A Toady will carry him in inside of a wrapped sheet.

Taunt: Just general brattiness works well for the character, maybe crying because he's not getting his way, maybe insulting opponents the way he did his older self.

Thanks for reading! Next up, we'll cover the Bandit enemy!

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