Tuesday, March 8, 2022
Monday, March 7, 2022
Woolly World
Yoshi’s Woolly World was a unique spin on the Yoshi series that saw a good bit of popularity including a re-release. Everything about it was made out or yarn and other knitting or sewing implements you might use in tandem with yarn work.
A Woolly World stage already appeared in Smash for the Wii U, and it was a solid representation of the game. If anything, I’d probably consider removing the mechanic of the floor falling out periodically, maybe replacing it with new platforms that can be created by throwing yarn at them.
Potential theme: https://www.youtube.com/watch?v=DoCkfgzOV44
Saturday, March 5, 2022
Yoshi Series Roster
Here's our Yoshi roster, small as it is. My question as always, despite the limited pool, is if this were a real roster from a real game, who ya mainin'?
Friday, March 4, 2022
Yarn Yoshi
The Yoshi spinoff series wouldn’t see too much success, at least not like the Donkey Kong Country series, but it would maintain at least a small presence in the makeup of Nintendo on down to the present day. One of their most popular recent games would see Yoshi and his entire world made entirely of yarn and other craft materials.
That game was Yoshi’s Woolly World, and would feature Yoshi in a yarn form. This wasn’t just cosmetic though, as Woolly World would make creative use of the medium, giving Yoshi the ability to unravel enemies and turn them into yarn bundles, which he could then throw to fill up empty slots.
As a fighter, he will be similar to Yoshi but lighter with less power, since his attacks would be made of soft fibers now. His moveset will pull entirely from Yoshi’s Woolly World with a little bit from the sequel Yoshi’s Crafted World.
Likelihood rating: Could happen
Thursday, March 3, 2022
Poochy
Helped along their way, Yoshi and Baby Mario will often have to rely on the help of a large, friendly dog with a nose that can sniff out hidden items and a hide so tough he can walk right over lava unharmed.
This is Poochy, Yoshi’s faithful pet. He would appear throughout the Yoshi games, playing a supporting role in Yoshi’s adventures and even starring in his own bonus mode in a re-release of Yoshi’s Woolly World.
As a fighter, he will have an insane amount of defense and a good amount of speed too. His moveset will pull from his various appearances in the games as well as the shorts he starred in to promote Yoshi’s Woolly World.
Likelihood rating: Piranha Plant clause
Saturday, February 29, 2020
Character Sheet: Chain Chomp (Yoshi Main Series)
Today, let's get started on the Mario spinoff series/prequel and all the characters that appeared there. As before with the Donkey Kong series, this will result in a split roster, but for now, let's just cover them all together.
1. Yoshi (Revision)
2. Bowser (Revision)
3. Kamek (Revision)
4. Koopa Troopa (Revision)
5. Shy Guy (Revision)
6. Goomba (Revision)
7. Piranha Plant (Revision)
8. Boo (Revision)
9. Blooper (Revision)
10. Lakitu and Spinies (Revision)
11. Monty Mole (Revision)
12. Yarn Yoshi
13. Baby Mario
14. Baby Bowser
15. Bandit
16. Ukiki
17. Chain Chomp
Today, I am proud to announce that the Chain Chomp has finally stepped up and taken his proper place in the Smash roster. Congratulations, buddy! I was pulling for you. Alright, well, you know it, you love it, it's the iconic enemy that combines a vicious guard dog with a ball and chain to create a fairly formidable obstacle in Mario's, or in this case, Yoshi's path.
For most games, the Chain Chomp has been known for mainly one thing, lunging at you really fast until it is stopped by its chain. In the Galaxy games, they tended to roll around all over the place, and in Sunshine, they often lit themselves on fire, but nothing enough to warrant a character slot. Now, at long last, the first Yoshi's Island game alone gave me enough to work with. First off, is the chomp rocks, heavy items based on Chomps that Yoshi would use to move around here and there. Then at several points in the game, we saw Chomps bouncing up and down to cause earthquakes. Then at other times, we saw them launching themselves from the background, high into the air, before coming down to eat parts of the level. Then finally, we had the Chomp Shark, a gigantic chomp that chased Yoshi through the level, eating the map behind him.
Let's see what we can do:
Standard B: Lunge
This one is the Chain Chomp's most iconic move. The Chomp would start to pull back slowly as long as you hold the button, and would suddenly launch forward at top speed to bite at any opponents, only stopping at the full length of its chain at the point of the move's start.
Side B: Chomp Rock
So, once upon a time, I saw a video where a modder created a Chain Chomp as an echo of Piranha Plant (one of the main reasons I was pulling for the character), but I didn't want to just settle on the character as an echo. That felt cheap and lazy to me. However, I will take inspiration from that idea and have the Chomp Rock move act similarly to Piranha's Ptooie move, with the Chomp spitting it out at opponents.
Up B: Incoming Chomp
This one is based on the Incoming Chomp appearance in the first Yoshi's Island game, though altered a bit to fit Smash. For instance, rather than leaping from the background to the foreground as in the game, the Chomp will simply jump straight up from where he is. Also, although he will come facedown and biting, he will not eat through the stage. (We'll save that for later).
Down B: Earthquake
This one is based on the Chomps appearance bouncing up and down and shaking the stage, which is exactly what the move shall do.
Final Smash: Chomp Shark
Chain Chomp will jump off the stage and reappear as a massive Chomp Shark, which will then chomp across the stage, eating the bottom level and any opponent it catches.
Entrance: It appears stuck to a peg in the ground. The peg will disappear into the ground three segments at a time, at which point the Chomp will break free.
Taunts: Bouncing around and biting the way he does. The famous barking sound.
Thanks for reading! Now that we're finished, let's rearrange our rosters again.
Wednesday, February 26, 2020
Character Sheet: Baby Bowser (Yoshi Main Series)
Today, let's get started on the Mario spinoff series/prequel and all the characters that appeared there. As before with the Donkey Kong series, this will result in a split roster, but for now, let's just cover them all together.
1. Yoshi (Revision)
2. Bowser (Revision)
3. Kamek (Revision)
4. Koopa Troopa (Revision)
5. Shy Guy (Revision)
6. Goomba (Revision)
7. Piranha Plant (Revision)
8. Boo (Revision)
9. Blooper (Revision)
10. Lakitu and Spinies (Revision)
11. Monty Mole (Revision)
12. Yarn Yoshi
13. Baby Mario
14. Baby Bowser
15. Bandit
16. Ukiki
17. Chain Chomp
Today, we'll cover Baby Bowser, who alongside Kamek acts as the main villain of the series and appears in all four games covered so far. In most of his battles, his abilities tend to consist of jumping up and stomping to shake the ground and spit fireballs, before growing gigantic and being able to drop rocks from the ceiling. In Yoshi's Story, he could ride around on green ghostly enemies whose only name apparently is Bowser's Pets. He can also kick up lava spouts on occasion, and in Yoshi's Woolly World, he can throw balls of yarn as well. In Crafted World, he pilots the "Great King Bowser," from which he can throw stars or smack with a giant hammer.
Let's see what we can do:
Standard B: Fire Breath
This is similar to Bowser's Standard B, except that the baby version spits a single fireball in a straight line, as presented in most of the Yoshi games.
Side B: Bowser's Pet
One of his ghostly pets will spawn, wiggling across the stage while he can just let them fly or hop on top and ride them.
Up B: Super Jump
This is based on the massive jump and ground pound seen in most of his games. Bowser has something like this too for his Down B, but I figure the baby's smaller size gives him higher distance.
Down B: Rock Fall
This one is similar to Pikachu's in a sense. Baby Bowser will stomp on the ground really hard, hard enough to knock loose a rock from somewhere above the stage, causing it to fall and hit any character below it.
Final Smash: Giant Bowser
While the Great King Bowser might have worked, I feel Baby Bowser's giant form is more true to his appearances across all of the games. Baby Bowser will grow gigantic and slowly approach the stage from the background, spewing meteors from his mouth.
Entrance: A Toady will carry him in inside of a wrapped sheet.
Taunt: Just general brattiness works well for the character, maybe crying because he's not getting his way, maybe insulting opponents the way he did his older self.
Thanks for reading! Next up, we'll cover the Bandit enemy!
Monday, February 24, 2020
Character Sheet: Yarn Yoshi (Yoshi Main Series)
Today, let's get started on the Mario spinoff series/prequel and all the characters that appeared there. As before with the Donkey Kong series, this will result in a split roster, but for now, let's just cover them all together.
1. Yoshi (Revision)
2. Bowser (Revision)
3. Kamek (Revision)
4. Koopa Troopa (Revision)
5. Shy Guy (Revision)
6. Goomba (Revision)
7. Piranha Plant (Revision)
8. Boo (Revision)
9. Blooper (Revision)
10. Lakitu and Spinies (Revision)
11. Monty Mole (Revision)
12. Yarn Yoshi
13. Baby Mario
14. Baby Bowser
15. Bandit
16. Ukiki
17. Chain Chomp
Yarn Yoshi is Yoshi's incarnation in the game Yoshi's Woolly World. In the game, the developers got creative and, rather than simply making him more or less Yoshi just made out of other stuff like in Yoshi's Crafted World, they gave him his own entire moveset and abilities linked to everything being made out of yarn.
For instance, instead of eating enemies, Yoshi will unravel them and then pop them out as balls of yarn, rather than eggs. When he throws the balls of yarn, they will frequently tie up the enemy they are shot at instead of insta-killing them. He can also unravel sections of the stage, or throw balls of yarn at an empty frame to create a new platform. He could also spin around a spool in order to launch himself to a new area, and he could unravel to go down pipes. Transformations he could perform in this mode included an umbrella, a bicycle, a mole, an airplane, and a mermaid. For some Crafted Yoshi representation, the giant mechanical Yoshi you can drive there can work as a potential final smash.
Let's see what we can do:
Standard B: Unravel
Yoshi will eat an opponent, unraveling them into strings before popping them out as balls of yarn. They will knit back into their regular forms after a second or two.
Side B: Tie Up
Yoshi will throw a ball of yarn at an opponent, which will then unravel and bind itself around the enemy, trapping them for a brief time.
Up B: Spool
Yoshi will unravel and zip around a spool that will appear in the air. You can charge the move, during which Yoshi will spin around and around the spool, picking up speed, which will then determine the distance you will fly when you let go.
Down B: Mole
Yoshi will knit himself into a mole-tank shape which will then burrow underground and can come up a short distance away under another opponent.
Final Smash: Yoshi Tank
Yoshi will hop into the giant Yoshi tank from Yoshi's Crafted World, which will then roll around the stage, knocking into everything and anything.
Entrance: Yoshi will knit together from five bundles matching his color palette.
Taunts: Possibly changing color to reflect an opponent (sort of like that Mario-color Yarn Yoshi. You know the one). Beyond that, just general Yoshi cuteness works.
Thanks for reading! Tomorrow we'll cover Baby Mario (or more specifically, all the babies but Bowser).
Saturday, February 22, 2020
Character Sheet: Monty Mole (Yoshi Main Series)
Today, let's get started on the Mario spinoff series/prequel and all the characters that appeared there. As before with the Donkey Kong series, this will result in a split roster, but for now, let's just cover them all together.
1. Yoshi (Revision)
2. Bowser (Revision)
3. Kamek (Revision)
4. Koopa Troopa (Revision)
5. Shy Guy (Revision)
6. Goomba (Revision)
7. Piranha Plant (Revision)
8. Boo (Revision)
9. Blooper (Revision)
10. Lakitu and Spinies (Revision)
11. Monty Mole (Revision)
12. Yarn Yoshi
13. Baby Mario
14. Baby Bowser
15. Bandit
16. Ukiki
17. Chain Chomp
Now, for the last of our revisions! Today, we'll be covering Monty Mole, who only had one singular appearance in the whole series, that being Yoshi's Woolly World, where the game developers got creative with the wrapping paper used to make several levels by having Monties dig around underneath in a pop out by tearing it. They even had a boss version. In this, they tend to roll up into balls and roll down the wrapping paper once they pop out.
Standard B: Bob-Omb
Friday, February 21, 2020
Character Sheet: Lakitu and Spinies (Yoshi Main Series)
Today, let's get started on the Mario spinoff series/prequel and all the characters that appeared there. As before with the Donkey Kong series, this will result in a split roster, but for now, let's just cover them all together.
1. Yoshi (Revision)
2. Bowser (Revision)
3. Kamek (Revision)
4. Koopa Troopa (Revision)
5. Shy Guy (Revision)
6. Goomba (Revision)
7. Piranha Plant (Revision)
8. Boo (Revision)
9. Blooper (Revision)
10. Lakitu and Spinies (Revision)
11. Monty Mole (Revision)
12. Yarn Yoshi
13. Baby Mario
14. Baby Bowser
15. Bandit
16. Ukiki
17. Chain Chomp
The Lakitu enemy appears frequently throughout the Yoshi series, both in its regular form riding around on a cloud, but also just as frequently poking their heads out from holes in the wall to try and snipe you. They also have targeting crosshairs much as Yoshi does.
Standard B: Spiny
Maybe with the targeting crosshairs.
Tuesday, February 18, 2020
Character Sheet: Piranha Plant (Yoshi Main Series)
Today, let's get started on the Mario spinoff series/prequel and all the characters that appeared there. As before with the Donkey Kong series, this will result in a split roster, but for now, let's just cover them all together.
1. Yoshi (Revision)
2. Bowser (Revision)
3. Kamek (Revision)
4. Koopa Troopa (Revision)
5. Shy Guy (Revision)
6. Goomba (Revision)
7. Piranha Plant (Revision)
8. Boo (Revision)
9. Blooper (Revision)
10. Lakitu and Spinies (Revision)
11. Monty Mole (Revision)
12. Yarn Yoshi
13. Baby Mario
14. Baby Bowser
15. Bandit
16. Ukiki
17. Chain Chomp
Piranha Plants are an interesting case for the Yoshi series. They appear throughout, in pretty much every game, but they have a completely different look and feel to them that then remains the same throughout the series, almost like you have a Mario series Piranha and a Yoshi series Piranha. These versions hang out outside of pots or pipes and are constantly chomping, following your movements with their heads. There are also a few alternate types of Piranha, such as a prickly kind that spits projectiles at you, and a winged blue ghostly version that flies around a set path. There are also a few bosses throughout, such as Naval Piranha and Bungee Piranha, which normally have additional tendrils and lots and lots of vines everywhere.
Standard B: Fireball
Also kind of doubles as representation for the projectile spitting kind, I guess.
Can kind of represent Hootie the Blue Fish, I guess. Same basic principle.
Saturday, February 15, 2020
Character Sheet: Shy Guy (Yoshi Main Series)
Today, let's get started on the Mario spinoff series/prequel and all the characters that appeared there. As before with the Donkey Kong series, this will result in a split roster, but for now, let's just cover them all together.
1. Yoshi (Revision)
2. Bowser (Revision)
3. Kamek (Revision)
4. Koopa Troopa (Revision)
5. Shy Guy (Revision)
6. Goomba (Revision)
7. Piranha Plant (Revision)
8. Boo (Revision)
9. Blooper (Revision)
10. Lakitu and Spinies (Revision)
11. Monty Mole (Revision)
12. Yarn Yoshi
13. Baby Mario
14. Baby Bowser
15. Bandit
16. Ukiki
17. Chain Chomp
At long last, we leave the shadow of Super Mario Bros. 2, and see the Shy Guys where they really shine. The Yoshi series adopted the Shy Guys as their main common enemy, and they soon proved to be remarkably versatile, demonstrating a number of skills all across the board, some applicable to Smash, and some more cosmetic in nature. Let's get into it.
Throughout the six games, the Shy Guys are shown to fly with propellers, walk around on stilts, throw bombs, carry around a spear and shield, swing a mace around in a circle, crank a machine to pull up and drop a larger mace, bounce on pogo sticks, carry a limbo stick, drive a pirate ship, descend through the air on umbrellas or balloons, bounce, copy your movements, wield knitting needles, ride unicycles, throw surikens, and glide on gliders. They also have fat, flaming, ghost, giant, and metal forms, and their cousin, the Snifit, appears as well.
Standard B: Snifit
I'm keeping this one exactly as is. It seems to me the best and most iconic basic move to include, though we might switch out the pellet shooting for the fire breath.
The Shy Guy will pull out a mace and spin it around in a circle really fast, damaging anyone hit by it and throwing it in a random direction as a projectile.
Fly Guy is probably more iconic, but I felt the pogo stick worked really well as well. As Fly Guy, a propeller would appear and carry the Shy Guy high into the air, but as Pogo Stick, he would bounce on the ground and spring into the air.
The Shy Guy will produce a spear and shield, holding up and hiding behind the shield to protect from projectiles while holding out the spear, which will damage any who try to get too close.
At the moment, this is the best one I've got, but I want General Guy to be the one eventually. A pirate ship carried by balloons and manned by Shy Guys will appear, circling the stage and firing cannonballs at the fighters.
Friday, February 14, 2020
Character Sheet: Koopa Troopa (Yoshi Main Series)
Today, let's get started on the Mario spinoff series/prequel and all the characters that appeared there. As before with the Donkey Kong series, this will result in a split roster, but for now, let's just cover them all together.
1. Yoshi (Revision)
2. Bowser (Revision)
3. Kamek (Revision)
4. Koopa Troopa (Revision)
5. Shy Guy (Revision)
6. Goomba (Revision)
7. Piranha Plant (Revision)
8. Boo (Revision)
9. Blooper (Revision)
10. Lakitu and Spinies (Revision)
11. Monty Mole (Revision)
12. Yarn Yoshi
13. Baby Mario
14. Baby Bowser
15. Bandit
16. Ukiki
17. Chain Chomp
Today's going to be pretty short and sweet. Koopas appear as occasional enemies throughout the Yoshi games and they act pretty much just like Koopas. The only major difference I can think of is that in Yoshi's Woolly World, their shells are buttons, which is frickin' adorable, but not really applicable to anything here.
Standard B: Shell Projectile
Thursday, February 13, 2020
Character Sheet: Kamek (Yoshi Main Series)
Today, let's get started on the Mario spinoff series/prequel and all the characters that appeared there. As before with the Donkey Kong series, this will result in a split roster, but for now, let's just cover them all together.
1. Yoshi (Revision)
2. Bowser (Revision)
3. Kamek (Revision)
4. Koopa Troopa (Revision)
5. Shy Guy (Revision)
6. Goomba (Revision)
7. Piranha Plant (Revision)
8. Boo (Revision)
9. Blooper (Revision)
10. Lakitu and Spinies (Revision)
11. Monty Mole (Revision)
12. Yarn Yoshi
13. Baby Mario
14. Baby Bowser
15. Bandit
16. Ukiki
17. Chain Chomp
Kamek the Magikoopa appears as the main villain (sorta shared with Baby Bowser) throughout nearly all of the Yoshi series, the one exception here being Yoshi's Story for some reason. Basically, Kamek is Baby Bowser's nanny who learned of a prophecy that the babies Mario and Luigi would someday cause trouble for his ward, and sent his minions to abduct and dispose of them while they were being brought by the stork. (Don't you just love cutesy, whimsical stories about infanticide?)
Kamek's role in the games is normally pretty basic, appearing at the start of every boss battle to cast a spell on a basic enemy in order to turn it into a giant or otherwise mutate it in some way. He is seen flying on his broom most of the time and sometimes tries to sweep across the screen to hit Yoshi. In some games, he is his own boss fight, teleporting and casting damaging spells at you. In New Island, he carries around a giant hammer to whack basic enemies with to turn into giants rather than just using his regular spell. In Woolly World, he could transform Yoshis into bundles of yarn, and in Crafted World, he pilots his own mech.
Here's his moveset:
Combining this with his previous Down B, as they were basically the same maneuver. He will cast a spell that, when connecting with an opponent, will do damage, but when it connects with an item will transform it into an enemy (I like Buzzy Beetle for it).
Kept the same.
Kept the same.
He will whip out his magical hammer and smash an opponent with it, doing damage but also causing some type of status effect as well.
Tuesday, February 11, 2020
Character Sheet: Yoshi (Yoshi Main Series)
Today, let's get started on the Mario spinoff series/prequel and all the characters that appeared there. As before with the Donkey Kong series, this will result in a split roster, but for now, let's just cover them all together.
1. Yoshi (Revision)
2. Bowser (Revision)
3. Kamek (Revision)
4. Koopa Troopa (Revision)
5. Shy Guy (Revision)
6. Goomba (Revision)
7. Piranha Plant (Revision)
8. Boo (Revision)
9. Blooper (Revision)
10. Lakitu and Spinies (Revision)
11. Monty Mole (Revision)
12. Yarn Yoshi
13. Baby Mario
14. Baby Bowser
15. Bandit
16. Ukiki
17. Chain Chomp
Today, we'll start off with our protagonist, Mario's beloved sidekick Yoshi. Obviously Yoshi, or the Yoshis, appear in every game, acting as the protagonist of each, most of the time as a protector of Baby Mario as he tries escape the machinations of Kamek, or otherwise simply putting an end to hijinks caused by Kamek or Baby Bowser.
Most of Yoshi's moveset here is pretty much what we see in Super Smash Bros. He eats enemies, actually turning them into eggs now as opposed to his appearances in the Mario games, and throwing them as projectiles is his main line of attack. He also has a butt bash maneuver in most games, though surprisingly, we actually don't see him roll up into an egg at any point. He does hatch from an egg, but reverting to egg form isn't normally a thing. Many things he does do that aren't represented in Smash are breathing fire and ice, and his transformations into things such as helicopters, mole tanks, and submarines, among many others. Also, his ability to rocket forward and throw gigantic eggs from New Island is not present either.
Let's see what we can do!
I'mma keep this. He still uses it pretty much all over the place, so I feel it fits here.
Saturday, February 8, 2020
Yoshi's Woolly World
Yoshi's Woolly World is an incredibly creative game that takes the basic concepts of the Yoshi series and reimagines them as if everything were made of yarn and various knitting-related implements, making great use out of the concept in a variety of ways. The plot basically centers around Kamek having reduced most of the Yoshi population to bundles of yarn, and Yoshi having to travel to free them.
Yoshi in this game, or as he's fondly referred to as, Yarn Yoshi, can do a lot of the basic Yoshi moves, like eating enemies and performing flutter jumps, but a lot of his moveset makes him quite unique from Yoshi in other games. First off, eating enemies turns them into balls of yarn rather than eggs, and when the yarn ball is tossed it will tie up enemies tightly. He can also spin across a spool to launch himself a great distance, unravel into a swirl of yarn to go down a pipe, create clouds and platforms with his yarn, and of course, spit yarn versions of fire and ice. His transformations this time around include an umbrella, a giant, a bicycle, a mole, an airplane, and a mermaid. Poochy is our only supporting ally this time around, being able to charge, walk across hazards, find hidden items, and lick.
Kamek and Baby Bowser are once again our main antagonists. Kamek can fly around on his broom and cast transformation spells as usual, but he can also transform Yoshis into bundles of yarn, as demonstrated in the intro. Baby Bowser can jump around, breathing out a line of fire or fiery meteors in his small battle, then when he becomes a giant, can shoot up lava spouts and toss big balls of yarn.
Shy Guys are our most common enemy, of course, and they can dangle from balloons, throw bombs, use knitting needs as swords, fly with a propeller, walk on stilts, hang from hooks, and rise from the dead. Other Mario series regular enemies appearing include Koopa Troopas (with buttons for shells!!), Piranha Plants and Nippers, Cheep Cheeps, Boos, Lakitus, Monty Moles (a first appearance for this series I think), Pokeys, Bullet Bills, and Chain Chomps, who can be changed into Chomp Rocks this time around.
Yoshi series regulars include Burts, Tap Taps, Ukikis, Goonies, Blarggs, Lunge Fish, Spray Fish, Bumpties, Tiny Mousers, Gusties, Fangs, Clawdaddies, and Fluffin' Puffins. All of them perform their general functions as seen before. We also have a handful of new enemies, including: Hot Dogs, little dogs who breathe fire; Snoots, who spit projectiles; Ruffin' Tumbles, birds who roll around; Miss Cluck, a chicken that runs around; Smooch Spiders, that crawl around on webs, Snag Stitches, that flip themselves over; and Burrberts that move along a track.
We have a handful of bosses this time around, once again regular enemies enhanced by Kamek. They include: Big Montgomery, a giant Monty Mole that burrows around under wrapping paper, butt bashes, throws spike balls, summons up a stack of Monties, and rolls into a snowball; Knot-Wing the Koopa, a giant Koopa Troopa that can fly, belly bash, tuck into his shell, make waves, and fire a bullet-bill cannon; Burt the Bashful, returning once again in a repeat of his old battle; Bunson the Hot Dog, a giant Hot Dog who can breathe fire, spew lava, butt bash, and leap from wall to wall; Miss Cluck the Insincere, a giant Miss Cluck who can fly and drop spike balls, spin really fast, and shoot forward like a missile; Naval Piranha, another returning vet who throws bombs, extends tendrils, and wraps around objects; and Snifberg the Unfeeling, a giant Ice Snifit who can create ice blocks, spit out Shy Guys, roll around, and lift off from the ground.
The game takes place on Craft Island, basically Yoshi's Island but made of yarn, and is made up of six worlds. The stages within the worlds vary quite a bit, but the basic gist is: World 1 - Grassland, World 2 - Desert, World 3 - Sky/Toys or Candy, World 4 - Jungle/Water, World 5 - Snow, World 6 - Lava/Castle. The game ends with a final level entitled "The Wonderful World of Wool."
Items in the game include yarn balls, spools, knitting needles, bundles of yarn, beads, fruit, and so on.
Here's what we've got so far:
Characters:
Yoshi: run, jump, eat, make eggs, flutter jump, throw eggs, butt bash, breathe fire, ice, spit seeds, helicopter, mole tank, train, submarine, ski, fire as egg, rocket ship, gigantic eggs, rocket forward, minecart, bobsleigh, hot air balloon, run on walls and ceilings.
Yarn Yoshi: run, jump, eat, flutter jump, butt bash, fire, ice, create balls of yarn, throw balls of yarn, tie up, spin around spool, unravel to go down pipe, create platforms, unravel sections, umbrella, giant, bicycle, mole, airplane, mermaid.
Baby Mario: float in bubble, cry, super cape, float with cape, run on walls and ceilings, run faster, float with diaper.
Baby Peach: float on the wind with umbrella
Baby Donkey Kong: charge forward, cling to vines
Baby Wario: giant magnet
Kamek: fly on broom, cast spell, teleport, sweep, giant spell, giant hammer, teleport, warp, balloons with missiles, transform into bundles of yarn.
Baby Bowser: stomp, shockwave, fireball, drop rocks, jump, ride pets
Bowser: jump, breathe fire, grow giant, drop rocks, stomp, warp through time and space at random apparently, fiery meteors, line of fire, lava spouts, balls of yarn
Poochy: walk across hazards, find stuff, charge, lick
Kangaroo: hop around
Stork: fly, carry babies
Shy Guy: propeller, stilts, fat, bombs, spear and shield, swing mace, fire, ghost, submarine, pogo stick, blocks, limbo stick, pirate ship, umbrella, balance spear, inner tube, bounce, Snifit, breathe fire, balloon, copy, giant, metal, knitting needles, hang, rise from the dead
Koopa: button shells, make waves, fire bullet bills
Goomba
Piranha Plant: spit projectiles
Boo
Blooper
Lakitu: rain
Monty Mole: burrow, butt bash, spike ball, stack of Monties, roll into snowball
Wiggler: wings, fuzzy
Chain Chomp: bounce, incoming chomp, Chomp Rock, Chomp Shark, lunge and bite, turn into Chomp Rock
Bandits: steal things, toss ball, pop balloon, Green Glove, Slugger, Zeus Guy, Grunt
Little Mouser: steal
Grinder/Ukiki: bounce, climb vines, eat fruit and spit seeds, drop bombs
Gabons: basically Spikes
Bosses:
Burt the Bashful
Salvo the Slime
Bigger Boo
Roger the Potted Ghost
Prince Froggy
Naval Piranha
Marching Milde
Hookbill Koopa
Sluggy the Unshaven
Raphael Raven
Tap Tap the Red Nose
Cloud N. Candy
Inviso
Cloudjin
Don Bongo
Big Burt Brothers
Gilbert the Gooey
Hector the Reflector
Big Bungee Piranha
Bessie Bass
Priscilla the Peckish
Six-Face Sal
Big Guy the Stilted
Mortz the Very Goonie
Big Beanie
Count Fang
King Clawdaddy
Furious Fred de Fillet
Punky the Pokey Prince
Big Montgomery
Knotwing the Koopa
Bunson the Hot Dog
Miss Cluck the Insincere
Snifberg the Unfeeling
Stages:
plains
cave
fortress
sky
forest
lava
lake
valley
sewer
snow
Beginning
Cavern
Summit
Jungle
Ocean
Finale
Plains
Castle
Forest
Lava
Jungle
Cavern
Snow
Sky
Underwater
Coast
Plains
Forest
Jungle
Savannah
Snow
Volcano
Grassland
Desert
Sky
Jungle
Snow
Castle
Wonderful World of Wool
Items:
Eggs
Stars
Clouds
Chomp Rock
Fruit!!
Ginormous Eggs
Yarn Balls
Yarn Bundles
Knitting Needles
Buttons
Beads
So on
Thanks for reading! Next up, let's follow it up with Yoshi's Crafted World!
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