O'CHUNKS
Are you guys excited? I'm excited. You should be too. You know why? Cause today we get to cover all the freakin' amazing characters from Super Mario RPG and the Paper Mario (pre-TOK) series, and even the not so amazing ones too. Here's the full list:
1. Cheep Cheep
2. Bob-Omb
3. Spike
4. Tiny Mouser
5. Mouser
6. Paper Mario
7. Mr. L
8. Geno
9. Mallow
10. Flurrie
11. Tippi & Pixls
12. Kersti
13. Huey
14. Merlon
15. Star Spirits
16. Smithy
17. Kammy Koopa
18. Sir Grodus
19. Count Bleck
20. Dimentio
21. Yaridovich
22. Axem Rangers
23. Lord Crump
24. The Shadow Sirens
25. O'Chunks
26. Mimi
27. Croco
28. Booster
29. Jonathan Jones
30. Valentina
31. Jr. Troopa
32. Doopliss
33. Rawk Hawk
34. Francis
35. Culex
Here's to another personal favorite. Man, we're having a whole string of them. (It's no surprise really, it's Paper Mario . . . was . . . known for). O'Chunks is one of the minions of Count Bleck, a beefy meathead of a Scottish enforcer with a preference to brawn over brain. He's not particularly deep, just entertaining, but he does prove his mettle at the end when he proves that it was never about world domination so much as loyalty to the count.
You fight O'Chunks a good couple of times across the game, each one building on each other, but most of his moves are pretty basic muscle fighter-type moves, such as flipping up and performing a butt bash, charging at you with a shoulder rush, grabbing you and spinning around to hurl you around the stage, spinning like a tornado, and throwing chunks of the ground at you. He can also "Chunk Up" to boost his stats, and outside of battle he tends to . . . um, fart himself out of the scene. I'd say there's plenty there to make something out of.
Here's the moveset I came up with:
Standard B: Chunk Throw
O'Chunks will literally rip a piece out of the stage you are standing on and throw it at his enemies as a projectile. Pretty standard there.
Side B: Chunk Tornado
O'Chunks will spin forward surrounded by a tornado, very similar to Meta Knight's move of a similar nature, causing damage to those around him.
Up B: Chunk Fumes OR Ground Pound
I could see either of these working. The first would be his fart-to-exit thing, which wouldn't really work as an entrance, so I don't think we'd see it too many other places. The other would be his ground pound move where he would flip into the air and slam back down.
Down B: Ground Pound OR Chunk Up
The move listed about would also function as a Down B, much as the similar move functions for Yoshi and Bowser. However, you might also consider his Chunk Up ability to boost his stats. Either one works well for me.
Final Smash: Chunk Spin
While his grab, spin, and throw thing would probably appear as part of his grabs, I think it would be a little difficult to pull off the full effect of him sending you ricocheting around the stage for just a grab. For a Final Smash, however, it would be perfectly reasonable to have him grab you and throw you, only for you to bounce several times off of every side of the screen, racking up damage with each hit.
Entrance: I don't know about a reverse fart exit, so how about just the way he jumps down onto the screen any time he challenges you.
Taunts: Scratching his head in confusion, various flexes he could pull off, maybe gassing just a little bit.
Thanks for reading! Next up, we'll cover his comrade-in-arms, Mimi!
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