Tuesday, August 25, 2020

Character Sheet: Dimentio

 DIMENTIO

Are you guys excited? I'm excited. You should be too. You know why? Cause today we get to cover all the freakin' amazing characters from Super Mario RPG and the Paper Mario (pre-TOK) series, and even the not so amazing ones too. Here's the full list:

1. Cheep Cheep
2. Bob-Omb
3. Spike
4. Tiny Mouser
5. Mouser
6. Paper Mario
7. Mr. L
8. Geno
9. Mallow
10. Flurrie
11. Tippi & Pixls
12. Kersti
13. Huey
14. Merlon
15. Star Spirits
16. Smithy
17. Kammy Koopa
18. Sir Grodus
19. Count Bleck
20. Dimentio
21. Yaridovich
22. Axem Rangers
23. Lord Crump
24. The Shadow Sirens
25. O'Chunks
26. Mimi
27. Croco
28. Booster
29. Jonathan Jones
30. Valentina
31. Jr. Troopa
32. Doopliss
33. Rawk Hawk
34. Francis
35. Culex

Today, let's cover Dimentio, the true villain of Super Paper Mario. Dimentio starts out the game as an interdimensional clown working for Count Bleck with a penchant for screwing with people. He soon reveals his ulterior motives to steal the Chaos Heart for himself and use it to destroy all worlds and recreate them in his own image with himself as their ruler. Dimentio, much like Fawful, has gone down as one of the best villains from the RPGs, and rightfully so. He's really frickin' great.

You fight him a few times throughout the games, and each time he demonstrates a few distinct abilities. First off, most of his battles feature a projectile attack using these weird spiky spell things. He also teleports frequently and can create multiples of himself. His most disturbing attack, in my opinion, at least, features him trapping his opponents in a clear box before detonating the inside, legitimately straight up killing the main cast at one point and literally sending them to the afterlife. He can also teleport his enemy to a space called the D Dimension, so they can fight without interruption. Following Chapter Six, he makes use of the mind-controlling seedlings that cropped up there, using them to bend both Luigi and O'Chunks to his personal will. Finally, in the final battle, he merges with Mr. L's Brobot to create Super Dimentio.

Alright, now, let's see what we can do. Here's the moveset I came up with:

Standard B: D-Curse
Basically, the weird spiky projectile he uses throughout his battles. He will throw forward two or three of them.

Side B: Duplicates
He will zoom forward and mirror images of himself will appear behind him, moving around and mimicking his moves. These won't last long and will disappear after a single hit.

Up B: Teleport
Basically, he will teleport in exactly the same way he does throughout the game.

Down B: D-Trap
Dimentio will first summon a clear box that will trap any opponent caught in it. If you press the command again, he will snap his fingers and the box will detonate, dealing severe damage to those inside.

Final Smash: Super Dimentio
He might also transport you into the D-Dimension, but basically, he will summon Super Dimentio and use it to unleash an all-out attack on a specific opponent.

Entrance: He will teleport in.

Taunts: His coy laugh that he does, holding up the Chaos Heart, maybe snapping his finger and causing a small explosion.

Thanks for reading! Next up, we leave the main villains behind and cover the major henchmen directly working for the main villains, starting with Yaridovich, or more accurately, the Smithy Gang as a whole.

No comments:

Post a Comment