Saturday, August 20, 2022

Legend of Zelda Roster, Updated

SUPER SMASH BROS. UNIVERSE

THE LEGEND OF ZELDA


And now, here is our full roster listing for every single main-line game, excluding all spinoffs and remakes.

1. Link

2. Dark Link

3. Young Link

4. Toon Link

5. Wild Link

6. Four Links

7. Wolf Link

8. Hero's Shade

9. Ravio

10. Princess Zelda

11. Princess Hilda

12. Tetra

13. Toon Zelda

14. Sheik

15. Impa

16. Midna

17. Fi

18. Ezlo

19. Minish/Picori

20. Din

21. Nayru

22. Saria

23. Darunia

24. Daruk

25. Ruto

26. Mipha

27. Nabooru

28. Urbosa

29. Medli

30. Revali

31. Makar

32. Marin

33. Malon

34. Happy Mask Salesman

35. Ralph

36. Beedle

37. Ilia

38. Yeto/Yeta

39. Linebeck

40. Groose

41. Alfonzo

42. Madame Couture

43. Subrosian

44. Mogma

45. Ancient Robot

46. Monkey

47. Sahasrahla

48. Oshus & Ciela

49. Old Man

50. King Daphnes

51. King Rhoam

52. Hylian Soldier

53. Great Fairy

54. Ganon

55. Ganondorf

56. Toon Ganondorf

57. Beast Ganon

58. Calamity Ganon

59. Yuga

60. Agahnim

61. Nightmare

62. Skull Kid

63. Majora

64. Onox

65. Veran

66. Vaati

67. Zant

68. Bellum

69. Ghirahim

70. Demise

71. Chancellor Cole & Malladus

72. Lady Maud

73. Twinrova

74. Byrne

75. Moblin

76. Bokoblin

77. Octorok

78. Stalfos

79. Lizalfos

80. Darknut

81. Bulblin

82. King Bulblin

83. Wizzrobe

84. Poe

85. Vire/Keese

86. Deku Scrub

87. Deku Baba

88. Chuchu

89. Armos

90. Thunderbird

91. Garo

92. Yiga Footsoldier

93. Lynel

94. Hinox

95. Gohma

96. Dodongo

97. Gekko

98. Master Kohga

99. Ancient Guardian

Wow, that's a lot. If we get more (and we will) I may have to consider where to put some splits. Until then, next week, we split all the remaining non-remakes into two groups. First, all the general miscellaneous games (Hyrule Warriors, Cadence of Hyrule, so on), and then two subgroups, both of which are rather . . . infamous. Either way, Hyrule Warriors is first.

Character Sheet: Byrne

BYRNE


Today, we begin a new round of character sheets, all primarily appearing in the 2D titles from Oracles to Tri Force Heroes. We have quite a few, though not as many as the 3D titles. Among them are:

1. Four Links

2. Ravio

3. Princess Hilda

4. Toon Zelda

5. Din

6. Nayru

7. Ezlo

8. Minish/Picori

9. Linebeck

10. Oshus & Ciela

11. Ralph

12. Alfonzo

13. Madame Couture

14. Subrosian

15. Onox

16. Veran

17. Vaati

18. Bellum

19. Chancellor Cole & Malladus

20. Yuga

21. Lady Maud

22. Byrne

And now, we end our run of new characters with Byrne, the enforcer of Chancellor Cole throughout most of Spirit Tracks. He was a Lokomo, a train spirit-thing, who lusted for power and turned against his mentor Anjean, teaming up with Cole to free Malladus. In the end, he is betrayed by his masters and left for dead, siding with Link and Zelda against them and returning to his old master.

Byrne's main weapon is his clawed gauntlet that he can use to slash his foes, extend outward for far-away attacks, and use as a shield. He can also perform a stunning blast with magic, and he can lunge and jump around like a ninja, a major part of his design. It's light, but it's more than enough.

Here's the moveset I came up with:


Standard B: Ninja Slash

He will leap into the air and perform a strong slash forward, leaving behind three claw marks in the air and doing heavy damage.


Side B: Extension Claws

He will extend his claws out across the stage, stabbing his opponents from afar.


Up B: Ninja Leap

He will leap high into the air and then stab back downward.


Down B: Claw Shield

He will shield himself with his clawed gauntlet, acting as a pretty standard shield.


Final Smash: Spirit Lines

He will tap into some of his Lokomo magic and lay spirit tracks all around the stage. Spirit Trains will then speed along those tracks, pulling from all manner of trains seen in the game, including Link's train, enemy trains, and even the Demon Train on occasion.


Entrance: Three claw marks will appear and he will appear with a slash.


Taunts: Up, he will pound his chest in obeisance to Malladus. Side, he will get down into a challenging position as if ready to fight you. Down, he will hold his stomach as if wounded.


Thanks for reading! Now, let's update our character roster!

Friday, August 19, 2022

Character Sheet: Lady Maud

LADY MAUD


Today, we begin a new round of character sheets, all primarily appearing in the 2D titles from Oracles to Tri Force Heroes. We have quite a few, though not as many as the 3D titles. Among them are:

1. Four Links

2. Ravio

3. Princess Hilda

4. Toon Zelda

5. Din

6. Nayru

7. Ezlo

8. Minish/Picori

9. Linebeck

10. Oshus & Ciela

11. Ralph

12. Alfonzo

13. Madame Couture

14. Subrosian

15. Onox

16. Veran

17. Vaati

18. Bellum

19. Chancellor Cole & Malladus

20. Yuga

21. Lady Maud

22. Byrne

Just like with the rest of the game she's from, Lady Maud doesn't seem to have that much to do with Zelda at all. She is a fashion witch and the sister of Madame Couture, and doesn't even seem that malicious. She just has a bad fashion sense and tried to forcibly share that bad fashion sense with the rest of the world, not realizing how bad it was. She did still trap a princess in a bodysuit, though, so . . . 

As for her abilities, she always carries a parasol as her main weapon. She can teleport, trap people in bodysuits, attack with bubbles, circles of hearts, and colored energy balls, and takes on a Cake form in her final battle, complete with rising platforms around her. She also has a set of pets that she sends out to attack as bosses as well. I think that gives us enough.

Here's the moveset I came up with:


Standard B: Bodysuit

She will cast a spell forward. Anyone it hits will be trapped in a bodysuit like Princess Styla's, just shaped to their body. All of their stats will be exponentially decreased while they are wearing it.


Side B: Spinning Parasol

She will send out her parasol, spinning rapidly forward. It will do damage but it will also bounce opponents upward if landed on from the top.


Up B: Floating Platform

One of the floating platforms from her boss fight will rise under her feet and carry her upward. The platform will linger afterwards.


Down B: Bubble

She will cast a bubble attack that will catch and trap an opponent inside, carrying them upward for a bit before breaking.


Final Smash: Lady's Pets

Although the Cake Form is also a strong option, I really like the Lady's Pets boss battle, so I would rather have that, with her pets all coming out and causing chaos.


Entrance: Curtains will open as she poses dramatically.


Taunts: Up, she will spin her parasol and mug for the camera. Side, she will spin her parasol around her body and pose with it. Down, she will show off her new dress to boos and jeers from someone off screen.


Thanks for reading! Next up, our one and only henchman character, Byrne.

Thursday, August 18, 2022

Character Sheet: Yuga

YUGA


Today, we begin a new round of character sheets, all primarily appearing in the 2D titles from Oracles to Tri Force Heroes. We have quite a few, though not as many as the 3D titles. Among them are:

1. Four Links

2. Ravio

3. Princess Hilda

4. Toon Zelda

5. Din

6. Nayru

7. Ezlo

8. Minish/Picori

9. Linebeck

10. Oshus & Ciela

11. Ralph

12. Alfonzo

13. Madame Couture

14. Subrosian

15. Onox

16. Veran

17. Vaati

18. Bellum

19. Chancellor Cole & Malladus

20. Yuga

21. Lady Maud

22. Byrne

Just as Ravio was cowardly but still noble at heart, and Hilda was foolish but still loved and cared for her people, Yuga is the Lorule version of Ganondorf, lacking in the sheer raw power of his counterpart, forcing him to rely on magic and trickery instead, but still just as evil. He is the main villain of A Link Between Worlds, kidnapping those destined to be the sages and trapping them away in paintings.

Across the game, we see him transform people into paintings (an obvious Yoshi's egg style move, I think), turn into paint himself, summon lightning and fire, draw enemies from paintings, and cause paintings to explode. Later in the game, we see him resurrect Ganon only to absorb his power and fuse with him. At this point, he has a trident, can float, and throws dark orbs. I think that's more than enough to work with.

Here's the moveset I came up with:


Standard B: Painting

He will cast a spell at an opponent, which, if he can keep them there long enough, will transform them into paintings. They will be able to break out after a few seconds.


Side B: Exploding Portraits

He will send out a spinning portrait frame as a projectile that will explode on contact.


Up B: Float

He will float into the air by magic the way he does when he has absorbed Ganon.


Down B: 2D Shift

He will transform himself into a 2D Painting of himself and be able to move around without getting hurt.


Final Smash: The Power of Ganon

He will absorb the power of Ganon and transform into his big pig form, striking across the map with his trident as lightning strikes.


Entrance: He will emerge from a painting.


Taunts: Up, he will raise his staff and laugh as a portrait spins behind him. Side, the portraits of the seven sages will circle around him. Down, he will use his brush to paint on the floor for a second.


Thanks for reading! Tomorrow, our final main villain from these games, Lady Maud of Tri Force Heroes.

Wednesday, August 17, 2022

Character Sheet: Chancellor Cole & Malladus

CHANCELLOR COLE & MALLADUS


Today, we begin a new round of character sheets, all primarily appearing in the 2D titles from Oracles to Tri Force Heroes. We have quite a few, though not as many as the 3D titles. Among them are:

1. Four Links

2. Ravio

3. Princess Hilda

4. Toon Zelda

5. Din

6. Nayru

7. Ezlo

8. Minish/Picori

9. Linebeck

10. Oshus & Ciela

11. Ralph

12. Alfonzo

13. Madame Couture

14. Subrosian

15. Onox

16. Veran

17. Vaati

18. Bellum

19. Chancellor Cole & Malladus

20. Yuga

21. Lady Maud

22. Byrne

So, this one's not Ganon, but it's basically Ganon. An ancient evil pig demon sealed away with a minion trying to resurrect him, except Ganondorf was canonically dead in this timeline (and this was around the time they were getting flack for pushing Ganon into every story), so they made a not-Ganon Ganon. Malladus is said pig demon, and Chancellor Cole is an imp serving Malladus who acts as Zelda's royal advisor while secretly plotting against her. Between the two of them, there's not quite enough for a full moveset, but in the end Malladus is forced to possess Cole's body, so I figure we can have Cole running around as the player with elements of Malladus emerging here and there.

Between the two of them, we see them float in mid-air, possess people's bodies and remove their souls from them, cast dark spells, summon lightning bugs, fire laser beams, throw destruction orbs, and breathe meteor breath. I would say that that's more than enough, so let's do this thing!

Here's the moveset I came up with:


Standard B: Dark Spell

Cole will cast a spell of dark magic forward as a projectile, mostly based on the move from his and Possessed Zelda's boss fight.


Side B: Meteor Breath

Cole's head will mutate into Malladus's and he will breath the demon's meteor breath in a destructive beam directly in front of him.


Up B: Float

Cole will spin up lightly into the air, floating as he is often wont to do throughout the game.


Down B: Soul Removal

He will hold out his hand with dark magic on his fingers. Anyone caught by it will be trapped there as he pulls their soul from their body. If they can't break free in the first couple seconds, their soul will be torn from their body, leaving the body lying motionless on the ground with their spirit able to move around freely but unable to touch anything. They can return to their body after a short time.


Final Smash: Malladus and the Demon Train

This will be similar to the Beast Ganon final smash Ganondorf currently uses. Cole will transform into Malladus and slam on the ground, but the moment he does so, the Demon Train will barrel through the stage, crashing into anyone in its path.


Entrance: Cole will strut onto the stage, then sweep off his hats and laugh evilly.


Taunts: Up, Cole will flourish his hats off his head and reveal his horns. Side, Cole will strut around like he does when you first meet him. Down, Cole will cast some magic over Zelda's soulless body.


Thanks for reading! Next up, Yuga of A Link Between Worlds fame.

Tuesday, August 16, 2022

Character Sheet: Bellum

BELLUM


Today, we begin a new round of character sheets, all primarily appearing in the 2D titles from Oracles to Tri Force Heroes. We have quite a few, though not as many as the 3D titles. Among them are:

1. Four Links

2. Ravio

3. Princess Hilda

4. Toon Zelda

5. Din

6. Nayru

7. Ezlo

8. Minish/Picori

9. Linebeck

10. Oshus & Ciela

11. Ralph

12. Alfonzo

13. Madame Couture

14. Subrosian

15. Onox

16. Veran

17. Vaati

18. Bellum

19. Chancellor Cole & Malladus

20. Yuga

21. Lady Maud

22. Byrne

Today, we cover one of the most unique, at least in my opinion, main villains in the Zelda series. It's . . . just a sea monster, really. A sea monster that infested the Ocean King's temple and uses a ghost ship as a lure to draw in its prey. No secret Ganon plot, no ancient evil sealed away like Majora or Vaati, just a sea monster.

Being a sea monster, it swims a lot and has big long tentacles that it swipes around an attacks with. It can also hang from above during its major boss fights. It also drops blobs during its fight and spews toxic pink goop everywhere. Naturally, its ghost ship is also here, and we can't forget its big final battle, where it possesses Linebeck's body and becomes Bellumbeck, wielding a sword and being able to spin like a tornado.

Here's the moveset I came up with:


Standard B: Toxic Spray

It will spray a bunch of its pink goop forward, dealing poison damage and leaving a trail of it behind on the stage, that will act a bit like Inkling paint, but with that damage factor to it.


Side B: Tentacle Possession

It will lash out with one of its tentacles, which, if it lands, will stick to an opponent and put them under its control until the player can break free.


Up B: Spinning Tornado

Based a bit on Bellumbeck's move but also with its own ability to hang from above, Bellum will spin rapidly upward. If a ceiling is above it, it will cling there for a short time.


Down B: Blobs

Bellum will drop blobs on the ground behind it, leaving them there as sticky traps for anyone who passes over them.


Final Smash: Ghost Ship

The Ghost Ship will appear, crossing the stage in a fog. It will have a vacuum effect, drawing in all characters. Every character unable to escape will be left behind as statues once the ship has left, unable to move for an extended period of time.


Entrance: It will burst from a whirlpool.


Taunts: Up, it will leap into the air like a whale breaching. Side, it will draw out Bellumbeck on one of its tentacles and wiggle him around. Down, it will dive into a puddle of water, one of its tentacles sticking out and looking around.


Thanks for reading! Next up, the villains of Spirit Tracks.

Monday, August 15, 2022

Character Sheet: Vaati

VAATI


Today, we begin a new round of character sheets, all primarily appearing in the 2D titles from Oracles to Tri Force Heroes. We have quite a few, though not as many as the 3D titles. Among them are:

1. Four Links

2. Ravio

3. Princess Hilda

4. Toon Zelda

5. Din

6. Nayru

7. Ezlo

8. Minish/Picori

9. Linebeck

10. Oshus & Ciela

11. Ralph

12. Alfonzo

13. Madame Couture

14. Subrosian

15. Onox

16. Veran

17. Vaati

18. Bellum

19. Chancellor Cole & Malladus

20. Yuga

21. Lady Maud

22. Byrne

Today, we cover Vaati, the wind mage sealed away by the Four Sword and the main villain of Four Swords, Four Swords Adventures, and Minish Cap, making him the only main villain in the main series of games to feature multiple times outside of Ganon. Somehow that wasn't enough to get him a spot on the Hyrule Warriors roster, but we can poke that sore spot later. For now, let's make him a moveset.

Now, right off the bat, I think we'd base his appearance on his more popular Minish Cap model, the edgy Minish he was before becoming the orby bat thing he is in the Four Swords games, with that form making random appearances throughout and in his Final Smash. Among his abilities, we see him fly, attack with his tentacles, create cyclones (obviously being a wind mage, an important one), throw lightning balls or differently colored energy balls when the multiplayer matters, grow claws, turn people to stone, teleport, summon flames, fire lasers from his eyes, become an eyeball and a dark blob, and grow purple spikes. I think we can do plenty here.

Here's the moveset I came up with:


Standard B: Cyclone

Given he is a wind mage, I feel like this is the most important move to include here. He will summon a swirling gust of wind and cast it forward, where it will linger for a short time and toss anyone who gets too close into the air.


Side B: Eye Laser

He will grow his singular eye design from his monstrous form on his face and fire a straight laser from it across the stage.


Up B: Bat Wings

The bat wings seen on his monstrous form will sprout from his back and he will fly upwards, able to move around erratically a little bit as he does so.


Down B: Colored Orbs

He will cast a circle of orbs out from around himself in four different colors. These orbs will do mild damage and basically no knockback in general, however, if a character wears the same color as one of the orbs, that orb will be a critical hit.


Final Smash: Wind Demon

Wind will pick up heavily around the stage as he transforms into his monstrous self. He will then attack as he does in those boss battles with his tentacles and with lightning as the wind makes it difficult for his opponents to escape.


Entrance: His essence will emerge from the Four Sword Shrine.


Taunts: Up, he will take off his magic cap and dust it. Side, he will turn away and glance back at you all emo-like. Down, he will pick up the chest he was after in Minish Cap.


Thanks for reading! Next up, the demon of the sea from Phantom Hourglass.