Showing posts with label Kamek. Show all posts
Showing posts with label Kamek. Show all posts

Thursday, September 22, 2022

Special Bonus: Yoshi Series Skins

YOSHI SERIES

CHARACTER SKINS

Like I said, the Yoshi series was stupid easy to get through, so here's eight color swaps for each of its ten fighters:

1.       Shy Guy

a.       A typical red Shy Guy

b.       A Snifit

c.       A Spear Guy

d.       A Fly Guy

e.       A blue Shy Guy

f.        A yellow Shy Guy

g.       A green Shy Guy

h.       A black Shy Guy

2.       Yoshi

a.       Green Yoshi

b.       Pink Yoshi

c.       Light Blue Yoshi

d.       Yellow Yoshi

e.       Purple Yoshi

f.        Red Yoshi

g.       Blue Yoshi

h.       Baby Yoshi from Paper Mario: The Thousand-Year Door

3.       Kamek

a.       Kamek as he normally appears

b.       Kamek in a normal blue robe without the white stripe

c.       Kamek in a red robe

d.       Kamek in a yellow robe

e.       Kamek in a white robe

f.        Kamek in a green robe

g.       Kamek in a purple robe

h.       Giant Kamek from Super Princess Peach

4.       Baby Mario

a.       Baby Mario

b.       Baby Luigi

c.       Baby Peach

d.       Baby Daisy

e.       Baby Rosalina

f.        Baby Wario

g.       Baby Waluigi

h.       Baby Donkey Kong

5.       Bandit

a.       The standard blue Bandit

b.       A Green Glove

c.       A Slugger

d.       A Grunt

e.       Zeus Guy

f.        A purple Badge Bandit

g.       A pink Bandit

h.       Bandy Andy from Paper Mario: The Thousand-Year Door

6.       Poochy

a.       Poochy as he normally appears

b.       Poochy with red spots

c.       Poochy with blue spots

d.       Poochy with green spots

e.       Poochy with pink spots

f.        Poochy with yellow spots

g.       A Poochy Pup

h.       Yarn Poochy

7.       Tiny Mouser

a.       Your standard purple Tiny Mouser

b.       Ms. Mowz (with name change)

c.       The blue Tiny Mouser skin

d.       The black Tiny Mouser skin

e.       Basically, the original Mouser’s head as a Tiny Mouser

f.        Moustafa from Paper Mario

g.       A Tiny Mouser from Yoshi’s Woolly World

h.       A Tiny Mouser from Yoshi’s Crafted World

8.       Ukiki

a.       A standard Ukiki from the Yoshi series

b.       Ukiki as he appears in Super Mario 64

c.       A red Ukiki

d.       A green Ukiki

e.       A purple Ukiki

f.        The Ukikis in sailor suits from Mario Party 7

g.       The Chimp from Super Mario Galaxy

h.       Uckykong

9.       Baby Bowser

a.       Your standard Baby Bowser

b.       A red Baby Bowser skin

c.       A blue Baby Bowser skin

d.       A pink Baby Bowser skin

e.       A more brown Baby Bowser skin

f.        A purple Baby Bowser skin

g.       Baby Bowser as he appears in Yoshi’s Story (all polygonal and such)

h.       Yarn Baby Bowser

10.   Yarn Yoshi

a.       Green Yarn Yoshi

b.       Red Yarn Yoshi

c.       Blue Yarn Yoshi

d.       Light Blue Yarn Yoshi

e.       Yellow Yarn Yoshi

f.        Pink Yarn Yoshi

g.       Black Yarn Yoshi

h.       Mario Yarn Yoshi

And now, we have one left for the Mario rosters. I'm sure we'll be seeing that in a couple of days or so.

Thursday, March 3, 2022

Kamek


Yoshi’s debut proved so popular among fans that Super Mario World’s sequel was based upon him and serving as a launching-off point for his own line of games separate from Mario. This game was set as a prequel, with Bowser’s nanny and caretaker as an infant foreseeing the Mario brothers’ role in his ward’s future and sending his minions to abduct them.

This is Kamek, a Magikoopa and Bowser’s advisor, having acted as his guardian in his infancy. Kamek appears throughout both the Mario and Yoshi series, acting as the main villain against Yoshi and Bowser’s right hand man against Mario.

As a fighter, Kamek will have strong aerials, relying upon his strong magical attacks rather than his own strength. His moveset will pull both from his own actions as well as the abilities displayed by all Magikoopas.

Likelihood rating: Strong

Friday, June 11, 2021

Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey

MARIO & LUIGI: BOWSER'S INSIDE STORY + BOWSER JR.'S JOURNEY


Today, we cover the second Mario & Luigi remake and ultimate swan song of AlphaDream studios. Many criticized their decision to skip Partners in Time in favor of this, but if AlphaDream saw the writing on the wall, and decided this was the note they wanted to go out on, I can't fault them for it. The expertly crafted, heartfelt, character-driven side story they gave us was one of the single best surprises I've stumbled upon in the course of this blog series, and I certainly won't be forgetting AlphaDream any time soon because of it. To them, I say, rest in peace, and may your developers find work in greener projects.

The Bowser Jr.'s Journey add-on plays much the same as Bowser's Minions gameplay, with a team captain commanding a squad of minions against other batches of opponents. This time, however, Bowser Jr. acts as the protagonist, heading out to try and assist his dad against Fawful and his minions, learning valuable lessons about being a true leader after his behavior and attitude alienates everyone around him and even shatters his relationships with the Koopalings at one point. The depth and nuance this story added to Bowser Jr., all seven Koopalings, and Kamek and the relationships between them all is something I could gush about all day long . . . but it's not technically what I'm here for, so I guess I must move on. However, if you have not, I strongly recommend picking up the game or at least watching a Let's Play of it.

Bowser Jr. is the only captain, but he has ranged, melee, and aerial forms using hammers, his paintbrush, and his Klown Kar respectively. All seven Koopalings and Kamek can act as his first officer, using pretty standard attacks you'd expect from them. The four captains from the original game and the Backstabber Trio can join you as well, as can Bowser in the post game. After that, your army can consist of several types of Goomba, several types of Koopa, Buzzy Beetles, Para-Beetles, Spinies, and Spike Tops, Mechakoopas, Broozers, Pokeys, Chain Chomps, Chargin' Chucks, Ant Troopers, Bob-Ombs, Bullies, Dry Bones, Lakitus, several types of Boos, Biddybuds, Swoops, Shy Guys, Fly Guys, and Spear Guys, Ninjis, Hammer, Boomerang, Ice, and Fire Bros, Piranha Plants, Spikes, Bandits, Magikoopas, and Nabbit.

While many of the major players of the story (Mario, Luigi, Starlow, Fawful, and Midbus) appear in the odd cutscenes here and there, the core of Bowser Jr.'s Journey's conflict involves Bowser's Castle being taken over by three brand new original characters working for Fawful: The Best Fitness Friends. Dieter is the ranged character and leader, mostly flicking rubber bands as a projectile, but he can also throw malatone formula to boost his allies, and he can create doppelgangers of himself. Beef is the melee fighter, who mainly uses a fire punch, and can throw barrels as well. Kaley is the aerial fighter who can spin, divebomb, screech loudly, and call down lightning and flames. In the final battle, they use Malatone formula to combine into one giant monster, who can create evil clones, punch, fire off a laser beam, charge while boosted, create a cyclone with their breath, and summon a mystery box.

That's most of the important stuff! Let's see what we've got:


Characters:

Mario: handstand, jump, crouch, spin, spin on bar, hammer, spring, key, pick up and throw, giant, float, fly

Luigi: invisible

Wario: metal

Yoshi: fire breath, tongue

Donkey Kong: punch, barrel, stomp, jack, grow giant, throw enemies

Donkey Kong Jr.: hop, throw switches

Pauline

Birdo: Robirdo

Bowser Jr.: paintbrush, Klown Kar, hammer

All characters appearing in SMB2, SMW, SMW2, and SMB3

All characters appearing in the DKC series

All characters appearing in SM64

Diddy Kong

Dixie Kong

Tiny Kong

Wizpig

Taj

Timber and the other racers

Team Captains: deny, rally, bonus block, play dead, lightning, parry, bob-omb, thwomp, face off, backup, sneak attack, shell strike, aerial, melee, long range

Best Fitness Friends: rubber bands, malatone formula, doppelganger, fire punch, barrel, spin, divebomb, screech, fire, lightning, combine, laser beam, charge, cyclone, mystery box


Bosses:

King Bob-Omb

Goomboss

King Boo

Chief Chilly


Stages:

Construction Site

Big City

Forest

Ship

Jungle

Desert

Airplane

Iceberg

Rocky-Valley

All stages appearing in SMB2, SMW, SMW2, and SMB3

All stages appearing in DKC series

Palm Beach

Poison Swamp

Secret Factory

Ice Area

All locations in Diddy Kong Racing

Minions Battlefield


Thanks for reading! Next up, let's cover the Luigi's Mansion remake!

Saturday, February 27, 2021

Mario Party 9

MARIO PARTY 9


Mario Party 9 is the next game in the series, rather notorious for being the introducer of a certain very unpopular game mechanic, but more on that later. The game also tosses out the whole stepping stone roster thing it had going, shaking up and building on the previous roster every two game, with only Mario, Luigi, Peach, Daisy, Yoshi, Birdo, Wario, Waluigi, and Toad returning, Toadette, Boo, Dry Bones, Hammer Bro, and Blooper being dropped, and Koopa Troopa, Shy Guy, and Magikoopa (or Kamek) being added in. The game follows the story of the characters watching shooting stars before they see Bowser sucking them all up and going after him to get them back.

Now for the elephant in the room. Rather than letting the characters move around the board on their own, this game introduced a special car that all four characters had to ride in together. Much and more has been said on this topic since its introduction, so I won't go into it here. The spaces are a bit different, with green, red, blue, and other such color spaces appearing, but with a slight variation on it. Blue spaces generally just mean something good for the player, reds are something bad, greens are pure neutral, yellow spaces cause minigames, and white spaces give you stars, generally speaking. While items this time are basically narrowed down to different dice blocks that help or hinder your progress.


Our stages this time include: Toad Road, a more-or-less basic Mario level; Bob-Omb Factory, a factory level; Boo's Horror Castle, a haunted house level; Blooper Beach, a water level; Magma Mine, an underground lava level; Bowser Station, an outer space level; and DK's Jungle Ruins, a more DKC Returns-themed stage. Each of these comes with both a mid-level boss and final boss: Lakitu and Wiggler for Toad Road; Whomp and King Bob-Omb for Bob-Omb Factory; Dry Bones and King Boo for Boo's Horror Castle; Cheep Cheep and Blooper for Blooper Beach; Spike and Chain Chomp for Magma Mine; Bowser Jr. and Bowser for Bowser Station; and Diddy Kong and Donkey Kong for DK's Jungle Ruins; against whom you'll have to play a specialized minigame.

Across the 78 minigames, you will: bounce on clouds, chop wood, roll balls, launch rockets, count Goombas, fly Bullet Bills, swim, climb a chain, platform, skip rope, avoid Mechakoopas, put together a jigsaw puzzle, grow vines, ride dolphins, butt bash, climb a wall, pull vegetables, play cards, hide, slip on ice, bowl, escape a haunted house, fire cannons, float in a bubble, paint, drive snowmobiles, feed Piranhas, open treasure chests, fish, balance, avoid Thwomps, look through binoculars, eat pizza, control fire jets, draw in sand, roll boulders, play football, drive cars, whack Monty Moles, sled, drive a mech, pop balloons, run a maze, climb on a cage, play Bumper Cars, and pedal. The boss minigames see Lakitu throwing Spinies, Whomp slamming down, Dry Bones playing cards?, Cheep Cheep just kinda swimming around, Spike tossing spike balls, Bowser Jr. piloting a giant robot, Diddy Kong shooting barrels, Wiggler storming around, King Bob-Omb throwing bombs, King Boo playing Bejeweled?, Blooper swimming around, Chain Chomp rolling, Bowser throwing blocks, and Donkey Kong collecting bananas. Most of that's pretty standard.

Here's what we've got so far:


Characters:

Gimmick Rep: play music, fight in a giant bubble, run on a conveyor belt, run up a tower, collect coins, snowboard, make a picture, look for ghosts, collect honey, shoot targets, smack Pokeys with a hammer, zap opponents, drive karts, pop a balloon, stop a clock, throw darts, do math, avoid bombs, spray water, shoot balloons, avoid a spinner, drive tanks, use a flashlight, use a slot machine, use a pickaxe, bounce on a pogo stick, run on a wheel, box with a giant robot, avoid a shark, avoid Bullet Bills, fly a bug, ground pound, work through a maze, play cards, pull crops, hop around, fly, roll a ball, shoot Piranha Plants, match puzzle pieces, shoot Piders, fly helicopters, avoid getting smacked by Monty Mole, get through a maze of pipes, drive a boat, avoid Cheep Cheeps, squash Goombas, run from Ukikis, jump across platforms, make smoothies, row a kayak, jump rope, throw hammers, ride rocking horses, fix pipes, play hot potato with a bomb, jump over barrels, climb vines, slide down a slide, collect bananas, roll on barrels, avoid Mechakoopas, open treasure chests, climb a wall, play air hockey, fight Bowser, capsule, spacesgraffiti, playing baseball, punching a statue, water skiing, raising a flag, cleaning a Chomp, driving karts, steering a leaf, platforming, shaking soda, setting a clock, driving a scooter, protecting an Ukiki, snowboarding, walking a tightrope, catching coins, dropping bombs, flying a plane, shooting snow, jumping rope, playing football, playing bumper cars, rowing, shooting paint, decorating a cake, playing King on the Mountain, shooting Boos, stealing plants, shooting cards, flying a flying saucer, getting a boat's attention, swinging a lasso, driving a minecart, slaloming in a space station, shooting lava, building things, balancing on a ball, blowing up King Bob-Omb, running around a Mr. I, shooting basketballs, snipping a rope to not get flung by a catapult (my favorite), trying to stay on an iceberg, stamping, and fighting Bowser, vehicle, bounce on clouds, chop wood, roll balls, launch rockets, count Goombas, fly Bullet Bills, swim, climb a chain, platform, skip rope, avoid Mechakoopas, put together a jigsaw puzzle, grow vines, ride dolphins, butt bash, climb a wall, pull vegetables, play cards, hide, slip on ice, bowl, escape a haunted house, fire cannons, float in a bubble, paint, drive snowmobiles, feed Piranhas, open treasure chests, fish, balance, avoid Thwomps, look through binoculars, eat pizza, control fire jets, draw in sand, roll boulders, play football, drive cars, whack Monty Moles, sled, drive a mech, pop balloons, run a maze, climb on a cage, play Bumper Cars, pedal

MC Ballyhoo and Big Top: second block, third block, slowing the roll, spring, zap opponents, turn into a vampire, 8-bit version, tornado, trio of tiny clones, ball, stone block, Bullet Bill, Bowser, fiery dueler.

Mario: fireball

Luigi: fireball

Peach: flower

Daisy: flower

Wario: vacuum

Waluigi: vacuum

Yoshi: egg

Birdo: egg

Toad: mushrooms

Toadette: mushrooms

Boo: magic wand

Dry Bones: magic wand, play cards

Hammer Bro

Blooper: swim

Koopa

Shy Guy

Magikoopa

Diddy Kong: barrel cannons

Donkey Kong: bananas

Koopa Kid

Bowser Jr: giant robot

Bowser: throw blocks

Lakitu: throw spinies

Wiggler: charge

Whomp: slam

King Bob-Omb: throw bombs

King Boo: play Bejeweled

Cheep Cheep: swim

Spike: throw spike balls

Chain Chomp: roll


Stages:

MSS Sea Star

Grand Canal

Pagoda Peak

Pyramid Park

Neon Heights

Windmillville

Bowser's Enchanted Inferno

DK's Treetop Temple

Goomba's Booty Boardwalk

King Boo's Haunted Hideaway

Shy Guy's Perplex Express

Koopa's Tycoon Town

Bowser's Warped Orbit

Toad Road

Bob-Omb Factory

Boo's Horror Castle

Blooper Beach

Magma Mine

Bowser Station

DK's Jungle Ruins


Items:

Capsules

Candies

Dice Blocks


Thanks for reading! Next up, Mario Party 10!

Tuesday, October 27, 2020

Character Sheet: Kamek (Revision)

 KAMEK


This will largely be our last run of revisions, for the Mario series at least. Now that the RPGs are over, pretty much every game left is either something we've already covered for the most part (Remakes, etc.), or run on a core game mechanic not unique to any one character (the Sports games). So, once these are done, I will do character sheets for new characters added and just a general sum up for everyone else. With all that said, let's get into it:

1. Mario 
2. Luigi 
3. Professor E. Gadd 
4. Princess Peach 
5. Toad 
6. Toadette 
7. Bowser 
8. Dry Bowser 
9. Bowser Jr. 
10. Koopalings 
11. Koopa Troopa 
12. Dry Bones 
13. Goomba 
14. Piranha Plant 
15. Boo 
16. Cheep Cheep 
17. Blooper 
18. Bob-Omb 
19. Lakitu 
20. Monty Mole 
21. Spike 
22. Hammer Bro 
23. Chargin' Chuck 
24. Wiggler 
25. Chain Chomp 
26. Birdo 
27. Petey Piranha 
28. King Boo 
29. Paper Mario
30. Yoshi 
31. Baby Mario 
32. Baby Bowser 
33. Kamek 
34. Shy Guy

I swear, I do not understand why the sports games feel the need to ignore this guy. He has got to be one of the most important Mario/Yoshi characters out there. This time around, he appeared as a minor supporting character to Baby Bowser in Partners in Time and acted as a major part in both Origami King and Paper Jam, Paper Jam as a major villain alongside his paper form, and Origami King as one of your companions throughout much of the second-to-last world of the game.

Throughout all of these games, he acts much as you would expect Kamek would, as the faithful companion and advisor to Bowser. He casts spells, rides around on a broomstick, teleports, summons enemies out of thin air, and creates duplicates of himself. He also shows the ability this time around to create magic barriers and force fields, as well as to create paper terrain to change up the environment on you. Let's see what we can do.

Here's his moveset:

Standard B: Magic Spell

Side B: Broomstick

Up B: Teleport

Down B: Duplicates
How about just a defense/counter move. He will just summon up two duplicates of himself, which will take hits directed at him, and will strike with a magical blast at the attacker.

Final Smash: Boss Battle

Entrance: Swoop in on his broom and do his little chuckle.

Taunts: Hold up his wand and wave it around for a second, is a good one. His chuckle, as mentioned before. Maybe cast a little magic and surprise himself.

Next up: Let's go over the Shy Guys and finish the revisions!

Friday, September 18, 2020

Mario & Luigi: Paper Jam

 MARIO & LUIGI: PAPER JAM


So, there's this thing going around lately, this interview with the director of Origami King, where he strongly implies that sometime following the release of Super Paper Mario, the Paper Mario development team were not allowed to make original characters any more and had to stick pretty much entirely to the core Mario cast and enemies, which we can very clearly see the effects of in all three games following in the series. Even in Origami King, where the writing and characters were strong, it's rather telling that one of the most interesting characters was only really named "Bob-Omb." Considering all this would have been roughly post-Dream Team, I think it's fair to say that had its effects on the Mario & Luigi series as well. (Though, to AlphaDream's credit, at least they still made a good game of it regardless).

Mario & Luigi: Paper Jam acts as a crossover of sorts between the Mario & Luigi series and the Paper Mario series, with the plot involving Luigi accidentally opening a magic book and releasing paper versions of all the characters in the Mushroom Kingdom, leading the brothers to team up with Mario's paper self in order to put all the pages back together and return the paper characters to their own world.

The game's main playable characters are Mario, Luigi, and Paper Mario all working together as a threesome. Together, they can run, jump, dash, and whack with their hammers. Paper Mario can also flutter jump, stack up several copies of himself, and turn into a paper airplane. Working together outside of battle, they can perform a number of trio moves, such as smacking all three hammers together to make a powerful shockwave, drill into the ground, fly across pits with Paper Mario in his airplane form, and form a rope to reach out and grab stuff. In battle, Mario can kick around a red shell, fire off on a rocket, throw a bunch of bombs, swing around a cannonball, and run along a trail of Toads. Luigi can use a fire flower, use a shell to drill into enemies, use the dropchopper, blow up a balloon, and grow giant to whack with a hammer. All three together have a set of moves including turning the enemies to stickers and lobbing tennis balls at them?, turning the enemy into a kite?, dropping from a high distance and hitting all the enemies on the way down, throw shurikens at the enemy, and launching a meteor at them.


I should also mention the Papercraft battles, a new form of minigame I suppose, wherein Toadette (clearly possessed by the spirit of Kylie Koopa in her mannerisms) puts together giant blocky versions of the characters to do battle with giant blocky versions of enemy characters, while our heroes ride on top. It's fun . . . I guess. The heroes' Papercrafts include a basic one for Mario, a hammer-wielding Luigi, one for Peach with a floaty parasol, an egg-throwing Yoshi, and a fireball-throwing Fire Mario. Their opponents respectively include a basic Goomba, a Kamek that shields, teleports, and casts spells, a Bowser Jr. that throws shells, drops bombs, and uses a punching glove, a King Boo that tends to float, and a fire-breathing Bowser.

Our heroes are once again joined by Starlow, once again in a mostly exposition role and once again being a dick to Luigi. We also have both Peach and Paper Peach, a number of Toads and Paper Toads, Toadette on Papercraft construction, and a few Yoshis here and there. Next, we have Nabbit, doing mostly as Nabbit does, but maybe just maybe inheriting the spirit of Popple (honestly, I would bet money that Kylie and Popple were originally intended to fill the roles of Toadette and Nabbit before all the crap went down). He will steal things, run away, toss spike balls to block pursuers' paths, burrow, create duplicates, hop on clouds, throw out coins and enemies, spin and throw his bag, sneak up on people, sleep, give healing items to the heroes, steal one of the brother's hammers and use it, and kick around a Buzzy Beetle shell. Well, thank you, Nabbit for providing for yourself such a nice and easy moveset. Good bunny.


Our villains include both regular and paper forms of our standard Mario enemies, including Bowser, Kamek, and Bowser Jr. Regular Bowser will breathe fire, ride around in his Klown Kar, throw bombs, jump around and stomp. Paper Bowser also breathes fire and has a Klown Kar, but can also form a suit of armor around Bowser for the big special Bowser battle at the end. (At least they are the main villain this time). Additionally, Dry Bowser appears in the game's battle ring and will breathe fire, throw bones, and throw his own head at you.

Bowser Jr. and his paper form have a genuinely kinda sweet friendship in this game, and both will ride around in Klown Kars and breathe fire. Additionally, Paper Bowser Jr. can turn into a paper airplane and regular Jr. sets up a giant bomb. The Kameks will both fly around on brooms, summon up new paper terrain with Magic, create force fields, teleport, cast spells, create portals, and summon magic barriers. All seven Koopalings appear in this game, although act in separate groups for most of it. Roy and Wendy (the pink team) will throw giant boulders and cannonballs and throw rings. Ludwig and Larry (the blue team) will both spin in their shells, throw giant bombs, and cast spells. And Lemmy, Iggy, and Morton (the . . . um, yellow, green, and brown team, I guess), will do their regular thing of riding around on balls, using Chain Chomps, and throwing cannonballs.

Our bosses outside of these include a few Mario favorites. They include a regular and paper version of Petey Piranha, who will bite, fly, stomp, burrow underground, spew out sludge, suck in, and cause shockwaves; King Boo, who will spit out spirit fire, shapeshift, suck things in, split into multiples, and disappear; King Bob-Omb, who throws Bob-Ombs, grabs you, and fires cannons (hey, buddy, just in time for a certain Mario Kart game to make me reconsider you as more than just part of the regular Bob-Omb moveset. Good for you!); a rampaging Wiggler who stomps, charges, rolls around on a ball, spits seeds, and grows wings; and a pair of giant Pokeys who will roll up into a wheel, lie down on the ground and roll like a bar, fling their body parts, and rise from the ground.

Our recurring enemies (mostly all regular Mario enemies) come in both paper and regular varieties. They include: Goombas, Scaredy Rats, Koopas, Biddybuds, Spinies, Sandmaarghs, Shy Guys, Bob-Ombs, Chargin' Chucks, Hammer Bros., Cheep Cheeps, Urchins, Monty Moles, Ninji (who multiply, hide behind fake walls, spin down from the ceiling, throw themselves as shurikens, and basically use substitution jutsu (man, we are getting everybody in today, aren't we?)), Piranha Plants, Buzzy Beetles, Bullies, Spikes, Pokeys, Fire Bros., Ant Troopers, Swoops, Boomerang Bros., Dry Bones, Boos, Broozers, Chain Chomps, and Mechakoopas (who breathe fire and give off electricity).


Our stages this time include Princess Peach's Castle of course, a pretty standard grassland called Sunbeam Plains, the desert Doop Doop Dunes, a beach area called Twinsy Tropics, a forest called Gloomy Woods, an icy mountain named Mount Brrr, and Bowser's Castle, later becoming Neo Bowser's Castle. Pretty basic, all things considered. But let's be honest here. The real stage to include for this game is the Papercraft Battles, with the various papercrafts acting as our platforms.

The items are pretty much standard at this point, though we do now have some paper items like Blocks to give Paper Mario more copies to stack up and Battle Cards. You know, like from Color Splash.

So, here's what we've got so far:


Characters:

Paper Mario: run, jump, hammer, flowers, confetti bag, 1000-fold arms, pull, punch, boot car, flutter jump, copies, paper airplane, Trio Hammer, Trio Drill, Trio Glider, Trio Grab, Trio Racquet, Trio Kite, Trio Whirligig, Trio Shuriken, Trio Meteor, Papercrafts

Mario & Luigi: jump, hammer, fire and lightning, spin jump, high jump, mini Mario, Luigi dunk, dash, tickle, Swing Bros, Cyclone Bros, Bros. Ball, throw babies, spring helmet, yoo who cannon, super bouncer, mighty meteor, spin pipe, snack basket, magic window, falling star, kick shell, fill up with water, side drill, bomb rally, jet-board, dropchopper, starsling, star rocket, Zeekeeper egg, Trio Hammer, Trio Drill, Trio Glider, Trio Grab, cannonball, Toad trail, drill shell, balloon blast, grow giant, Trio Racquet, Trio Kite, Trio Whirligig, Trio Shuriken, Trio Meteor, Papercrafts.

Luigi: Mario Kart

Baby Mario & Baby Luigi: drill into ground, fill up with water, flatten, float, hammers, jump, ride shell

Dreamy Luigi OR Dreambert: Luiginoids, stack, cone, ball, ground pound, spring jump, spin, spin jump swing around as a weapon, hookshot, become giant, dream portal, pillow form, float, dream bunny, seadrings, Zeekeeper

Starlow: fly, star power, pick at Luigi's face

Princess Peach: explosive vocabulary, Baby Peach

Bowser: folded, breathe fire, grow giant, stomp, throw hammers, spit poison, spin in shell, shockwaves, punch, suck things in, pull and push, body slam, roll around as a spike ball, Goomba, Shy Guy, Koopa, Bob-Omb, and Magikoopa squad attacks, charge, grab, Dreamy Bowser, duplicates, create minions, Klown Kar, throw bombs, suit of armor

Dry Bowser: breathe fire, throw bones, throw head

Baby Bowser: fire, hammer, Koopa Klown Kar

Bowser Jr.: Koopa Klown Kar, spike ball, Bob-Omb, breathe fire, paintbrush tickle, giant bomb, paper airplane

Kamek: spell, broomstick, multiples, summon enemies, paper terrain, force fields, teleport, create portals, magic barriers

Koopalings: throw boulders, throw cannonballs, rings, spin in shells, giant bombs, cast spells, ride on balls, Chain Chomps.

Birdo: blow kiss

Olivia: all origami based moves, Vellumental transformation

King Olly: fold, Vellumental, grow giant, paper airplanes, hammer fists, sword arms

Prince Peasley: floating pillow, rose, hair, slash with rapier, turn into dragon (other bean-related stuff, easily best gimmick rep)

Popple: steal, dash, failed Bros. Attacks, throw items from bag, run away

Cackletta: lightning, transform, flying chair, lasers, curses, bat duplicates, possess, fireballs, shooting stars, suck you in, essence.

Fawful: flying hat, bean gas, laser blasts, suck up, antenna lightning, dome, laser ring, blorb mushroom, vacuum mushroom, flying machine, energy beam laser, giant hand, rockets, Dark Star, walls, float, shooting stars, energy balls, wormholes, fog, self-destruct, Fawfulcopters, Fawfulized minions, Fawful Mountain, Peach's Castle.

Princess Shroob/Elder Princess Shroob: hover throne, flying saucers, Shroobs, shield, fire lasers, beam from above, electric orbs, spider legs, teleport, ride flying saucers, stomp, charge, throw meteors, grow bigger, spew poison clouds, swing tentacles, possess Bowser.

Midbus: punch, roll up into a ball, belly flop, swing around a heavy ball, puff out his stomach, Blizzard form, snowballs, creating snowmen, climb up walls and divebomb, roll into snowball.

Dark Star: punch, fire breath, spiky shell, Dark Bowser, suck in, create fog, throw lightning, create minions, fire lasers, bounce around, dark hurricane, cage of darkness, giant rock

Antasma: claws, cloud, pillow form, swarm of bats, Dreamy Marios, fire and smoke, chasms, screech, dreambeats, power up, create duplicates, throw energy balls, circle of spikes, spidery minions, dark shield

Toad: a lot of basics, dig up coins, blorbs, carry papercrafts, stack up

Toadette: build Papercrafts.

Toadsworth: Bros. Ball, Spin Jump

E. Gadd: Stuffwell, time machine, water pump machine (time paradox)

Broque Monsieur: make blocks, Blitties, Broggy, Grobot, drilldigger, drill, fix

Massif Bros: punching rocks, charging, stomping, bouncing around, stacking up, throwing blocks, and healing, Mario & Luigi's moves

Nabbit: steal things, run away, toss spike balls to block pursuers' paths, burrow, create duplicates, hop on clouds, throw out coins and enemies, spin and throw his bag, sneak up on people, sleep, give healing items to the heroes, steal one of the brother's hammers and use it, kick around a Buzzy Beetle shell

Koopalings: spin, stomp, multiples, breathe fire, shell spin, time bomb, pipes, rings, ping pong

Petey Piranha: eating, burrowing, stomping, flying, divebombing, bite, spew sludge, suck in, shockwaves

King Boo: spirit fire, shapeshift, suck in, multiples, disappear

King Bob-Omb: throw bombs, grab and throw, cannons, kick bomb

Durmite/Wisdurm: charge, suck things up, eat enemies, spit webs, swing around on web, grow bigger,  heart-shaped crystal, magic wand, shoot stars, shrink you, remove blocks.

Shroobs: flying around in their flying saucers, shooting laser guns, firing a massive laser blast, calling in saucers to shoot lasers, swim around in sand, throw spike balls and fish, swing giant hammers, summon flames, throw Shroob-ombs, throw meteors, and send others into battle, throw fireballs and lightning, spin to throw a mace, trap you in crystals, spit up saucers, and throw lollipops

Koopa Troopa

Goombas

Shy Guys: spears, laser Snifits

Hammer Bro, Boomerang, Yo-yo, Chain Chomp, and Limbo versions

Spike

Dry Bones

Buzzy Beetle: laser beam

Monty Mole

Cheep Cheep

Thwomp: move, multiples, volcano, cough up rock

Chain Chomp

Ninji: multiply, hide behind fake walls, spin down from the ceiling, throw themselves as shurikens, substitution

Pokey: roll up, roll like a bar, fling body parts, rise

Boo

Piranha Plant

Mechakoopa: breathe fire, electrify

Blooper

Chargin' Chuck

Wiggler: stomp, charge, roll on ball, grow wings, spit seeds

Virus

Lakitu

Magikoopa


Bosses:

Earth Vellumental

Water Vellumental

Fire Vellumental

Ice Vellumental

Colored Pencils

Rubber Band

Hole Punch

Tape

Scissors

Stapler

Gooper Blooper

Handaconda

Tolstar

Hoohooros

Dragohoho

Chuckolator

Trunkle

Hermie III

Jojora

Yoob

Sunnycide

Sea Pipe Statue

Scutlet

Kretin

Chakron

Bowser's Castle

Tower of Yikk

Fawful Express and Fawful Mountain

Super Peach's Castle of Fury

Grobot

Torkscrew

Mammoshka

Pi'illodium

Robo-Drilldigger

Mount Pajamaja

Earthwake

Zeekeeper


Stages:

Peach's Castle

Overlook Mountain

Shogun Studios

Scorching Sandpaper Desert

The Great Sea

Shangri-Spa

Bowser's Castle

Hotfoot Crater

King Olly's Origami Castle

Beanbean Kingdom

Koopa Cruiser

Hoohoo Mountain

Beanbean Castle

Chucklehuck Woods

Woohoo Hooniversity

Oho Ocean

Teehee Valley

Winkle Realms

Joke's End

Hollijolli Village

Toadwood Forest

Yoshi's Island

Gritzy Desert

Thwomp Volcano

Shroob Mothership

Star Shrine

Dimble Wood

Plack Beach

Bumpsy Plain

Blubble Lake

Bowser's Insides

Pi'illo Castle

Mushrise Park

Dozing Sands

Wakeport

Mount Pajamaja

Driftwood Beach

Somnom Woods

Neo Bowser's Castle

Dreamy versions of each

Dream's Deep

Sunbeam Plains

Doop Doop Dunes

Twinsy Tropics

Gloomy Woods

Mount Brrr

Papercraft Battle


Items:

Mushrooms

Flowers

Beans

Chuckola Cola

Peppers

Yoshi's Cookies

Star Cures

Dream Stone

Dream Egg

Copy Block

Battle Cards

Various Incidental Items


Thanks for reading! Now, let us begin our character sheets!

Saturday, September 12, 2020

Paper Mario: The Origami King

 PAPER MARIO: THE ORIGAMI KING


So, this really should have been part of the previous section, but hey, my timing and Nintendo's timing didn't exactly line up so to speak, so we're doing it here. Paper Mario: The Origami King is a brand new title in the Paper Mario series that, while not quite being a return to form for the series, is the closest we've gotten in a long while, introducing new characters that were at least as layered as those in the 64 game and giving us a pretty solid story with some genuinely great humor and emotion thrown in, while also using some of the creativity prevalent in the later Paper Mario games, so, I like it. It's a good game.

Paper Mario: The Origami King tells the story of how the Mushroom Kingdom was taken over by a tyrannical dictator made of origami, who folds others into origami, somehow brainwashing them in the process. Mario must join forces with new allies and old enemies to free the castle from the ribbons that bind it and overthrow King Olly's tyranny.


So anyway, Mario is of course our main character once again, doing a lot of his basics like running, jumping, and smacking with a hammer, but he also has a few origami-oriented moves as well (which will likely add to his companion Olivia's moveset more than his own, just like with Kersti and Huey before her. These include a bag full of confetti from which he can pull a burst of confetti to fill in holes, as well as the 1000-fold arm technique that extends his arms out to ridiculous lengths with which he can pull sections of wall or unleash a massive punch. In battle he can also use items to fight like fire flowers and so on. A few other smaller items come up here and there like the boot car he can use to cross the desert and so on.

Olivia is his main companion, the sister to King Olly, from whom Mario seems to get most of his origami moves, so like Kersti and Huey, I think it's fine for her to inherit them. She can also fold herself into one of the four Vellumental beasts you fight throughout the game upon your defeat of them, supplying her with a solid final smash at least. Your other companions who kind of help you in battle include Bobby the Bob-Omb (sniff), Professor Toad (who actually made me reconsider Captain Toad a bit (more on that later)), a handful of random other Toads, and a random Spike and Goombone at one point. None of them really do that much in battle, their attacks being more or less basic tackles and so on. Bobby does, um, blow up at one point, and Professor Toad will dig up items with a shovel, so there is that.

A few returning characters hand around the game, some even as "partners" at points, but I wanted to group them all here. Luigi appears frequently, driving his Mario Kart at the beginning, and then just at random points trying to find the key to get into the castle. Princess Peach spends most of the game folded into origami and thus working for King Olly, while Birdo does her standard weird cameo thing again, putting on a performance for you at one point. Finally we have Bowser, Bowser Jr., and Kamek, who all act as additional allies to you. Bowser spends much of the game folded into a tiny square form, but can still breathe fire. At the end of the game, he grows gigantic to take on King Olly for you. Bowser Jr. and Kamek do a lot of their standard Klown Kar and magic spell thing. Other allies include the giant tree Ol' Grandsappy and the pirate Captain T. Ode.


King Olly is the main villain of the game. He is very similar to Olivia but he does have some things of his own. Most likely he and Olivia will be echoes to each other. He can fold others into origami, he can fold into a vellumental just like his sister, he becomes a giant to fight bowser, he throws paper airplanes at you, smacks you with giant hammer fists, and can turn his arms into fists.

The bosses in the game are mostly divided into two groups: the four Vellumentals who you defeats in order for Olivia to gain the form of, and the Art Supplies who work for Olly. The Earth Vellumental is a giant turtle that whips up a sandstorm and can cause earthquakes. The Water Vellumental is a dragon that summons water spouts and tidal waves. The Fire Vellumental is a giant Fenghuang bird (like a phoenix, kinda) that breathes fire. And the Ice Vellumental is a polar bear that will freeze, rolling to a spiky ball, and drop chunks of ice. Olly's art supply bosses include a colored pencil kit that fires colored pencils as missiles or fires them all together as a rainbow cannon; a giant made of rubber bands that will flick its bands and tie you up with them; a hole punch that, well, punches holes and then spits the little paper remains at you; a tape dispenser that sticks you with tape and rolls around once the dispenser is destroyed; a pair of scissors that cuts you (duh); and a stapler that staples things together. Two other bosses include Gooper Blooper, who does the standard thing of slapping with tentacles and spitting ink; and a giant paper hand/snake thing called Handaconda that tries to grab you.

Most of the regular enemies you face (both regular, origami, and the giant "Paper-Macho") include Koopa Troopas, Goombas, Shy Guys, Snifits, Hammer, Fire, Boomerang, Ice, Sledge, and Sumo Bros, Spikes, Dry Bones, Buzzy Beetles (with a Paper Macho version that fires a frickin' laser beam from its front), Swoops, Scaredy Rats, Monty Moles, Spinies, Cheep Cheeps, Thwomps, Galoombas, Sidesteppers, Goombones, Chain Chomps, Ninjis, Piders, Pokeys, Boos, Crowbers, Piranha Plants, Dino Rhinos, Nippers, Mechakoopas, Bloopers, and Chargin' Chucks. little paper cutout soldiers are really the only new ones.


The game is mostly divided into six different sections, but with different areas within. We start with Toad Town and Peach's Castle as the central hub area. Overlook Mountain is the first major area, with Whispering Woods, Picnic Road, and the Earth Vellumental Temple being major areas leading up to it. After that you cross over to Autumn Mountain and the Water Vellumental Shrine, before heading down the Eddy River to Shogun Studios and the Big Sho' Theatre. After that you cross through Breezy Tunnel and out to Scorching Sandpaper Desert, including Shroom City, Fire Vellumental Cave, and the Temple of Shrooms. The Great Sea is your fourth area, a huge sprawling area with a ton of random islands, an abandoned ship named The Princess Peach, and the Ice Vellumental Mountain. After collecting all four Vellumentals, you head up to Shangri-Spa, a spa in the clouds with a number of special springs like the Spring of Jungle Mist and the Spring of Rainbows. Once you get through that, you have levels in Bowser's Castle, Bowser's Airship, inside a volcano called Hotfoot Crater, and finally into King Olly's Origami Castle.

There are a number of items floating around the game, some more or less just tied to whatever's going on in the game, like a camp speaker and a manhole hook, and others are more basic, like mushrooms and flowers.

Here's what we've got so far:


Characters:

Paper Mario: run, jump, hammer, flowers, confetti bag, 1000-fold arms, pull, punch, boot car

Luigi: Mario Kart

Princess Peach

Bowser: folded, breathe fire, grow giant

Bowser Jr.: Koopa Klown Kar

Kamek: spell, broomstick

Birdo: blow kiss

Olivia: all origami based moves, Vellumental transformation

King Olly: fold, Vellumental, grow giant, paper airplanes, hammer fists, sword arms

Toad: a lot of basics, dig up coins

Koopa Troopa

Goombas

Shy Guys

Hammer Bro

Spike

Dry Bones

Buzzy Beetle: laser beam

Monty Mole

Cheep Cheep

Thwomp

Chain Chomp

Ninji

Pokey

Boo

Piranha Plant

Mechakoopa

Blooper

Chargin' Chuck


Bosses:

Earth Vellumental

Water Vellumental

Fire Vellumental

Ice Vellumental

Colored Pencils

Rubber Band

Hole Punch

Tape

Scissors

Stapler

Gooper Blooper

Handaconda


Stages:

Peach's Castle

Overlook Mountain

Shogun Studios

Scorching Sandpaper Desert

The Great Sea

Shangri-Spa

Bowser's Castle

Hotfoot Crater

King Olly's Origami Castle


Items:

Mushrooms

Flowers

Various Incidental Items


Thanks for reading! Next up, we begin the Mario & Luigi series with Superstar Saga!

Friday, September 11, 2020

Yoshi Series Roster, Updated

SUPER SMASH BROS. UNIVERSE
YOSHI'S ISLAND SERIES


Today, we have one single character to add to the Yoshi series roster, all thanks to a little thief named Ms. Mowz!

1. Yoshi
2. Yarn Yoshi
3. Baby Mario
4. Baby Bowser
5. Kamek
6. Shy Guy
7. Bandit
8. Ukiki
9. Tiny Mouser

Following Tiny Mouser will be a navigation option to the Mario series roster, followed by a random button.

Next up, we compile a comprehensive Mario RPG roster!

Thursday, July 30, 2020

Character Sheet: Kamek (Paper Mario+)

KAMEK

Today, let's let the floodgates burst forth. The RPGs, being RPGs, have proved a wellspring of brand-new characters and possible major revisions of pre-existing characters. Since there are so many, I will start by covering all of the revisions first. Here they are:

1. Mario
2. Luigi
3. Princess Peach
4. Toad
4e. Toadette
5. Bowser
6. Bowser Jr.
7. The Koopalings
8. Koopa Troopa
8e. Dry Bones
9. Goomba
10. Piranha Plant
11. Boo
12. Blooper
13. Lakitu and Spinies
14. Monty Mole
15. Hammer Bro
16. Wiggler
17. Chain Chomp
18. Birdo
19. Petey Piranha
20. Yoshi
21. Kamek
22. Shy Guy
23. Bandit

Today, let's cover Bowser's advisor Kamek. He primarily appears in these games in Super Mario RPG (though not statedly as Kamek himself, but as a generic Magikoopa who plays a rather large role, so my headcanon is that he's THE Kamek), and in Sticker Star, where he plays a significant role in the plot. His role as Bowser's advisor is taken up in the first two Paper games by a new character named Kammy Koopa, who we will be dealing with shortly. Outside of that, there are a number of Magikoopa types in the games, most of which cast different types of spells boosting their fellow enemies' health, attack, defense, and so on.

Here's the moveset:

Standard B: Magic Spell

Side B: Broomstick

Up B: Teleport

Down B: Hammer
(Or it could be a Stat Boost move)

Final Smash: Boss Battle

Entrance: Swoop in on his broom and do his little chuckle.

Taunts: Hold up his wand and wave it around for a second, is a good one. His chuckle, as mentioned before. Maybe cast a little magic and surprise himself.

Next up: Let's go over the Shy Guys!

Friday, July 3, 2020

Paper Mario: Color Splash

PAPER MARIO: COLOR SPLASH

And now, for the one I can't be as generous with. Out of all the games I have covered so far, this one was one of the most unpleasant to work through. The best parts of the game I didn't encounter until the last hour of the game or so, after hours and hours of wandering around barren lifeless worlds, spending way too much time whacking random white spots with a hammer, and interacting with nothing but Toads, Toads, Toads, Toads, Toads, Toads, Toads, Toads, Toads. Did I mention Toads. They used to be one of my favorite Mario characters until this game came along.

The story follows Mario after he arrives in a place called Port Prisma, discovering that all the color has been sucked out of the world and the people in it. Toward the end of the story, you learn that this was caused by Bowser accidentally mixing the colors of the Color Fountain together and creating an evil parasitic black paint that took over his mind, and that the paint has been using all the color collected to fill up Banzai Bills with the paint and literally bomb the world with the stuff. (See, all the cool stuff is backloaded into the end. Come on, game!).

Mario plays pretty similarly to how he did in sticker star before, except that he now uses cards instead of stickers, but they serve the same function mostly. He can also paint with his hammer, making splashes to fill in the color-drained spots throughout the game, which makes up about seventy percent of the gameplay. Real world items return, including a fan, plunger, lemon, fire extinguisher, cat-o-luck, piggy bank, bone, bottle opener, ice pick, birdcage, balloons, teapot, turnip, instant camera, basin, cork, washing machine, charcoal grill, salt and pepper shakers, megaphone, hair dryer, magnifying glass, recorder, hammer, and disco ball. Huey is a living paint can who serves the same role as Kersti before him. He can also squeeze the color out of things and suck up black paint.

Princess Peach performs her standard damsel-in-distress role, while pretty much every single other supporting role is taken up by a Toad. Except for that one Toad, and that other Toad, and those Toads, and the weird Toads with keys on their heads, oh, and there's also those other Toads. So many Toads. Yoshi and Birdo both appear in a couple of spots though, with Birdo putting on a random performance again. Luigi appears at the very end of the game, racing onto the scene in a kart to take you up the rainbow road to get to Bowser's Castle. (Once again, everything good is backloaded into this game).

Bowser is once again the main villain of the game, though this time, he himself is not malicious. He simply wanted to play in some paint, and the black paint poisoned his mind. In his boss battle, he will summon black lava bubbles, stomp, fire black paint bombs, grow gigantic, spin in his shell, and spit a bomb of black paint. Kamek and the Koopalings also appear in this game. Kamek is pretty basic Kamek on his broom and casting spells at you. As for the Koopalings, Morton fights you with his giant hammer, Iggy rides around in a chariot and casts spells, Ludwig commands a battleship and a submarine, Wendy will throw out a golden ring, Larry hijacks and rides a train, Lemmy will ride around on a ball and summon enemies, and Roy uses a paint cannon armed with black paint.

Outside of the Koopalings, we only have two boss characters to discuss: first is Petea Piranha, a tea-based version of Petey Piranha, who fights pretty much exactly the same as Petey from the previous game, down to the exact same moves. Draggadon from Toad's Treasure Tracker appears again too, flying and swimming around in lava.

Shy Guys are like Toads in this game. Nearly every single enemy is another Shy Guy. That said, unlike the Toads, this game actually made them a little creepier. They are directly responsible for the draining of color from the world, and carry around straws that they'll use to drain you too. They also carry around paint buckets, stack up, wear spike hats, carry shields, ride unicycles, bounce on trampolines, and have their standard Snifit variant. Other enemies in the game include Goombas, Koopas, Swoopers, Buzzy Beetles, Cheep Cheeps, Spinies, Dry Bones, Scaredy Rats, Spikes, Hammer Bros, Bloopers, Boos, Pokeys, Ninjis, Fuzzies, Rocky Wrenches, Piranha Plants, and Dino Rhinos.

This game has a lot of different worlds, some of which are actual full stages, others of which are just little stopping places and such. Sadly none of them are really tied down to specific worlds, outside of having a general color theme between different areas. All of their names are colors too. They include Port Prisma, Ruddy Road, Cherry Lake, Crimson Tower, Indigo Underground, Bloo Bay Beach, Sunglow Ridge, Daffodil Peak, Roshambo Temple, Chateau Chanterelle, Mondo Woods, Marmalade Valley, Kiwano Temple, Golden Coliseum, Dark Bloo Inn, Plum Park, Sacred Forest, Mustard Cafe, Violet Passage, Red Pepper Volcano, Cobalt Base, Fort Cobalt, Vortex Island, Lighthouse Island, Fortune Island, Toad Trainworks, Tangerino Grill, Sunset Express, Red Pepper Crater, Green Energy Plant, Mossrock Theater, Emerald Circus, and Black Bowser's Castle.

Much like the stickers in the previous game, battle cards make up the majority of your items this time around, plus the real world items mentioned before.

Here's what we've got so far:

Characters:
Mario: jumping, fireballs, punch, hammer, koopa shells
Paper Mario: jump, hammer, companions, Star Spirits, badges, items like Fire Flowers and Sleepy Sheep, turn sideways, paper airplane, paper boat, roll up, Crystal Star powers, flip between 2D and 3D, items, pull off stickers, Paperize, real world items, paint splash, battle cards
Luigi: various adventures, Mr. L, run, jump, super jump, kart
Mr. L: jump, pilot Brobot
Princess Peach: therapy, group hug, sleepy time, mute, come back, psych bomb, slap, parasol, fan, frying pan, Sneaky Parasol, Twink, turn invisible, parasol float, parasol shield
Bowser: Terrorize, Crusher, Bowser Crush, Poison Gas, throw Chain Chomp, drill glove, throw Mario, stomp, breathe fire, claw, Klown Kar, Star Rod, lightning, shockwave, bite, grow giant, sticker crown, whirlwind, black paint, black paint bomb, black lava bubbles, Banzai bills filled with black paint
Mallow: Thunderbolt, HP Rain, Psychopath, Shocker, Snowy, Star Rain, cymbals, froggie stick
Geno: Geno Beam, Geno Boost, Geno Whirl, Geno Flash, Geno Blast, pellets, shooting stars, rocket fists
Pixls: Tippi, Thoreau, Boomer, Slim, Thudley, Carrie, Fleep, Cudge, Dottie, Barry, Dashell, Tiptron
Kammy Koopa: fly on broom, summon block, throw lightning
Kersti: paperize, Sticker Star, scissors, an electric fan, a cat-o-luck porcelain doll, a faucet, a trumpet, a soda can, a lightbulb, a jackhammer, a baseball bat, a magnifying glass, a vacuum cleaner, a high-heeled shoe, a boom box, a billiard ball, a fish hook, scotch tape, a square can, a violin, a bowling ball, a balloon, a newspaper, a searchlight, a trophy, a drum, a pillow, a battery for a watch, a thumbtack, a bed, a box of matches, a bellows, a squirt gun, a car battery, a paper fan, hair shears, a goat, a curling stone, a hair dryer, a refrigerator, an over, a stapler, a flashlight, tailor shears, a powder puff, a mini vacuum, an air conditioner, teapot, a turkey, a basin, and a guitar
Huey: paint, squeeze out paint, suck up black paint, gimmick rep, fan, plunger, lemon, fire extinguisher, cat-o-luck, piggy bank, bone, bottle opener, ice pick, birdcage, balloons, teapot, turnip, instant camera, basin, cork, washing machine, charcoal grill, salt and pepper shakers, megaphone, hair dryer, magnifying glass, recorder, hammer, and disco ball
Yoshi: race, Ground Pound, Gulp, Mini-Egg, Stampede
Toad: stack up, form ladder, SO MANY TOADS!!
Toadsworth
Toadette
Pianta
Bowser Jr.: Klown Kar, bombs, shield, cannonballs, Paperize
Kamek: broom, cast spells, smack with wand, duplicates, enlarging spell, split Wiggler, flipflops
Star Spirits: Refresh, Lullaby, Star Storm, Chill Out, Smooch, Time Out, Up and Away, Focus, Star Beam, Peach Beam, Star Rod, lightning, shockwave
Koopalings: Morton's hammer, Iggy's chariot, Ludwig's battleship, Wendy's ring, Larry's train, Lemmy's circus, and Roy's paint cannon.
Merlon (and family): cast spell, lightning, tell future, divine secrets, trade, raise into the air, level up, light prognosticus
Smithy: sledgehammer, meteor shower, drain, smelter, Tank Head, Magic Head, Treasure Head, Mask Head, build machines
Count Bleck: chaos heart, dark prognosticus, light cage, distortion shield, black hole, throw black hole, warp
Sir Grodus: cast lightning, blue fire, stomp time, X-Yux, shield
Lord Crump: butt bash, X-Naut horde, stack, ball, hang from ceiling, Magnus von Grapple, battleship
Nastasia: hypnotize
Dimentio: teleport, magic things, multiples, trap in box, explosion, D Dimension, seedlings, Super Dimentio
Axem Rangers: axes, bombs, petal blast, heal, freeze, electrify, mute, body slam, The Blade, breaker beam
Smithy Gang: Mack (fire), Bowyer (arrows, electricity), Yaridovich (spear, spells), Punchinello? (bombs)
O'Chunks: ground pound, butt bash, jump, spin and throw, spin, charge, throw blocks, chunk up, fart
Mimi: mimic, spider form, missile, drop from above, tidal wave, circle, line, razor blades
Jr. Troopa: tackle, hide in shell, wings, head spike, spell, transform
Croco: steal, run away, bite, bombs, weird mushrooms
Booster: toy train, toy minions, card tricks, throwing knives, bouncing on a ball, killer Bundt cake
Birdo: shoot eggs
X-Naut: tackle, drink potion, throw potion
Johnny: trident, boost HP, drain, minions with spears, starfish, crabs, treasure chest, springs to get out of water, King Calamari
Valentina and Dodo: fly, peck, cancel moves, Petal Blast, Diamond Saw, Blizzard, Water Blast, Aurora Flash, Light Beam, Solidify
Francis: tongue, invisible, flash with camera, Meowbots, Swoon.exe
Culex: Shredder, Dark Star, Flame Stone, Meteor Blast, fire crystal, water crystal, earth crystal, wind crystal
Koopa (Kooper/Parakarry/Koops): Shell Toss, Power Shell, Dizzy Shell, Fire Shell, Sky Dive, Shell Shot, Air Lift, Air Raid, Shell Shield, Shell Slam
Goomba (Goombario/Goombella): Headbonk, Tattle, Charge, Multibonk, Rally Wink, stack up, roll, fold into cone
Spiny
Lakitu (Lakilester): Spiny Flip, Spiny Surge, Cloud Nine, Hurricane
Hammer Bro
Shy Guy: Groove Guy, Sky Guy, Medi Guy, Spy Guy, Gourmet Guy, Pyro Guy, Spear Guy, General Guy, bucket of paint, Snifit, suck up paint, trampoline, trapeze, ride on ball
Cheep Cheep (Sushie): Belly Flop, Squirt, Water Block, Tidal Wave
Boo (Lady Bow): Smack, Outta Sight, Spook, Fan Smack
Piranha Plant
Bob-Omb (Bombette/Bobbery): Body Slam, Bomb, Power Bomb, Mega Bomb, Bomb Squad, Hold Fast, Bob-Ombast
Chain Chomp
Dry Bones
Blooper
Lil Sparky (Watt): Electro Dash, Power Shock, Turbo Charge, Mega Shock
Pokey: fall over, roll up, throw body parts
Monty Mole
Bandit
Tiny Mouser (Ms. Mowz): Love Slap, Kiss Thief, Tease, Smooch
Buzzy Beetle
Spike: clubs, butt bash, eat ghosts, heart, butt bash, punch, back flip, power up
Koopatrol
Duplighost (Doopliss): shape shift, turn into pigs
Wiggler: segments, fly, charge
Ninji: shurikens
Flurrie: Body Slam, Gale Force, Lip Lock, Dodgy Fog
Vivian/Shadow Sirens: Shade Fist, Veil, Fiery Jinx, Infatuate, slap, punch, boost, electricity, icy wind
Shadow Queen: shadow hands, steal energy, spread darkness, possess Peach, disintegrating blast
Rawk Hawk: sliding kick, double flip, superman slam, prop drop, drop shroom, drop stomp, cheat
Petey Piranha: fly, butt bash, spin, bite, Petea Piranha

Bosses:
Belome
Exor
Smithy
Mega Smilax
Czar Dragon
Etc.
Goomboss
Koopa Bros.
Tutankoopa
Tubba Blubba
General Guy
Lava Piranha
Huff N. Puff
Crystal King
Hooktail
Cortez
Macho Grubba
Bonetail
Gloomtail
Shadow Queen
Fracktail
King Croacus
Bonechill
Gooper Blooper
Mizzter Blizzard
Draggadon

Stages:
Mushroom Kingdom
Tadpole Pond
Forest Maze
Yo'ster Island
Mole Mountains
Booster Tower
Sea Side
Star Hill
Sunken Ship
Land's End
Nimbus Land
Barrel Volcano
Bowser's Keep
Smithy's Factory
Peach's Castle
Toad Town
Star Sanctuary
Bowser's Castle
Goomba Village
Koopa Village
Mt. Rugged
Dry Dry Desert
Forever Forest
Boo's Mansion
Gusty Gulch
Shy Guy's Toy Box
Lavalava Island
Flower Fields
Cloudy Climb
Shiver Mountain
Crystal Palace
Rogueport
Petal Meadows
Hooktail Castle
Boggly Woods
Glitz Pit
Twilight Town
Church Steeple
Keelhaul Key
Excess Express
Poshley Sanctum
Fahr Outpost
The Moon
X-Naut Base
Thousand-Year Door
Shadow Palace
Flipside
Flopside
Lineland
Yold Desert
Merlee's Mansion
Bitlands
Fort Francis
Outer Space
Whoa Zone
Downtown of Crag
Floro Caverns
Sammer's Kingdom
Underwhere
Overthere
Castle Bleck
Sticker Fest
Decalburg
Warm Fuzzy Plains
Dry Bake Desert
Bafflewood
Snow Rise
Shy Guy Jungle
Bowser Jr.'s Flotilla
Bowser's Sky Castle
Port Prisma, Ruddy Road, Cherry Lake, Crimson Tower, Indigo Underground, Bloo Bay Beach, Sunglow Ridge, Daffodil Peak, Roshambo Temple, Chateau Chanterelle, Mondo Woods, Marmalade Valley, Kiwano Temple, Golden Coliseum, Dark Bloo Inn, Plum Park, Sacred Forest, Mustard Cafe, Violet Passage, Red Pepper Volcano, Cobalt Base, Fort Cobalt, Vortex Island, Lighthouse Island, Fortune Island, Toad Trainworks, Tangerino Grill, Sunset Express, Red Pepper Crater, Green Energy Plant, Mossrock Theater, Emerald Circus, and Black Bowser's Castle.

Items:
Badges
Mushrooms
Lots of Food
Fire Flower
Sleepy Sheep
Thunderbolt
Snowman Doll
Stop Watch
Fire Burst
Ghost Shroom
Ice Storm
POW Block
Shell Shock
Thunder Rage
Volt Shroom
STICKERS!!!!
Battle Cards
Too many to list

Thanks for reading! Sorry if I was a little too much on the negative side this time. I really don't like this game. Now, let's let those floodgates burst open wide and start doing our character sheets. Mario will be our first revision!