ZELDA'S ADVENTURE
And now for the final Zelda game of the Phillips CDi, this time developed by Viridis, and, in my opinion, the worst of the three if only for the fact that the other two had "so bad they're good" cutscenes the internet has come together to laugh at. Zelda's Adventure is just a top-down game set against a bland gray landscape where you can barely tell what's going on half the time, with a few random live action cutscenes here and there.
Zelda is our playable character again this time, working to rescue Link from, ahem, "Gannon." Her main weapon is a wand that she uses to cast various spells. These spells include: throwing a boomerang, shooting a bow and arrow, throwing a sword, throwing a dagger, swinging a mallet, jousting with a lance, swinging a club, and throwing an axe (ah, yes, "spells") but also summoning whirlwinds, shooting flames, shooting feathers, firing gold, green, and blue sparkles, firing a wave of sound, and creating a wall of flames (non-quotational spells).
Besides Zelda, Link is our "damsel in distress" of sorts, while the wizard Gaspra and the old woman Shurmak act as Zelda's guides and mentors. There are a number of other random NPCs scattered throughout, all mostly appearing in live-action cutscenes.
"Gannon" acts as your main villain, with a pretty basic boss fight. His bosses include the ogre Llort, the wolfman Pasquinade, the giant bird Aviana, the grim reaper-like Malmord, the blob Agwanda, the bear Ursore, and the dragon Warbane, with minibosses including the goblin Sardak, a disturbing-looking Pols Voice, a cloud called Vapora, a Sea Monster, a swamp creature called Kelpie, Knights, and an archer named Maxus.
As for enemies, Bago-Bagos, Deelers, Gibdos, Goriyas, Iron Knuckles, Keese, Lanmolas, Leevers, Moblins, Octoroks, Peahats, Stalfos, Zoras, Tektites, Wallmasters, Wizzrobes, Vires, and Zols all appear and are practically unrecognizable unless you're looking at a Wiki that says that's what they are.
This game had actual dungeons to it, as opposed to its predecessors, including the Shrine of Earth, the Shrine of Illusion, the Shrine of Air, the Shrine of Destiny, the Shrine of Water, the Shrine of Strength, and the Shrine of Fire.
Anyway, that should be about it. Here's what we've got so far:
Characters:
Link: sword, shield, bell, bombs, water of life, winged helmet, Power Glove, rope, lantern, snowball, Book of Koridai
Zelda: sword, shield, flute, bombs, water of life, shroud, Power Glove, rope, lantern, Wand of Gamelon, wand, boomerang, bow and arrow, sword, dagger, mallet, lance, club, axe, whirlwinds, flames, feathers, gold, green, and blue sparkles, wave of sound, wall of flames
King Harkinian
Tingle: fight cloud, money management, fireworks, make maps, fly with balloons, drop bombs, cook, shovel, bat, stretch and leap, rupee blast, baseball, slingshot, rope, train car, scary face
Pinkle: potential echo fighter or gimmick rep
Tingle's companions (Kakashi, Buriki, and Lion): crawl, pick things up, get thrown, carried by crows, scan, connect to electricity, trip, lift bell, knock tree over, pick vegetables, slingshot, scary face, seeds, train car?
Gwonam
Gaspra/Shurmak: I think my current working concept is to work in representation for these games into the movesets of the TV versions of Link, Zelda, and maybe King Harkinian, since they seem to be drawing a lot of inspiration from that show.
Ganon/Gannon: flaming skulls
Sensei, Azusa, Iona, Liar, and Princess
Aba: potential gimmick rep
Teddy Todo/other bodyguards
Yamori: ninja blade, hide, disguise, leap, kite, smoke bombs
Uncle Rupee: sofa, lightning, table shields, cats, grand form, green cloud, giant head, bodyguards with rupee guns
Segare: sword, horse, leap, giant mech, rocket launchers, ramp, sabotage, vandalism, spiked wall
Majiyo: shapeshift, teleport, become gigantic, float, bee, worm, snake, final form
Oinker: bombs, swords, shields, lances, spells, rolling around on balls, sword spin, rage circle, more Oinkers, meteors, float, slash, waves of magic
Captain Stalfos: fireball, swords
Bosses:
Death Bug
Bana Bana
Dora Dora
Baron
Goronu
Harlequin
Militron
Glutko
Lupay
Gibdo
Iron Knuckle
Three Witches
Wizzrobe
Hektan
Omfak
Llort
Pasquinade
Aviana
Malmord
Agwanda
Ursore
Warbane
Stages:
Tingle's Room
Port Town
Western Pool
Hero's Shrine
Pirate Hideaway
Deku Temple
Insect Cavern
Desma's Labyrinth
Captain Stalfos's Ship
Cape Treasure
Deku Forest
Gooey Swamp
Mount Desma
Fairy Garden
Auros Ruins
Balloon Fight
Book
Emerald City
Koridai
Goronu
Harlequin Bazaar
Militron
Glutko
Lupay
Nortinka
Crater Cove
Toyku Lighthouse
Firestone Lake
Spearfish Falls
Serigon Caves
Fortress Centrum
Hermit Flat
Shipwreck Cliff
Ganon's Lair
Gamelon
Aru Ainu
Dordung Cave
Fairy Pool
Gobiyan ship
Hanyu forest
Kobitan
Reesong Palace
Shrine of Gamelon
Shutoy Lake
Tykogi Tower
Washubi Swamp
Shrine of Earth
Shrine of Illusion
Shrine of Air
Shrine of Destiny
Shrine of Water
Shrine of Strength
Shrine of Fire
Thanks for reading! And we're done! Next, a new but short batch of characters, and then we cover the remakes and all remaining games.
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