THE BLACK JEWEL
Welcome to the character that started it all, the character that made me decide to do a second-chance run in the first place. Basically, I had nearly finished up all the character cards and rosters and uploaded them all, when I got a comment mentioning the character and making a case for them. I considered the case and sad, ". . . f*ck." Since that day, I had been slowly churning various characters around in my mind, wondering if I'd made a bad call with them too, so here we are.
Today, we cover the Black Jewel, the main villain of Wario World. For the most part, its final battle was pretty basic, with it shooting its eye laser and pounding on the ground to create a shockwave. I had figured that wasn't enough until it was pointed out that it was the best candidate for a gimmick rep. Which, yes, it is. It can fly, but I'd also like to factor in at least the gem turrets appearing throughout the game, which trap Wario in a sealed area and shoot him with lasers. That alone fills the space I need if nothing else.
I also cheated a little today. As I was watching his boss battle, I also shifted sideways and gave the boss Red-Brief J's boss battle a relook too, seeing as he's a bit of a fan favorite and ultimate memelord. And, yeah, he's got quite a bit too. He stomps with a fiery blast, he charges forward really fast, he shoots fire from his hooves, he leaps high into the air while spinning, and he spins really fast. So . . .
My answer on both is . . .
YES
Here's the movesets I came up with:
Standard B: Eye Laser/Hoof Flame
The Black Jewel will fire its laser, creating a line of flames along the ground. J will charge up his hoof and toss a ball of fire forward.
Side B: Barrier/Charge
The Black Jewel will toss out crystals that will trap players in place if two land around them. J will charge up and dash forward, barreling through players with his elbow.
Up B: Flight/Super Jump
The Jewel is capable of flight so this one is easy. J will crouch down, charge up, and then send himself spinning high into the air.
Down B: Shockwave/J Spin
The Jewel will pound down on the ground, sending stunning shockwaves out from it. J will charge up and then start spinning really fast like a top.
Final Smash: Black Jewel Rising/Lava Slam
The opening cutscene will basically be recreated, with an opponent being forcibly ejected from the stage as Wario's castle crashes down. J will leap high into the air, come back down hard, and cause a wave of lava to plume up onto the stage.
Entrance: The Jewel will emerge from its treasure chest. J will appear offscreen before leaping onto the stage and posing.
Taunts: Up, the Jewel will swirl up into the air, while J does a tree pose. Side, the Jewel will raise a couple of crystals containing Spritelings, while J will do his Gaston walk. Down, the Jewel will rest inside a treasure chest, while J will almost fall over, swinging his arms.
Kirby Hats: His body will be made of the jewel. J's helmet.
Kart: Based on a treasure chest. Based on J's own face.
Special Move: The Jewel will fire a laser that will create a line of fire on the track. J will be able to spin himself and his kart forward for a short time.
Spirit Battle: Giant battle on Treasure Square. Giant battle on Grumble Volcano.
Victory Screen: The jewel will be surrounded by treasure. J will pose several times.
Losing Screen: The jewel will explode as it does. J will fall into lava.
Color Swaps: Normal color, ruby, emerald, sapphire, topaz, amethyst, peridot, diamond. Based on the colors of the other Wario World bosses.
Thanks for reading! Next up, one who got skipped because I was . . . a little petty.
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