SNIFIT
Honestly, I went back and forth on this one probably a hundred times back when I was doing the original series. On the one hand, they clearly are just offshoots of the Shy Guys, like Spear Guys, Fly Guys, and Beezos, so its not like they needed the spare slot, but on the other hand, the Mario series did have a strong tendency to treat these guys as separate things a lot, sorta like Koopas, Hammer Bros, and Dry Bones, I suppose, so it's perfectly reasonable for them to be an echo as well. Well, I might as well just put it to bed.
My answer is . . .
YES
This will be a full echo of Shy Guy, though probably heavier? They always struck me as a little heavier. So here's the moveset:
Standard B: Snifit Pellet
Same, but hits harder.
Side B: Mace
Probably the same difference
Up B: Fly Guy
Might be fun for it to have the gears from Yoshi's Island instead of the propeller, or it might even turn into the Mario 64 version and fly its own way.
Down B: Spear & Shield
As Spear Guys remain another prominent Shy Guy variant, we'll keep that here. Maybe it won't be as good for this guy, to shake it up.
Final Smash: Pirate Ship
Basically the same, but the amount of cannon fire has tripled.
Entrance: The Snifit will put on its mask and look around.
Taunts: Up, the Snifit will look up, pumping its shooter warily. Side, the Snifit will turn its head sideways and look straight at the player. Down, the Snifit will jump into the air and shoot twice at the ground while throwing a small tantrum.
Kirby Hat: The mask.
Kart: Based on their incarnation from Mario 64
Special Move: They will fire a continuous stream of pellets from the front of their car.
Spirit Battle: A horde battle mixed with Shy Guys on Subcon.
Victory Screen: The Snifit will dance around as the world burns behind it.
Losing Screen: Its shooter will blow up in its face and it will fall over.
Color Swaps: All the same as Shy Guy's.
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