Showing posts with label Wrinkly Kong. Show all posts
Showing posts with label Wrinkly Kong. Show all posts

Thursday, February 17, 2022

Wrinkly Kong


Just like Candy and Funky in the first Donkey Kong Country game, Donkey Kong Country 2 likewise provided players with supporting Kongs who would help out in various ways. Most prominent of these was the introduction of Donkey’s grandmother, Cranky’s wife, who provided players with hints on how to move forward.

This is Wrinkly Kong, a sweet, elderly ape whose personality is entirely opposite from her husband’s. She will reappear again and again throughout the games, passing away of old age before Donkey Kong 64, but still lingering on as a ghost for many more games to come.

As a fighter, Wrinkly will appear in her ghostly form, making her floaty with good defense like all other ghost characters. Her moves will pull from her various supporting roles as well as from one of her rare playable appearances in DK: King of Swing.

Likelihood rating: Piranha Plant clause

Thursday, January 23, 2020

Character Sheet: Wrinkly Kong (DK Miscellaneous)

WRINKLY KONG

Let's kick off this final round of DK revisions. We have a few old ones to go over, mostly for thoroughness's sake, alongside four new additions to the roster. Let's see what we've got!

1. Donkey Kong (Revision)
2. Diddy Kong (Revision)
3. Dixie Kong (Revision)
4. King K. Rool (Revision)
5. Cranky Kong (Revision)
6. Funky Kong (Revision)
7. Wrinkly Kong (Revision)
8. Tiny Kong (Revision)
9. Lanky Kong (Revision)
10. Kritter (Revision)
11. Krusha (Revision)
12. Klump (Revision)
13. Timber
14. Kalypso
15. Wizpig
16. The Evil Kings

Lightning Round! Wrinkly Kong only appears in Donkey Kong: Barrel Blast as one of the many playable characters. Not much to say here.

Here is her moveset:

Standard B: Rock Launcher

Side B: Hammer

Up B: Charge Attack

Down B: Banana

Final Smash: Going Bananas

Entrance: If I wanted to be really morbid, I could have her falling asleep in her rocker then having her ghost emerge from it. If not she could burst from a barrel like the others, or emerge from her door in Donkey Kong 64.

Taunts: Maybe making a scary face then laughing, looking something up in a book, or lifting some weights.

Thanks for reading! Next up, we'll cover Tiny Kong!

Wednesday, January 8, 2020

Super Smash Bros. Universe (Donkey Kong Country) Roster, Updated

DONKEY KONG COUNTRY

1. Donkey Kong
2. Diddy Kong
3. Dixie Kong
4. King K. Rool
5. Cranky Kong
6. Funky Kong
7. Wrinkly Kong
8. Tiny Kong
9. Lanky Kong
10. Chunky Kong
11. Kiddy Kong
12. Donkey Kong Jr.
13. Stanley the Bugman
14. Xananab
15. Kritter
16. Krusha
17. Klump
18. Tucks
19. Tiki Tong
20. Lord Fredrik

A Mario Series Roster navigation selection would fall right after Lord Fredrik.

Thanks for reading! Next up, we'll start in on the miscellaneous Donkey Kong titles, starting with Diddy Kong Racing!

Tuesday, January 7, 2020

Character Sheet: Wrinkly Kong (DK Handhelds)

WRINKLY KONG

And now, it's time to go through our characters once again. This time, most of them will just be a token effort as there really isn't anything new to add to most of the characters. However, for the sake of thoroughness, and to give myself the chance to get ahead on watching and taking notes on upcoming games so that I don't get behind, let's go through them anyway.

1. Donkey Kong (Revision)
2. Diddy Kong (Revision)
3. Dixie Kong (Revision)
4. King K. Rool (Revision)
5. Cranky Kong (Revision)
6. Funky Kong (Revision)
7. Kiddy Kong (Revision)
8. Kritter (Revision)
9. Krusha (Revision)
10. Klump (Revision)
11. Wrinkly Kong
12. Xananab

After all this time, Wrinkly Kong finally gets her due. Wrinkly Kong is Donkey Kong's grandmother and Cranky Kong's wife, likely making her the mother of Donkey Kong Jr. as well. Wrinkly Kong is probably one of the few characters with a visible physical arc over time, first appearing as the elderly dean of Kong College, giving out hints to the players, in Country 2, then appears to have retired in Country 3, spending her days working out and saving your game. She seems to have tired of exercise by Land III, simply resting in her rocking chair, and by 64, she has died and appears as a ghost to provide the heroes with hints. She retains this ghostly form in every subsequent game appearance.

In one of her solitary playable appearances, Wrinkly appears in DK: King of Swing, first during the tutorial stages, with Cranky instructing the player on how to perform basic moves, and Wrinkly demonstrating them. Wrinkly then carries over into the challenge modes as an optional player. As the game is rather unique for her playability, it seems fitting that she more or less act as a representative of the game's mechanics, including climbing around on pegs, throwing rocks, launching from the pegs, and so on. Some of her previous stuff fits in too.

Here's the moveset I came up with:

Standard B: Rock Launcher
This is based on the basic attack move from King of Swing, wherein DK spins around a peg, grabs a rock (or sometimes a bomb), and chucks it into the air as a projectile. A peg will appear in midair, Wrinkly will spin around it, producing a rock on the down sweep, and chuck it into the air. A small percentage of the time, the rock will be a bomb.

Side B: Hammer
This one comes from Jungle Climber, where she is not playable, but as that one didn't quite fit into the moveset I had planned out of Xananab, I figure it works just as well for her. A disembodied hammer will float around Wrinkly, slamming wildly left and right and all around for a few seconds.

Up B: Charge Attack
This one is based on the move from King of Swing, where the player can pull down on the two pegs he is holding and release them to launch high into the air. Wrinkly will grab two pegs that appear above her, pull down on them to charge for a second, then throw herself into the air.

Down B: Banana
This one will be a health restorative move, as we probably haven't seen one of those yet, and is based on the bananas used to heal your character in King of Swing. Wrinkly will eat a banana and her health will be restored some.

Final Smash: Going Bananas
Wrinkly will eat a bunch of bananas which will make her glow a rainbow color similar to the Starman, making her invincible, faster, and stronger than she normally would be for a short time, able to KO several characters in that time.

Entrance: If I wanted to be really morbid, I could have her falling asleep in her rocker then having her ghost emerge from it. If not she could burst from a barrel like the others, or emerge from her door in Donkey Kong 64.

Taunts: Maybe making a scary face then laughing, looking something up in a book, or lifting some weights.

Thanks for reading! Next up, we'll be covering Wrinkly Kong!

Tuesday, December 24, 2019

DK: King of Swing

DK: KING OF SWING

This should probably be more in the "spinoffs" section than anything, but as they were Donkey Kong's main handheld entries for a little while there, and separating out the DK titles into three clean groups makes them fit more here than anywhere else, I guess its okay. DK: King of Swing is the first of two titles created as spiritual successors to the NES game Clu Clu Land, featuring Donkey and his friends rather than a little red fish.

Donkey Kong and Diddy Kong act as the main principal players in the game, though Dixie Kong, Funky Kong, Wrinkly Kong, King K. Rool, Kritter, and Bubbles (the fish from Clu Clu Land) are all playable in the game's challenge mode, functioning under the same basic mechanics of the game. Cranky and Candy also appear in supporting roles, Cranky running the tutorial with Wrinkly demonstrating, and Candy basically just showing up in the cutscenes.

The main mechanic of the game is massive sections of pegs floating in the sky that Donkey and Diddy must hang from and spin around on in order to navigate through a course. Other mechanics used include the ability to pull back on two pegs and launch yourself high into the air, throw rocks and bombs by grabbing it while spinning around and throwing it at enemies. They can also "go bananas" which is basically a Donkey Kong version of the Starman item. King K. Rool also has an airship that he uses, but his boss battle is mostly just him and DK crawling around on the pegs fighting each other with those mechanics.

Other enemies that appear are generally series regulars, though reworked a bit to fit this specific playstyle. Flitters buzz back and forth across the map, Neeks crawl around on the pegs, Flipflaps and Neckies fly around, Click-Clacks crawl on the pegs, Lockjaws swim around and leap from the water while Shuris spin toward you, Zingers buzz around as they do, and Powans are new ghost enemies who float around in haunted house levels. As for bosses, we have Congazuma, a giant statue that tromps around, Fire Necky, a firebird that flies around and spits fireballs, Davy Bones, a skeletal sea monster that will bite at you, and Sassy Squatch, an abominable snowman who chases you up a ravine and spits ice.

We have a number of levels, though each is generally built around a theme. The first generally has a jungle theme, the second with a desert theme, the third with a water theme, the fourth with a snow theme, and finally K. Rool's airship, the K. Kruiser III. The K. Kruiser III is getting in for sure if I have anything to say about it. As for items, we have rocks and bombs, and the pegs themselves, but that's about it for now.

Let's see what we've got!

Characters:
Donkey Kong: everything from Country, climb and swing around pegs, launch from pegs, throw rocks and bombs, go bananas
Diddy Kong: everything from Country and Country 2, climb and swing around pegs, launch from pegs, throw rocks and bombs, go bananas
Dixie Kong: everything from Country 2 and Country 3, climb and swing around pegs, launch from pegs, throw rocks and bombs, go bananas
Kiddy Kong: everything from Country 3
Funky Kong: climb and swing around pegs, launch from pegs, throw rocks and bombs, go bananas
Wrinkly Kong: climb and swing around pegs, launch from pegs, throw rocks and bombs, go bananas
Cranky Kong: tutorial for King of Swing
King K. Rool: throw crown, charge, blunderbuss, float, throw bombs, bounce, electric beam, climb and swing around pegs, launch from pegs, throw rocks and bombs, go bananas
Kritter/Klomp/Kobble: walk forward, Kaboing, Klinger, Rekoil, Skidda, climb and swing around pegs, launch from pegs, throw rocks and bombs, go bananas
Krusha/Kruncha/Krumple: walk forward
Kannon: shoot blunderbuss
SPECIAL GUEST: Bubbles

Assist Trophies:
Klaptrap
Rambi
Expresso
Enguarde
Rattly
Squitter
Clapper
Squawks
Ellie

Bosses:
Wild Sting
Giant Clam
Hard Hat
Krow
Kleever
King Zing
Kreepy Krow
Barbos
Bleak
Arich
KAOS
Kongazuma
Fire Necky
Davy Bones
Sassy Squatch

Stages:
Gangplank Galleon Ahoy
Kremlantis
Monkey Mountains & Chimpanzee Clouds
Big Ape City
Gangplank Galleon
Krem Cauldron
Kremland
Gloomy Gulch
K. Rool's Keep
Cape Codswallop
Primate Plain
Blackforest Plateau
Great Ape Lakes
Tin Can Valley
The Lost World
Jungle World
Desert World
Underwater World
Snow World
K. Kruiser III

Thanks for reading! Next up, let's cover the game's sequel, Jungle Climber!