Showing posts with label Xananab. Show all posts
Showing posts with label Xananab. Show all posts

Monday, February 21, 2022

Xananab


During this time, the Donkey Kong series also saw a couple of odd little handheld games heavily based on the old Nintendo game Clu Clu Land, that required the characters to move around by spinning on floating pegs and then launching themselves to the next one. That was weird enough, but then the second game in the series saw a plot where Donkey and Diddy teamed up with an alien banana from a planet of bananas who had come there in his banana ship only for King K. Rool to steal his magical banana and harness its magical banana powers.

This alien is Xananab, a rather unique oddity. My personal stance is he is the result of a bad trip on clearly banana-flavored drugs. Either way, apart from the unique mechanics of the games he comes from, he also helps the Kongs out by transporting them to a dimension of crystals and using strange alien magic.

As a fighter, he will be light and small, with not too much power physically. His moves will pull from the unique peg mechanics of the game, the powers demonstrated by his crystal banana, and his own unique powers.

Likelihood rating: Never gonna happen

Wednesday, January 8, 2020

Super Smash Bros. Universe (Donkey Kong Country) Roster, Updated

DONKEY KONG COUNTRY

1. Donkey Kong
2. Diddy Kong
3. Dixie Kong
4. King K. Rool
5. Cranky Kong
6. Funky Kong
7. Wrinkly Kong
8. Tiny Kong
9. Lanky Kong
10. Chunky Kong
11. Kiddy Kong
12. Donkey Kong Jr.
13. Stanley the Bugman
14. Xananab
15. Kritter
16. Krusha
17. Klump
18. Tucks
19. Tiki Tong
20. Lord Fredrik

A Mario Series Roster navigation selection would fall right after Lord Fredrik.

Thanks for reading! Next up, we'll start in on the miscellaneous Donkey Kong titles, starting with Diddy Kong Racing!

Character Sheet: Xananab (DK Handhelds)

XANANAB

And now, it's time to go through our characters once again. This time, most of them will just be a token effort as there really isn't anything new to add to most of the characters. However, for the sake of thoroughness, and to give myself the chance to get ahead on watching and taking notes on upcoming games so that I don't get behind, let's go through them anyway.

1. Donkey Kong (Revision)
2. Diddy Kong (Revision)
3. Dixie Kong (Revision)
4. King K. Rool (Revision)
5. Cranky Kong (Revision)
6. Funky Kong (Revision)
7. Kiddy Kong (Revision)
8. Kritter (Revision)
9. Krusha (Revision)
10. Klump (Revision)
11. Wrinkly Kong
12. Xananab

Xananab is a talking alien banana from the planet Plantaen, where everything is made of banana, but also crystal, and sometimes those bananas can mutate Kremlings into giant monsters. He came here in his banana shaped ship and helps Donkey and Diddy stop their enemies by teleporting them to a crystal dimension sometimes. And his name is Banana spelled backwards and starting with an X. How many drugs were the developers on when they created this character? All of them. Probably banana-flavored. Thanks for asking.

Now, I can't say this one was a surprise entry. Going into this whole thing, I had been aware of the character, although I had written him off as probably not going to get in, until I actually got to Jungle Climber, and realized "Oh, I guess he can do a bit." He has a ship that he flies around in. He has a teleporter device that he can use to create a wormhole. His ship drops carrot-shaped bombs for some reason. Crystal swords are used frequently in the game. And of course, Jungle Climber has a few mechanics unique to it that he can act as representative of. So . . . we get an alien banana as a playable character. Neat.

Here's the moveset I came up with:

Standard B: Crystal Dagger
Although not used frequently by Xananab himself, several enemies, including the bosses mutated by his crystal bananas, use them to swipe and stab at their opponent, so they can be linked to him too.

Side B: Carrot Bombs
Xananab will speed forward quickly, leaving behind a trail of carrot bombs that then burrow into the ground before exploding. These are based on his boss battle, though he drops them instead of his ship.

Up B: Feather and Leaf
This one is a mechanic unique to the game that I decided to attribute to him as a representative. One common item was a golden feather and a silver leaf, which when grabbed could be used as wings to fly around the stage without the need of pegs. Xananab will produce these items and fly into the sky for a short time with them.

Down B: Wormhole
Xananab will hold up his wormhole-creating device, which will launch a wormhole forward into the air. The wormhole will then act much like the Black Hole item in Smash, sucking up characters and items and keeping them trapped.

Final Smash: Banana Ship
Xananab will hop up into his banana-shaped spacecraft and it will move slowly across the top of the stage, dropping a constant stream of carrot bombs onto it.

Entrance: He will swirl out of a wormhole, probably shouting his iconic "Banana!" line as he does so.

Taunts: Whatever they are, I'm sure they will include his tic of repeating the last word of every sentence in a goofy manner.

Thanks for reading! Now, let's rearrange our roster once again.

Wednesday, December 25, 2019

DK: Jungle Climber

DK: JUNGLE CLIMBER

DK: Jungle Climber is a sequel to DK: King of Swing, and likewise features the Donkey Kong characters in a gameplay based on the old NES game Clu Clu Land. This game features a banana alien ( . . . okay?) named Xananab, who's power source, the Crystal Banana ( . . . . . . okay?), has been stolen by King K. Rool, who uses it to mutate his Kremling minions. ( . . . . . . . . . okay?). Needless to say, I think a few drugs went into the plot of this game, but hey, it's fun either way.

Donkey Kong and Diddy Kong are our main playable characters, with much the same mechanics as before, though with a few new mechanics available. Donkey Kong can fly around the stage using special golden and silver wings. He can also throw Diddy Kong to grab items, and through Diddy Kong, he can swing around a hammer and blow fire with a torch. Dixie and Funky are also playable in the challenge modes.

Cranky Kong acts as a tutorial character for the most part, and Candy hosts the challenge modes. Wrinkly only appears in the intro this time around. Xananab is an odd case, as he acts as a major ally throughout the game. He is the first boss, his giant banana ship flying overhead and dropping carrot bombs. After that, he can be found in several levels and uses a special wormhole thing to transport himself and the Kongs to a special crystal world.

King K. Rool is the main villain as always, accompanied by a gang of Kritters, running away from the Kongs and Xananab with Xananab's crystal bananas in tow. They warp away each time they are caught, leaving one behind as a boss battle each time. During King K. Rool's final battle, he grows into a giant with the pegs covering his belly, grabbing at you and spitting meteors and fireballs at you. The other bosses include Lizard-head Kremling, a giant floating kremling head that floats around and shoots missile and crystal swords at you; two Mega Amps, giant robots that drop bombs and swipe at you; and Dragon Kremling, a giant draconic kremling who flies around, burrows underground, and breathes fire.

Neeks, Flipflaps, Flitters, Neckies, Zingers, Lockjaws, Shuris, Click-Clacks, Powans, and Puftups all return, each one acting much as they always do, and as they did in the previous game.

The stages are split up into separate worlds, as before, this time split up into: Sun Sun Island, a beach world; Lost Island, a jungle world; Ghost Island, a haunted world; Chill n' Char Island, a fire-and-ice world; High High Island, a mountainous world leading up to the King Kruiser IV, which leads to a wormhole taking you to Xananab's homeworld of Planet Plantaen.

Most of the items remain the same as in the previous game, though now with things like the hammer item, the feathers, and the blowtorch.

Let's see what we've got!

Characters:
Donkey Kong: everything from Country, climb and swing around pegs, launch from pegs, throw rocks and bombs, go bananas, special, gold and silver wings
Diddy Kong: everything from Country and Country 2, climb and swing around pegs, launch from pegs, throw rocks and bombs, go bananas, hammer, blow torch
Dixie Kong: everything from Country 2 and Country 3, climb and swing around pegs, launch from pegs, throw rocks and bombs, go bananas
Kiddy Kong: everything from Country 3
Funky Kong: climb and swing around pegs, launch from pegs, throw rocks and bombs, go bananas, biplane
Wrinkly Kong: climb and swing around pegs, launch from pegs, throw rocks and bombs, go bananas
Cranky Kong: tutorial for King of Swing
Xananab: banana ship, drop bombs, wormhole
King K. Rool: throw crown, charge, blunderbuss, float, throw bombs, bounce, electric beam, climb and swing around pegs, launch from pegs, throw rocks and bombs, go bananas, grow giant, swipe, breathe fire, meteor
Kritter/Klomp/Kobble: walk forward, Kaboing, Klinger, Rekoil, Skidda, climb and swing around pegs, launch from pegs, throw rocks and bombs, go bananas, warp, steal bananas
Krusha/Kruncha/Krumple: walk forward
Kannon: shoot blunderbuss
SPECIAL GUEST: Bubbles

Assist Trophies:
Klaptrap
Rambi
Expresso
Enguarde
Rattly
Squitter
Clapper
Squawks
Ellie

Bosses:
Wild Sting
Giant Clam
Hard Hat
Krow
Kleever
King Zing
Kreepy Krow
Barbos
Bleak
Arich
KAOS
Kongazuma
Fire Necky
Davy Bones
Sassy Squatch
Lizard-head Kremling
Mega Amp
Dragon Kremling

Stages:
Gangplank Galleon Ahoy
Kremlantis
Monkey Mountains & Chimpanzee Clouds
Big Ape City
Gangplank Galleon
Krem Cauldron
Kremland
Gloomy Gulch
K. Rool's Keep
Cape Codswallop
Primate Plain
Blackforest Plateau
Great Ape Lakes
Tin Can Valley
The Lost World
Jungle World
Desert World
Underwater World
Snow World
K. Kruiser III
Sun Sun Island
Lost Island
Ghost Island
Chill n' Char Island
High High Island
King Kruiser IV
Planet Plantaen
Crystal World

Thanks for reading! Next up, let's cover the game's sequel, Jungle Climber!