Showing posts with label Wario: Master of Disguise. Show all posts
Showing posts with label Wario: Master of Disguise. Show all posts

Tuesday, May 16, 2023

Thief Wario

THIEF WARIO


After stealing Count Cannoli's wand for himself and chasing the thief off, Wario discovers the wand to be alive and named Goodstyle. Goodstyle accepts Wario as his new master and teaches him all the ropes for how to be a phantom thief, and granting Wario the ability to draw himself into various costumes, including one in the form of a masked bandit.

Wario uses this ability to great effect, amassing eight different forms across the game, including the floaty Cosmic Wario, the creative Arty Wario, the fiery Dragon Wario, and the waterbound Captain Wario. Using all of these abilities, Wario is able to amass a ton of treasure and fight off adversaries such as Count Cannoli.

As a fighter, Thief Wario will be quick and stealthy, using flashy moves to help him get around. His moveset will pull from all eight costumes used across the game, and each will be represented as a different color swap.

Likelihood rating: Probably not.

Second Chance: Thief Wario

THIEF WARIO


This one is for the version of Wario from Wario: Master of Disguise with the special outfit and the wand that can put him in a bunch of new costumes. Now, before, I decided that Count Cannoli was entitled to basically everything Wario did in the game, seeing as the wand was stolen from him and he really was the true hero of the story. But, looking back, I do acknowledge I was being a little petty, and there is more than enough room for Thief Wario and Cannoli to not even have to be echoes of each other. Cannoli has a few of his own moves, and Thief Wario had a lot to work with.

So, I'm just going to come right out and say . . . 


YES


Standard B: Dragon Wario

The dragon head will appear, and Wario will breathe a stream of fire across the stage.


Side B: Genius Wario

He will briefly take on the genius's coat, and send the retractable punching glove flying forward.


Up B: Wicked Wario

He will fly upward on a gust of air with Wicked Wario's wings.


Down B: Arty Wario

He will be able to draw a block anywhere and drop it or place it as an obstacle.


Final Smash: Telmet

He will use his device to transport into the TV show and create a vortex from a TV that will pull all other players into it.


Entrance: Goodstyle will draw his costume onto him.


Taunts: Up, Goodstyle will swirl around him. Side, he will swish his cape over himself mysteriously. Down, he will draw a walking piece of poo.


Kirby Hat: his thief's mask


Kart: Based on Captain Wario's ship.

Special Move: He will be able to draw blocks and place them on the stage.


Spirit Battle: You'll have to face his eight personas one after another on S.S. Caviar.


Victory Screen: He will roll around in all of his treasure.

Losing Screen: He will find himself back on his couch with nothing.


Color Swaps: Thief Wario, Cosmic Wario, Arty Wario, Genius Wario, Sparky Wario, Captain Wario, Dragon Wario, Wicked Wario.


Thanks for reading! Next up, the final on this list, which I think gets a no, but we'll see.

Saturday, March 19, 2022

S.S. Caviar


Wario: Master of Disguise took place entirely within a fictional television series, with locations being typical areas phantom thieves might break into and plunder. The first two levels specifically took place on a luxury cruise liner, the S.S. Caviar.

This stage will be set on that specific cruise ship, the start of the action and most iconic location of the game. The stage will be a larger stage with multiple levels for the fighters to traverse. The enemies from the level will appear on maintenance hallways between the playable levels, similar to the side corridors Carpaccio would often race Wario through.

Potential theme: https://www.youtube.com/watch?v=Szby_3IkA4c

Wednesday, March 16, 2022

Terrormisu


Wario manages to best both Cannoli and Carpaccio time and time again, finally reaching a large volcano level. A gentle voice calls out to him, warning him not to go as it is too dangerous, and he turns to see a fair maiden running up to join him.

This maiden introduces herself as Tiaramisu, but she is soon revealed to be Terrormisu, an ancient being of great evil who was sealed away thousands of years ago by Cannoli and Carpaccio’s ancestors, their phantom thieving heritage having been a part of keeping her locked up, Wario’s intervention being just the advantage she needed to make her escape.

As a fighter, she will seem to be light and floaty without a lot of power behind her, until you get up close and she packs quite a punch. Her moveset will pull primarily from her final boss battle and her four different forms.

Likelihood rating: Never gonna happen

Carpaccio


As Wario explores the world of the television series, hunting every ounce of treasure he can possibly find, with Cannoli hot on his trail, the pair soon encounter another phantom thief, a suave, shades-wearing operator who relies more on traps and technology than stealth.

This is Carpaccio, a recurring third party who frequently causes trouble for Wario, eventually allying himself with Cannoli against him. He uses lots of traps throughout his battles with Wario and can even turn himself into a giant ball of ice.

As a fighter, Carpaccio will be slow, with not much power behind him, relying primarily on the traps he sets. His moveset pulls from his various boss battles as well as the traps and machines that fill the levels he rules over.

Likelihood rating: Never gonna happen

Tuesday, March 15, 2022

Count Cannoli


Aside from the Wario Ware and Wario Land games, Wario saw another attempted spinoff in the form of Wario: Master of Disguise, which used the Nintendo DS’s touch screen by letting the players draw shapes around Wario, which would turn into costumes that gave him new abilities. The game started out with Wario bored, watching television at home, when he comes across an episode of a show starring a phantom thief who regularly steals powerful treasures from the wealthy.

This phantom thief is Count Cannoli, also known as the Silver Zephyr, the most recent in a long line of phantom thieves. Wario, upon seeing the treasure Cannoli and his family has compiled, builds himself a special device to send him into the fictional world of the TV show and mugs Cannoli of the magic wand he uses in his work. Cannoli then spends the rest of the game chasing after Wario to try and get it back.

As a fighter, Cannoli will be swift and stealthy, befitting of a phantom thief. His moveset will be combined from his own boss fights against Wario, as well as the abilities Wario gains from the wand Goodstyle.

Likelihood rating: Probably not

Tuesday, April 21, 2020

Character Sheet: Terrormisu (Wario Miscellaneous)

TERRORMISU

It's time to cover the Wario characters. We will be making a new roster for Wario, although it will not be populated by the most iconic of Wario characters quite yet. We may also get some new additions to the Mario rosters. Here's who were working with this time around:

1. Mario (Revision)
2. Luigi (Revision)
3. Princess Peach (Revision)
4. Toad (Revision)
5. Wario (Revision)
6. Captain Syrup (Revision)
7. Birdo (Revision)
8. Yoshi (Revision)
9. Wanda
10. Count Cannoli
11. Carpaccio
12. Terrormisu
13. The Shake King

Terrormisu is a powerful demon from another world and the main villain of Wario: Master of Disguise. She first presents herself to Wario as a young maiden named Tiaramisu in order to manipulate Wario into releasing her from the prison the Cannoli and Carpaccio family's had guarded for generations. Once the seal is broken, she shows her true colors, forcing Wario, Count Cannoli, and Carpaccio to work together to stop her.

In her boss battle, she cycles through multiple different forms, each of which has different abilities attached to it. Her "sad" form shoots blue energy orbs at Wario and fills up the stage with her tears. Her "happy" form will shoot crescent-shaped beams at Wario, and her "angry" form throws up waves of fire at you. Outside of the battle, she can also float in the air and throw lightning at her enemies.

Here's what I came up with:

Standard B: Lightning
This one is based upon the lightning she strikes Carpaccio with just before her boss battle. She will summon up lightning in her hand and blast her opponent with it.

Side B: Angry Fire
This one is based on her "angry" form somewhat. She will thrust her arm forward and a wave of fire will cross the stage before her, burning any in its path.

Up B: Float
This one's pretty simple. She will float upwards the way she does when she reveals her true colors.

Down B: Sad Orbs
She will produce a circle of the energy orbs used in her "sad" form, that will encircle her and then move outward slowly. One of the orbs will flash red, and if an opponent manages to hit that one, Terrormisu will take damage herself.

Final Smash: Demon Masks
This one has three different forms. Basically at the start, she will pull out either her happy, sad, or angry mask, put it on, and the opponents will be trapped in the boss fight for that form. The Angry Mask will be full of fire and burn the opponents. The Sad Form will fill up with tears and drown them. The Happy Form will have her masks popping in and out of the holes as spikes thrust out from the floor and ceiling.

Entrance: She will run onstage with her fan over her face, shouting "M'Lord!"

Taunts: Fluttering her fan over her face, briefly revealing her demonic side, so on.

Thanks for reading! Next up, we'll finish off with the Shake King from Wario Land: Shake It!

Monday, April 20, 2020

Character Sheet: Carpaccio (Wario Miscellaneous)

CARPACCIO

It's time to cover the Wario characters. We will be making a new roster for Wario, although it will not be populated by the most iconic of Wario characters quite yet. We may also get some new additions to the Mario rosters. Here's who were working with this time around:

1. Mario (Revision)
2. Luigi (Revision)
3. Princess Peach (Revision)
4. Toad (Revision)
5. Wario (Revision)
6. Captain Syrup (Revision)
7. Birdo (Revision)
8. Yoshi (Revision)
9. Wanda
10. Count Cannoli
11. Carpaccio
12. Terrormisu
13. The Shake King

Today, let's cover Carpaccio, a supporting character from Wario: Master of Disguise. Carpaccio is a . . . um, I'm not sure he's a phantom thief per se. He's involved with all that in some way, but he's more concerned with setting traps and using technology than stealing stuff. Either way, his family is one of the two working to keep Terrormisu trapped within her prison, and he acts as a second rival to Wario alongside Count Cannoli.

At a first glance, Carpaccio doesn't seem to do much. He's more flashy than physical, with one battle against him involving him turning into a giant ice bubble, which lends itself more to a Final Smash or Boss Battle than a solo character, while his second major battle features an obstacle course, where he basically just walks along a straight track while Wario has to go through all kinds of trouble. However, you do have to factor in all those traps of his, as well as the robotic knights who work for him, and bring it all together into one.

Here's the moveset I came up with:

Standard B: Snow Globe
This move is based upon his main boss battle and is one of the few he does himself personally. He will not take the Snow Globe form, but will simply extend his hand and shoot out a freezing cloud of ice to freeze his enemies.

Side B: Sir Lance-a-Lot
This one is based on the main enemies that serve Carpaccio. One of the Sir Lance-a-Lots will appear before Carpaccio and will charge forward with its lance out, somewhat similar to Zelda's suit of armor move.

Up B: Sir Hop-a-Lot
This one is based on the version of Sir Lance-a-Lot that hops around on pogo sticks, except that this time, no knight will appear and Carpaccio will simply whip out the pogo stick and bounce on it himself, getting moderate air.

Down B: Force Field
This move is based on the traps frequently used throughout his levels, specifically the electric force fields that keep Wario from progressing. Basically it will act as a basic shield move, projecting the force field in front of him, but with an electrocution effect for anyone that touches it.

Final Smash: Head Honcho Carpaccio
This move is based on his boss battle in the game, where he turns into a giant Snow Globe, at which point he will first freeze the entire level and then suck everything in like a vacuum.

Entrance: He jumps on screen and poses.

Taunt: I feel like he should be like Snake and have the same taunt for every direction: he does his signature pose with his shades gleaming.

Thanks for reading! Next up, we'll cover his and Cannoli's ancient nemesis, Terrormisu!

Saturday, April 18, 2020

Character Sheet: Count Cannoli (Wario Miscellaneous)

COUNT CANNOLI

It's time to cover the Wario characters. We will be making a new roster for Wario, although it will not be populated by the most iconic of Wario characters quite yet. We may also get some new additions to the Mario rosters. Here's who were working with this time around:

1. Mario (Revision)
2. Luigi (Revision)
3. Princess Peach (Revision)
4. Toad (Revision)
5. Wario (Revision)
6. Captain Syrup (Revision)
7. Birdo (Revision)
8. Yoshi (Revision)
9. Wanda
10. Count Cannoli
11. Carpaccio
12. Terrormisu
13. The Shake King

Count Cannoli is the true hero of Wario: Master of Disguise. He is the descendant of a long line of Phantom Thieves dedicated to stealing from the wealthy and corrupt while also charged with protecting the seal on the evil demon Terrormisu. That all comes crashing to a halt one day, when Wario happens to watch five minutes of his TV show, decides he can't stand a fictional character stealing a bunch of fictional treasure he can't have, and literally invents a device to teleport into their fictional world, steal his family's magic wand, and take all the treasure for himself. Considering all of Wario's powers in the game come from Cannoli's wand, I think it's fair to say that Cannoli works well as the gimmick rep of the whole game.

So first for his moves, we have the multiple costumes created by Goodstyle the wand for Wario. We have the basic thief costume, a cosmic costume that can shoot lasers and jump higher, a genius costume that can see invisible items and has an extendable punching glove, an arty costume that can create blocks out of thin air, a sparky costume that shoots off electricity, a captain costume that can drive a boat or submarine through water, a dragon costume that breathes fire, and a "wicked" costume that lets him fly. During his other appearances in the game, he frequently enters on a giant balloon creature and pilots mechs that drop bombs, attack with drill, and attack with giant fists of maces. I think we have enough to work with.

Here's the moveset I came up with:

Standard B: Cosmic Laser
This one is based on the Cosmic Wario costume, as Goodstyle will draw the laser from the costume into his hand and he will fire it. The beam will then bounce around the stage the way it does in the game.

Side B: Genius Glove
This one is based on the Genius Wario costume. Goodstyle will draw the punching glove on his chest, which will then extend out across the stage in front of him and deck any characters in front of him.

Up B: Balloon Creature
This one is a bit more unique to Cannoli himself. I could have gone for the Wicked Wario costume, but I felt this fit a bit more for him. Cannoli's balloon creature will appear above him and lift him into the air before eventually dropping him out of exhaustion.

Down B: Arty Block
This one is based on the Arty Wario costume in the game. Goodstyle will draw the canvas before Cannoli, who will then draw a block that will then appear in the air some distance away before slamming down to the ground below. This block will linger for a short time and can be used as a platform.

Final Smash: Mad Hat Mk III
Count Cannoli's giant mech, specifically the third iteration of the machine, though with moves borrowed from the previous two. The mech will move back and forth across the screen, dropping bombs and attacking with the drills and mace fists.

Entrance: He will enter as he always enters, carried by his balloon creature.

Taunts: Whipping his cape around himself, Goodstyle twirling around him, pulling at his mustache, so on.

Thanks for reading! Next up, we'll cover his ally/rival Carpaccio!

Monday, April 13, 2020

Character Sheet: Wario (Wario Miscellaneous)

WARIO

It's time to cover the Wario characters. We will be making a new roster for Wario, although it will not be populated by the most iconic of Wario characters quite yet. We may also get some new additions to the Mario rosters. Here's who were working with this time around:

1. Mario (Revision)
2. Luigi (Revision)
3. Princess Peach (Revision)
4. Toad (Revision)
5. Wario (Revision)
6. Captain Syrup (Revision)
7. Birdo (Revision)
8. Yoshi (Revision)
9. Wanda
10. Count Cannoli
11. Carpaccio
12. Terrormisu
13. The Shake King

The Wario series has kinda struggled over the years to really find its niche in the gaming world, and it really shows in this run of games. Each one has its own general moveset unique from most of the others (though there are some recurring themes). While several games are unique enough that they can rely on gimmick reps to cover them, like Count Cannoli for Master of Disguise and Shake King for Shake It!, I can't quite rely on that for all of them. So let's see what we've got.

Across these games, Wario is seen flying in his plane, dropping buckets and other items onto peoples heads, inflate himself, a bunch of bomberman-related moves that I won't touch on too much, charge forward with his shoulder, breathe dragon fire, jet forward with a helmet, drop a butt bash, punch enemies, pick up enemies and throw them, grab and spin enemies around, roll, suck enemies in, all of the Master of Disguise stuff that I won't touch too much here, shake stuff out of bags and enemies as well as a few other Shake It moves I'll save for possibly the Shake King, light on fire, roll into a snowball, and shrink.

Here's the moveset I came up with:

Standard B: Dragon Helmet
For this move, I actually decided I'd whip back out the Dragon Helmet from the original Wario Land since we've seen it a few times since. Basically, Wario's helmet will appear on his head and spew flames.

Side B: Shoulder Rush
Its still his most iconic move that he uses in almost every single game we've seen so far, so I think I'm going to stick with it.

Up B: Jet Helmet
Wario will whip out his jet helmet from the original Wario Land and use it to jet across the stage in a straight line. Better for getting back to the stage from above it rather than below it.

Down B: Enemy Effect
This one is based more on his movesets from the later games where he gains status boosts from various enemies. When you press the move, he has the possibility of lighting on fire, rolling into a snowball, getting fat, or becoming a zombie.

Final Smash: Wario's Plane
As much as I liked the boss rush from before, it doesn't really fit his whole character anymore. Instead, I'll take after several games in which he terrorizes enemies from his plane, by flying back and forth over them (sorta like Super Sonic), dropping missiles and the occasional bucket, and finally crash landing on the stage.

Entrance: crashing in his jetplane.

Taunts: I still like him throwing his shoe. Maybe the way he wiggles his butt in Shake It. His bashful expression with his index finger on his lower lip.

Thanks for reading! Next time, let's check out his nemesis, Captain Syrup!

Monday, April 6, 2020

Wario: Master of Disguise

WARIO: MASTER OF DISGUISE

Wario: Master of Disguise is a game released for the Nintendo DS that tried to make good use of the touch screen mechanic. It also tells the tragic tale of a man who trained his whole life to carry on his family legacy only for some a**hole from another dimension to create a device to travel to his and take everything away from him, simply because said a**hole couldn't stand the idea that a fictional character (from his perspective) might have more treasure than he did. What I'm trying to say here is that Wario is a dick.

In this game, you play as Wario who uses the magic wand Goodstyle (stolen from said poor, unfortunate soul) to transform himself into various forms to get through the various levels. These include: Thief Wario, more or less the basic form with a tackle attack; Cosmic Wario, an astronaut who can shoot lasers; Arty Wario, who can create blocks and doors; Genius Wario, who can reveal hidden items and uses a punching glove on a spring; Sparky Wario, who shoots off electricity; Captain Wario, who can use boats or submarines to cross watery areas and can fire torpedoes; Dragon Wario, who can breathe fire and swim through lava; and Wicked Wario, who can fly.

We also have three supporting characters. The first is Count Cannoli, a phantom thief whose entire life is flipped upside down because Wario is petty about a fictional character. Outside of being the original owner of Goodstyle and thus being able to do everything Wario could do (thus making him the perfect candidate for the role of gimmick rep), he also flies in on a balloon in every appearance and can pilot flying machines that drop bombs, use drills, and punch with maces. After him we have Carpaccio, another phantom thief of sorts who relies more on technology and traps against Wario, but can also transform into a giant bubble that sucks you in and shoots icicles at you. Finally, we have Terrormisu, an all-powerful demon who presents herself to Wario at first as a young girl pleading for his help. She can float around, call down lightning, throw a giant laser ball, flood a room with her tears, throw crescent shapes at you, drop meteors on you, and send up fiery lava waves.

As for our enemies, we have a few, including cheese-eating mice called Munchelangelo, Davincheese, and Ratfael; Galley Cats and Pushy Cats are servers who throw trays of food and push carts at you; Nigel B. Whistlebottom and Officer Kicksworth are police officers that patrol areas. Sir Lance-a-lot, Sir Steal-a-lot, Sir Hop-a-lot, Sir Worth-a-lot, and Sir Flap-a-lot are all robotic knights implied to work for Carpaccio that stab at you with lances, hop on pogo sticks, and fly in their various forms. Buffy the Dolphin and Puffy the Dolphin are both dolphins, one who flexes and shoots balls of light at you, and the other who shoots puffs of his afro; Squabbles are basic birds; Battle Salmon, Snackerels, and Cyborcas are all robotic fish that inhabit the waters; Mr. Cheekies are big monkeys that fart and run away; Snow Globes are mini-versions of Carpaccio's boss fight that shoot snowflakes at you; Slithervines are creeping vines that bite you; Bombats are basically bats; Scare-Oh!s and Sarcopha Guys are Egyptian mummy-type enemies; Thorn Weeds and Seed Weeds are plant enemies that crawl around and shoot spikes and seeds at you; Gooeys are ghost enemies; and Mellow Kitties are cat balls that try to swallow you.

Other bosses that aren't Cannoli, Carpaccio, and Terrormisu include the Pharaoh betrayed by Terrormisu, who floats around and drops balls and spikes from his nose; Kabloom!, a giant flower that shoots thorns and orb things at you; the Barfatronic Lavachomper, a giant mechanical head that spews lava, shoots eye lasers, and drops bombs on you; and Stuffy the 64th, a dolphin that swims around and jumps from the water.

The game's levels are divided up into ten main story episodes and then five special episodes afterward. The first two take place on the S.S. Caviar, a cruise ship that Cannoli had been casing; after that we have the Smithsnorian Museum; Sneezemore Cave, an ice level; Poobah the Pharaoh's Pyramid; Ancient Waterworks, a jungle ruins level; Sweatmore Peak, a volcano; Blowhole Castle, a water-filled castle level; Carpaccio's Lab; and Allergia Gardens, a divine garden-type level.

As for items, its mostly a lot of treasure you can steal and such. And Goodstyle the wand of course.

Here's what we've got so far:

Characters:
Mario
Luigi: remove bucket
Princess Peach
Yoshi
Toad: pick up and put down
Wario: drop bucket/items, fly in plane, teleport, inflate, shoot blast, thwomp, drop bombs, kick bombs, warp holes, dash, the trouncer, liner, moto, run, jump, charge, dragon fire, jet forward, butt bash, punch, pick up and throw, spin enemies around, roll, suck in, Goodstyle, thief, cosmic, arty, genius, sparky, captain, dragon, wicked
Wanda: smack with hammer, break blocks, turn around, create blocks, fly, springs, drop bombs
Count Cannoli: everything Wario can, balloon, giant mechs, bombs, drills, mace fists
Carpaccio: traps, knights with lances and pogo sticks, ice balls, giant ice ball, suck in, icicles
Terrormisu: float, lightning, laser ball, flood with tears, crescent shapes, meteors, lava wave
Birdo
Bomberman: drop bombs
Demon Head: slam claws, rise, breathe fire
Black Jewel: shoot laser, make shockwaves
Red Brief J (sorely tempted): strut, punch, spin, shoot fire, slam

Bosses:
Demon Head
Guard
Dinosaur Fish
Sand Fish
Tank and Operator
Black Jewel
Greenfist
Sandworm
Dino Mighty
Brawl Doll
Clown Around
Dual Dragon
Winter Windster
Spideraticus
Red Brief J
Mean Emcee
Ironsider
Captain Skull
Pharaoh
Kabloom!
Barfatronic Lavachomper
Stuffy the 64th

Stages:
Stage based on Mario & Wario
Stage based on Wario's Woods
Stage based on Wario Blast!
Cave Level
Water Level
Jungle Level
Desert Level
Haunted House
Factory Level
Castle
Wario's Castle
Treasure Horde
Hub World
Greenhorn Forest
Greenhorn Ruins
Horror Manor
Wonky Circus
Shivering Mountains
Beanstalk Way
Mirror Mansion
Pecan Sands
S.S. Caviar
Smithsnorian Museum
Sneezemore Cave
Poobah the Pharaoh's Pyramid
Ancient Waterworks
Sweatmore Peak
Blowhole Castle
Carpaccio's Lab
Allergia Gardens

Items:
Coins
Bombs
Helmets
Treasure
Garlic
Springs
Goodstyle

Thanks for reading! Next up, we'll cover Wario Land: Shake It!