Tuesday, February 13, 2024

Kirby's Adventure

KIRBY'S ADVENTURE


Next up is Kirby's Adventure for the NES, the game that set up most of the Kirby staples, such as Meta Knight, copy abilities, and twist villains. The story follows Kirby as he journeys to take the Star Rod back from King Dedede, not realizing that he took it to stop a powerful being called Nightmare from breaking free into their world.

Kirby has a lot of his basics, like floating, inhaling, and spitting out stars after inhaling, but this is also where we first see copy abilities. Now, it's time to discuss what I'll be doing with the Copy Ability Enemies. So, every game has a selection of enemies who act as the provider of said copy ability. Naturally, each of these would be perfect for the rep of that ability, but there is generally a lot of them. Typically there is one or two standards who appear in most games, as well as some one-offs here and there. Since we have room for two, I'm keeping track on a separate chart all the enemies and how many times they appear. The standards take priority for the rep (Sir Kibble for Cutter obviously), and the Star Allies are an automatic, and I will instead be keeping track of all the little add-ons for the abilities here, to see if each adds up to a full moveset.

These abilities are: Backdrop, which lets Kirby suplex enemies; Ball, which turns Kirby into a bouncy ball; Beam, which has a sparkly whip attack; Crash, which makes Kirby explode; Cutter, which sends out a boomerang blade; Fire, which gives him fire breath; Fireball, which kinda turns him into a meteor; Freeze, which gives him ice powers; Hammer, which gives Kirby a hammer that can be swung or pounded; Hi-Jump, which lets Kirby jump straight up; Ice, where he breathes a cone of frost; Laser, which gives him a laser beam; Light, which lets him light up dark rooms; Mike, which gives him a sonic attack; Needle, which gives him spikes; Parasol, which he can use to float, attack, or defend; Sleep, which puts him to sleep; Spark, which puts out an electric field around him; Stone, which turns Kirby into a heavy block; Sword, which gives him a sword and a spinning midair strike; Throw, which lets him throw things; Tornado, which lets him spin and even float a bit; UFO, which lets him fly and shoot projectiles; Wheel, which lets him roll really fast; and the Star Rod, which technically counts but is more like a special ability granted for the end of the game.

As for Kirby's supporting cast, we have King Dedede, the supposed villain of the game, who can toss out eggs and bombs, charge forward, swing his hammer, float, and inhale. Meta Knight is another recurring boss who wields a sword that he can use to slash or stab downward, uses his cape to shield or fly, and disappears. Meta Knight also has a band of knights called Axe Knight, Mace Knight, Javelin Knight, and Trident Knight, who all use said weapons in various ways.

Next we have Nightmare, the main villain. He can turn into an orb that shoots stars and crescents at Kirby, can float in midair and sweep around, and uses his cape to shield himself. Other bosses include Whispy Woods, the living tree that drops apples and spits air; Paint Roller, a pre-Adeleine type who can summon items by drawing them on his canvases; Mr. Shine and Mr. Bright, a sun and moon who take turns on the land or sky, attacking with fire or little moon boomerangs; Kracko, a living cloud that can attack with lightning and summon enemies, and also has a little Jr. form; and Heavy Mole, which can dig, claw, and shoot missiles.

As for the mini-bosses, technically they offer up copy abilities themselves, but there's often a little extra,  so . . . Mr. Frosty is a walrus that charges at you or throws blocks of ice; Mr. Tick Tock is a clock that attacks with sonic blasts and music notes; Bugzzy is a giant beetle who can grab you in his pincers and slam you into the ground, fly, and send out little ladybugs to attack; Bonkers is a monkey man wielding a hammer, who can jump high, run fast, and throws coconuts at you; Rolling Turtle is a turtle that rolls around and throws his shell at you; and the Fire Lion can pounce, chew on you, or turn into a fireball.

As for our non-copy enemies, we have Waddle Dees, Blippers, Bronto Burts, Broom Hatters, Cappies, Glunks, Gordos, Kabus, Poppy Bros, Scarfies, Squishies, and Twizzies all returning, as well as Bounders, Coners, and Slippies coming in as new enemies.

As for stages, we have the basic Vegetable Valley, the beachy Ice Cream Island, the castle Butter Building, the sky zone Grape Garden, the mountainous Yogurt Yard, the aquatic Orange Ocean, and the finale world Rainbow Resort, as well as the Fountain of Dreams from the true ending. Items like cannons and warp stars also appear.

Here's what we've got so far:


Characters:

Kirby: inhale, stars, float, copy abilities

King Dedede: inhale, hammer, body slam, super jump, eggs, bombs, float

Meta Knight: sword, slash, stab downward, cape shield, fly, disappear

Meta Knights: axe, mace, javelin, trident

Nightmare: orb, stars, crescents, float, sweep around, cape shield

Whispy Woods: apples, gusts of air

Lololo and Lalala: blocks

Kabula: cannon

Kracko: lightning, spawn enemies, orbs, spin

Paint Roller: draw items

Mr. Shine and Mr. Bright: take turns, fire, moon boomerangs

Heavy Mole: dig, claw, shoot missiles.

Mr. Frosty: charge, blocks of ice

Mr. Tick Tock: sonic blasts, music notes

Bugzzy: grab, slam, fly, ladybugs

Bonkers: hammer, jump, run, coconuts

Rolling Turtle: roll, throw shell

Fire Lion: pounce, chew, fireball

Waddle Dee: parasol

Waddle Doo: parasol, beam

Poppy Bros.: bombs, balls, Grizzo, flying kick

Broom Hatter

Sir Kibble


Copy Abilities:

Backdrop: suplex

Ball: bouncy ball

Beam: sparkly whip

Crash: explode

Cutter: boomerang blade

Fire: fire breath

Fireball: meteor (Combine with fire? we'll see)

Freeze: freezing

Hammer: swing, pound

Hi-Jump: jump

Ice: cone of frost (Combine with Freeze?)

Laser: laser beam

Light: light up dark rooms

Mike: sonic attack

Needle: spikes

Parasol: float, attack, defend

Sleep: sleep

Spark: electric field

Stone: heavy block

Sword: sword, spinning midair strike

Throw: throw things

Tornado: spin, float

UFO: fly, shoot projectiles

Wheel: roll really fast


Stages:

Green Greens

Castle Lololo

Float Island

Bubbly Clouds

Mt. Dedede

Vegetable Valley

Ice Cream Island

Butter Building

Grape Garden

Yogurt Yard

Orange Ocean

Rainbow Resort

Fountain of Dreams


Items:

1-Up

Maxim Tomato

Bomb

Invincible Candy

Mike

Mint Leaf

Energy Drink

Sparkling Star

Superspicy Curry

Warp Star

Cannon

Star Rod


Thanks for reading! Next up, get ready to adopt a few animal buddies!

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