KIRBY'S DREAM LAND
And we're back with the Kirby series now! Things are going to be a little bit different, hopefully go by a lot faster. We'll still do our little batches of games, then break them up with one big character sheet with the four moves + final for each character, and then do all the rest of the stuff as their own separate sheets, saving the individual posts for the Character Cards only instead. Hopefully that will work out, but we'll see. Also, something weird will be happening with the Copy Ability enemies specifically, but we'll cover that part later.
We start with Kirby's Dream Land for the Game Boy, one of the only games where King Dedede is an actual villain, having stolen all the food from Dream Land, requiring Kirby to go on an adventure to steal it all back. Kirby is our hero, a cute little puffball and world destroyer. He can inhale enemies, spit out stars, and float, but does not have his signature copy abilities quite yet.
His enemy is King Dedede, AKA Best Boi, who can inhale his enemies just like Kirby can, and he carries around a large hammer. He also likes to body slam Kirby and jump really high to come back down hard. The main bosses include Whispy Woods, a giant tree who drops apples and spits gusts of air; Lololo and Lalala, who like to kick blocks around; Kabula, a blimp with a cannon; and Kracko, a living cloud who shoots lightning and spawns enemies. Kracko Jr. should also be noted for having little orbs it can shoot out and being able to spin fast.
As for our enemies, we first meet: Waddle Dee and Waddle Doo, basic enemies, the latter armed with a beam attack and both capable of carrying parasols; Bronto Burts, the basic fliers; Cappies, little dancing mushrooms that throw their caps; The Poppy Bros. (Sr. and Jr.) who throw bombs, ride on balls and bears called Grizzoes, and perform flying kicks; Broom Hatters, who sweep; Gordos, living spikeballs; Glunks, sea anemones; Mumbies, floating mummy heads; Squishies, squids; Blippers, fish; Kabus, spinning Moai heads; Scarfies, cute little cat heads that turn dangerous; and Sir Kibbles, who throw boomerang blades from their helmets. After the more regular enemies, we have Bennies, Bloppers, Boolers, Cawcuns, Chuckies, Coners, Dizzies, Flappers, Flotzos, Gaspars, Grumples, Hurlies, Kooklers, Koozers, Mr. P. Umpkins, Peezers, Puffies, Skullers, Tookies, Twizzies, Two-Faces, Whiskers, and Wizzers, all of which are fairly basic.
As for stages, we have: Green Greens, the basic grassland stage; Castle Lololo, a haunted castle-type; Float Island, a beach level; Bubbly Clouds, a sky level; and Mt. Dedede, the final boss level. Our items, easier to quantify because they're not as tied in with the characters as the last two series, include 1-Ups, Maxim Tomatoes, Bombs, Invincible Candies, Mikes, Mint Leaves, Energy Drinks, Sparkling Stars, Superspicy Curry, and the Warp Star.
Here's what we've got so far:
Characters:
Kirby: inhale, stars, float
King Dedede: inhale, hammer, body slam, super jump
Whispy Woods: apples, gusts of air
Lololo and Lalala: blocks
Kabula: cannon
Kracko: lightning, spawn enemies, orbs, spin
Waddle Dee: parasol
Waddle Doo: parasol, beam
Poppy Bros.: bombs, balls, Grizzo, flying kick
Broom Hatter
Sir Kibble
Stages:
Green Greens
Castle Lololo
Float Island
Bubbly Clouds
Mt. Dedede
Items:
1-Up
Maxim Tomato
Bomb
Invincible Candy
Mike
Mint Leaf
Energy Drink
Sparkling Star
Superspicy Curry
Warp Star
Thanks for reading! Next up, we may be in for a Nightmare!
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