Wednesday, February 23, 2022

DK Isle


Like many early 3D games, Donkey Kong 64 featured a large hub world from which the characters could explore and access the entrances to the game’s other worlds. For this game, it was the island itself, shaped to look like a giant Donkey Kong head, with King K. Rool’s broken down cannon floating nearby.

This stage will incorporate both the island and the Blast-o-Matic. The island will take up the bulk of it, platforms being comprised of the beach and some higher sections on the head, with the top of the cannon acting as another one. Water will surround the stage.

Potential theme: https://www.youtube.com/watch?v=npuuTBlEb1U

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