KLUMP
And now, it's time to go through our characters once again. This time, most of them will just be a token effort as there really isn't anything new to add to most of the characters. However, for the sake of thoroughness, and to give myself the chance to get ahead on watching and taking notes on upcoming games so that I don't get behind, let's go through them anyway.
1. Donkey Kong (Revision)
2. Diddy Kong (Revision)
3. Dixie Kong (Revision)
4. King K. Rool (Revision)
5. Cranky Kong (Revision)
6. Funky Kong (Revision)
7. Kiddy Kong (Revision)
8. Kritter (Revision)
9. Krusha (Revision)
10. Klump (Revision)
11. Wrinkly Kong
12. Xananab
This one will be even quicker. The Klump variant for every Country game doesn't even appear in most of the Land games, the only exception being Kannon in Land 2. So, yeah, that's fun.
Here's the moveset I came up with:
Standard B: Orange Grenade
Side B: Kannon
Up B: Kopter
Down B: Koin
Final Smash: Gangplank Galleon
Entrance: It would be fun to have him stumble in the way he did in the opening cutscene of Donkey Kong 64.
Taunts: His lumbering stance with his belly out could be accentuated, maybe his stumbling again, so on.
Thanks for reading! Next up, we'll start on our two brand-new characters with Wrinkly Kong!
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