Friday, January 3, 2020

Character Sheet: Kritter (DK Handhelds)

KRITTER

And now, it's time to go through our characters once again. This time, most of them will just be a token effort as there really isn't anything new to add to most of the characters. However, for the sake of thoroughness, and to give myself the chance to get ahead on watching and taking notes on upcoming games so that I don't get behind, let's go through them anyway.

1. Donkey Kong (Revision)
2. Diddy Kong (Revision)
3. Dixie Kong (Revision)
4. King K. Rool (Revision)
5. Cranky Kong (Revision)
6. Funky Kong (Revision)
7. Kiddy Kong (Revision)
8. Kritter (Revision)
9. Krusha (Revision)
10. Klump (Revision)
11. Wrinkly Kong
12. Xananab

Today, we'll go over Kritter once again, who appeared in all of the games here, though mostly just acting as the basic version of what they were in the country games. In the DK series, they could crawl around on pegs just like the Kongs, and were optional characters in the challenge modes, while in Jungle Climbers, several accompanied King K. Rool and were mutated into bosses by the power of the crystal banana.

Here's their moveset, which I left mostly the same:

Standard B: Krook

Side B: Krash

Up B: Kaboing

Down B: Kaboom

Final Smash: King Kut Out

Entrance: Maybe skidding onto the stage, paying reference to the Skiddas.

Taunts: Lord only knows. A number of the taunts and noises the various Kremlings could work. It would also be fun to have him harassed by a Klaptrap just like in 64.

Thanks for reading! Next time, we'll cover the Krusha enemies.

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