METROID MULTIMEDIA STAGE ROSTER
And here's our stages. If this were a real game, where would you pick to play on first?
METROID MULTIMEDIA STAGE ROSTER
FINAL GATE
This stage will be set in that area, with a long flat stage and four large walls of cover, the portal in the background, swirling and fluctuating. Every now and then, a creature from Dark Aether will emerge and land on the stage, and the players will have to defeat it.
Possible theme: Comics don’t have music, but I at least have one joke song I can toss out, https://www.youtube.com/watch?v=aCPCa_zEMqw
GFS TYR CREW
These four include Klaus Schneider, the field-promoted rookie team leader, Miguel Luis Garcia, the edgy rebel, Lily Thran, the team medic, and Jeff McCloud, the computer guy. They would accompany Samus on her journey through Aether, and would ultimately give their lives holding the Final Gate, long enough for Samus to defeat the Ing emperor.
As fighters, they will be echoes of Adam Malkovitch and the other Federation Marines, except maybe a bit less durable and well-armed, owing to their damaged armor and equipment. Their moveset will pull from the same pool as their fellows.
Likelihood rating: Non-game.
PIRATE BOSS
This unnamed Pirate Boss is ultimately inconsequential, but provides an entertaining fight for the first couple of chapters, matching Samus in strength while utilizing cruel and ruthless tactics.
As a fighter, he will be big and strong, attacking with sheer brute force and savagery. His moveset will pull from his fight as shown in the comic.
Likelihood rating: Non-game.
SUPER SMASH BROS UNIVERSE
METROID MULTIMEDIA
1. Joey Apronika
2. Kreatz
3. Mauk
4. Diesel
5. GFS Tyr Crew
6. Armstrong Houston
7. Zegan Doh
8. Bomad
9. U-Ton
10. Papa Lightning
11. Chozo Elders
12. Greed
13. Bishop
14. Knight
15. Dangelo
16. Pirate Boss
17. Amokmaw
18. Integra
19. Megaroid
And it will mostly remain the same, with only one projected addition left to come that I can think of. But, speaking of that, tomorrow we start with Metroid: Zebes Invasion Order!
PIRATE BOSS
1. Joey Apronika
2. Kreatz
3. Mauk
4. Diesel
5. GFS Tyr Crew
6. Armstrong Houston
7. Zegan Doh
8. Bomad
9. U-Ton
10. Papa Lightning
11. Chozo Elders
12. Greed
13. Bishop
14. Knight
15. Dangelo
16. Pirate Boss
17. Amokmaw
18. Integra
19. Megaroid
And now for a very inconsequential character overall, just an unnamed Space Pirate boss who Samus gets into an extended fight scene with at the beginning of Metroid Prime: Episode of Aether. Then she defeats him, gets down to the Planet Aether, and the story moves on. During his fight, he fights her with both a blade and a gatling gun, chokes someone, stomps them into the ground, and throws civilians as projectiles. Dude put up a fight, I'll give him that.
Here's the moveset I came up with:
Standard B: Gatling Gun
He will pull out his gatling gun and fire off a series of rounds.
Side B: Chokehold
Similar to Ganondorf's, he will dash forward, grabbing an opponent by the throat, and crushing their windpipe, dropping them to the ground.
Up B: Stomp
He will leap up into the air and come back down with a mighty stomp, spiking opponents.
Down B: Civilian
He will pick up a civilian and throw them forward, defending himself from harm in the process.
Final Smash: Space Pirate Fleet
He will call in his fleet from the comic and bombard the stage with laser fire.
Entrance: He will be sitting in a captain's chair.
Taunts: Up, he will stand tall and say that he is not daunted by you. Side, he will spread his arms in challenge. Down, he will hold up a civilian and laugh.
Kirby Hat: His helmet.
Kart: Based on his ship.
Special Move: He will hold up a hostage to defend himself from attack.
Spirit Battle: A battle on Final Gate.
Victory Screen: He will fly away in his ship, leaving the stage to explode behind him.
Losing Screen: He will take a blast to the gut and fall over dead.
Color Swaps: I imagine his armor is mostly black, so then we could have a purple, red, green, white, blue, gold, and his black-and-white colors.
Thanks for reading! Next up, evil penguins! Run!!
GFS TYR CREW
1. Joey Apronika
2. Kreatz
3. Mauk
4. Diesel
5. GFS Tyr Crew
6. Armstrong Houston
7. Zegan Doh
8. Bomad
9. U-Ton
10. Papa Lightning
11. Chozo Elders
12. Greed
13. Bishop
14. Knight
15. Dangelo
16. Pirate Boss
17. Amokmaw
18. Integra
19. Megaroid
So, we had a bit of a conundrum here. Samus, as we know, already has an echo in SA-X. Our comics and manga, offered up two more contenders for that, Samus's wannabe partner Armstrong Houston and the villainous copycat Dangelo. However, one could make the argument that Armstrong Houston, at least, could be an echo of Adam Malkovitch and the Federation Marines. Unfortunately, there ended up being a strong contender for that echo as well. So, what did I do? Well, we'll get to Houston and Dangelo later. For now, let's cover the four survivors of the GFS Tyr from Episode of Aether.
Now, in Metroid Prime 2: Echoes, the Tyr was the doomed ship whose absence Samus had been called in to investigate, only to find the entire crew had been massacred by Dark Splinters. The comic adaptation of the game leaves four left alive for Samus to interact with during her adventure, though sadly, none of the four would survive the end of the comic, sacrificing their lives to hold the gate open long enough for Samus to defeat Dark Samus. These four are Klaus Schneider, Miguel Luis Garcia, Lily Thran, and Jeff McCloud.
Here's the moveset I came up with:
Standard B: Plasma Cannon
As echoes of the Federation Marines, they will use the same plasma cannons.
Side B: Freeze Gun
Same.
Up B: Extraction
The rescue they never got.
Down B: Mine
Same.
Final Smash: Final Stand
All four will appear together, holding up rifles, as Klaus shouts "For Samus," and the four will fight to their last stand, firing at all enemies around them.
Entrance: They will emerge from behind cover.
Taunts: Up, they will flip a knife around. Side, they will pace back and forth to stand guard. Down, they will pull out Jeff's computer and work on it for a second.
Kirby Hat: Their federation helmets.
Kart: A kart based on the Tyr.
Special Move: The other three will appear, forming a line across the track to prevent anyone from passing them.
Spirit Battle: All four on Final Gate.
Victory Screen: The four will take off in a relief vessel and cheer in victory.
Losing Screen: The screen will look like the scene Samus came upon when she finally emerged after her final battle.
Color Swaps: Klaus, Miguel, Lily, and Jeff, and black-and-white drawing versions of each.
Thanks for reading! Next up, we'll go over what I decided to do with Armstrong.
METROID PRIME: EPISODE OF AETHER
Samus is our main character, alongside the Federation soldiers Klaus Schneider, Miguel Luis Garcia, Lily Thran, and Jeff McCloud. Between the four of them, they used knives, guns, machine guns, and tech. The four would ultimately act as guards at the Final Gate, holding off the Ing horde while Samus fought Emperor Ing and Dark Samus. All four would ultimately lose their lives.
A Space Pirate boss would also play a major role in the opening chapters, fighting Samus by stomping his enemies, choking them, using a blade and a gatling gun, and throwing civilians as projectiles.
And that's pretty much it! Here's what we've got so far:
Characters:
Samus
Joey: Field Knuckles, punches, energy barriers, wheels, stick, sparklers, Space Pirate gun, Space Pirate's skin, absorb energy, Exodus
Diesel: flotation device, weld, fix things, detonate bombs, viruses, Junk Hawk
Papa Lightning: disassemble, drill, rocket
Kreatz: energy strings
Mauk: slam, lift, bazooka, shoulder guns
Armstrong Houston: possible Samus/Federation Marine echo basis
Klaus Schneider/Miguel Luis Garcia/Lily Thran/Jeff McCloud: knife, gun, machine gun, tech
Pyonchi
Damara
Commander Nemo
Chairman Keaton
Captain Hardy
Adam Malkovitch
Rodney and Virginia Aran
Old Bird/Gray Voice/Platinum Chest: float, healing bubble, armor, staff, staff blast
U-Ton: extendable arms, laser blasts, claws, Delta Mirage
Mother Brain
Ridley
Greed: Mind control, electrocution, drain, black hole
Bishop: plasma beam, impenetrable shield, block trap, void obliteration
Knight: sword, slice, slash, defend, force blow, guillotine blast, meteor return, explosive divide
Zameel/Golon/Chrysta/Blast/Rockets/Defen
Dragud
Doruba: mech, lasers
Big Time Brannigan: arm cannon
Jealousy
Pirate Boss: stomp, choke, blade, gatling gun, throw civilians
Bomad: kick, punch, gravity bomb
Zegan Doh: blade hand, shield
Dangelo: Samus's suit, invisible
Megaroid: drain energy, break apart, living shards
Amokmaw: slide, eat, jet, shoot lasers, sound waves, giant
Integra: grab, underarm blasters, power bombs
Stages:
Federation headquarters
K-2L
Junk Quixote
Liberty
Degrade
Hall of the Gods
Final Gate
Next up, all of the less substantial comics left to cover!