Friday, July 30, 2021

Character Sheet: Beezo

BEEZO


Now, we have finished the television series, and we have SO many characters to cover, from all across the spectrum. There are a few characters here and there that might get a few upgrades to their movesets, mostly being the Donkey Kong cast (one example, I think Klump should absolutely have a Klaptrap gun now). But, there are so many that are so distinct from their game counterparts, I could only make a brand new slot for them. They are:

1.     Beezo

2.     Flurry

3.     Rex

4.     Tryclyde

5.     TV Mario

6.     TV Luigi

7.     Tommy Treehugger & Co-MC

8.     Evil Eric & Tammy Treehugger

9.     Princess Toadstool

10.  TV Toad

11.  Bones Bailey

12.  Oogtar

13.  King Koopa

14.  Robo Koopa

15.  TV Koopalings

16.  Wizenheimer

17.  Clovis

18.  Barney Todd

19.  Master Bryan

20.  Kid Dynamo

21.  Dr. Demise

22.  Gorilla Ghost

23.  Mervin the Magician

24.  Genie

25. Brutius Grouchimus Maximus

26.  Captain Clump

27.  Bunsen

28.  Hercufleas

29.  Salvador Drainaro

30.  Sergeant Kooperman

31.  Flab Boys

32.  James Blonde

33.  Vampa White

34.  Zero

35.  Captain Abidab

36.  Mugga the Medicine Woman

37.  Misaki

38.  Waldo the Wizard

39.  Quirks

40.  Queen Mushroomkhamen

41.  Wizard King of the West

42.  Junior

43.  Mighty Plumber

44.  Crime Wave Clyde

45.  Dino Riders

46.  Candy Kong

47.  Bluster Kong

48.  Eddie the Mean Old Yeti

49.  Baby Kong

50.  Kong Fu

51.  Metal Head

52.  Captain Skurvy

Now, I said I was going to be covering the TV version of Mario, but I figured it was best to cover those that would be part of the main Mario roster first. So, today's character will instead be Beezo. You may remember Beezo as the sorta Shy Guy-looking enemy from Super Mario Bros. 2, with little fairy wings who flies forward with a spear out. Definitely not a character who gave us much to work with in the games, but, thanks to SMB2 being a major basis for the first season of Super Mario Bros. Super Show!, Beezos acted frequently as major minions of King Koopa.

In the show, the Beezos fly and uses their spears, just like in the game, but they also make use of lances, swords, ropes, and nets, all of which can be useful here. It's also worth noting that they appear most prominently in the Gladiator-themed episode starring Brutius Grouchimus Maximus, meaning we could probably borrow some from him as well.

Here's the moveset I came up with:


Standard B: Spear

Obviously, their most important weapon has to be on full display here. It will be a major part of his moveset in various ways, but this one will pull specifically from the game. The Beezo will point his spear straight forward and thrust toward the nearest enemy, stabbing them with it.


Side B: Koopa Toss

This is a move Grouchimus is sure to use, but it works just as well here. The Beezo will throw a shell (stylized like the show) forward at high speed, resulting in a powerful collision. It might be fun to have the Koopa Troopa of the show emerge for a second after it stops.


Up B: Wings

Obviously we're going to use the wings here, as its their main form of aerial maneuvering. We'll also add some of the spear in here and have him swoop up quickly with the spear, doing damage with the upward movement.


Down B: Net

This will make use of the net used by the Beezos to catch Mario and his friends. When activated, a second Beezo will appear and the pair will hold the net between them, flying forward before tossing it down, trapping anyone underneath.


Final Smash: Subcon Armies

If I remember right, Wart had something like this, so my thought is that instead of the game versions of the enemy, Beezo will summon an army of their TV show variants and lead them into battle.


Entrance: It will fly on in its 8-bit form.


Taunts: Up, it will raise its spear to the sky and let out a cheer. Side, it will turn into its 8-bit version and move side to side. Down, it will pull a vegetable from the ground.


Thanks for reading! Next up, their Subcon companions, the Flurries!

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