MAGIKOOPA
Now that we're done with all of the major 3D Mario titles, I think we need to now go through and update our characters, starting with revisions for any characters included so far that appeared in any of these games. Out of the 24 so far, 17 need revision:
1. Mario
2. Luigi
6. Pauline
7. Princess Toadstool
8. Toad
9. Yoshi
10. Bowser
13. Koopa Troopa
13e. Dry Bones
14. Shy Guy
15. Goomba
16. Piranha Plant
17. Boo
18. Lakitu
19. Hammer Bro
20. Chargin' Chuck
21. Magikoopa
2. Luigi
6. Pauline
7. Princess Toadstool
8. Toad
9. Yoshi
10. Bowser
13. Koopa Troopa
13e. Dry Bones
14. Shy Guy
15. Goomba
16. Piranha Plant
17. Boo
18. Lakitu
19. Hammer Bro
20. Chargin' Chuck
21. Magikoopa
The Magikoopa species primarily appears in the Super Mario Galaxy games, doing pretty much what they did before, teleporting around and casting damaging spells. They also gained, not Kamek, but Kamella, a large boss version of their species. Kamella can throw fireballs as well and can summon Koopa shells out of thin air. Let's see what this brings us.
Here is the moveset I came up with:
Standard B: Magic Spell
Standard B: Magic Spell
Side B: Broomstick
Up B: Teleport
Down B: Transform
I think this is where the Koopa shell bit came from for Kamella, so perhaps the Magikoopa can simply summon an enemy to the stage without it connecting with an item. Though, I might like transforming items better.
Final Smash: Boss Battle
This one is probably far more iconic, so I'm going to keep this instead of switching out for Kamella. Kamella most likely could work as a color swap, just as Kammy Koopa could.
Entrance: He will teleport onto the stage.
Taunts: Hold up his wand and wave it around for a second, is a good one. Still the only one really.
Next up: Time to start in on our new characters, starting with an echo fighter: Toadette!
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