Tuesday, September 17, 2019

Character Sheet: F.L.U.D.D. Mario (Main 3D Games)

F.L.U.D.D. MARIO

Now, let's move on to all newcomers to the roster, either by being introduced in these last five games, or by finally gaining enough source material to be upgraded to the status of playable character. In the end, my count is thirteen new characters, two of whom are echo fighters.

8e. Toadette
17e. King Boo
24. F.L.U.D.D. Mario
25. Rosalina & Luma
26. Cappy
27. Bowser Jr.
28. Shadow Mario
29. Pianta
30. Blooper
31. Monty Mole
32. Honeybee
33. Petey Piranha
34. The Broodals

Today, we cover the first "alternate" version of a character, which will likely be followed by at least Doctor Mario, Paper Mario, and Vacuum Luigi, each one being a completely new moveset attached to ostensibly the same character. This character also sits alongside Rosalina & Luma and Cappy as being representative of a different game's specific gimmick. I initially thought about maybe separating F.L.U.D.D. from Mario, maybe sticking the device on a Pianta's back or having it move on its own, but neither option seemed quite right.

In the game Super Mario Sunshine, Mario could still do much of what he could do before, running and jumping and performing a number of acrobatic maneuvers, but F.L.U.D.D. brought a whole new dimension to his abilities. First of all, I just want to add Mario's belly slide from the game as his automatic dash animation, similar to Banjo & Kazooie's talon trot. I imagine F.L.U.D.D. would also incorporate a refill mechanic similar to the Inklings. With various nozzles attached to F.L.U.D.D., Mario could spray a stream of high-powered water directing in front of him, use two streams to hover in the air like a jetpack, rocket forward at high speeds, and spin in the air spraying water everywhere. Later games also featured small bubble and missile-shooting heads that looked awfully similar to F.L.U.D.D.'s, so I guess they're worth mentioning too. Let's tally it all up and see what we get.

Here is the moveset I came up with:

Standard B: Squirt Nozzle
Mario will lean down and charge up F.L.U.D.D. to spray a stream of water directly before him, just like Mario's current Down B and his basic move in the game.

Side B: Turbo Nozzle
Mario will jet forward at high speed, skating back and forth across the stage and splashing anyone in his way, doing moderately heavy damage.

Up B: Hover Nozzle
I could have gone with the Rocket Nozzle as well, having him launch up into the air, but I felt the Hover Nozzle was much more iconic. Mario will blast two streams of water and the ground, raising himself off the ground and damaging anyone who gets caught in the path of the streams.

Down B: Refill
Mario will take a second to refill F.L.U.D.D., a light sprinkler appearing out of the ground behind him. He will also have a small meter by his damage percentage showing him how much water he has left and looking just like his meter in the game.

Final Smash: Shine Sprites
This one will mimic Rosalina's final smash, with Mario holding a giant Shine Sprite over his head, with a number of Shines dancing around it, as it's light blinds and blasts away any around it.

Entrance: Mario will form from a glowing ink "M" just the way he does in the game.

Taunts: Use some movements of F.L.U.D.D., seeing as the little robot is the unique feature here. Probably incorporate the "Mario" voice clip.

Next up: Let's check out everyone's favorite intergalactic princess, Rosalina!

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