BOO
Now that we're done with all of the major 3D Mario titles, I think we need to now go through and update our characters, starting with revisions for any characters included so far that appeared in any of these games. Out of the 24 so far, 17 need revision:
1. Mario
2. Luigi
6. Pauline
7. Princess Toadstool
8. Toad
9. Yoshi
10. Bowser
13. Koopa Troopa
13e. Dry Bones
14. Shy Guy
15. Goomba
16. Piranha Plant
17. Boo
18. Lakitu
19. Hammer Bro
20. Chargin' Chuck
21. Magikoopa
2. Luigi
6. Pauline
7. Princess Toadstool
8. Toad
9. Yoshi
10. Bowser
13. Koopa Troopa
13e. Dry Bones
14. Shy Guy
15. Goomba
16. Piranha Plant
17. Boo
18. Lakitu
19. Hammer Bro
20. Chargin' Chuck
21. Magikoopa
Today, let's check out the Boo, which appeared in every single entry of this section except for Super Mario Odyssey. In this go around, Boos kept their basic abilities to float around, hide their face when looked at, pass through walls, and turn into blocks or platforms on occasion. They also gained a few offshoots in various forms, the only one bringing something new to the table being the Bomb Boos, which could be flung around by their tongues before exploding on contact. We also saw in Sunshine this project's first introduction to King Boo, who hung out over a giant roulette wheel and slot machine, spitting bubbles, fruit, enemies, and even other Boos at the player. Even though King Boo is notable enough to act as his own character (at least an echo fighter), I felt his moveset should still be considered here.
Here is the moveset I came up with:
Standard B: Vanish
Same as before
Standard B: Vanish
Same as before
Side B: Bomb Boo
The Boo will fling out a Bomb Boo in a circle, the Boo exploding with the first thing it intercepts.
Up B: Boo String
Same as before, I can't see it working many other ways so far.
Down B: Block
Same as before, but combined with the platform transformations present in Super Mario World and Sunshine, basically, Boo will turn into a giant platform that players can stand on, but he can harm them after a short time.
Final Smash: Roulette
King Boo's giant roulette table from Super Mario Sunshine will appear, with his slot machine rolling and causing various effects to the stage. The Boo will simply turn into a Big Boo during this.
Entrance: Appears out of nowhere
Taunts: Just the basic cover-your-face animation. That screech of theirs needs to be included too. When they flash and show off a blue coin for sure.
Next up: Let's go over Lakitu once again.
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