Showing posts with label Super Mario Maker. Show all posts
Showing posts with label Super Mario Maker. Show all posts

Saturday, December 11, 2021

Mario Maker


Super Mario Maker was a creative new entry in the Mario franchise. Rather than providing the player with a line of pre-designed levels to work through, they instead gave the player all the tools they needed to design levels of their own that they could then share with others.

For a representative stage, I again think that the stage already existing in Super Smash Bros. is the best way to represent it, with the stage being different each time, being changed around by some unseen being designing a Smash stage of their own.

Potential theme: https://www.youtube.com/watch?v=bn60nAbieF4

Thursday, December 2, 2021

Builder Mario


By 2015, the Mario had done it all. Hundreds of games from platformers to 3D open worlds to party games and RPGs and kart-racers and sports of all different varieties filled the market. Where else could they go? What else could they do? Simple. Give the power to make the games over into the hands of the players.

This was Super Mario Maker, which became a smash hit around the world within hours of its release. Hundreds of players who had been playing the games for more than thirty years now had the power to turn their own ideas for how to design a Mario level into reality. With the game, Mario donned a new look, complete with a construction helmet and a hammer, taking up the role of a construction worker to put the levels together.

As a fighter, Builder Mario will represent the Mario Maker series as a whole, his moveset pulling from all the options players have to build and design their levels, as well as the few original items added in just for the game. He will likely be much stronger than Mario, a natural result of working in a construction site all day. He might be a little slower though, but not by much.

Likelihood rating: Could happen

Thursday, June 17, 2021

Super Mario Maker 3DS

SUPER MARIO MAKER 3DS


Today, let's cover the port of the original Mario Maker game for the 3DS. The game is mostly the same, just with a few odd tweaks and such here and there. For instance, the costume and big Mario forms have been removed, searching courses by code is gone, one hundred new courses came in pre-installed, editing mode includes a tutorial, Weird Mushroom has replaced the Mystery Mushroom, amiibo support has been removed, the Gnat Attack minigame has been removed, Underwater, Airship, Ghost House, and Castle themes have been added, several items and features have been added in, several transformable items can no longer be transformed (Buzzies can't be turned into Buzzy Shells for instance), you now have seven item interfaces, and the letters on the title screen can no longer be tapped. Most of these most likely exist to adapt to the difference between the Wii U and 3DS systems.

Here's what we've got so far:


Characters:

Mario: handstand, jump, crouch, spin, spin on bar, hammer, spring, key, pick up and throw, giant, float, fly

Luigi: invisible

Wario: metal, Wario Man

Yoshi: fire breath, tongue

Donkey Kong: punch, barrel, stomp, jack, grow giant, throw enemies

Donkey Kong Jr.: hop, throw switches

Pauline

Birdo: Robirdo

Bowser Jr.: paintbrush, Klown Kar, hammer

All characters appearing in SMB2, SMW, SMW2, and SMB3

All characters appearing in the DKC series

All characters appearing in SM64

Diddy Kong

Dixie Kong

Tiny Kong

Wizpig

Taj

Timber and the other racers

Team Captains: deny, rally, bonus block, play dead, lightning, parry, bob-omb, thwomp, face off, backup, sneak attack, shell strike, aerial, melee, long range

Best Fitness Friends: rubber bands, malatone formula, doppelganger, fire punch, barrel, spin, divebomb, screech, fire, lightning, combine, laser beam, charge, cyclone, mystery box

Kat & Ana

Dribble & Spitz

I8-Volt

Nabbit

Peachette

Funky Kong: surfboard


Bosses:

King Bob-Omb

Goomboss

King Boo

Chief Chilly


Stages:

Construction Site

Big City

Forest

Ship

Jungle

Desert

Airplane

Iceberg

Rocky-Valley

All stages appearing in SMB2, SMW, SMW2, and SMB3

All stages appearing in DKC series

Palm Beach

Poison Swamp

Secret Factory

Ice Area

All locations in Diddy Kong Racing

Minions Battlefield

Dribble & Spitz Rally

Kat & Ana's Sky Patrol

Jet 18Volt

World-9 Cloud


Thanks for reading! Now, let's cover Mario Kart 8 Deluxe!

Monday, May 17, 2021

Character Sheet: Builder Mario

BUILDER MARIO


More games than I've ever covered, and only five new characters offered up. At least they're all fun characters. Here are those added in by the assortment of random Mario games that couldn't fit into a neat group. They are:

1. Builder Mario

2. Foreman Spike

3. Rabbid Mario

4. Ziggy

5. Rabbid Kong

We'll start with Builder Mario, or rather, the gimmick rep of Super Mario Maker. This will represent all things Mario make, and likely will play with a similar feel to Steve currently in the game. We have a lot to work with, like all of the level features you can place in creative mode, as well as all the unique items included, such as: Buzzy Beetle and Spiny shells that can be worn as helmets, Big Mushrooms, Mystery Mushrooms, the Master Sword that turns you into Link, the Superball Flower, the Super Hammer, and the SMB2 Mushroom. Other features include the reset rocket, the companion characters, and the car you can have enemies drive.

I think we have more than enough. Here's the moveset I came up with:


Standard B: Block Placement

This will function similarly to Steve's own move. I imagine he probably wouldn't need to craft though, since that's not a big part of the game the way it is with Minecraft. So, we'd probably have to balance a little. Also it will likely spawn a random type of ground.


Side B: Super Hammer

This will largely function as it does in game. It will do serious damage to enemies, will be able to destroy an enemy builder's blocks, though I'm not certain whether or not it would be able to destroy parts of the actual stage. That seems a bit much.


Up B: Lift Placement

Mario will place down an ivy block, music block, or spring at random (much like with standard B) right under his feet, allowing himself to bounce or climb and recover.


Down B: Mystery Mushroom

Mario will spawn a Mystery Mushroom, which will give him one of the items unique to the series, like the Superball Flower or the Big Mushroom. This won't change gameplay much, but will give them a slight boost or different ability attached to Down B while it lasts.


Final Smash: Reset Rocket

Mario will launch a Reset Rocket, which will fly into the sky and come back down, destroying the entire stage and leaving it an empty void and leave those on it falling to their demise. The stage will reappear after a few seconds.


Entrance: Mario will enter through a key door.


Taunts: Up, Mario will have that bird fly around him. Side, he will twirl his hammer for a second. Down, he will pet that dog character.


Thanks for reading! Next up, let's cover Foreman Spike!

Saturday, May 8, 2021

Super Mario Maker

SUPER MARIO MAKER


Today, let's cover Super Mario Maker, the game that put the power in the player's hands to design their own Mario levels and took the internet by storm for at least a few months after its release. By the very nature of the game, this one's going to be a little unorthodox, as any moves for a Builder Mario or something along those lines would have to come from the construction interface of the game rather than the levels themselves for the most part.

So, we'll start with the title screen, which follows after Mario Paint with the whole "each letter causes some kind of effect": SUPER shouts the name of the game, M drops a Wario Mystery Mushroom, A causes stars to fall, R will shoot coins, I will summon the sound parakeet (we'll get into that), O summons a clown car, M will drop and Buzzy or Spiny Helmet, A will shoot off like a Reset Rocket, K will change the screen to a sepia tone, E will drop a trampoline, and R will drop a Goomba's Shoe or a Yoshi Egg.


Now for the Stage Builder itself. You can start with several themes and game styles. The game styles you can pick from is Super Mario Bros., Super Mario Bros. 3, Super Mario World, and New Super Mario Bros. U, while the themes are Ground (basic), Underground, Underwater, Ghost House, Airship, and Castle. Then you have a selection of elements you can place. These include: item blocks, arrow signs, brick blocks, rotating blocks, bridges, burners, cannons, cloud blocks, coins, conveyor belts, donut blocks, fire bars, grinders, hidden blocks, ice blocks, lifts, mushroom platforms, note blocks, one-way walls, P switches, pipes, POW blocks, spike traps, tracks, trampolines, vines, and warp doors.

Unlike the sequel, Mario is the only playable character, and all gameplay is standard sidescrolling Mario stuff. The items available include old classics like 1-Up Mushrooms, Fire Flowers, Super Leaves, Cape Feathers, Propeller Mushrooms, Super Mushrooms, Weird Mushrooms, and Super Stars, alongside new items like a Clown Car you can fly yourself, Buzzy Beetle and Spiny Shells that can be worn as helmets, Big Mushrooms that . . . make everything around you Mario themed for some reason, and Mystery Mushrooms that can transform Mario's appearance based on an amiibo being tapped. (Link amiibo would turn him into Link, basically).


The enemies you can place on screen include Goombas, Galoombas, Koopa Troopas, Dry Bones, Piranha Plants, Cheep Cheeps, Bloopers, Boos, Bob-Ombs, Buzzy Beetles, Lakitus, Spinies, Spike Tops, Monty Moles, Rocky Wrenches, Hammer Bros, Sledge Bros, Wigglers, Blurps, Deep Cheeps, Stretches, Jelectros, Sea Urchins, Fish Bones, Munchers, Bullet Bills, Chain Chomps, Thwomps, Magikoopas, Bowser, and Bowser Jr., all acting much as you'd expect them too. One fun detail about all these features is that you had a pretty good amount of freedom to mix and match them as you please. Do you want to put a Chain Chomp inside a Clown Kar? Sure. Do you want to stack a Bullet Bill Blaster on a Wiggler's head? Why not? The internet certainly had a lot of fun there.

I think I've covered most of the meat of the game anyway. You could share courses built online with other players, and you could likewise play theirs. The game also came with an assortment of demo levels you could play through if you were so inclined.

I think that's about it. Here's what we've got so far:


Characters:

Mario: hammer, bombs, drop drum, golden hammer, pink (enemy), blue (block), yellow (metal plate), green (brick), Kanbank, throw Koopa shells, chisel, pinball, dance

Builder Mario: item blocks, arrow signs, brick blocks, rotating blocks, bridges, burners, cannons, cloud blocks, coins, conveyor belts, donut blocks, fire bars, grinders, hidden blocks, ice blocks, lifts, mushroom platforms, note blocks, one-way walls, P switches, pipes, POW blocks, spike traps, tracks, trampolines, vines, warp doors, 1-Up Mushrooms, Fire Flowers, Super Leaves, Cape Feathers, Propeller Mushrooms, Super Mushrooms, Weird Mushrooms, Super Stars, Clown Car, Buzzy Beetle and Spiny Shells, Big Mushrooms, Mystery Mushrooms.

Luigi: same, dance

Princess Peach

Bowser, dance

Foreman Spike: push, best option for a gimmick character, see all above

Wario: chisel, dance

Toad

Yoshi

Donkey Kong

Daisy

Waluigi: dance, steal music keys

Birdo

Diddy Kong

Toadette

Toadsworth

Bowser Jr.

Petey Piranha

Koopa Troopa

Goomba

Shy Guy

Boo

Cheep Cheep

Bob-Omb

Lakitu

Pokey

Chain Chomp

Monty Mole

Ukiki

Eggplant Man: run around

Gotchawrench: run around

Slime

Platypunk

Bianca

Angelo

Jessica

Alena

Kiryl

Carver

Pudding/Princessa

Yangus

Dragonlord

Stella

Patty

Onigiri

Onnanoko

Oyazi

Dogu

Tutankoopa: float, spell


Stages:

Wrecking Crew

High Rise Building

Mario Paint

Clash House Tower

Fun Fair

Frosty Frontier

Grassy Greens

Shifting Sands

Fiery Stage

Truffle Towers

SS Brass

Corkscrew Hotel

Wario Carnival

Snowy Peak

Bowser's Castle

Yoshi's Island

Bowser's Castle

Mario Stadium

Mario Circuit

Peach's Castle

Delfino Plaza

Mushroom Kingdom

Castle Trodain

Mt. Magmageddon

Colossus

Ghost Ship

Slimenia

Alefgard

Robbin' Hood Ruins

Starship Mario

Good Egg Galaxy

Observatory

Alltrades Abbey

Mario Maker (I like the way Smash did it)


Items:

Hammers

Bombs

Drums

Blocks

Shells

Mahjong Tiles

Pinball Machine

Music Keys

1-Up Mushrooms

Fire Flowers

Super Leaves

Cape Feathers

Propeller Mushrooms

Super Mushrooms

Weird Mushrooms

Super Stars

Clown Car

Buzzy Beetle and Spiny Shells

Big Mushrooms

Mystery Mushrooms


Thanks for reading! Next up, let's cover the game's sequel!