Showing posts with label Super Mario Maker 2. Show all posts
Showing posts with label Super Mario Maker 2. Show all posts

Saturday, December 11, 2021

Mario Maker


Super Mario Maker was a creative new entry in the Mario franchise. Rather than providing the player with a line of pre-designed levels to work through, they instead gave the player all the tools they needed to design levels of their own that they could then share with others.

For a representative stage, I again think that the stage already existing in Super Smash Bros. is the best way to represent it, with the stage being different each time, being changed around by some unseen being designing a Smash stage of their own.

Potential theme: https://www.youtube.com/watch?v=bn60nAbieF4

Thursday, December 2, 2021

Builder Mario


By 2015, the Mario had done it all. Hundreds of games from platformers to 3D open worlds to party games and RPGs and kart-racers and sports of all different varieties filled the market. Where else could they go? What else could they do? Simple. Give the power to make the games over into the hands of the players.

This was Super Mario Maker, which became a smash hit around the world within hours of its release. Hundreds of players who had been playing the games for more than thirty years now had the power to turn their own ideas for how to design a Mario level into reality. With the game, Mario donned a new look, complete with a construction helmet and a hammer, taking up the role of a construction worker to put the levels together.

As a fighter, Builder Mario will represent the Mario Maker series as a whole, his moveset pulling from all the options players have to build and design their levels, as well as the few original items added in just for the game. He will likely be much stronger than Mario, a natural result of working in a construction site all day. He might be a little slower though, but not by much.

Likelihood rating: Could happen

Friday, November 26, 2021

Toadette


With a mainline adventure game firmly established for the Game Cube, the next order of business was to make sure that all of Mario’s most popular spinoffs found representation on the system as well. First was the Mario Kart series, with a brand new entry with the fun gimmick of having two drivers per car. Most of the characters had built-in partners: Mario with Luigi, Peach with Daisy, Wario with Waluigi, and Bowser with his fresh new partner Bowser Jr. In all of this, Toad still needed a good partner.

Along came Toadette, a small female Toad, with a pink head and mushroomy pigtails coming off of it. Sometimes referred to as Toad’s sister, though not quite firmly established, as tends to be the case in the Mario series. Toadette would soon prove incredibly popular, becoming a permanent fixture of most sports titles and even cropping up as a playable character in several adventure games.

As a playable fighter, she will take up a spot as the echo fighter to the soon-to-be-introduced Captain Toad, owing to her role as Player 2 in Captain Toad: Treasure Tracker. Her moves will pull largely from that game, but will also have plenty of her own flair to them and pull from many of her other appearances.

Likelihood rating: Strong

Saturday, November 20, 2021

Mechakoopa


The battle is won, the Koopalings are beat, and every level has been seen through to completion. You make your way to the final boss battle atop Bowser’s castle, where he fights you inside of a giant floating cup with a clown face on it. As the battle begins, he unleashes the first of his many weapons: a wind-up robotic toy designed to look like a Koopa Troopa.

This is a Mechakoopa, robotic Koopa Troops seen almost exclusively in the final levels of the games in which they appear. Sometimes they are weapons used exclusively by Bowser, sometimes they wander independently, breathing fire and discharging electricity at nearby opponents.

As a fighter, Mechakoopas are light and quick, but with lacking aerials. Its moves will pull from the various attacks shown throughout the games: fire breath, electric discharge, booster rockets, and so on; mostly using its robotic parts to its advantage.

Likelihood rating: Never gonna happen

Monday, May 17, 2021

Character Sheet: Builder Mario

BUILDER MARIO


More games than I've ever covered, and only five new characters offered up. At least they're all fun characters. Here are those added in by the assortment of random Mario games that couldn't fit into a neat group. They are:

1. Builder Mario

2. Foreman Spike

3. Rabbid Mario

4. Ziggy

5. Rabbid Kong

We'll start with Builder Mario, or rather, the gimmick rep of Super Mario Maker. This will represent all things Mario make, and likely will play with a similar feel to Steve currently in the game. We have a lot to work with, like all of the level features you can place in creative mode, as well as all the unique items included, such as: Buzzy Beetle and Spiny shells that can be worn as helmets, Big Mushrooms, Mystery Mushrooms, the Master Sword that turns you into Link, the Superball Flower, the Super Hammer, and the SMB2 Mushroom. Other features include the reset rocket, the companion characters, and the car you can have enemies drive.

I think we have more than enough. Here's the moveset I came up with:


Standard B: Block Placement

This will function similarly to Steve's own move. I imagine he probably wouldn't need to craft though, since that's not a big part of the game the way it is with Minecraft. So, we'd probably have to balance a little. Also it will likely spawn a random type of ground.


Side B: Super Hammer

This will largely function as it does in game. It will do serious damage to enemies, will be able to destroy an enemy builder's blocks, though I'm not certain whether or not it would be able to destroy parts of the actual stage. That seems a bit much.


Up B: Lift Placement

Mario will place down an ivy block, music block, or spring at random (much like with standard B) right under his feet, allowing himself to bounce or climb and recover.


Down B: Mystery Mushroom

Mario will spawn a Mystery Mushroom, which will give him one of the items unique to the series, like the Superball Flower or the Big Mushroom. This won't change gameplay much, but will give them a slight boost or different ability attached to Down B while it lasts.


Final Smash: Reset Rocket

Mario will launch a Reset Rocket, which will fly into the sky and come back down, destroying the entire stage and leaving it an empty void and leave those on it falling to their demise. The stage will reappear after a few seconds.


Entrance: Mario will enter through a key door.


Taunts: Up, Mario will have that bird fly around him. Side, he will twirl his hammer for a second. Down, he will pet that dog character.


Thanks for reading! Next up, let's cover Foreman Spike!

Monday, May 10, 2021

Super Mario Maker 2

SUPER MARIO MAKER 2


Today, let's cover Super Mario Maker 2. This game heavily expands on the first game, introducing new features and items you can use to build your levels, as well as a new single player mode to try out. I should mention something I forgot to bring up last time, being the existence of a few support characters, that mostly serve a single function: first you have Undo Dog, who undoes things for you, Mr. Eraser, who erases things for you, Yamamura, a pigeon who gives you tips, Soundfrog, who controls your sound, Partrick, who gives you parts in exchange for coins, and Coursebot, a robot who manages your stages.

As for our new elements, Luigi, Toad, and Toadette all join as new playable characters for up to four players. Super Mario 3D World is added in as a style and Desert, Snow, Forest, and Sky levels are added in as themes. You can also add in slopes now (something everyone was excited about), as well as clear pipes for those 3D world levels. New items include the Master Sword that turns you into Link from the 8-bit games, Superball Flowers that basically turn you into Mario from Super Mario Land, the Super Bell for Cat Form, a Super Hammer that lets you destroy blocks and place down blocks of your own, an SMB2 Mushroom that turns you into a Super Mario Bros. 2 form, the Frog Suit, the Super Acorn, the Boomerang Flower, the Rotten Mushroom, the Cannon Box, Propeller Box, Goomba Mask, and the Bullet Bill Mask.

New enemies include: the Goombrat, the Ant Trooper, the Skipsqueak, the Stingby, Piranha Creepers, Fire Bros, Spikes, Hop Chops, Peepas, Pokeys, Boom Boom, Pom Pom, the Angry Sun, the Moon, Charvaarghs, Bullies, Porcupuffers, cars for the Koopas to drive in (and that can be stolen by the player), and all seven Koopalings.

That's pretty much all the basics! Here's what we've got so far:


Characters:

Mario: hammer, bombs, drop drum, golden hammer, pink (enemy), blue (block), yellow (metal plate), green (brick), Kanbank, throw Koopa shells, chisel, pinball, dance

Builder Mario: item blocks, arrow signs, brick blocks, rotating blocks, bridges, burners, cannons, cloud blocks, coins, conveyor belts, donut blocks, fire bars, grinders, hidden blocks, ice blocks, lifts, mushroom platforms, note blocks, one-way walls, P switches, pipes, POW blocks, spike traps, tracks, trampolines, vines, warp doors, 1-Up Mushrooms, Fire Flowers, Super Leaves, Cape Feathers, Propeller Mushrooms, Super Mushrooms, Weird Mushrooms, Super Stars, Clown Car, Buzzy Beetle and Spiny Shells, Big Mushrooms, Mystery Mushrooms, Master Sword, Superball Flowers, Super Bell, Super Hammer, SMB2 Mushroom, Frog Suit, Super Acorn, Boomerang Flower, Rotten Mushroom, Cannon Box, Propeller Box, Goomba Mask, Bullet Bill Mask, reset rocket, companion characters

Luigi: same, dance

Princess Peach

Bowser, dance

Foreman Spike: push, best option for a gimmick character, see all above

Wario: chisel, dance

Toad

Yoshi

Donkey Kong

Daisy

Waluigi: dance, steal music keys

Birdo

Diddy Kong

Toadette

Toadsworth

Bowser Jr.

Petey Piranha

Koopa Troopa

Goomba

Shy Guy

Boo

Cheep Cheep

Bob-Omb

Lakitu

Pokey

Chain Chomp

Monty Mole

Ukiki

Eggplant Man: run around

Gotchawrench: run around

Slime

Platypunk

Bianca

Angelo

Jessica

Alena

Kiryl

Carver

Pudding/Princessa

Yangus

Dragonlord

Stella

Patty

Onigiri

Onnanoko

Oyazi

Dogu

Tutankoopa: float, spell


Stages:

Wrecking Crew

High Rise Building

Mario Paint

Clash House Tower

Fun Fair

Frosty Frontier

Grassy Greens

Shifting Sands

Fiery Stage

Truffle Towers

SS Brass

Corkscrew Hotel

Wario Carnival

Snowy Peak

Bowser's Castle

Yoshi's Island

Bowser's Castle

Mario Stadium

Mario Circuit

Peach's Castle

Delfino Plaza

Mushroom Kingdom

Castle Trodain

Mt. Magmageddon

Colossus

Ghost Ship

Slimenia

Alefgard

Robbin' Hood Ruins

Starship Mario

Good Egg Galaxy

Observatory

Alltrades Abbey

Mario Maker (I like the way Smash did it)

Mario Maker 2


Items:

Hammers

Bombs

Drums

Blocks

Shells

Mahjong Tiles

Pinball Machine

Music Keys

1-Up Mushrooms

Fire Flowers

Super Leaves

Cape Feathers

Propeller Mushrooms

Super Mushrooms

Weird Mushrooms

Super Stars

Clown Car

Buzzy Beetle and Spiny Shells

Big Mushrooms

Mystery Mushrooms

Master Sword

Superball Flowers

Super Bell

Super Hammer

SMB2 Mushroom

Frog Suit

Super Acorn

Boomerang Flower

Rotten Mushroom

Cannon Box

Propeller Box

Goomba Mask

Bullet Bill Mask


Thanks for reading! Next up, let's cover Puzzles and Dragons: Super Mario Bros. Edition!