Showing posts with label Petey Piranha. Show all posts
Showing posts with label Petey Piranha. Show all posts

Friday, November 26, 2021

Petey Piranha


Accused of Shadow Mario’s crimes by the island government and sentenced to clean up all the mess, Mario sets out with FLUDD in tow to get it done. His journey leads him first to a pristine mountain village called Bianco Hills, currently under threat by a monstrous Piranha Plant that has taken over the village windmill.

This is Petey Piranha, who would soon firmly establish his place as the Mario series’ favorite boss fight, seeing appearances in adventure games, RPGs, and sports games, in playable and non-playable appearances alike. Unlike many of his species restricted to pipes, he spends all of his time walking around on land, with large leaves that let him fly and a big head with a mouth full of teeth.

In game, naturally he is a big, strong bruiser, with lacking speed but decent aerials. His moveset pulls from all over the Mario series and from every boss battle he has ever taken part in.

Likelihood rating: Could happen

Saturday, January 23, 2021

Mario Strikers Charged

 MARIO STRIKERS CHARGED


Mario Strikers Charged, or Mario Strikers Charged Football depending on your region, is the sequel to Super Mario Strikers, and the second Mario football/soccer game. The football mechanics in the game are much the same as you'd expect, a much more extreme version of regular football, with only five players to a team, skill shots and special abilities, high-powered electric walls around the edges of the field, and a special metallic ball that tracks how many times the ball has been passed, becoming more powerful on the fifth pass.

Mario, Luigi, Peach, Daisy, Yoshi, Donkey Kong, Wario, and Waluigi all return as captains, and are joined by Bowser, Diddy Kong, Bowser Jr., and Petey Piranha. Each comes with a Mega Strike, like before, but they all also come with an item-based Super Ability. Mario and Luigi can become giants; Peach can freeze the area around her; Daisy causes a bunch of crystals to burst out of the ground, clearing the area around her (don't know where she got that power from); Yoshi rolls around in an egg; Wario farts and fills the area with toxic gas; Waluigi can create a bunch of thorny vine walls to block opponents; Donkey Kong punches the ground to make a shock wave; Bowser breathes fire; Bowser Jr. lets loose a sonic boom; Diddy Kong uses a red card to remove players for fifteen seconds (alrighty then); and Petey Piranha pukes up a bunch of muck on the ground.


Hammer Bros, Toads, Birdos, and Koopas all return as teammates, alongside Boos, Dry Bones, Monty Moles, and Shy Guys. They all have special shots as well, mostly based around them and who they are. Hammer Bros smack with a hammer, Koopa turns the ball into a spinning shell, Birdo spits an egg with it, Boo possesses it, Monty Mole burrows underground with the ball to distract the goalie, and Shy Guy uses a Bullet Bill. Kritters once again act as the goalies. Sadly, the Super Team does not feature this time around, except for a single cameo at the end of the game's credits.

Our stages this time include: The Vice, a standard grassy field; Thunder Island, a stormy mountaintop; The Sand Tomb, a desert level; The Classroom, a futuristic science lab; The Lava Pit, a Bowser's Castle type stage; The Wastelands, a rough, snowy region; Crystal Canyon, a canyon surrounded by enormous crystals; The Dump, sorta similar to the Underground of the previous game; Stormship Stadium, set inside a huge spaceship; and Galactic Stadium; set on a chunk of debris floating out in the abyss of space.

All of the items from before return and perform the same basic functions.

Here's what we've got so far:


Characters:

Mario: fireball, Super Mario

Luigi: green fireball, tornado, Super Luigi

Peach: heart ball, Freeze Frame

Daisy: flower ball, Crystal Smash

Yoshi: egg ball, rainbow ball, Egg Roll

Birdo: weird ball, suction, Extreme Egg

Donkey Kong: banana ball, barrel, Thunder Wham

Diddy Kong: boomerang ball, banana, Red Card

Wario: phony ball, Gas Mask

Waluigi: liar ball, Wall-Luigi

Bowser: killer ball, fire breath, Fire Storm

Bowser Jr.: killer jr. ball, paintbrush, Sonic Roar

Pianta

Noki

Monty Mole: Dirt Drill

Toad: Fire Meteor

Toadette

Toadsworth

Baby Mario

Baby Luigi

Shy Guy: Bullet Bill Blast

Dixie Kong

Goomba

Paragoomba

Koopa: Shell Smash

Paratroopa

Boo: Possess

King Boo

Petey Piranha: Mud Slinger

Magikoopa

Hammer Bro: Hammer Throw

Dry Bones: Shocker

Lakitu

Piranha Plant

Klaptrap

Chain Chomp

Thwomp

Baby Peach

Baby Daisy

Baby Donkey Kong

Funky Kong

Tiny Kong

King K. Rool

Wiggler

Blooper

Kritter: goalie

Super Team: football, goalie (Robo-Kritter), electric walls, items, Super Shots, Mega Strikes, Special Abilities, metal ball


Stages:

Mario Stadium

Peach Garden

Yoshi Park

Donkey Kong Jungle

Wario Palace

Bowser Castle

Toy Field

Baseball Kingdom

Peach Ice Garden

Wario City

Luigi's Mansion

Daisy Cruiser

Bowser Jr.'s Playroom

The Palace

Pipeline Central

The Underground

Konga Coliseum

Crater Field

The Battle Dome

Bowser Stadium

The Vice

Thunder Island

The Sand Tomb

The Classroom

The Lava Pit

The Wastelands

Crystal Canyon

The Dump

Stormship Stadium

Galactic Stadium


Items:

Bat

Glove

Green Shell

Fireball

Mini-Boo

Bob-Omb

POW Ball

Banana Peel

Lightning Bolt

Red Shell

Blue Shell

Spiky Shell

Chain Chomp


Thanks for reading! Now, let's move on to the Mario series' foray into basketball, Mario Hoops 3-on-3!

Tuesday, October 20, 2020

Character Sheet: Petey Piranha (Revision)

 PETEY PIRANHA


This will largely be our last run of revisions, for the Mario series at least. Now that the RPGs are over, pretty much every game left is either something we've already covered for the most part (Remakes, etc.), or run on a core game mechanic not unique to any one character (the Sports games). So, once these are done, I will do character sheets for new characters added and just a general sum up for everyone else. With all that said, let's get into it:

1. Mario 
2. Luigi 
3. Professor E. Gadd 
4. Princess Peach 
5. Toad 
6. Toadette 
7. Bowser 
8. Dry Bowser 
9. Bowser Jr. 
10. Koopalings 
11. Koopa Troopa 
12. Dry Bones 
13. Goomba 
14. Piranha Plant 
15. Boo 
16. Cheep Cheep 
17. Blooper 
18. Bob-Omb 
19. Lakitu 
20. Monty Mole 
21. Spike 
22. Hammer Bro 
23. Chargin' Chuck 
24. Wiggler 
25. Chain Chomp 
26. Birdo 
27. Petey Piranha 
28. King Boo 
29. Paper Mario
30. Yoshi 
31. Baby Mario 
32. Baby Bowser 
33. Kamek 
34. Shy Guy

Today, let's cover the Mario series' favorite boss character, Petey Piranha. The big boy appears in Mario & Luigi: Paper Jam in both his regular and paper variants. His battle consists of a lot of his basic moves, like flying and divebombing, spewing sludge, and so on, but also throws in a few new things, like sucking people in, and burrowing in the ground.

Here is his moveset:

Standard B: Piranhabon
Or simply sludge

Side B: Tornado

Up B: Fly

Down B: Divebomb

Final Smash: Emissary Cage Match

Entrance: He will wake up from a nap.

Taunts: His roar, maybe with a bit of a stunning effect. His belly button poking out and his rolling over on the floor. Napping, maybe.

Next up: Let's cover King Boo!

Tuesday, July 28, 2020

Character Sheet: Petey Piranha (Paper Mario+)

PETEY PIRANHA

Today, let's let the floodgates burst forth. The RPGs, being RPGs, have proved a wellspring of brand-new characters and possible major revisions of pre-existing characters. Since there are so many, I will start by covering all of the revisions first. Here they are:

1. Mario
2. Luigi
3. Princess Peach
4. Toad
4e. Toadette
5. Bowser
6. Bowser Jr.
7. The Koopalings
8. Koopa Troopa
8e. Dry Bones
9. Goomba
10. Piranha Plant
11. Boo
12. Blooper
13. Lakitu and Spinies
14. Monty Mole
15. Hammer Bro
16. Wiggler
17. Chain Chomp
18. Birdo
19. Petey Piranha
20. Yoshi
21. Kamek
22. Shy Guy
23. Bandit

Today, let's cover Petey Piranha, who showed up in both Sticker Star and Color Splash as a boss (technically in Color Splash, it was Petea Piranha, but you know). In those games, he could bite you, spin around really fast, fly, and butt bash. Pretty basic Petey stuff.

Here is his moveset:

Standard B: Piranhabon

Side B: Tornado

Up B: Fly

Down B: Divebomb

Final Smash: Emissary Cage Match

Entrance: He will wake up from a nap.

Taunts: His roar, maybe with a bit of a stunning effect. His belly button poking out and his rolling over on the floor. Napping, maybe.

Next up: Let's cover Yoshi!

Thursday, June 18, 2020

Character Sheet: Petey Piranha (Side Character Spinoffs)

PETEY PIRANHA

Today, we begin our next round of character sheets, with updates for every major character who appeared in the Luigi's Mansion series, Super Princess Peach, or Captain Toad's Treasure Tracker. Most of these should be fairly simple, with only four newcomers to speak of. They are:

1. Mario
2. Luigi
3. Princess Peach
4. Toad
4e. Toadette
5. Bowser
6. Koopa Troopa
6e. Dry Bones
7. Goomba
8. Piranha Plant
9. Boo
10. Blooper
11. Lakitu
12. Hammer Bro
13. Chargin' Chuck
14. Wiggler
15. Chain Chomp
16. Petey Piranha
17. King Boo
18. Kamek
19. Shy Guy
20. Vacuum Luigi (New)
20e. Professor E. Gadd (New)
21. Perry (New)
22. Ghost (New)

Today, it's time to return to the Mario series's favorite recurring boss character: Petey Piranha! He appears in Super Princess Peach as a boss, during which he can fly and throw tornado gusts around, and also demonstrates the ability to spit up Nippers. It's a pretty basic Petey fight, but it works nonetheless.

Here is his moveset:

Standard B: Piranhabon

Side B: Tornado

Up B: Fly

Down B: Divebomb

Final Smash: Emissary Cage Match

Entrance: He will wake up from a nap.

Taunts: His roar, maybe with a bit of a stunning effect. His belly button poking out and his rolling over on the floor. Napping, maybe.

Next up: Let's cover the main villain of the Luigi's Mansion series, King Boo.

Tuesday, November 19, 2019

Character Sheet: Petey Piranha (New Series)

PETEY PIRANHA

Settle in, folks, we've got a lot of revisions to get through for this one. The "New" series featured most of the series favorites, almost all of which have been included here already and most of them brought at least something new to the table. In fact, we only have four new characters to include this time. They are:

1. Mario (Revision 4)
2. Luigi (Revision 3)
3. Koopa Troopa (Revision 3)
3e. Dry Bones (Revision 2)
4. Goomba (Revision 3)
5. Piranha Plant (Revision 3)
6. Boo (Revision 3)
8. Princess Peach (Revision 2)
9. Toad (Revision 2)
10. Yoshi (Revision 2)
11. Bowser (Revision 2)
13. Lakitu & Spinies (Revision 2)
14. Hammer Bro (Revision 2)
15. Chargin' Chuck (Revision 2)
16. Kamek (Name change, Revision 2)
20. The Koopalings (Revision 1)
22. Boom Boom (Revision 1)
25. Rosalina & Luma (Revision 1)
27. Bowser Jr. (Revision 1)
30. Blooper (Revision 1)
31. Monty Mole (Revision 1)
33. Petey Piranha (Revision 1)
11e. Dry Bowser
22e. Pom Pom
39. Fursuit Mario
40. Sprixie Princess

For our last revision, let's cover Petey Piranha. Petey appears only once in this series of games, featuring as the boss of the fifth world in New Super Mario Bros. during which he flew with his leaf wings before divebombing, and hopping across the stage a couple of times. Not much, but hey, it was nice to see him.

Here is his moveset:

Standard B: Piranhabon

Side B: Tornado

Up B: Fly

Down B: Divebomb

Final Smash: Emissary Cage Match

Entrance: He will wake up from a nap.

Taunts: His roar, maybe with a bit of a stunning effect. His belly button poking out and his rolling over on the floor. Napping, maybe.

Next up: Let's cover our four new characters, starting with an echo for Bowser.

Friday, October 18, 2019

New Super Mario Bros.

NEW SUPER MARIO BROS.

Today, let's start in on the "New" series of Mario games, specifically covering New Super Mario Bros., New Super Mario Bros. Wii, New Super Mario Bros. 2, New Super Mario Bros. U, Super Mario 3D Land, and Super Mario 3D World, or as I like to call them: "The Developers Messing Around with Super Mario Maker for Six Games before Releasing It to the Public." These games are more or less six games that simply follow the basic Super Mario format while not bringing very much new to the table. They were a bit concerning for many fans when no major mainline 3D games were being released at the same time, but now that Odyssey is out, I think everyone's settled on them being a nice, charming little piece of the Mario series.

The first of these games included the basic story of Princess Peach being grabbed by Bowser Jr., leading to Mario pursuing the pair across eight worlds, ending in a showdown with Bowser himself.
So, obviously, Mario is our main character, with Luigi acting as an alternate or second player, able to do everything Mario can do. Of course, the brothers can do the basic run and jump mechanics standard for Mario games, alongside a number of power-ups including the Fire Flower, Super Mushroom, and Starman, alongside a Mini Mushroom that makes the brothers miniature, a blue Koopa shell that lets them tuck inside, impervious to damage, and the Mega Mushroom that shoots them up to colossal size, able to plow their way through every obstacle in their path. (Methinks I smell potential Final Smash material).

Peach doesn't give much, as is pretty standard, while Toadsworth acts mostly as Toad himself did in Super Mario Bros. 3, living in a Toad House, and giving Mario the chance to win a power-up. He can definitely be a color swap of Toad at any rate. Bowser Jr. and Bowser act as our main villains. Bowser Jr. fighting Mario at the midpoint of every world, with Bowser acting as the final boss of World 1 and the true final boss of World 8. Bowser Jr.'s boss battles have him out on his own two feet rather than in a flying machine, making his boss battles more akin to the Koopaling fights than his own (and cementing that he could be an eighth color swap for their moveset, just as they are for his). Across these fights, he will charge forward, jump, hide beneath his shell, and throw Koopa shells. As for Bowser, his boss battles return to their original model, with him standing on a bridge over lava, charging, jumping, and breathing fire, with his final battle adding a bright blue fireball, and a fan shape of fireballs. Another feature to consider is Dry Bowser, the initial final boss of World 8, Bowser but as a skeleton, whose boss fight plays out in the same way, with the addition of his throwing his own bones. Dry Bowser will likely work well as either a color swap or an echo fighter, but I'm not quite certain yet.

Each world features a boss at the end, most of which work mostly as their own boss fight than as a character. These include: Mummipokey, a mummified Pokey that spits balls of tape and burrows underground; Cheepskipper, a very large Cheep Cheep; Mega Goomba, a really big Goomba; Petey Piranha, returning once again to fly, hop around, and dive bomb the stage; Monty Tank, a Monty Mole in a tank that drives around and fires Bullet Bills, adds a turret with every hit, and one occasion will throw out Bob-Ombs; and Lakithunder, a large Lakitu that can shoot lightning from his cloud. Obviously Petey is already here, and most of the others give some options to the enemies they represent, but aren't much on their own.

For enemies, almost all are returning and act mostly the same as they always have. These include Goombas, Koopas, Piranha Plants, Dry Bones, Cheep Cheeps, Pokeys, Lakitus and Spinies, Swoops, Hammer Bros (with Fire, Boomerang, and Sledge variants), Fire Snakes, Bullet Bills, Bloopers, Boos, Whomps, Scuttlebugs, the Unagi of all things, Wigglers, Bob-Ombs, Thwomps, Spike Tops, Moneybags, Buzzy Beetles, Chain Chomps, Fire Chomps, and Amps, all more or less in tact the way you classically remember them. Those that are already playable obviously still are, and those that aren't, well, don't have anything new.

As for new enemies, we have: Sushi, a shark that darts forward; Spike Bass, Cheep-Chomps, and Deep Cheeps, which might as well be Cheep Cheeps except they like to follow you; Blockhoppers, who pretend to be blocks; Skeeters, who dump mines from their bellies; Splunkins, walking pumpkins; Balloon Boos, who start inflating when looked at (something to consider for Boos); Snow Spikes, wintery variants of Spikes who cough up snowballs; Snailicorns, spiky mollusks that charge at you; Broozers, musclebound ghosts that like breaking things; Squigglers, little baby Wigglers; Crowbers, crows that swoop toward you; and Kab-Ombs, Bob-Ombs but they have some kind of moss on them, I think? Not a whole lot.

As for the eight worlds, each of them follow a basic climate zone common to Mario games. World 1 is a Grassland, World 2 is a Desert, World 3 is a Beach, World 4 is a Jungle, World 5 is a Snowland, World 6 is a Mountain Range, World 7 is in the Sky, and World 8 is a Lava Land. We also have Ghost Houses sprinkled here and there, and a Tower and Castle at the end and midpoint of every level.

Items include our Super Mushroom, Fire Flower, and Starman, alongside the Blue Shell, Mini Mushroom, and Mega Mushroom, and of course the Life Mushroom.

Let's see what we've got!

Characters:
Mario: run, jump, fireballs, invincibility, get mini, grow gigantic, Koopa shell armor
Luigi: run, jump, fireballs, invincibility, get mini, grow gigantic, Koopa shell armor
Princess Peach: not much
Toadsworth: give items, cast spells
Bowser: jump, breathe fire, charge, blue fireball, fan of fire
Dry Bowser: jump, breathe fire, charge, throw bones
Bowser Jr.: grab, charge, tuck in shell, jump, throw Koopa shells
Petey Piranha: fly, hop, divebomb
Goomba: walk forward, fly
Koopa: walk, tuck in shell, fly
Piranha Plant: rise, chomp, breathe fire
Dry Bones: walk, fall apart
Lakitu: float around, throw Spinies, lightning
Hammer Bro: throw hammers, boomerangs, fire, jump around, slam down
Blooper: dart up
Boo: hide face, float around, puff up
Monty Mole: drive tank, fire bullet bills, throw Bob-Ombs

Bosses:
Mummipokey
Cheepskipper
Mega Goomba
Monty Tank
Lakithunder

Stages:
World 1 - Grassland
World 2 - Desert
World 3 - Beach
World 4 - Jungle
World 5 - Snowland
World 6 - Mountains
World 7 - Sky
World 8 - Lava Land
Ghost House
Bowser's Castle

Items:
Fire Flower
Super Mushroom
Starman
Blue Shell
Mini Mushroom
Mega Mushroom
Life Mushroom

Thanks for reading! Next time, we'll be covering New Super Mario Bros. Wii!

Friday, September 27, 2019

Character Sheet: Petey Piranha (Main 3D Games)

PETEY PIRANHA

Now, let's move on to all newcomers to the roster, either by being introduced in these last five games, or by finally gaining enough source material to be upgraded to the status of playable character. In the end, my count is thirteen new characters, two of whom are echo fighters.

8e. Toadette
17e. King Boo
24. F.L.U.D.D. Mario
25. Rosalina & Luma
26. Cappy
27. Bowser Jr.
28. Shadow Mario
29. Pianta
30. Blooper
31. Monty Mole
32. Honeybee
33. Petey Piranha
34. The Broodals

Next we have Petey Piranha, the boss character introduced in Super Mario Sunshine and has since been featured as a playable character or as a boss in multiple other games (including Super Smash Bros. itself). Although he fits the bill of "giant version of common enemy featured as a boss" just like Goomboss, Gooper Blooper, Big Boo, and many, many others, Petey has much more to offer in terms of moveset that makes him radically different from other Piranha Plants, so I figured he deserved a spot of his own.

Petey is definitely a heavyweight and a bit slow-moving. He can trot around on his stubby legs or fly with the leaves he uses for hands. In Sunshine, he was shown to be able to fly long distance, roar loud enough to stun those around him, spit loads of goop everywhere, cough up giant Piranhabons (basically detached Piranha Plant heads covered in goop), divebomb from above, and create small tornadoes by flapping his leaves. Of course, I suppose I should mention Dino Piranha, Fiery Dino Piranha, and Peewee Piranha, as all were clearly based upon Petey, though mostly they just charge around, Dino and Fiery Dino having club tails that can be used against them. Doesn't give much, but I guess it's still worth noting. Let's see what we've got.

Here is the moveset I came up with:

Standard B: Piranhabon
Petey will cough up a Piranhabon that will roll across the stage, flattening opponents and leaving behind a trail of toxic goop that damages those in contact with it.

Side B: Tornado
Petey will flap one of his leaves hard enough to create a small cyclone that will float forward and send opponents spinning up into the air.

Up B: Fly
I thought this one should be obvious. Petey flaps his giant leaves hard enough to lift himself high into the air. This move isn't as fast as many other Up B moves, but it can still carry some distance.

Down B: Divebomb
Petey will flip up into the air and come down in a diagonal trajectory, crushing any opponent caught underneath him.

Final Smash: Emissary Cage Match
This is fairly similar to Piranha Plant's current Final Smash, with Petey whipping out a pair of giant cages and catching two opponents inside. He will hop around for a bit before slamming the cages together and sending both opponents flying.

Entrance: He will wake up from a nap.

Taunts: His roar, maybe with a bit of a stunning effect. His belly button poking out and his rolling over on the floor. Napping, maybe.

Next up: Let's tackle Bowser's new minions appearing in Super Mario Odyssey, the Broodals!

Friday, August 9, 2019

Super Mario Sunshine

SUPER MARIO SUNSHINE

Next up, let's cover Super Mario Sunshine, the Game Cube's experimental 3D Mario adventure that didn't go over all that well with fans but has since developed a cult following. The game features Mario on a tropical island, tasked with cleaning up some toxic graffiti with the help of a water-spraying apparatus called F.L.U.D.D.

The game features a number of returning main characters, including Mario, Princess Peach, Bowser, and Yoshi, while introducing brand new main characters such as Bowser Jr., his evil disguise Shadow Mario, and Peach's personal steward Toadsworth. The game also features multiple Toads rather than the famous singular Toad, although the red-spotted one among the group is most likely that one.

Mario on his own is basically standard Mario. He can run around and do a lot of the jumps he could do in Super Mario 64, while also now being able to slide on his belly as long as the ground is wet. What really sets him apart is the game's gimmick of F.L.U.D.D., the talking water pack that Mario carries on his back and uses for most of his core abilities in game. F.L.U.D.D. is capable of firing a long stream of water straight forward, or spraying water in all directions when Mario jumps and spins. It can also launch two streams straight down, allowing Mario to float up into the air like a jetpack. It also comes equipped with a turbo nozzle that can launch Mario forward at high speeds, and can occasionally launch missiles as well. All in all, this version of Mario is versatile enough that I feel it can be its own moveset separate from regular Mario, a status soon likely to be joined by Paper Mario and Dr. Mario.

Princess Peach, the Toads, and Toadsworth mostly act as NPCs once again in this game, joined by the island's peaceful denizens, the Piantas and the Nokis, and don't offer us much to work with for right now. Mostly they stand around and give you important information when talked to. It is worth noting that Princess Peach has an airplane, so there's that. Yoshi, however, does give us a bit to work with, incorporating his flutter jump, his hiding in an egg, and his long tongue from previous games, alongside the ability to spit a long stream of fruit juice upon eating a specific fruit.

Bowser and his son Bowser Jr. act as the main antagonists of the game, with Bowser Jr. disguising himself as Shadow Mario for the bulk of it. Bowser only appears for the final battle, hanging out in a hot tub on top of Corona Mountain and breathing fire. Bowser Jr., as himself, is shown capable of, of course, transforming into Shadow Mario (just like Zelda into Sheik), using his magic paintbrush, and piloting a flying machine capable of firing bullet bills. Shadow Mario, on the other hand, can utilize his paintbrush to leave heavy graffiti all over the island, run and jump really quickly, skate and leave behind fiery paint, and extend an absurdly long tongue. Both can also commandeer Mechabowser, a giant Bowser robot capable of breathing fire and firing bullet bills.

The game comes with a number of bosses, including Petey Piranha, Gooper Blooper, King Boo, and an electrified shadowy Manta Ray. Petey Piranha, I will already give a yes to, as he is distinct enough from regular Piranha Plants to warrant such. He can roar and shake the world around him, spit up piles of the nasty goop covering the island, spit up giant Piranha heads called Piranhabons, and fly using his leaves, just like his smaller cousins. He can also whip up tornadoes with his leaves. Gooper Blooper, much like Petey, is a giant version of the smaller Bloopers. While I'm not sure I will include him as a character, his existence has given Bloopers the boost they needed to become playable. He is shown able to slam all of his tentacles down on the ground and can spin around spraying ink everywhere. Finally, we have King Boo, who previously appeared in Luigi's Mansion, but this is the first time we are covering him here. His boss battle takes place on a giant roulette wheel and he is shown capable of spitting out bubbles, fruit, enemies, and other boos, while also pulling up a giant slot machine to cause various effects. I'm uncertain on him for now. Finally, the Manta Ray is a no, as it is merely a shadow on the ground who swims around and splits into multiple tiny versions of itself. Good boss material though.

We have a number of returning enemies at our disposal this time. Although Goombas and Koopas don't appear in the game directly, Koopas do have a couple of cousins in the Snooza Koopas and the Electrokoopas. Snooza Koopas will flip up into the air and slam down on their backs, while Electrokoopas will throw their electrifies shells forward at their enemies. The game takes a bit of a different take on Piranha Plants, having them be heavily tied to the nasty goop used by Bowser Jr. to mess up the island. A large Piranha tends to act as a miniboss throughout the game, mostly just bobbing around inside a blob of goop, with Swoopin' Stus spawning from the goop itself. Boos and Bloopers also appear, doing a lot of the same stuff, Boos also being able to turn into blocks, and Bloopers being able to crawl around on land, surf across the water, and spit ink. Cheep Cheeps, Pokeys, Chain Chomps, Bob-Ombs, and Bullet Bills all functions more or less the same as before (except that Chain Chomps can light themselves on fire now). Monty Moles can now drive around tanks, popping up to throw Bob-Ombs or fire Bullet Bills from the tank's turret, and a large Wiggler now appears and mostly just charges around as usual.

A number of new enemies have appeared, though most don't give us much to work with. Strollin' Stus (not to be confused with Swoopin' Stus) seem to be more or less the basic Goombas of the game, Cataquacks flip you up into the air, Klambers crawl around on grates, Poinks latch onto F.L.U.D.D. and drain its water, and Wind Spirits blow around and try to throw Mario about. That's about it. Oh, and we also have a guy in a Pianta costume calling himself Il Piantissimo who challenges you to a footrace sometimes, taking after Koopa the Quick before him.

As far as stages go, they are all simply major locations on the island, modeled on popular tourist destinations. Delfino Plaza acts as the game's hub world and was the basis for the Delfino Plaza stage in Brawl. After that we have Bianco Hills, a scenic rural village on the interior of the island, Ricco Harbor, a shipping port, Gelato Beach, a beach, Pinna Park, an amusement park, Sirena Beach, a ghost-themed hotel and casino, Noki Bay, a cliffside village, and Pianta Village, a village built in the trees, all leading up to Corona Mountain, the volcano in the center of the island. You could probably make a good stage out of all of these.

For items, we mostly have F.L.U.D.D., of course, the Shine Sprites, a number of nozzles for F.L.U.D.D., coins, mushrooms, and lots of fruit.

Let's see what we've got now!

Characters:
Mario: multiple different types of jumps and punches, wing cap, metal cap, pixel cap, ride on shell, fire from cannon, slide on belly, use F.L.U.D.D.
F.L.U.D.D.: spray forward stream, jetpack hover, rocket nozzle, spin and spray, launch missiles
Peach: nothing, parasol, jet
Toad: nothing, give star
Toadsworth: nothing
Yoshi: hop around, flutter jump, egg, tongue, spray fruit juice
Bowser: tromp around, breathe fire, charge, tip stage, create shockwaves, hang out in hot tub
Bowser Jr.: transform, paintbrush, flying machine, shoot bullet bills
Shadow Mario: run, jump, paint, paintbrush, tongue, fiery paint trail, command Mechabowser
Pianta: nothing
Noki: nothing, tuck in shell
Goombas: walk around
Koopas: run away, pop from shell, race, Snooza Koopa, Electrokoopa
Piranha Plant: sleep, bite, spit paint, bob around
Petey Piranha: fly with leaves, roar, spit goop, Piranhabons, create tornadoes
Boo: float around, Big Boo, turn into blocks
King Boo: roulette wheel, slot machine, spit bubbles, fruit, enemies, Boos
Blooper: crawl around, surf, spit ink
Gooper Blooper: slap tentacles, spray ink, spin and spray
Lakitu: float, drop Spinies, use camera
Shy Guy: Fly Guy, fire, Snufit float, fire pellets
Monty Mole: jump, throw rocks, drive tank, throw Bob-Ombs, fire Bullet Bills.
Bob-Omb: explode, fire cannons, pick up and throw (Big Bob-Omb)
<Tentative> Chain Chomp, Wiggler, Whomp, Strollin' Stu, Il Piantissimo

Bosses:
Big Bob-Omb
King Whomp
Big Boo
Big Bully
Eyerok
Chill Bully
Gooper Blooper
Manta Ray
Wiggler

Stages:
Princess Peach's Castle (Melee)
Princess Peach's Castle (Inside)
Bob-Omb Battlefield
Whomp's Fortress
Jolly Roger Bay
Cool Cool Mountain
Big Boo's Haunt
Hazy Maze Cave
Lethal Lava Land
Shifting Sand Land
Dire Dire Docks
Snowman's Land
Wet-Dry World
Tall Tall Mountain
Tiny-Huge Island
Tick Tock Clock
Rainbow Ride
Bowser's World
Delfino Plaza
Bianco Hills
Ricco Harbor
Gelato Beach
Pinna Park
Sirena Beach
Noki Bay
Pianta Village
Corona Mountain

Items:
Wing Cap
Metal Cap
Pixel Cap
Green Shell
Bob-Omb
Bullet Bill
Coin
Star
Box
F.L.U.D.D.
Shine Sprite
Fruit

Thanks for reading! Next time, we'll cover the Wii's near masterpiece Super Mario Galaxy!