SUDOWOODO/AIPOM/YANMA/MURKROW/MISDREAVUS/UNOWN/WOBBUFFET/GIRAFARIG/DUNSPARCE/GLIGAR/QWILFISH/SHUCKLE/HERACROSS/SNEASEL/CORSOLA/DELIBIRD/MANTINE/SKARMORY/STANTLER/SMEARGLE/MILTANK
And now, we come to twenty-one different Pokemon introduced in Gen II that, at the time, had no additional evolutions. First up, we have Sudowoodo, sort of a new Snorlax in that it pretends to be a tree blocking your path, and you have to figure out the proper way to get past it. Spoiler alert, it's a rock that's only pretending to be a tree.
Standard B: Stone Edge
Side B: Sucker Punch
Up B: Rock Slide
Down B: Mimic
Final Smash: Forest of False Trees
Next up is Aipom, a goofy little monkey with a hand on its tail, based on most monkeys having prehensile tails. It would later gain an evolution in Ambipom.
Standard B: Fury Swipes
Side B: Tail Whip
Up B: Agility
Down B: Baton Pass
Final Smash: Monkey Business
Next, we have Yanma, a dragonfly that is . . . pretty much just a dragonfly. It also gains a new evo later on in Gen IV.
Standard B: Bug Bite
Side B: Supersonic
Up B: Air Cutter
Down B: Hypnosis
Final Smash: Dragonfly Swarm
Then, we have Murkrow, the first Dark type ever introduced that wasn't a new Evo (preceded by one space only by Umbreon). It is basically just a crow, but wearing a gangster's fedora.
Standard B: Peck
Side B: Sucker Punch
Up B: Wing Attack
Down B: Assurance
Final Smash: Murder of Murkrows
After that, we have the one and only Ghost type of the generation, Misdreavus, based on a banshee and possibly a Nukekubi. It would gain a later evolution and a Paradox form.
Standard B: Shadow Ball
Side B: Hex
Up B: Astonish
Down B: Confusion
Final Smash: Perish Song
And now we come to the Unowns, a practically legendary Pokemon for their roles in the game story, but in practice, well, there's hundreds of them, and they're all basically useless. They are based on ancient runes and symbols, and they are shaped to resemble the letters of the Latin alphabet. All they ever learn is the move Hidden Power, so instead of playable, they will be a Poke Ball Pokemon. When they come out, a swarm of them will fly across the stage, doing minimal damage with every individual hit.
Next up is Wobbuffet, famous for its role in the anime as a staple of Team Rocket's team after Meowth. It is based on a punching bag, with all of its moves being counters of some form.
Standard B: Counter
Side B: Mirror Coat
Up B: Charm
Down B: Amnesia
Final Smash: Destiny Bond
Then, we have Girafarig, originally designed to be a giraffe with two of the same head, one in front and one in back, like a Pushme-Pullyu or Catdog. That second head was redesigned to be just a little Chain Chomp-looking tail but the basic concept it still sort of there.
Standard B: Psybeam
Side B: Stomp
Up B: Power Swap
Down B: Confusion
Final Smash: Twin Psychic Attack
Next is Dunsparce, based on the Tsuchinoko cryptid of Japanese folklore. It's mostly just kind of a useless little snake thing that looks like a bee, but it's charming in its own right.
Standard B: Ancient Power
Side B: Drill Run
Up B: Flail
Down B: Yawn
Final Smash: Dragon Rush
Then we have Gligar, a mix between a gargoyle, a bat, and a scorpionfly, that is Ground/Flying type for some reason. It would go on to gain a further evolution in Gen IV.
Standard B: Poison Sting
Side B: Slash
Up B: Acrobatics
Down B: Poison Tail
Final Smash: Death from Above
After that, we have Qwilfish, based on a puffer fish, complete with its unique brand of Poison. It's later Hisuian form would expand on that further.
Standard B: Poison Sting
Side B: Brine
Up B: Inflate (not really a move, but like . . . you get it, right?)
Down B: Spikes
Final Smash: Acupressure
Next comes Shuckle, that wierd little thing that nobody really knows what exactly it is. My best guess is a little worm living inside a clay pot. It would at least explain both typings, and the whole berry juice thing.
Standard B: Gastro Acid
Side B: Rollout
Up B: Shell Smash
Down B: Withdraw
Final Smash: Berry Juice Flood
Next up is Heracross, based on a Hercules beetle, specifically the type used in beetle fighting in Japan. It would later gain a Mega form in Gen VI.
Standard B: Megahorn
Side B: Arm Thrust
Up B: Aerial Ace
Down B: Counter
Final Smash: Mega Heracross
After that, we have Sneasel, based on the Kamaitachi, a weasel yokai that supposedly lives up on snowy mountains, racing around at high speed and slashing people's legs, based on a real life phenomenon apparently where people will find strange cuts on their legs after being out in a blizzard.
Standard B: Fury Swipes
Side B: Quick Attack
Up B: Icy Wind
Down B: Beat Up
Final Smash: Slashes in a Blizzard
Next, we have Corsola, based on a patch of coral. It would later gain a Galarian form based on the unfortunate dying out of coral from global warming.
Standard B: Water Gun
Side B: Ancient Power
Up B: Earth Power
Down B: Harden
Final Smash: Great Barrier Reef
Now, we come to Delibird, a penguin mixed with Santa Claus, carrying around a bag of presents. By learnset, it only ever learns Present, and as of recently, Drill Peck. Like Abra, it is relatively receptive to TMs, but I'd rather stick to the spirit of the Mon, and keep it a Poke Ball Pokemon, where it runs around the stage and tosses out items.
After that, we have Mantine, a manta ray mixed with a kite, with a little Remoraid hanging from its fin. It would eventually gain a baby form in Gen IV.
Standard B: Water Gun
Side B: Supersonic
Up B: Air Slash
Down B: Bounce
Final Smash: Mega Bounce
Next is Skarmory, a bird entirely coated in metal with razor sharp wings. It may pull some inspiration from the Stymphalian birds of Greek mythology.
Standard B: Drill Peck
Side B: Slash
Up B: Steel Wing
Down B: Metal Claw
Final Smash: Brave Bird
Now, we come to Stantler, which is . . . basically just a deer. It does get a bit of a boost in Legends: Arceus when it gains a new evolution in Wyrdeer.
Standard B: Hypnosis
Side B: Stomp
Up B: Take Down
Down B: Confuse Ray
Final Smash: Stampede
And then we have Smeargle, a beagle mixed with a painter. It is a bit in the same camp as Ditto, where it has only one move, Sketch, but that one move allows it to be able to copy the last move it sees, making it more than capable of being playable. Basically, all four Special Move commands would be sketch until pressed in a battle. Sketch would then copy the last move used by any opponent, allowing the player to basically build a moveset for Smeargle as they play.
And finally, we come to Miltank, the notorious demon of the Goldenrod City gym. Miltank is based on a milk cow, and is, more or less, just that. It's just . . . a very frustrating little creature to deal with.
Standard B: Headbutt
Side B: Rollout
Up B: Milk Drink
Down B: Defense Curl
Final Smash: Rollout Stampede
And that's about it. From there, Entrances would all be Poke Balls, Taunts would be tailored to each as fitting (Smeargle could sketch a happy little tree), Kirby hats would be based on each (mostly whatever's on their heads or so), the karts would all be Poke Ball cars unless they can fly or otherwise move fast on their own, with their moves being their most iconic move listed. The spirit battles would be on one of the seven Johto stages I've listed, the victory poses would all be tailored to them, the losing poses would just be fainting, and the color swaps would be the mains, shinies, and other fitting colors.
Now, let's move on to the new evos. Up first, Crobat flaps in the night.
No comments:
Post a Comment