HOTEL MARIO
Today, let's go over probably the worst Mario game ever made, published by Royal Phillips Electronics for the Phillips CD-i, the same company that made the likewise worst Zelda games ever made. I think most fans of Nintendo know the ones. The game features a bunch of terrible animated cutscenes, coupled with terrible gameplay to create a truly unique gaming experience.
Basically, you play as Mario and Luigi as you traverse through a series of hotels, basically going in and out of elevators to close a bunch of doors. That's about it. The Koopalings and Bowser act as bosses, and our hotels are puns on various famous hotels with cosmetic differences between them. These are the Wood-Door Hysteria Hotel built into a tree; the Hardbrick Hotel as just a brick building; the Chillton Hotel, an ice biome; The High-ate Regency Hotel set on a cloud; Thump Castle Hotel based on a haunted house; the Blitz Snarlton Hotel, a casino stage; and the Seizures Palace Hotel, the Bowser's Castle level. Goombas, Koopas, Dry Bones, Buzzy Beetles, Wigglers, and Boos all do appear, but aren't particularly recognizable.
Well, that's that! Here's what we've got so far:
Characters:
Mario/Jumpman: jump, klaptrap, cement, box a cake, bomb, juggling, hockey, trampoline, diving, bucket, rowboat, spray, fireball
Luigi: trampoline, boxing
Peach: cooking
Yoshi: eat food, hammer, hold up manhole
Donkey Kong: barrels, juggle, balance on barrel, hockey
Donkey Kong Jr.: climb vines
Bowser: oil
Wario: defend statue
Waluigi: box
Stanley: spray
Koopalings
Bullet Bill
Lakitu
Boo
Fly Guy
Paratroopa
Stages:
Cement Factory
Bakery
Bombs Away
Circus
Arcade Cabinets
Real World Locations
Time Machine
Hotel Mario
Thanks for reading! Now, let's do a character stint again!
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