Showing posts with label Star Fox 64. Show all posts
Showing posts with label Star Fox 64. Show all posts

Saturday, October 26, 2024

Macbeth


In most series, I always include at least one that I added specifically because I think it would be cool. The Macbeth mission in Star Fox 64 is a rather unique one, with you in the Landmaster following a freight train as it travels through a hazardous wasteland full of enemy turrets and ships.

This would be set on top of that train as it travels along its journey. As the battle goes on, enemy ships and turrets would pass by, creating hazards for the player characters.

Potential theme: https://www.youtube.com/watch?v=l5KGCViaE_4

Monday, October 21, 2024

James McCloud


Throughout the game, the story is told of Andross’s first rise to power, and how the original Star Fox team, made up of Fox’s father James, Peppy Hare, and Pigma Dengar, flew against him, only for Pigma to betray them, and James to end up dead.

Late in the game, Fox starts hearing his father’s voice as he penetrates Venom and takes on Andross. Then, when taken to another dimension for the final battle, James seems to appear in the flesh, flying alongside Fox and helping him deliver the final blow. Some versions, like the Nintendo Power comic, posit that James is, in fact, not dead, but trapped in that other dimension permanently.

As a fighter, James will be an echo of Fox, almost matching him in terms of stats, but with a slight bit of variance.

Likelihood rating: Could happen.

Goras


After a battle, Slippy ends up downed, and crashlands on the desert planet of Titania. Fox and his team head down to find and rescue him, only to find him in the grip of a giant tentacled monster living under the sand.

This is Goras, another recurring boss throughout the series. It was an ancient monster from Titania’s history, found and genetically enhanced by Andross.

As a fighter, Goras will be big and powerful, with solid reach and lots of grabby attacks. Its moveset will pull from its abilities displayed throughout the series.

Likelihood rating: Never gonna happen.

Saturday, October 19, 2024

Katt Monroe


When the Star Fox team are sent to take out Andross’s oil refineries on the planet Zoness, they find help in the form of an anthropomorphic cat flying a fighter stolen from Andross.

This is Katt Monroe, a former flying partner of Falco with a stated and mostly unrequited crush on him. She appears often throughout the series as an ally, even forming a new team with Falco in one of the many endings of Command.

As a fighter, she will be another in the list of fighters with similar moves to the Star Fox team, except hers will pull a bit from her major appearance in the “Farewell, Beloved Falco!” comic.

Likelihood rating: Could happen.

Wolfen


While Team Star Fox flies in their Arwings, Team Star Wolf has another fighter as their weapon of choice.

Theirs is the Wolfen, a much more streamlined, daggerlike starfighter with similar speed and maneuverability.

As a fighter, the Wolfen will be an echo of the Arwing, with moves based on their own versions of the standard ship-based attacks.

Likelihood rating: Never gonna happen.

Andrew Oikonny


The fourth member of Team Star Wolf is a nepotism pick from Andross himself, his nephew Andrew Oikonny.

Andrew serves Star Wolf with the express purpose of furthering his uncle’s goals, later leaving the team when their goals no longer aligned. By the time of Assault, Andrew has taken his uncle’s place as the head of Venom’s forces, and attempts a new invasion of Corneria.

As a fighter, Andrew will act as an echo of sorts for Andross, his moves pulling from his giant mech patterned after his uncles. That said, he will be able to run around on his two feet, unlike his uncle.

Likelihood rating: Could happen.

Pigma Dengar


Perhaps the most despicable of the Star Wolf members is the literal pig, Pigma Dengar.

Pigma once served as a teammate of James McCloud and Peppy Hare, only to sell them out for money, leading to James’s death. He spends his life doing whatever necessary for his next paycheck, stabbing anyone he can in the back to help him get it. He even tries to sell out the entire system to the parasitic Aparoid horde, finding himself assimilated into their hivemind as a result.

As a fighter, Pigma be sluggish and slow in his movement, reflective of his hedonistic lifestyle and sizable figure. His moveset will pull a bit from his days on Team Star Wolf, but also from his later battles as a puppet of the Aparoids and Anglars.

Likelihood rating: Could happen.

Friday, October 18, 2024

Leon Powalski


Wolf O’Donnell’s right hand man and most faithful companion is the anthropomorphic chameleon Leon Powalski.

Leon is described as sneaky and sadistic, taking pleasure in the pain of others. He acts as a direct rival to Falco whenever the team’s fight, and sticks by Wolf even as the roster gets shaken up from time to time.

As a fighter, Leon will have a similar movepool as Wolf, except he will have a much greater focus on stealth and sneaking around to get backhanded attacks off on his opponents.

Likelihood rating: Good possibility.

Wolf O'Donnell


Perhaps the biggest staple of the series introduced in 64 was Team Star Wolf, a band of mercenaries hired by Andross to keep Team Star Fox off of his back, who would act as recurring adversaries and occasionally hesitant allies.

Their leader is Wolf O’Donnell, an anthropomorphic wolf and ruthless warrior, who views Fox McCloud as his ultimate rival, even to the point of saving Fox so that no one else can be the one to take him down. Despite this, Wolf does have a sense of honor and will act as a hero when necessary.

As a fighter, Wolf will be vicious and brutal in his attacks, his moves pulling from a similar pool as Team Star Fox, but all with a slightly more brutal and underhanded twist to them.

Likelihood rating: Already in.

Landmaster


Another new feature of the Star Fox team introduced in Star Fox 64 is the introduction of a land-based tank they could pilot for certain missions.

This is the Landmaster, which would quickly become a staple secondary vehicle of choice for the team, and even appear as Fox and Falco’s final smash for two games.

As a fighter, the Landmaster will be big and heavy, with devastating attacks behind it. Its moveset will pull from everything the Landmaster can do in game.

Likelihood rating: Probably not.

ROB 64


Star Fox 64 was very much a plot remake of the original game, retelling the exact same story of Andross’s war on the Lylat system, except expanding and improving on everything in it, firmly establishing the characterizations of the core cast, and introducing new beloved cast members that would become staples of the series moving forward.

One of these is ROB 64, a robot that serves as a member of the Star Fox team, acting as the pilot of the Great Fox while the team are out in their Arwing, and providing them with technical support as well as covering fire when needed.

As a fighter, ROB’s moveset will pull entirely from everything the Great Fox supplies to the team in the midst of battle. He will be strong and powerful, if a bit stilted in his movements.

Likelihood rating: Piranha Plant clause

Thursday, October 17, 2024

Andross


The war being fought throughout the Lylat System was almost entirely instigated by a power-hungry mad scientist.

This is Andross, an anthropomorphic monkey and the main villain of the series. Several years prior to the series, he established a base on the nearly uninhabitable planet Venom, gaining the favor of the native species there and putting together an army. He often appears as a giant floating head in his boss battles, though I’ve personally never been quite clear whether it’s a very narcissistically designed spacecraft or he mutated himself into that.

As a fighter, he will be in his giant head form, shrunken down a bit for the stages. His moveset will pull from his boss battles, including the large panels of his SNES days and the grabby hands of later years.

Likelihood rating: Could happen.

Arwing


In all of their battles, the Star Fox team favors a sleek triangular style of star fighter.

Their vehicle of choice is the Arwing, equipped with lasers and missiles, and capable of shifting around to turn into walkers, allowing the team to enter small tunnels and traverse the ground when needed.

As a fighter, the Arwing will switch regularly between flight and walker mode, using all of its core attacks as its moveset.

Likelihood rating: Probably not.

Wednesday, October 16, 2024

Slippy Toad


Last but not least, the fourth member of the original team is an anthropomorphic toad named Slippy.

Slippy is the youngest member of the team, and generally the least skilled as a pilot, often needing Fox or Falco to bail him out of trouble. He makes up for this by acting as the engineer and mechanic of the team, repairing their ships and whipping up new weapons for them.

As a fighter, Slippy will be small and quick, but with a lot less power behind his attacks than Fox and Falco. Like always, he will be fairly similar to his teammates, just with a bit more tech usage.

Likelihood rating: Strong.

Peppy Hare


Next up is the team’s mentor, an anthropomorphic hare named Peppy.

In early installments, Peppy had the vibe of an older brother to the group, until Star Fox 64 established him as a contemporary of Fox’s father, placing him in more of a sage fatherly role to the team, always giving the others advice on how best to tackle a situation. In later games, he’d retired from active duty, giving up his place on the team to Krystal.

As a fighter, Peppy would be slower, but still with a bit of agility owing to his nature as a hare. He will pull from the same pool as his teammates, but tailored more to a weathered veteran like him.

Likelihood rating: Strong.

Falco Lombardi


Fox’s first wingman (pun intended) is a hot-headed anthropomorphic falcon.

This is Falco Lombardi. On the team, he serves the role of “edgy guy who always has some comment about everything Fox does.” You know, the Raphael of the group.

As a fighter, Falco will be a little bit faster than Fox, with better aerials. Like in Smash, all members of Star Fox and Star Wolf will be semi-clones of each other, pulling from the same pool, but with slight adjustments based on who they are.

Likelihood rating: Already in.

Fox McCloud


At the outset of the SNES era of Nintendo, they started to be able to do a bit more. Better graphics, more complex controls, and ever so slightly pushing into 3D. A game built mostly to show off some early concepts was Star Fox, an on-rails shooter that let you pilot your way through epic space battles controlling ships made of polygons. The plot sets you in the middle of an intergalactic war, in control of a small band of heroes for hire known as Star Fox.

At their head is Fox McCloud, an anthropomorphic fox and dashing hero archetype. Later games would expand his backstory as the son of a fallen hero killed by the main villain Andross, giving him personal stakes in the fight.

As a fighter, Fox will pull heavily from the abilities of his ship and his own when fighting on the ground, as well as, of course, his Smash moveset. He will be fast and speedy, on the moderately light side.

Likelihood rating: Already in.

Monday, October 14, 2024

Character Sheet: Goras

GORAS


And now we come to the end of our characters, with only four left to add. They include:

1. Fara Phoenix

2. Katt Monroe

3. Captain Shears

4. Goras

Next up, we come to another recurring boss, a tentacled plant monster thing that lives in the deserts of Titania. It appears primarily in Star Fox 64 and its remake, with appearances in both the Lylat Wars and Farewell Beloved Falco comics.

Here's his moveset:


Standard B: Monster Breath

It will breathe out heavily damaging energy breath from its mouth.


Side B: Quick Strike

It will lash out in three consecutive strikes with its tentacles.


Up B: Tail Sweep

It will spin fast to sweep its tail, gaining a bit of lift in the process.


Down B: Slippy Shield

It will use Slippy's downed Arwing as a personal shield to block attacks.


Final Smash: Beneath the Sand

It will leap up and then burrow down under the stage. Its tentacles will burst up from the ground, grabbing players and pulling them under.


Entrance: It will burst up from sand.


Taunts: Up, it will flail its arms up in the air. Side, it will let out a loud roar. Down, it will nestle in the sand for a second.


Kirby Hat: The top of its head and a couple fake tentacles.


Kart: Buried beneath the track, with a Landmaster caught in its tentacles that its controlling up top.

Special Move: Grabbing another racer with a tentacle and pulling it under.


Spirit Battle: Giant battle on Titania.


Victory Screen: Grabbing all four Arwings and plunging back into the sand.

Losing Screen: Its death animation.


Color Swaps: Its normal green, a red variant, purple, black, blue, yellow, silver, and brown.


Thanks for reading! Now, let's complete our roster!

Friday, October 11, 2024

Character Sheet: Katt Monroe

KATT MONROE


And now we come to the end of our characters, with only four left to add. They include:

1. Fara Phoenix

2. Katt Monroe

3. Captain Shears

4. Goras

Katt is a recurring side character in the series, often as a semi-love interest for Falco, where she'll actively flirt with him and he'll seem generally annoyed by her, but will also reciprocate on occasion. She plays a large part in the Farewell, Beloved Falco! comic, which gave her enough reason to be included here, slightly off from Falco's moveset.

Here's her moveset:


Standard B: Blaster

This would be the blasters she and her team used in the comic.


Side B: Cat Claw

Much like Wolf, she'll add a slash attack into the mix. She'll also have one of the highest speeds for the move.


Up B: Flaming Tiger

Same as some of the others we've seen.


Down B: Reflector

She will keep the hacky-sack aspect of this move that Falco incorporates. I like to think one of the two picked it up from the other.


Final Smash: Team Free-as-a-Bird

Her team from the comic will fly in with their ship and give her backup. Team Star Falco is also an option.


Entrance: Dropping out of her ship.


Taunts: Up, she will toss her gun in the air like Falco. Side, she will cross her arms and look a little flirty. Down, she will tense up and hiss.


Kirby Hat: Her ears.


Kart: Her ship.

Special Move: Kicking out the reflector to hit another player.


Spirit Battle: With Falco on Sector Z.


Victory Screen: "Hurry back, Falco. I'll be waiting."

Losing Screen: "I've got to pull out. Sorry."


Color Swaps: Her normal pink look from most games, her Siamese cat design from Command, her comic appearance, her teammates from the comic, and a costume based on Falco.


Thanks for reading! Next up, Captain Shears rides to glory.

Monday, October 7, 2024

Lylat Wars

LYLAT WARS


Next up is Lylat Wars, which is mostly just an adaptation of Star Fox 64. There are a few notable things about it, such as some solid character development for Wolf O'Donnell as a character, being the first to establish him as more of an antihero than a villain, a trend that would continue through Assault and Command. Also, I think Pigma gets vaporized in this, so . . . that's a change. Ultimately though, there's not much else to talk about.

Here's what we've got so far:


Characters:

Fara Phoenix: Same as the other Star Fox pilots' treatment, but with specific adjustments based on the comic.

Herbert


Stages:

Papetoon


Thanks for reading! Next up, a comic that explains what happened to Falco for most of Star Fox Adventures!